diff options
author | Jeroen Bakker <j.bakker@atmind.nl> | 2018-06-12 16:15:36 +0300 |
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committer | Jeroen Bakker <j.bakker@atmind.nl> | 2018-06-12 16:32:31 +0300 |
commit | b6b1e0f56cefc43571c8fc09bb14e4cb4bff7841 (patch) | |
tree | b671b08cf7373476a0fb6982fefa4b8d068dd85c /release/scripts/startup/bl_ui/properties_scene.py | |
parent | d72ddb81aecb74be9e9403198644f0a68c7268c2 (diff) |
T55454: removal of clay engine
The ClayEngine was introduced to test the blender2.8 architecture during
development. As currently we have the wanted features implemented with
matcaps we are going to remove the clay engine as it was never intended
to be an official releasable engine
Note: The test cases are never run. But when enabled will be skipped as
they were implemented over the Clay Engine
Diffstat (limited to 'release/scripts/startup/bl_ui/properties_scene.py')
-rw-r--r-- | release/scripts/startup/bl_ui/properties_scene.py | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/release/scripts/startup/bl_ui/properties_scene.py b/release/scripts/startup/bl_ui/properties_scene.py index 4c5b1a86235..bcffe9795cc 100644 --- a/release/scripts/startup/bl_ui/properties_scene.py +++ b/release/scripts/startup/bl_ui/properties_scene.py @@ -65,7 +65,7 @@ class SceneButtonsPanel: class SCENE_PT_scene(SceneButtonsPanel, Panel): bl_label = "Scene" - COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_CLAY', 'BLENDER_EEVEE'} + COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE'} def draw(self, context): layout = self.layout @@ -79,7 +79,7 @@ class SCENE_PT_scene(SceneButtonsPanel, Panel): class SCENE_PT_unit(SceneButtonsPanel, Panel): bl_label = "Units" - COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_CLAY', 'BLENDER_EEVEE'} + COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE'} def draw(self, context): layout = self.layout @@ -161,7 +161,7 @@ class SceneKeyingSetsPanel: class SCENE_PT_keying_sets(SceneButtonsPanel, SceneKeyingSetsPanel, Panel): bl_label = "Keying Sets" bl_options = {'DEFAULT_CLOSED'} - COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_CLAY', 'BLENDER_EEVEE'} + COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE'} def draw(self, context): layout = self.layout @@ -195,7 +195,7 @@ class SCENE_PT_keying_sets(SceneButtonsPanel, SceneKeyingSetsPanel, Panel): class SCENE_PT_keying_set_paths(SceneButtonsPanel, SceneKeyingSetsPanel, Panel): bl_label = "Active Keying Set" bl_parent_id = "SCENE_PT_keying_sets" - COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_CLAY', 'BLENDER_EEVEE'} + COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE'} @classmethod def poll(cls, context): @@ -252,7 +252,7 @@ class SCENE_PT_keying_set_paths(SceneButtonsPanel, SceneKeyingSetsPanel, Panel): class SCENE_PT_color_management(SceneButtonsPanel, Panel): bl_label = "Color Management" bl_options = {'DEFAULT_CLOSED'} - COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_CLAY', 'BLENDER_EEVEE'} + COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE'} def draw(self, context): layout = self.layout @@ -278,7 +278,7 @@ class SCENE_PT_color_management_curves(SceneButtonsPanel, Panel): bl_label = "Use Curves" bl_parent_id = "SCENE_PT_color_management" bl_options = {'DEFAULT_CLOSED'} - COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_CLAY', 'BLENDER_EEVEE'} + COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE'} def draw_header(self, context): @@ -302,7 +302,7 @@ class SCENE_PT_color_management_curves(SceneButtonsPanel, Panel): class SCENE_PT_audio(SceneButtonsPanel, Panel): bl_label = "Audio" bl_options = {'DEFAULT_CLOSED'} - COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_CLAY', 'BLENDER_EEVEE'} + COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE'} def draw(self, context): layout = self.layout @@ -434,7 +434,7 @@ class SCENE_PT_rigid_body_field_weights(SceneButtonsPanel, Panel): class SCENE_PT_simplify(SceneButtonsPanel, Panel): bl_label = "Simplify" bl_options = {'DEFAULT_CLOSED'} - COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_CLAY', 'BLENDER_EEVEE'} + COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE'} def draw_header(self, context): rd = context.scene.render @@ -495,7 +495,7 @@ class SCENE_PT_viewport_display_ssao(SceneButtonsPanel, Panel): class SCENE_PT_custom_props(SceneButtonsPanel, PropertyPanel, Panel): - COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_CLAY', 'BLENDER_EEVEE'} + COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE'} _context_path = "scene" _property_type = bpy.types.Scene |