diff options
author | Antonio Vazquez <blendergit@gmail.com> | 2022-11-08 18:55:59 +0300 |
---|---|---|
committer | Antonio Vazquez <blendergit@gmail.com> | 2022-11-08 18:55:59 +0300 |
commit | 4c182aef7ce0e8c26dd2b85c1fa2cd45c2ef64ea (patch) | |
tree | b30ce7abaa65be85c147222cb074571c056b59df /release/scripts/startup/bl_ui/space_view3d.py | |
parent | bbb1d3e5e7eb4059a0324ae786e1e793852963a9 (diff) |
GPencil: Make Sculpt Auto-masking Global and not by Brush
The auto-masking was working by Brush and this was very
inconvenient because it was necessary set the options by
Brush, now the options are global and can be set at once.
Also, the automa-masking now works with `and` logic
and not with `or` as before. That means that a stroke
must meet all the conditions of the masking.
Added new Layer and Material options to masking the
strokes using the same Layer/Material of the selected stroke.
Before, only Active Layer and Active Material could be masked.
The options of masking has been moved to the top-bar using
the same design of Mesh Sculpt masking.
As result of the changes above, the following props changed:
Removed:
`brush.gpencil_settings.use_automasking_strokes`
`brush.gpencil_settings.use_automasking_layer`
`brush.gpencil_settings.use_automasking_material`
Added:
`tool_settings.gpencil_sculpt.use_automasking_stroke`
`tool_settings.gpencil_sculpt.use_automasking_layer_stroke`
`tool_settings.gpencil_sculpt.use_automasking_material_stroke`
`tool_settings.gpencil_sculpt.use_automasking_layer_active`
`tool_settings.gpencil_sculpt.use_automasking_material_active`
Reviewed by: Julien Kaspar, Matias Mendiola, Daniel Martinez Lara
Diffstat (limited to 'release/scripts/startup/bl_ui/space_view3d.py')
-rw-r--r-- | release/scripts/startup/bl_ui/space_view3d.py | 49 |
1 files changed, 46 insertions, 3 deletions
diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py index 83f190ee5d9..5aad2d9b363 100644 --- a/release/scripts/startup/bl_ui/space_view3d.py +++ b/release/scripts/startup/bl_ui/space_view3d.py @@ -108,7 +108,7 @@ class VIEW3D_HT_tool_header(Header): brush = context.tool_settings.gpencil_sculpt_paint.brush if brush: tool = brush.gpencil_sculpt_tool - if tool != 'CLONE': + if tool in {'SMOOTH', 'RANDOMIZE'}: layout.popover("VIEW3D_PT_tools_grease_pencil_sculpt_brush_popover") layout.popover("VIEW3D_PT_tools_grease_pencil_sculpt_appearance") elif tool_mode == 'WEIGHT_GPENCIL': @@ -837,14 +837,18 @@ class VIEW3D_HT_header(Header): panel="VIEW3D_PT_gpencil_guide", text="Guides", ) - + if object_mode == 'SCULPT_GPENCIL': + layout.popover( + panel="VIEW3D_PT_gpencil_sculpt_automasking", + text="", + icon="MOD_MASK" + ) elif object_mode == 'SCULPT': layout.popover( panel="VIEW3D_PT_sculpt_automasking", text="", icon="MOD_MASK" ) - else: # Transform settings depending on tool header visibility VIEW3D_HT_header.draw_xform_template(layout, context) @@ -5519,6 +5523,22 @@ class VIEW3D_MT_sculpt_automasking_pie(Menu): pie.prop(sculpt, "use_automasking_view_normal", text="View Normal") +class VIEW3D_MT_sculpt_gpencil_automasking_pie(Menu): + bl_label = "Automasking" + + def draw(self, context): + layout = self.layout + pie = layout.menu_pie() + + tool_settings = context.tool_settings + + pie.prop(tool_settings.gpencil_sculpt, "use_automasking_stroke", text="Stroke") + pie.prop(tool_settings.gpencil_sculpt, "use_automasking_layer_stroke", text="Layer") + pie.prop(tool_settings.gpencil_sculpt, "use_automasking_material_stroke", text="Material") + pie.prop(tool_settings.gpencil_sculpt, "use_automasking_layer_active", text="Active Layer") + pie.prop(tool_settings.gpencil_sculpt, "use_automasking_material_active", text="Active Material") + + class VIEW3D_MT_sculpt_face_sets_edit_pie(Menu): bl_label = "Face Sets Edit" @@ -7467,6 +7487,27 @@ def draw_gpencil_material_active(context, layout): row.prop(ma, "name", text="") +class VIEW3D_PT_gpencil_sculpt_automasking(Panel): + bl_space_type = 'VIEW_3D' + bl_region_type = 'HEADER' + bl_label = "Auto-masking" + bl_ui_units_x = 10 + + def draw(self, context): + layout = self.layout + + tool_settings = context.scene.tool_settings + layout.label(text="Auto-masking") + + col = layout.column(align=True) + col.prop(tool_settings.gpencil_sculpt, "use_automasking_stroke", text="Stroke") + col.prop(tool_settings.gpencil_sculpt, "use_automasking_layer_stroke", text="Layer") + col.prop(tool_settings.gpencil_sculpt, "use_automasking_material_stroke", text="Material") + col.separator() + col.prop(tool_settings.gpencil_sculpt, "use_automasking_layer_active", text="Active Layer") + col.prop(tool_settings.gpencil_sculpt, "use_automasking_material_active", text="Active Material") + + class VIEW3D_PT_gpencil_sculpt_context_menu(Panel): bl_space_type = 'VIEW_3D' bl_region_type = 'WINDOW' @@ -8103,6 +8144,7 @@ classes = ( VIEW3D_MT_proportional_editing_falloff_pie, VIEW3D_MT_sculpt_mask_edit_pie, VIEW3D_MT_sculpt_automasking_pie, + VIEW3D_MT_sculpt_gpencil_automasking_pie, VIEW3D_MT_wpaint_vgroup_lock_pie, VIEW3D_MT_sculpt_face_sets_edit_pie, VIEW3D_MT_sculpt_curves, @@ -8117,6 +8159,7 @@ classes = ( VIEW3D_PT_annotation_onion, VIEW3D_PT_gpencil_multi_frame, VIEW3D_PT_gpencil_curve_edit, + VIEW3D_PT_gpencil_sculpt_automasking, VIEW3D_PT_quad_view, VIEW3D_PT_view3d_stereo, VIEW3D_PT_shading, |