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authorCampbell Barton <ideasman42@gmail.com>2012-10-08 12:28:05 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-10-08 12:28:05 +0400
commit9fa36b12cc6b123ca1c0f1034ab2539c09081db6 (patch)
tree17cf481c8b019c7c19223e8ea2eb825bde844b7e /release/scripts/startup/bl_ui
parentf299813bfaf4634ec29f6b5972f54fbe21dd2707 (diff)
style cleanup: pep8
Diffstat (limited to 'release/scripts/startup/bl_ui')
-rw-r--r--release/scripts/startup/bl_ui/__init__.py4
-rw-r--r--release/scripts/startup/bl_ui/properties_data_armature.py7
-rw-r--r--release/scripts/startup/bl_ui/properties_data_bone.py18
-rw-r--r--release/scripts/startup/bl_ui/properties_data_modifier.py4
-rw-r--r--release/scripts/startup/bl_ui/properties_object.py6
-rw-r--r--release/scripts/startup/bl_ui/properties_particle.py31
-rw-r--r--release/scripts/startup/bl_ui/properties_physics_cloth.py8
-rw-r--r--release/scripts/startup/bl_ui/properties_physics_common.py2
-rw-r--r--release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py7
-rw-r--r--release/scripts/startup/bl_ui/properties_physics_field.py7
-rw-r--r--release/scripts/startup/bl_ui/properties_physics_smoke.py6
-rw-r--r--release/scripts/startup/bl_ui/properties_physics_softbody.py6
-rw-r--r--release/scripts/startup/bl_ui/properties_render.py2
-rw-r--r--release/scripts/startup/bl_ui/properties_texture.py10
-rw-r--r--release/scripts/startup/bl_ui/space_clip.py4
-rw-r--r--release/scripts/startup/bl_ui/space_console.py2
-rw-r--r--release/scripts/startup/bl_ui/space_userpref.py8
-rw-r--r--release/scripts/startup/bl_ui/space_userpref_keymap.py4
-rw-r--r--release/scripts/startup/bl_ui/space_view3d.py8
-rw-r--r--release/scripts/startup/bl_ui/space_view3d_toolbar.py18
20 files changed, 79 insertions, 83 deletions
diff --git a/release/scripts/startup/bl_ui/__init__.py b/release/scripts/startup/bl_ui/__init__.py
index 847807029fa..09d866c2ae5 100644
--- a/release/scripts/startup/bl_ui/__init__.py
+++ b/release/scripts/startup/bl_ui/__init__.py
@@ -95,7 +95,7 @@ def register():
items = [('All', "All", ""),
('Enabled', "Enabled", ""),
('Disabled', "Disabled", ""),
- ]
+ ]
items_unique = set()
@@ -120,7 +120,7 @@ def register():
items=[('OFFICIAL', "Official", "Officially supported"),
('COMMUNITY', "Community", "Maintained by community developers"),
('TESTING', "Testing", "Newly contributed scripts (excluded from release builds)"),
- ],
+ ],
name="Support",
description="Display support level",
default={'OFFICIAL', 'COMMUNITY'},
diff --git a/release/scripts/startup/bl_ui/properties_data_armature.py b/release/scripts/startup/bl_ui/properties_data_armature.py
index e194d7a1370..50c34be1414 100644
--- a/release/scripts/startup/bl_ui/properties_data_armature.py
+++ b/release/scripts/startup/bl_ui/properties_data_armature.py
@@ -285,10 +285,9 @@ class DATA_PT_iksolver_itasc(ArmatureButtonsPanel, Panel):
row.prop(itasc, "damping_max", text="Damp", slider=True)
row.prop(itasc, "damping_epsilon", text="Eps", slider=True)
-from bl_ui.properties_animviz import (
- MotionPathButtonsPanel,
- OnionSkinButtonsPanel,
- )
+from bl_ui.properties_animviz import (MotionPathButtonsPanel,
+ OnionSkinButtonsPanel,
+ )
class DATA_PT_motion_paths(MotionPathButtonsPanel, Panel):
diff --git a/release/scripts/startup/bl_ui/properties_data_bone.py b/release/scripts/startup/bl_ui/properties_data_bone.py
index e6d9affee93..1e70483864c 100644
--- a/release/scripts/startup/bl_ui/properties_data_bone.py
+++ b/release/scripts/startup/bl_ui/properties_data_bone.py
@@ -251,52 +251,52 @@ class BONE_PT_inverse_kinematics(BoneButtonsPanel, Panel):
split.active = pchan.is_in_ik_chain
row = split.row()
row.prop(pchan, "ik_stiffness_x", text="Stiffness", slider=True)
- row.active = pchan.lock_ik_x == False and pchan.is_in_ik_chain
+ row.active = pchan.lock_ik_x is False and pchan.is_in_ik_chain
split = layout.split(percentage=0.25)
sub = split.row()
sub.prop(pchan, "use_ik_limit_x", text="Limit")
- sub.active = pchan.lock_ik_x == False and pchan.is_in_ik_chain
+ sub.active = pchan.lock_ik_x is False and pchan.is_in_ik_chain
sub = split.row(align=True)
sub.prop(pchan, "ik_min_x", text="")
sub.prop(pchan, "ik_max_x", text="")
- sub.active = pchan.lock_ik_x == False and pchan.use_ik_limit_x and pchan.is_in_ik_chain
+ sub.active = pchan.lock_ik_x is False and pchan.use_ik_limit_x and pchan.is_in_ik_chain
split = layout.split(percentage=0.25)
split.prop(pchan, "lock_ik_y", icon='LOCKED' if pchan.lock_ik_y else 'UNLOCKED', text="Y")
split.active = pchan.is_in_ik_chain
row = split.row()
row.prop(pchan, "ik_stiffness_y", text="Stiffness", slider=True)
- row.active = pchan.lock_ik_y == False and pchan.is_in_ik_chain
+ row.active = pchan.lock_ik_y is False and pchan.is_in_ik_chain
split = layout.split(percentage=0.25)
sub = split.row()
sub.prop(pchan, "use_ik_limit_y", text="Limit")
- sub.active = pchan.lock_ik_y == False and pchan.is_in_ik_chain
+ sub.active = pchan.lock_ik_y is False and pchan.is_in_ik_chain
sub = split.row(align=True)
sub.prop(pchan, "ik_min_y", text="")
sub.prop(pchan, "ik_max_y", text="")
- sub.active = pchan.lock_ik_y == False and pchan.use_ik_limit_y and pchan.is_in_ik_chain
+ sub.active = pchan.lock_ik_y is False and pchan.use_ik_limit_y and pchan.is_in_ik_chain
split = layout.split(percentage=0.25)
split.prop(pchan, "lock_ik_z", icon='LOCKED' if pchan.lock_ik_z else 'UNLOCKED', text="Z")
split.active = pchan.is_in_ik_chain
sub = split.row()
sub.prop(pchan, "ik_stiffness_z", text="Stiffness", slider=True)
- sub.active = pchan.lock_ik_z == False and pchan.is_in_ik_chain
+ sub.active = pchan.lock_ik_z is False and pchan.is_in_ik_chain
split = layout.split(percentage=0.25)
sub = split.row()
sub.prop(pchan, "use_ik_limit_z", text="Limit")
- sub.active = pchan.lock_ik_z == False and pchan.is_in_ik_chain
+ sub.active = pchan.lock_ik_z is False and pchan.is_in_ik_chain
sub = split.row(align=True)
sub.prop(pchan, "ik_min_z", text="")
sub.prop(pchan, "ik_max_z", text="")
- sub.active = pchan.lock_ik_z == False and pchan.use_ik_limit_z and pchan.is_in_ik_chain
+ sub.active = pchan.lock_ik_z is False and pchan.use_ik_limit_z and pchan.is_in_ik_chain
split = layout.split(percentage=0.25)
split.label(text="Stretch:")
diff --git a/release/scripts/startup/bl_ui/properties_data_modifier.py b/release/scripts/startup/bl_ui/properties_data_modifier.py
index ed390be49f5..0398cb36b18 100644
--- a/release/scripts/startup/bl_ui/properties_data_modifier.py
+++ b/release/scripts/startup/bl_ui/properties_data_modifier.py
@@ -397,7 +397,7 @@ class DATA_PT_modifiers(ModifierButtonsPanel, Panel):
col = layout.column()
- if md.use_mirror_merge == True:
+ if md.use_mirror_merge is True:
col.prop(md, "merge_threshold")
col.label(text="Mirror Object:")
col.prop(md, "mirror_object", text="")
@@ -559,7 +559,7 @@ class DATA_PT_modifiers(ModifierButtonsPanel, Panel):
col = split.column()
row = col.row()
- row.active = (md.object is None or md.use_object_screw_offset == False)
+ row.active = (md.object is None or md.use_object_screw_offset is False)
row.prop(md, "screw_offset")
row = col.row()
row.active = (md.object is not None)
diff --git a/release/scripts/startup/bl_ui/properties_object.py b/release/scripts/startup/bl_ui/properties_object.py
index f2c631b7ab1..8a668b5d95b 100644
--- a/release/scripts/startup/bl_ui/properties_object.py
+++ b/release/scripts/startup/bl_ui/properties_object.py
@@ -290,10 +290,8 @@ class OBJECT_PT_relations_extras(ObjectButtonsPanel, Panel):
row.prop(ob, "slow_parent_offset", text="Offset")
-from bl_ui.properties_animviz import (
- MotionPathButtonsPanel,
- OnionSkinButtonsPanel,
- )
+from bl_ui.properties_animviz import (MotionPathButtonsPanel,
+ OnionSkinButtonsPanel)
class OBJECT_PT_motion_paths(MotionPathButtonsPanel, Panel):
diff --git a/release/scripts/startup/bl_ui/properties_particle.py b/release/scripts/startup/bl_ui/properties_particle.py
index aa0ea1d2d9e..f29589faa2d 100644
--- a/release/scripts/startup/bl_ui/properties_particle.py
+++ b/release/scripts/startup/bl_ui/properties_particle.py
@@ -21,12 +21,11 @@ import bpy
from bpy.types import Panel
from rna_prop_ui import PropertyPanel
-from bl_ui.properties_physics_common import (
- point_cache_ui,
- effector_weights_ui,
- basic_force_field_settings_ui,
- basic_force_field_falloff_ui,
- )
+from bl_ui.properties_physics_common import (point_cache_ui,
+ effector_weights_ui,
+ basic_force_field_settings_ui,
+ basic_force_field_falloff_ui,
+ )
def particle_panel_enabled(context, psys):
@@ -52,7 +51,7 @@ def particle_panel_poll(cls, context):
if not settings:
return False
- return settings.is_fluid == False and (engine in cls.COMPAT_ENGINES)
+ return settings.is_fluid is False and (engine in cls.COMPAT_ENGINES)
def particle_get_settings(context):
@@ -133,13 +132,13 @@ class PARTICLE_PT_context_particles(ParticleButtonsPanel, Panel):
split = layout.split(percentage=0.32)
col = split.column()
col.label(text="Name:")
- if part.is_fluid == False:
+ if part.is_fluid is False:
col.label(text="Settings:")
col.label(text="Type:")
col = split.column()
col.prop(psys, "name", text="")
- if part.is_fluid == False:
+ if part.is_fluid is False:
row = col.row()
row.enabled = particle_panel_enabled(context, psys)
row.template_ID(psys, "settings", new="particle.new")
@@ -279,7 +278,7 @@ class PARTICLE_PT_hair_dynamics(ParticleButtonsPanel, Panel):
cloth = psys.cloth.settings
- layout.enabled = psys.use_hair_dynamics and psys.point_cache.is_baked == False
+ layout.enabled = psys.use_hair_dynamics and psys.point_cache.is_baked is False
split = layout.split()
@@ -813,7 +812,7 @@ class PARTICLE_PT_render(ParticleButtonsPanel, Panel):
sub.active = (part.use_strand_primitive is False)
sub.prop(part, "use_render_adaptive")
sub = col.column()
- sub.active = part.use_render_adaptive or part.use_strand_primitive == True
+ sub.active = part.use_render_adaptive or part.use_strand_primitive is True
sub.prop(part, "adaptive_angle")
sub = col.column()
sub.active = (part.use_render_adaptive is True and part.use_strand_primitive is False)
@@ -831,9 +830,9 @@ class PARTICLE_PT_render(ParticleButtonsPanel, Panel):
row = layout.row()
col = row.column()
- if part.type == 'HAIR' and part.use_strand_primitive == True and part.child_type == 'INTERPOLATED':
+ if part.type == 'HAIR' and part.use_strand_primitive is True and part.child_type == 'INTERPOLATED':
layout.prop(part, "use_simplify")
- if part.use_simplify == True:
+ if part.use_simplify is True:
row = layout.row()
row.prop(part, "simplify_refsize")
row.prop(part, "simplify_rate")
@@ -841,7 +840,7 @@ class PARTICLE_PT_render(ParticleButtonsPanel, Panel):
row = layout.row()
row.prop(part, "use_simplify_viewport")
sub = row.row()
- sub.active = part.use_simplify_viewport == True
+ sub.active = part.use_simplify_viewport is True
sub.prop(part, "simplify_viewport")
elif part.render_type == 'OBJECT':
@@ -988,11 +987,11 @@ class PARTICLE_PT_draw(ParticleButtonsPanel, Panel):
if part.draw_percentage != 100 and psys is not None:
if part.type == 'HAIR':
- if psys.use_hair_dynamics and psys.point_cache.is_baked == False:
+ if psys.use_hair_dynamics and psys.point_cache.is_baked is False:
layout.row().label(text="Display percentage makes dynamics inaccurate without baking!")
else:
phystype = part.physics_type
- if phystype != 'NO' and phystype != 'KEYED' and psys.point_cache.is_baked == False:
+ if phystype != 'NO' and phystype != 'KEYED' and psys.point_cache.is_baked is False:
layout.row().label(text="Display percentage makes dynamics inaccurate without baking!")
row = layout.row()
diff --git a/release/scripts/startup/bl_ui/properties_physics_cloth.py b/release/scripts/startup/bl_ui/properties_physics_cloth.py
index 33b977b5f04..e5db1eec37e 100644
--- a/release/scripts/startup/bl_ui/properties_physics_cloth.py
+++ b/release/scripts/startup/bl_ui/properties_physics_cloth.py
@@ -20,10 +20,8 @@
import bpy
from bpy.types import Menu, Panel
-from bl_ui.properties_physics_common import (
- point_cache_ui,
- effector_weights_ui,
- )
+from bl_ui.properties_physics_common import (point_cache_ui,
+ effector_weights_ui)
def cloth_panel_enabled(md):
@@ -178,7 +176,7 @@ class PHYSICS_PT_cloth_stiffness(PhysicButtonsPanel, Panel):
ob = context.object
cloth = context.cloth.settings
- layout.active = cloth.use_stiffness_scale and cloth_panel_enabled(md)
+ layout.active = (cloth.use_stiffness_scale and cloth_panel_enabled(md))
split = layout.split()
diff --git a/release/scripts/startup/bl_ui/properties_physics_common.py b/release/scripts/startup/bl_ui/properties_physics_common.py
index 7f824d94431..00a35b233da 100644
--- a/release/scripts/startup/bl_ui/properties_physics_common.py
+++ b/release/scripts/startup/bl_ui/properties_physics_common.py
@@ -160,7 +160,7 @@ def point_cache_ui(self, context, cache, enabled, cachetype):
col = split.column()
- if cache.is_baked == True:
+ if cache.is_baked is True:
col.operator("ptcache.free_bake", text="Free Bake")
else:
col.operator("ptcache.bake", text="Bake").bake = True
diff --git a/release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py b/release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py
index db0794d8a8a..fa37e9cd10f 100644
--- a/release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py
+++ b/release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py
@@ -20,10 +20,9 @@
import bpy
from bpy.types import Panel
-from bl_ui.properties_physics_common import (
- point_cache_ui,
- effector_weights_ui,
- )
+from bl_ui.properties_physics_common import (point_cache_ui,
+ effector_weights_ui,
+ )
class PhysicButtonsPanel():
diff --git a/release/scripts/startup/bl_ui/properties_physics_field.py b/release/scripts/startup/bl_ui/properties_physics_field.py
index 569037cb0da..6b5612d7836 100644
--- a/release/scripts/startup/bl_ui/properties_physics_field.py
+++ b/release/scripts/startup/bl_ui/properties_physics_field.py
@@ -20,10 +20,9 @@
import bpy
from bpy.types import Panel
-from bl_ui.properties_physics_common import (
- basic_force_field_settings_ui,
- basic_force_field_falloff_ui,
- )
+from bl_ui.properties_physics_common import (basic_force_field_settings_ui,
+ basic_force_field_falloff_ui,
+ )
class PhysicButtonsPanel():
diff --git a/release/scripts/startup/bl_ui/properties_physics_smoke.py b/release/scripts/startup/bl_ui/properties_physics_smoke.py
index 1b333f1e505..acbaad4f961 100644
--- a/release/scripts/startup/bl_ui/properties_physics_smoke.py
+++ b/release/scripts/startup/bl_ui/properties_physics_smoke.py
@@ -20,10 +20,8 @@
import bpy
from bpy.types import Panel
-from bl_ui.properties_physics_common import (
- point_cache_ui,
- effector_weights_ui,
- )
+from bl_ui.properties_physics_common import (point_cache_ui,
+ effector_weights_ui)
class PhysicButtonsPanel():
diff --git a/release/scripts/startup/bl_ui/properties_physics_softbody.py b/release/scripts/startup/bl_ui/properties_physics_softbody.py
index b043c1f9b68..a69e7955de5 100644
--- a/release/scripts/startup/bl_ui/properties_physics_softbody.py
+++ b/release/scripts/startup/bl_ui/properties_physics_softbody.py
@@ -20,10 +20,8 @@
import bpy
from bpy.types import Panel
-from bl_ui.properties_physics_common import (
- point_cache_ui,
- effector_weights_ui,
- )
+from bl_ui.properties_physics_common import (point_cache_ui,
+ effector_weights_ui)
def softbody_panel_enabled(md):
diff --git a/release/scripts/startup/bl_ui/properties_render.py b/release/scripts/startup/bl_ui/properties_render.py
index 74f4c719cd5..544462e1242 100644
--- a/release/scripts/startup/bl_ui/properties_render.py
+++ b/release/scripts/startup/bl_ui/properties_render.py
@@ -225,7 +225,7 @@ class RENDER_PT_dimensions(RenderButtonsPanel, Panel):
# TODO: Change the following to iterate over existing presets
custom_framerate = (fps_rate not in {23.98, 24, 25, 29.97, 30, 50, 59.94, 60})
- if custom_framerate == True:
+ if custom_framerate is True:
fps_label_text = "Custom (" + str(fps_rate) + " fps)"
else:
fps_label_text = str(fps_rate) + " fps"
diff --git a/release/scripts/startup/bl_ui/properties_texture.py b/release/scripts/startup/bl_ui/properties_texture.py
index 46a17675c91..9e6bfe6889e 100644
--- a/release/scripts/startup/bl_ui/properties_texture.py
+++ b/release/scripts/startup/bl_ui/properties_texture.py
@@ -111,8 +111,14 @@ class TEXTURE_PT_context_texture(TextureButtonsPanel, Panel):
engine = context.scene.render.engine
if not (hasattr(context, "texture_slot") or hasattr(context, "texture_node")):
return False
- return ((context.material or context.world or context.lamp or context.brush or context.texture or context.particle_system or isinstance(context.space_data.pin_id, ParticleSettings))
- and (engine in cls.COMPAT_ENGINES))
+ return ((context.material or
+ context.world or
+ context.lamp or
+ context.brush or
+ context.texture or
+ context.particle_system or
+ isinstance(context.space_data.pin_id, ParticleSettings)) and
+ (engine in cls.COMPAT_ENGINES))
def draw(self, context):
layout = self.layout
diff --git a/release/scripts/startup/bl_ui/space_clip.py b/release/scripts/startup/bl_ui/space_clip.py
index b0e8a847084..7732a0c6400 100644
--- a/release/scripts/startup/bl_ui/space_clip.py
+++ b/release/scripts/startup/bl_ui/space_clip.py
@@ -942,7 +942,7 @@ class CLIP_MT_track(Menu):
props.action = 'UPTO'
props = layout.operator("clip.clear_track_path",
- text="Clear Track Path")
+ text="Clear Track Path")
props.action = 'ALL'
layout.separator()
@@ -957,7 +957,7 @@ class CLIP_MT_track(Menu):
layout.separator()
props = layout.operator("clip.track_markers",
- text="Track Frame Backwards")
+ text="Track Frame Backwards")
props.backwards = True
props = layout.operator("clip.track_markers", text="Track Backwards")
diff --git a/release/scripts/startup/bl_ui/space_console.py b/release/scripts/startup/bl_ui/space_console.py
index 7ded4954f80..5ff179902a3 100644
--- a/release/scripts/startup/bl_ui/space_console.py
+++ b/release/scripts/startup/bl_ui/space_console.py
@@ -86,7 +86,7 @@ class CONSOLE_MT_language(Menu):
def add_scrollback(text, text_type):
for l in text.split("\n"):
bpy.ops.console.scrollback_append(text=l.replace('\t', ' '),
- type=text_type)
+ type=text_type)
if __name__ == "__main__": # only for live edit.
bpy.utils.register_module(__name__)
diff --git a/release/scripts/startup/bl_ui/space_userpref.py b/release/scripts/startup/bl_ui/space_userpref.py
index 64bf1e29348..0c3c0e5a696 100644
--- a/release/scripts/startup/bl_ui/space_userpref.py
+++ b/release/scripts/startup/bl_ui/space_userpref.py
@@ -1084,10 +1084,10 @@ class USERPREF_PT_addons(Panel):
continue
# check if addon should be visible with current filters
- if ((filter == "All") or
- (filter == info["category"]) or
- (filter == "Enabled" and is_enabled) or
- (filter == "Disabled" and not is_enabled)):
+ if ((filter == "All") or
+ (filter == info["category"]) or
+ (filter == "Enabled" and is_enabled) or
+ (filter == "Disabled" and not is_enabled)):
if search and search not in info["name"].lower():
if info["author"]:
diff --git a/release/scripts/startup/bl_ui/space_userpref_keymap.py b/release/scripts/startup/bl_ui/space_userpref_keymap.py
index 6646da4a91a..da498268b9b 100644
--- a/release/scripts/startup/bl_ui/space_userpref_keymap.py
+++ b/release/scripts/startup/bl_ui/space_userpref_keymap.py
@@ -218,8 +218,8 @@ class InputKeyMapPanel:
layout.context_pointer_set("keymap", km)
filtered_items = [kmi for kmi in km.keymap_items
- if filter_text in kmi.idname.lower() or
- filter_text in kmi.name.lower()]
+ if (filter_text in kmi.idname.lower() or
+ filter_text in kmi.name.lower())]
if filtered_items:
col = layout.column()
diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py
index a77c5818fca..a21d8527158 100644
--- a/release/scripts/startup/bl_ui/space_view3d.py
+++ b/release/scripts/startup/bl_ui/space_view3d.py
@@ -223,8 +223,8 @@ class VIEW3D_MT_transform_armature(VIEW3D_MT_transform_base):
layout.separator()
obj = context.object
- if (obj.type == 'ARMATURE' and obj.mode in {'EDIT', 'POSE'} and
- obj.data.draw_type in {'BBONE', 'ENVELOPE'}):
+ if (obj.type == 'ARMATURE' and obj.mode in {'EDIT', 'POSE'} and
+ obj.data.draw_type in {'BBONE', 'ENVELOPE'}):
layout.operator("transform.transform", text="Scale Envelope/BBone").mode = 'BONE_SIZE'
if context.edit_object and context.edit_object.type == 'ARMATURE':
@@ -580,7 +580,7 @@ class VIEW3D_MT_select_edit_mesh(Menu):
layout.separator()
layout.operator("mesh.select_by_number_vertices", text="By Number of Verts")
- if context.scene.tool_settings.mesh_select_mode[2] == False:
+ if context.scene.tool_settings.mesh_select_mode[2] is False:
layout.operator("mesh.select_non_manifold", text="Non Manifold")
layout.operator("mesh.select_loose_verts", text="Loose Verts/Edges")
layout.operator_menu_enum("mesh.select_similar", "type", text="Similar")
@@ -2282,7 +2282,7 @@ class VIEW3D_PT_view3d_properties(Panel):
if lock_object.type == 'ARMATURE':
col.prop_search(view, "lock_bone", lock_object.data,
"edit_bones" if lock_object.mode == 'EDIT'
- else "bones",
+ else "bones",
text="")
else:
col.prop(view, "lock_cursor", text="Lock to Cursor")
diff --git a/release/scripts/startup/bl_ui/space_view3d_toolbar.py b/release/scripts/startup/bl_ui/space_view3d_toolbar.py
index 1b67b30d17a..0d939b2de78 100644
--- a/release/scripts/startup/bl_ui/space_view3d_toolbar.py
+++ b/release/scripts/startup/bl_ui/space_view3d_toolbar.py
@@ -520,8 +520,8 @@ class VIEW3D_PT_tools_brush(Panel, View3DPaintPanel):
row = col.row(align=True)
ups = toolsettings.unified_paint_settings
- if ((ups.use_unified_size and ups.use_locked_size) or
- ((not ups.use_unified_size) and brush.use_locked_size)):
+ if ((ups.use_unified_size and ups.use_locked_size) or
+ ((not ups.use_unified_size) and brush.use_locked_size)):
self.prop_unified_size(row, context, brush, "use_locked_size", icon='LOCKED')
self.prop_unified_size(row, context, brush, "unprojected_radius", slider=True, text="Radius")
else:
@@ -707,8 +707,8 @@ class VIEW3D_PT_tools_brush_texture(Panel, View3DPaintPanel):
@classmethod
def poll(cls, context):
settings = cls.paint_settings(context)
- return (settings and settings.brush and (context.sculpt_object or
- context.image_paint_object))
+ return (settings and settings.brush and
+ (context.sculpt_object or context.image_paint_object))
def draw(self, context):
layout = self.layout
@@ -747,10 +747,12 @@ class VIEW3D_PT_tools_brush_stroke(Panel, View3DPaintPanel):
@classmethod
def poll(cls, context):
settings = cls.paint_settings(context)
- return (settings and settings.brush and (context.sculpt_object or
- context.vertex_paint_object or
- context.weight_paint_object or
- context.image_paint_object))
+ return (settings and
+ settings.brush and
+ (context.sculpt_object or
+ context.vertex_paint_object or
+ context.weight_paint_object or
+ context.image_paint_object))
def draw(self, context):
layout = self.layout