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authorCampbell Barton <campbell@blender.org>2022-04-19 08:05:55 +0300
committerCampbell Barton <campbell@blender.org>2022-04-19 08:07:04 +0300
commit58d86527ae283b94ba18f54b1fcef1cb8063c910 (patch)
tree7271a529d4df4ddbcc5172f423f3226e57658a60 /release/scripts/startup/keyingsets_builtins.py
parent8c25889bb67db4c1d2f94bf85ca6d1c2a050fcfe (diff)
Cleanup: run autopep8 on release/scripts/startup/
Diffstat (limited to 'release/scripts/startup/keyingsets_builtins.py')
-rw-r--r--release/scripts/startup/keyingsets_builtins.py18
1 files changed, 9 insertions, 9 deletions
diff --git a/release/scripts/startup/keyingsets_builtins.py b/release/scripts/startup/keyingsets_builtins.py
index 486137f4247..fb287183c99 100644
--- a/release/scripts/startup/keyingsets_builtins.py
+++ b/release/scripts/startup/keyingsets_builtins.py
@@ -201,7 +201,7 @@ class BUILTIN_KSI_BendyBones(KeyingSetInfo):
# VisualLocation
class BUILTIN_KSI_VisualLoc(KeyingSetInfo):
"""Insert a keyframe on each of the location channels, """ \
- """taking into account effects of constraints and relationships"""
+ """taking into account effects of constraints and relationships"""
bl_label = "Visual Location"
bl_options = {'INSERTKEY_VISUAL'}
@@ -219,7 +219,7 @@ class BUILTIN_KSI_VisualLoc(KeyingSetInfo):
# VisualRotation
class BUILTIN_KSI_VisualRot(KeyingSetInfo):
"""Insert a keyframe on each of the rotation channels, """ \
- """taking into account effects of constraints and relationships"""
+ """taking into account effects of constraints and relationships"""
bl_label = "Visual Rotation"
bl_options = {'INSERTKEY_VISUAL'}
@@ -237,7 +237,7 @@ class BUILTIN_KSI_VisualRot(KeyingSetInfo):
# VisualScaling
class BUILTIN_KSI_VisualScaling(KeyingSetInfo):
"""Insert a keyframe on each of the scale channels, """ \
- """taking into account effects of constraints and relationships"""
+ """taking into account effects of constraints and relationships"""
bl_label = "Visual Scale"
bl_options = {'INSERTKEY_VISUAL'}
@@ -255,7 +255,7 @@ class BUILTIN_KSI_VisualScaling(KeyingSetInfo):
# VisualLocRot
class BUILTIN_KSI_VisualLocRot(KeyingSetInfo):
"""Insert a keyframe on each of the location and rotation channels, """ \
- """taking into account effects of constraints and relationships"""
+ """taking into account effects of constraints and relationships"""
bl_label = "Visual Location & Rotation"
bl_options = {'INSERTKEY_VISUAL'}
@@ -277,7 +277,7 @@ class BUILTIN_KSI_VisualLocRot(KeyingSetInfo):
# VisualLocScale
class BUILTIN_KSI_VisualLocScale(KeyingSetInfo):
"""Insert a keyframe on each of the location and scale channels, """ \
- """taking into account effects of constraints and relationships"""
+ """taking into account effects of constraints and relationships"""
bl_label = "Visual Location & Scale"
bl_options = {'INSERTKEY_VISUAL'}
@@ -299,7 +299,7 @@ class BUILTIN_KSI_VisualLocScale(KeyingSetInfo):
# VisualLocRotScale
class BUILTIN_KSI_VisualLocRotScale(KeyingSetInfo):
"""Insert a keyframe on each of the location, """ \
- """rotation and scale channels, taking into account effects of constraints and relationships"""
+ """rotation and scale channels, taking into account effects of constraints and relationships"""
bl_label = "Visual Location, Rotation & Scale"
bl_options = {'INSERTKEY_VISUAL'}
@@ -323,7 +323,7 @@ class BUILTIN_KSI_VisualLocRotScale(KeyingSetInfo):
# VisualRotScale
class BUILTIN_KSI_VisualRotScale(KeyingSetInfo):
"""Insert a keyframe on each of the rotation and scale channels, """ \
- """taking into account effects of constraints and relationships"""
+ """taking into account effects of constraints and relationships"""
bl_label = "Visual Rotation & Scale"
bl_options = {'INSERTKEY_VISUAL'}
@@ -525,14 +525,14 @@ class WholeCharacterMixin:
class BUILTIN_KSI_WholeCharacter(WholeCharacterMixin, KeyingSetInfo):
"""Insert a keyframe for all properties that are likely to get animated in a character rig """ \
- """(useful when blocking out a shot)"""
+ """(useful when blocking out a shot)"""
bl_idname = ANIM_KS_WHOLE_CHARACTER_ID
bl_label = "Whole Character"
class BUILTIN_KSI_WholeCharacterSelected(WholeCharacterMixin, KeyingSetInfo):
"""Insert a keyframe for all properties that are likely to get animated in a character rig """ \
- """(only selected bones)"""
+ """(only selected bones)"""
bl_idname = ANIM_KS_WHOLE_CHARACTER_SELECTED_ID
bl_label = "Whole Character (Selected Bones Only)"