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authorPablo Vazquez <pablovazquez>2022-11-06 04:27:52 +0300
committerPablo Vazquez <pablo@blender.org>2022-11-06 04:28:48 +0300
commit28e952dacd83bfeff1edb303d480ae5b32cf59c9 (patch)
tree91d089b73e4984f70db87ee9378d24dae2d18a1e /release/scripts/startup/bl_ui/space_view3d.py
parent6ef6778215783f0eeecec44e069fc4312d536272 (diff)
UI: Sort items in Weight Locks menu
Reorder the items in the `Locks` menu: * Split into three groups: Lock, Unlock, Invert. * Use icon only in the first item of each group, following the HIG. Reviewed By: Severin Differential Revision: https://developer.blender.org/D16383
Diffstat (limited to 'release/scripts/startup/bl_ui/space_view3d.py')
-rw-r--r--release/scripts/startup/bl_ui/space_view3d.py30
1 files changed, 21 insertions, 9 deletions
diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py
index 39684aaf161..83f190ee5d9 100644
--- a/release/scripts/startup/bl_ui/space_view3d.py
+++ b/release/scripts/startup/bl_ui/space_view3d.py
@@ -3121,21 +3121,33 @@ class VIEW3D_MT_paint_weight_lock(Menu):
op = layout.operator("object.vertex_group_lock", icon='LOCKED', text="Lock All")
op.action, op.mask = 'LOCK', 'ALL'
- op = layout.operator("object.vertex_group_lock", icon='UNLOCKED', text="Unlock All")
- op.action, op.mask = 'UNLOCK', 'ALL'
- op = layout.operator("object.vertex_group_lock", icon='LOCKED', text="Lock Selected")
+
+ op = layout.operator("object.vertex_group_lock", text="Lock Selected")
op.action, op.mask = 'LOCK', 'SELECTED'
- op = layout.operator("object.vertex_group_lock", icon='UNLOCKED', text="Unlock Selected")
- op.action, op.mask = 'UNLOCK', 'SELECTED'
- op = layout.operator("object.vertex_group_lock", icon='LOCKED', text="Lock Unselected")
+
+ op = layout.operator("object.vertex_group_lock", text="Lock Unselected")
op.action, op.mask = 'LOCK', 'UNSELECTED'
- op = layout.operator("object.vertex_group_lock", icon='UNLOCKED', text="Unlock Unselected")
- op.action, op.mask = 'UNLOCK', 'UNSELECTED'
+
op = layout.operator("object.vertex_group_lock", text="Lock Only Selected")
op.action, op.mask = 'LOCK', 'INVERT_UNSELECTED'
+
op = layout.operator("object.vertex_group_lock", text="Lock Only Unselected")
op.action, op.mask = 'UNLOCK', 'INVERT_UNSELECTED'
- op = layout.operator("object.vertex_group_lock", text="Invert Locks")
+
+ layout.separator()
+
+ op = layout.operator("object.vertex_group_lock", icon='UNLOCKED', text="Unlock All")
+ op.action, op.mask = 'UNLOCK', 'ALL'
+
+ op = layout.operator("object.vertex_group_lock", text="Unlock Selected")
+ op.action, op.mask = 'UNLOCK', 'SELECTED'
+
+ op = layout.operator("object.vertex_group_lock", text="Unlock Unselected")
+ op.action, op.mask = 'UNLOCK', 'UNSELECTED'
+
+ layout.separator()
+
+ op = layout.operator("object.vertex_group_lock", icon='ARROW_LEFTRIGHT', text="Invert Locks")
op.action, op.mask = 'INVERT', 'ALL'