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authorVuk Gardašević <lijenstina>2018-08-17 12:58:21 +0300
committerPablo Vazquez <venomgfx@gmail.com>2018-08-17 12:59:33 +0300
commit62b2675147bab469e7c252265ab223b8bb9c3e39 (patch)
treeb1eaebc1b362ad9f7d7d1f4931b500f00e97e7c5 /release/scripts/startup
parent00bb15512f5cbb1bcaf0bc5978e56ce0672b283f (diff)
Physics Smoke: Use Single Column and Grid Flow layout
See D3567
Diffstat (limited to 'release/scripts/startup')
-rw-r--r--release/scripts/startup/bl_ui/properties_physics_smoke.py554
1 files changed, 373 insertions, 181 deletions
diff --git a/release/scripts/startup/bl_ui/properties_physics_smoke.py b/release/scripts/startup/bl_ui/properties_physics_smoke.py
index 0a4f1c71126..01faa3496b4 100644
--- a/release/scripts/startup/bl_ui/properties_physics_smoke.py
+++ b/release/scripts/startup/bl_ui/properties_physics_smoke.py
@@ -17,9 +17,11 @@
# ##### END GPL LICENSE BLOCK #####
# <pep8 compliant>
-import bpy
-from bpy.types import Panel
+import bpy
+from bpy.types import (
+ Panel,
+)
from .properties_physics_common import (
point_cache_ui,
effector_weights_ui,
@@ -31,109 +33,241 @@ class PhysicButtonsPanel:
bl_region_type = 'WINDOW'
bl_context = "physics"
- @classmethod
- def poll(cls, context):
+ def poll_smoke(context):
ob = context.object
- return (ob and ob.type == 'MESH') and (context.engine in cls.COMPAT_ENGINES) and (context.smoke)
+ if not ((ob and ob.type == 'MESH') and (context.smoke)):
+ return False
+
+ md = context.smoke
+ return md and (context.smoke.smoke_type != 'NONE') and (bpy.app.build_options.mod_smoke)
+
+ def poll_smoke_domain(context):
+ if not PhysicButtonsPanel.poll_smoke(context):
+ return False
+
+ md = context.smoke
+ return md and (md.smoke_type == 'DOMAIN')
class PHYSICS_PT_smoke(PhysicButtonsPanel, Panel):
bl_label = "Smoke"
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
+ @classmethod
+ def poll(cls, context):
+ ob = context.object
+ return (ob and ob.type == 'MESH') and (context.engine in cls.COMPAT_ENGINES) and (context.smoke)
+
def draw(self, context):
layout = self.layout
+ layout.use_property_split = True
if not bpy.app.build_options.mod_smoke:
- layout.label("Built without Smoke modifier")
+ col = layout.column(align=True)
+ col.alignment = 'RIGHT'
+ col.label("Built without Smoke modifier")
return
md = context.smoke
- ob = context.object
- layout.row().prop(md, "smoke_type", expand=True)
+ layout.prop(md, "smoke_type")
+
+
+class PHYSICS_PT_smoke_settings(PhysicButtonsPanel, Panel):
+ bl_label = "Settings"
+ bl_parent_id = 'PHYSICS_PT_smoke'
+ COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
+
+ @classmethod
+ def poll(cls, context):
+ if not PhysicButtonsPanel.poll_smoke(context):
+ return False
+
+ return (context.engine in cls.COMPAT_ENGINES)
+
+ def draw(self, context):
+ layout = self.layout
+ layout.use_property_split = True
+
+ md = context.smoke
+ ob = context.object
if md.smoke_type == 'DOMAIN':
domain = md.domain_settings
- split = layout.split()
-
- split.enabled = not domain.point_cache.is_baked
-
- col = split.column()
- col.label(text="Resolution:")
- col.prop(domain, "resolution_max", text="Divisions")
- col.label(text="Time:")
- col.prop(domain, "time_scale", text="Scale")
- col.label(text="Border Collisions:")
- col.prop(domain, "collision_extents", text="")
- col.label(text="Empty Space:")
- col.prop(domain, "clipping")
-
- col = split.column()
- col.label(text="Behavior:")
- col.prop(domain, "alpha")
- col.prop(domain, "beta", text="Temp. Diff.")
- col.prop(domain, "vorticity")
- col.prop(domain, "use_dissolve_smoke", text="Dissolve")
- sub = col.column()
- sub.active = domain.use_dissolve_smoke
- sub.prop(domain, "dissolve_speed", text="Time")
- sub.prop(domain, "use_dissolve_smoke_log", text="Slow")
+ flow = layout.grid_flow(row_major=True, columns=0, even_columns=True, even_rows=False, align=False)
+ flow.enabled = (not domain.point_cache.is_baked)
+
+ col = flow.column()
+ col.prop(domain, "resolution_max", text="Resolution Divisions")
+ col.prop(domain, "time_scale", text="Time Scale")
+
+ col.separator()
+
+ col = flow.column()
+ col.prop(domain, "collision_extents", text="Border Collisions")
+ col.prop(domain, "clipping", text="Empty Space")
elif md.smoke_type == 'FLOW':
+ flow_smoke = md.flow_settings
+
+ col = layout.column()
+ col.prop(flow_smoke, "smoke_flow_type", expand=False)
+
+ col.separator()
- flow = md.flow_settings
-
- layout.prop(flow, "smoke_flow_type", expand=False)
-
- if flow.smoke_flow_type != 'OUTFLOW':
- split = layout.split()
- col = split.column()
- col.label(text="Flow Source:")
- col.prop(flow, "smoke_flow_source", expand=False, text="")
- if flow.smoke_flow_source == 'PARTICLES':
- col.label(text="Particle System:")
- col.prop_search(flow, "particle_system", ob, "particle_systems", text="")
- col.prop(flow, "use_particle_size", text="Set Size")
- sub = col.column()
- sub.active = flow.use_particle_size
- sub.prop(flow, "particle_size")
+ flow = layout.grid_flow(row_major=False, columns=0, even_columns=True, even_rows=False, align=True)
+ col = flow.column()
+
+ if flow_smoke.smoke_flow_type != 'OUTFLOW':
+ col.prop(flow_smoke, "smoke_flow_source", expand=False, text="Flow Source")
+
+ if flow_smoke.smoke_flow_source == 'PARTICLES':
+ # Note: TODO prop_search doesn't align on the right.
+ row = col.row(align=True)
+ row.prop_search(
+ flow_smoke, "particle_system", ob, "particle_systems",
+ text="Particle System"
+ )
+ row.label(text="", icon='BLANK1')
else:
- col.prop(flow, "surface_distance")
- col.prop(flow, "volume_density")
-
- sub = col.column(align=True)
- sub.prop(flow, "use_initial_velocity")
-
- sub = sub.column()
- sub.active = flow.use_initial_velocity
- sub.prop(flow, "velocity_factor")
- if flow.smoke_flow_source == 'MESH':
- sub.prop(flow, "velocity_normal")
- #sub.prop(flow, "velocity_random")
-
- sub = split.column()
- sub.label(text="Initial Values:")
- sub.prop(flow, "use_absolute")
- if flow.smoke_flow_type in {'SMOKE', 'BOTH'}:
- sub.prop(flow, "density")
- sub.prop(flow, "temperature")
- sub.prop(flow, "smoke_color")
- if flow.smoke_flow_type in {'FIRE', 'BOTH'}:
- sub.prop(flow, "fuel_amount")
- sub.label(text="Sampling:")
- sub.prop(flow, "subframes")
+ col.prop(flow_smoke, "surface_distance")
+ col.prop(flow_smoke, "volume_density")
+
+ col = flow.column()
+ col.prop(flow_smoke, "use_absolute")
+
+ if flow_smoke.smoke_flow_type in {'SMOKE', 'BOTH'}:
+ col.prop(flow_smoke, "density")
+ col.prop(flow_smoke, "temperature")
+
+ col.separator()
+
+ col = flow.column()
+ col.prop(flow_smoke, "smoke_color")
+
+ if flow_smoke.smoke_flow_type in {'FIRE', 'BOTH'}:
+ col.prop(flow_smoke, "fuel_amount")
+
+ col.prop(flow_smoke, "subframes", text="Sampling Subframes")
elif md.smoke_type == 'COLLISION':
coll = md.coll_settings
- split = layout.split()
-
- col = split.column()
+ col = layout.column()
col.prop(coll, "collision_type")
+class PHYSICS_PT_smoke_settings_initial_velocity(PhysicButtonsPanel, Panel):
+ bl_label = "Initial Velocity"
+ bl_parent_id = 'PHYSICS_PT_smoke_settings'
+ COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
+
+ @classmethod
+ def poll(cls, context):
+ if not PhysicButtonsPanel.poll_smoke(context):
+ return False
+
+ md = context.smoke
+ return (md and (md.smoke_type == 'FLOW')
+ and md.flow_settings and md.flow_settings.smoke_flow_type != 'OUTFLOW'
+ and context.engine in cls.COMPAT_ENGINES)
+
+ def draw_header(self, context):
+ md = context.smoke
+ flow_smoke = md.flow_settings
+
+ self.layout.prop(flow_smoke, "use_initial_velocity", text="")
+
+ def draw(self, context):
+ layout = self.layout
+ layout.use_property_split = True
+ flow = layout.grid_flow(row_major=False, columns=0, even_columns=True, even_rows=False, align=True)
+
+ md = context.smoke
+ flow_smoke = md.flow_settings
+
+ flow.active = flow_smoke.use_initial_velocity
+
+ col = flow.column(align=True)
+ col.prop(flow_smoke, "velocity_factor")
+
+ if flow_smoke.smoke_flow_source == 'MESH':
+ col = flow.column()
+ col.prop(flow_smoke, "velocity_normal")
+ # sub.prop(flow_smoke, "velocity_random")
+
+
+class PHYSICS_PT_smoke_settings_particle_size(PhysicButtonsPanel, Panel):
+ bl_label = "Particle Size"
+ bl_parent_id = 'PHYSICS_PT_smoke_settings'
+ COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
+
+ @classmethod
+ def poll(cls, context):
+ if not PhysicButtonsPanel.poll_smoke(context):
+ return False
+
+ md = context.smoke
+ return (md and (md.smoke_type == 'FLOW')
+ and md.flow_settings and md.flow_settings.smoke_flow_type != 'OUTFLOW'
+ and md.flow_settings.smoke_flow_source == 'PARTICLES'
+ and context.engine in cls.COMPAT_ENGINES)
+
+ def draw_header(self, context):
+ md = context.smoke
+ flow_smoke = md.flow_settings
+
+ self.layout.prop(flow_smoke, "use_particle_size", text="")
+
+ def draw(self, context):
+ layout = self.layout
+ layout.use_property_split = True
+
+ md = context.smoke
+ flow_smoke = md.flow_settings
+
+ layout.active = flow_smoke.use_particle_size
+
+ layout.prop(flow_smoke, "particle_size")
+
+
+class PHYSICS_PT_smoke_behavior(PhysicButtonsPanel, Panel):
+ bl_label = "Behavior"
+ bl_parent_id = 'PHYSICS_PT_smoke_settings'
+ COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
+
+ @classmethod
+ def poll(cls, context):
+ if not PhysicButtonsPanel.poll_smoke_domain(context):
+ return False
+
+ return (context.engine in cls.COMPAT_ENGINES)
+
+ def draw(self, context):
+ layout = self.layout
+ layout.use_property_split = True
+
+ md = context.smoke
+ domain = md.domain_settings
+
+ flow = layout.grid_flow(row_major=True, columns=0, even_columns=True, even_rows=False, align=False)
+ flow.enabled = (not domain.point_cache.is_baked)
+
+ col = flow.column()
+ col.prop(domain, "alpha")
+ col.prop(domain, "beta", text="Temp. Diff.")
+ col.prop(domain, "vorticity")
+
+ col = flow.column()
+ col.prop(domain, "use_dissolve_smoke", text="Dissolve")
+
+ sub = col.column()
+ sub.active = domain.use_dissolve_smoke
+ sub.prop(domain, "dissolve_speed", text="Time")
+ sub.prop(domain, "use_dissolve_smoke_log", text="Slow")
+
+
class PHYSICS_PT_smoke_flow_advanced(PhysicButtonsPanel, Panel):
bl_label = "Advanced"
bl_parent_id = 'PHYSICS_PT_smoke'
@@ -142,32 +276,51 @@ class PHYSICS_PT_smoke_flow_advanced(PhysicButtonsPanel, Panel):
@classmethod
def poll(cls, context):
+ if not PhysicButtonsPanel.poll_smoke(context):
+ return False
+
md = context.smoke
- return md and (md.smoke_type == 'FLOW') and (md.flow_settings.smoke_flow_source == 'MESH')
+ return (md and (md.smoke_type == 'FLOW')
+ and (md.flow_settings.smoke_flow_source == 'MESH')
+ and (context.engine in cls.COMPAT_ENGINES))
def draw(self, context):
layout = self.layout
+ layout.use_property_split = True
+ flow = layout.grid_flow(row_major=True, columns=0, even_columns=True, even_rows=False, align=False)
+
ob = context.object
- flow = context.smoke.flow_settings
+ flow_smoke = context.smoke.flow_settings
+
+ col = flow.column()
+ col.prop(flow_smoke, "use_texture")
- split = layout.split()
- col = split.column()
+ sub = col.column()
+ sub.active = flow_smoke.use_texture
+ sub.prop(flow_smoke, "noise_texture")
+ sub.prop(flow_smoke, "texture_map_type", text="Mapping")
- col.prop(flow, "use_texture")
+ col = flow.column()
sub = col.column()
- sub.active = flow.use_texture
- sub.prop(flow, "noise_texture", text="")
- sub.label(text="Mapping:")
- sub.prop(flow, "texture_map_type", expand=False, text="")
- if flow.texture_map_type == 'UV':
- sub.prop_search(flow, "uv_layer", ob.data, "uv_layers", text="")
- if flow.texture_map_type == 'AUTO':
- sub.prop(flow, "texture_size")
- sub.prop(flow, "texture_offset")
+ sub.active = flow_smoke.use_texture
+
+ if flow_smoke.texture_map_type == 'UV':
+ # Note: TODO prop_search doesn't align on the right.
+ row = sub.row(align=True)
+ row.prop_search(flow_smoke, "uv_layer", ob.data, "uv_layers")
+ row.label(text="", icon='BLANK1')
+
+ if flow_smoke.texture_map_type == 'AUTO':
+ sub.prop(flow_smoke, "texture_size")
- col = split.column()
- col.label(text="Vertex Group:")
- col.prop_search(flow, "density_vertex_group", ob, "vertex_groups", text="")
+ sub.prop(flow_smoke, "texture_offset")
+
+ sub.separator()
+
+ # Note: TODO prop_search doesn't align on the right.
+ row = col.row(align=True)
+ row.prop_search(flow_smoke, "density_vertex_group", ob, "vertex_groups", text="Vertex Group")
+ row.label(text="", icon='BLANK1')
class PHYSICS_PT_smoke_fire(PhysicButtonsPanel, Panel):
@@ -178,27 +331,35 @@ class PHYSICS_PT_smoke_fire(PhysicButtonsPanel, Panel):
@classmethod
def poll(cls, context):
- md = context.smoke
- return md and (md.smoke_type == 'DOMAIN')
+ if not PhysicButtonsPanel.poll_smoke_domain(context):
+ return False
+
+ return (context.engine in cls.COMPAT_ENGINES)
def draw(self, context):
layout = self.layout
+ layout.use_property_split = True
+
domain = context.smoke.domain_settings
- split = layout.split()
- split.enabled = not domain.point_cache.is_baked
+ flow = layout.grid_flow(row_major=True, columns=0, even_columns=True, even_rows=False, align=False)
+ flow.enabled = (not domain.point_cache.is_baked)
- col = split.column(align=True)
- col.label(text="Reaction:")
- col.prop(domain, "burning_rate")
+ col = flow.column(align=True)
+ col.prop(domain, "burning_rate", text="Reaction Speed")
col.prop(domain, "flame_smoke")
col.prop(domain, "flame_vorticity")
- col = split.column(align=True)
- col.label(text="Temperatures:")
- col.prop(domain, "flame_ignition")
+ col.separator()
+
+ col = flow.column(align=True)
+ col.prop(domain, "flame_ignition", text="Temperature Ignition")
col.prop(domain, "flame_max_temp")
- col.prop(domain, "flame_smoke_color")
+
+ col.separator()
+
+ sub = col.column()
+ sub.prop(domain, "flame_smoke_color")
class PHYSICS_PT_smoke_adaptive_domain(PhysicButtonsPanel, Panel):
@@ -209,8 +370,10 @@ class PHYSICS_PT_smoke_adaptive_domain(PhysicButtonsPanel, Panel):
@classmethod
def poll(cls, context):
- md = context.smoke
- return md and (md.smoke_type == 'DOMAIN')
+ if not PhysicButtonsPanel.poll_smoke_domain(context):
+ return False
+
+ return (context.engine in cls.COMPAT_ENGINES)
def draw_header(self, context):
md = context.smoke.domain_settings
@@ -219,21 +382,22 @@ class PHYSICS_PT_smoke_adaptive_domain(PhysicButtonsPanel, Panel):
def draw(self, context):
layout = self.layout
+ layout.use_property_split = True
domain = context.smoke.domain_settings
layout.active = domain.use_adaptive_domain
- split = layout.split()
- split.enabled = (not domain.point_cache.is_baked)
+ flow = layout.grid_flow(row_major=True, columns=0, even_columns=True, even_rows=False, align=True)
+ flow.enabled = (not domain.point_cache.is_baked)
- col = split.column(align=True)
- col.label(text="Resolution:")
- col.prop(domain, "additional_res")
+ col = flow.column(align=True)
+ col.prop(domain, "additional_res", text="Add Resolution")
col.prop(domain, "adapt_margin")
- col = split.column(align=True)
- col.label(text="Advanced:")
- col.prop(domain, "adapt_threshold")
+ col.separator()
+
+ col = flow.column()
+ col.prop(domain, "adapt_threshold", text="Threshold")
class PHYSICS_PT_smoke_highres(PhysicButtonsPanel, Panel):
@@ -244,8 +408,10 @@ class PHYSICS_PT_smoke_highres(PhysicButtonsPanel, Panel):
@classmethod
def poll(cls, context):
- md = context.smoke
- return md and (md.smoke_type == 'DOMAIN') and (context.engine in cls.COMPAT_ENGINES)
+ if not PhysicButtonsPanel.poll_smoke_domain(context):
+ return False
+
+ return (context.engine in cls.COMPAT_ENGINES)
def draw_header(self, context):
md = context.smoke.domain_settings
@@ -254,23 +420,23 @@ class PHYSICS_PT_smoke_highres(PhysicButtonsPanel, Panel):
def draw(self, context):
layout = self.layout
+ layout.use_property_split = True
md = context.smoke.domain_settings
-
layout.active = md.use_high_resolution
- split = layout.split()
- split.enabled = not md.point_cache.is_baked
+ flow = layout.grid_flow(row_major=True, columns=0, even_columns=True, even_rows=False, align=True)
+
+ col = flow.column()
+ col.enabled = not md.point_cache.is_baked
+ col.prop(md, "amplify", text="Resolution Divisions")
+ col.prop(md, "highres_sampling", text="Flow Sampling")
- col = split.column()
- col.label(text="Resolution:")
- col.prop(md, "amplify", text="Divisions")
- col.label(text="Flow Sampling:")
- col.row().prop(md, "highres_sampling", text="")
+ col.separator()
- col = split.column()
- col.label(text="Noise Method:")
- col.row().prop(md, "noise_type", text="")
+ col = flow.column()
+ col.enabled = not md.point_cache.is_baked
+ col.prop(md, "noise_type", text="Noise Method")
col.prop(md, "strength")
layout.prop(md, "show_high_resolution")
@@ -284,25 +450,23 @@ class PHYSICS_PT_smoke_groups(PhysicButtonsPanel, Panel):
@classmethod
def poll(cls, context):
- md = context.smoke
- return md and (md.smoke_type == 'DOMAIN') and (context.engine in cls.COMPAT_ENGINES)
+ if not PhysicButtonsPanel.poll_smoke_domain(context):
+ return False
+
+ return (context.engine in cls.COMPAT_ENGINES)
def draw(self, context):
layout = self.layout
- domain = context.smoke.domain_settings
+ layout.use_property_split = True
- split = layout.split()
-
- col = split.column()
- col.label(text="Flow Group:")
- col.prop(domain, "fluid_group", text="")
+ domain = context.smoke.domain_settings
- #col.label(text="Effector Group:")
- #col.prop(domain, "effector_group", text="")
+ col = layout.column()
+ col.prop(domain, "fluid_group", text="Flow")
- col = split.column()
- col.label(text="Collision Group:")
- col.prop(domain, "collision_group", text="")
+ # col = layout.column()
+ # col.prop(domain, "effector_group", text="Effector")
+ col.prop(domain, "collision_group", text="Collision")
class PHYSICS_PT_smoke_cache(PhysicButtonsPanel, Panel):
@@ -313,30 +477,38 @@ class PHYSICS_PT_smoke_cache(PhysicButtonsPanel, Panel):
@classmethod
def poll(cls, context):
- md = context.smoke
- return md and (md.smoke_type == 'DOMAIN') and (context.engine in cls.COMPAT_ENGINES)
+ if not PhysicButtonsPanel.poll_smoke_domain(context):
+ return False
+
+ return (context.engine in cls.COMPAT_ENGINES)
def draw(self, context):
layout = self.layout
+ layout.use_property_split = True
+ flow = layout.grid_flow(row_major=True, columns=0, even_columns=True, even_rows=False, align=True)
domain = context.smoke.domain_settings
cache_file_format = domain.cache_file_format
- layout.prop(domain, "cache_file_format")
+ col = flow.column()
+ col.prop(domain, "cache_file_format")
if cache_file_format == 'POINTCACHE':
- layout.label(text="Compression:")
- layout.row().prop(domain, "point_cache_compress_type", expand=True)
+ col = flow.column()
+ col.prop(domain, "point_cache_compress_type", text="Compression")
+ col.separator()
+
elif cache_file_format == 'OPENVDB':
if not bpy.app.build_options.openvdb:
- layout.label("Built without OpenVDB support")
+ row = layout.row(align=True)
+ row.alignment = 'RIGHT'
+ row.label("Built without OpenVDB support")
return
- layout.label(text="Compression:")
- layout.row().prop(domain, "openvdb_cache_compress_type", expand=True)
- row = layout.row()
- row.label("Data Depth:")
- row.prop(domain, "data_depth", expand=True, text="Data Depth")
+ col = flow.column()
+ col.prop(domain, "openvdb_cache_compress_type", text="Compression")
+ col.prop(domain, "data_depth", text="Data Depth")
+ col.separator()
cache = domain.point_cache
point_cache_ui(self, context, cache, (cache.is_baked is False), 'SMOKE')
@@ -350,8 +522,10 @@ class PHYSICS_PT_smoke_field_weights(PhysicButtonsPanel, Panel):
@classmethod
def poll(cls, context):
- md = context.smoke
- return md and (md.smoke_type == 'DOMAIN') and (context.engine in cls.COMPAT_ENGINES)
+ if not PhysicButtonsPanel.poll_smoke_domain(context):
+ return False
+
+ return (context.engine in cls.COMPAT_ENGINES)
def draw(self, context):
domain = context.smoke.domain_settings
@@ -365,18 +539,21 @@ class PHYSICS_PT_smoke_viewport_display(PhysicButtonsPanel, Panel):
@classmethod
def poll(cls, context):
- md = context.smoke
- return md and (md.smoke_type == 'DOMAIN')
+ return (PhysicButtonsPanel.poll_smoke_domain(context))
def draw(self, context):
- domain = context.smoke.domain_settings
layout = self.layout
+ layout.use_property_split = True
+ flow = layout.grid_flow(row_major=True, columns=0, even_columns=True, even_rows=False, align=True)
+
+ domain = context.smoke.domain_settings
- layout.prop(domain, "display_thickness")
+ col = flow.column()
+ col.prop(domain, "display_thickness")
- layout.separator()
- layout.label(text="Slicing:")
- layout.prop(domain, "slice_method")
+ col.separator()
+
+ col.prop(domain, "slice_method", text="Slicing")
slice_method = domain.slice_method
axis_slice_method = domain.axis_slice_method
@@ -384,18 +561,19 @@ class PHYSICS_PT_smoke_viewport_display(PhysicButtonsPanel, Panel):
do_axis_slicing = (slice_method == 'AXIS_ALIGNED')
do_full_slicing = (axis_slice_method == 'FULL')
- row = layout.row()
- row.enabled = do_axis_slicing
- row.prop(domain, "axis_slice_method")
+ col = col.column()
+ col.enabled = do_axis_slicing
+ col.prop(domain, "axis_slice_method")
- col = layout.column()
- col.enabled = not do_full_slicing and do_axis_slicing
- col.prop(domain, "slice_axis")
- col.prop(domain, "slice_depth")
+ col = flow.column()
+ sub = col.column()
+ sub.enabled = not do_full_slicing and do_axis_slicing
+ sub.prop(domain, "slice_axis")
+ sub.prop(domain, "slice_depth")
- row = layout.row()
- row.enabled = do_full_slicing or not do_axis_slicing
- row.prop(domain, "slice_per_voxel")
+ col = col.row()
+ col.enabled = do_full_slicing or not do_axis_slicing
+ col.prop(domain, "slice_per_voxel")
class PHYSICS_PT_smoke_viewport_display_color(PhysicButtonsPanel, Panel):
@@ -405,8 +583,7 @@ class PHYSICS_PT_smoke_viewport_display_color(PhysicButtonsPanel, Panel):
@classmethod
def poll(cls, context):
- md = context.smoke
- return md and (md.smoke_type == 'DOMAIN')
+ return (PhysicButtonsPanel.poll_smoke_domain(context))
def draw_header(self, context):
md = context.smoke.domain_settings
@@ -414,12 +591,18 @@ class PHYSICS_PT_smoke_viewport_display_color(PhysicButtonsPanel, Panel):
self.layout.prop(md, "use_color_ramp", text="")
def draw(self, context):
- domain = context.smoke.domain_settings
layout = self.layout
+ layout.use_property_split = True
+ domain = context.smoke.domain_settings
col = layout.column()
col.enabled = domain.use_color_ramp
+
col.prop(domain, "coba_field")
+
+ col.use_property_split = False
+
+ col = col.column()
col.template_color_ramp(domain, "color_ramp", expand=True)
@@ -430,15 +613,19 @@ class PHYSICS_PT_smoke_viewport_display_debug(PhysicButtonsPanel, Panel):
@classmethod
def poll(cls, context):
- md = context.smoke
- return md and (md.smoke_type == 'DOMAIN')
+ return (PhysicButtonsPanel.poll_smoke_domain(context))
def draw(self, context):
- domain = context.smoke.domain_settings
layout = self.layout
+ layout.use_property_split = True
+ flow = layout.grid_flow(row_major=True, columns=0, even_columns=True, even_rows=False, align=True)
- layout.prop(domain, "draw_velocity")
- col = layout.column()
+ domain = context.smoke.domain_settings
+
+ col = flow.column()
+ col.prop(domain, "draw_velocity")
+
+ col = flow.column()
col.enabled = domain.draw_velocity
col.prop(domain, "vector_draw_type")
col.prop(domain, "vector_scale")
@@ -446,18 +633,23 @@ class PHYSICS_PT_smoke_viewport_display_debug(PhysicButtonsPanel, Panel):
classes = (
PHYSICS_PT_smoke,
- PHYSICS_PT_smoke_flow_advanced,
- PHYSICS_PT_smoke_fire,
+ PHYSICS_PT_smoke_settings,
+ PHYSICS_PT_smoke_settings_initial_velocity,
+ PHYSICS_PT_smoke_settings_particle_size,
+ PHYSICS_PT_smoke_behavior,
PHYSICS_PT_smoke_adaptive_domain,
- PHYSICS_PT_smoke_highres,
- PHYSICS_PT_smoke_groups,
PHYSICS_PT_smoke_cache,
PHYSICS_PT_smoke_field_weights,
+ PHYSICS_PT_smoke_fire,
+ PHYSICS_PT_smoke_flow_advanced,
+ PHYSICS_PT_smoke_groups,
+ PHYSICS_PT_smoke_highres,
PHYSICS_PT_smoke_viewport_display,
PHYSICS_PT_smoke_viewport_display_color,
PHYSICS_PT_smoke_viewport_display_debug,
)
+
if __name__ == "__main__": # only for live edit.
from bpy.utils import register_class
for cls in classes: