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authorBastien Montagne <montagne29@wanadoo.fr>2018-08-01 15:16:41 +0300
committerBastien Montagne <montagne29@wanadoo.fr>2018-08-01 15:16:41 +0300
commit936d1cef6e6124a8f8f3ce50182afa2e1c947c6f (patch)
tree429a7503472bd8fe38ceb062086e447cb3a83423 /release/scripts/startup
parent4e6bcd10e559ab541df53a3d7b645faac1a7fe27 (diff)
parentddd62f1b1063d69df5171c7b3457ffcffcc6b0e4 (diff)
Merge branch 'blender2.8' into soc-2018-bevel
Conflicts: release/scripts/addons release/scripts/startup/bl_ui/space_view3d_toolbar.py source/blender/editors/space_outliner/outliner_draw.c
Diffstat (limited to 'release/scripts/startup')
-rw-r--r--release/scripts/startup/bl_operators/clip.py4
-rw-r--r--release/scripts/startup/bl_operators/presets.py39
-rw-r--r--release/scripts/startup/bl_operators/rigidbody.py12
-rw-r--r--release/scripts/startup/bl_operators/uvcalc_lightmap.py2
-rw-r--r--release/scripts/startup/bl_ui/__init__.py3
-rw-r--r--release/scripts/startup/bl_ui/properties_data_camera.py9
-rw-r--r--release/scripts/startup/bl_ui/properties_data_gpencil.py404
-rw-r--r--release/scripts/startup/bl_ui/properties_data_mesh.py8
-rw-r--r--release/scripts/startup/bl_ui/properties_data_modifier.py441
-rw-r--r--release/scripts/startup/bl_ui/properties_data_shaderfx.py135
-rw-r--r--release/scripts/startup/bl_ui/properties_grease_pencil_common.py805
-rw-r--r--release/scripts/startup/bl_ui/properties_material.py7
-rw-r--r--release/scripts/startup/bl_ui/properties_material_gpencil.py321
-rw-r--r--release/scripts/startup/bl_ui/properties_particle.py451
-rw-r--r--release/scripts/startup/bl_ui/properties_physics_cloth.py200
-rw-r--r--release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py328
-rw-r--r--release/scripts/startup/bl_ui/properties_physics_rigidbody.py133
-rw-r--r--release/scripts/startup/bl_ui/properties_physics_rigidbody_constraint.py5
-rw-r--r--release/scripts/startup/bl_ui/properties_render.py39
-rw-r--r--release/scripts/startup/bl_ui/properties_scene.py30
-rw-r--r--release/scripts/startup/bl_ui/properties_texture.py560
-rw-r--r--release/scripts/startup/bl_ui/space_clip.py41
-rw-r--r--release/scripts/startup/bl_ui/space_filebrowser.py4
-rw-r--r--release/scripts/startup/bl_ui/space_image.py40
-rw-r--r--release/scripts/startup/bl_ui/space_node.py74
-rw-r--r--release/scripts/startup/bl_ui/space_outliner.py11
-rw-r--r--release/scripts/startup/bl_ui/space_sequencer.py25
-rw-r--r--release/scripts/startup/bl_ui/space_toolsystem_toolbar.py547
-rw-r--r--release/scripts/startup/bl_ui/space_topbar.py67
-rw-r--r--release/scripts/startup/bl_ui/space_userpref.py13
-rw-r--r--release/scripts/startup/bl_ui/space_view3d.py353
-rw-r--r--release/scripts/startup/bl_ui/space_view3d_toolbar.py404
32 files changed, 4093 insertions, 1422 deletions
diff --git a/release/scripts/startup/bl_operators/clip.py b/release/scripts/startup/bl_operators/clip.py
index 2717a4f62a3..a94076ab61b 100644
--- a/release/scripts/startup/bl_operators/clip.py
+++ b/release/scripts/startup/bl_operators/clip.py
@@ -238,7 +238,7 @@ class CLIP_OT_track_to_empty(Operator):
ob = bpy.data.objects.new(name=track.name, object_data=None)
ob.select_set(action='SELECT')
context.scene.objects.link(ob)
- context.scene.objects.active = ob
+ context.view_layer.objects.active = ob
for con in ob.constraints:
if con.type == 'FOLLOW_TRACK':
@@ -314,7 +314,7 @@ class CLIP_OT_bundles_to_mesh(Operator):
ob.matrix_world = matrix
context.scene.objects.link(ob)
ob.select = True
- context.scene.objects.active = ob
+ context.view_layer.objects.active = ob
else:
self.report({'WARNING'}, "No usable tracks selected")
diff --git a/release/scripts/startup/bl_operators/presets.py b/release/scripts/startup/bl_operators/presets.py
index 530194e5bb7..0fe45f8fee3 100644
--- a/release/scripts/startup/bl_operators/presets.py
+++ b/release/scripts/startup/bl_operators/presets.py
@@ -257,7 +257,7 @@ class PresetMenu(Panel):
bl_space_type = 'PROPERTIES'
bl_region_type = 'HEADER'
bl_label = "Presets"
- path_menu: Menu.path_menu
+ path_menu = Menu.path_menu
@classmethod
def draw_panel_header(cls, layout):
@@ -670,6 +670,42 @@ class AddPresetUnitsLength(AddPresetBase, Operator):
preset_subdir = "units_length"
+class AddPresetGpencilBrush(AddPresetBase, Operator):
+ """Add or remove grease pencil brush preset"""
+ bl_idname = "scene.gpencil_brush_preset_add"
+ bl_label = "Add Grease Pencil Brush Preset"
+ preset_menu = "VIEW3D_PT_gpencil_brush_presets"
+
+ preset_defines = [
+ "brush = bpy.context.active_gpencil_brush",
+ "settings = brush.gpencil_settings"
+ ]
+
+ preset_values = [
+ "settings.input_samples",
+ "settings.active_smooth_factor",
+ "settings.angle",
+ "settings.angle_factor",
+ "settings.use_stabilizer",
+ "brush.smooth_stroke_radius",
+ "brush.smooth_stroke_factor",
+ "settings.pen_smooth_factor",
+ "settings.pen_smooth_steps",
+ "settings.pen_thick_smooth_factor",
+ "settings.pen_thick_smooth_steps",
+ "settings.pen_subdivision_steps",
+ "settings.random_subdiv",
+ "settings.enable_random",
+ "settings.random_pressure",
+ "settings.random_strength",
+ "settings.uv_random",
+ "settings.pen_jitter",
+ "settings.use_jitter_pressure",
+ ]
+
+ preset_subdir = "gpencil_brush"
+
+
classes = (
AddPresetCamera,
AddPresetCloth,
@@ -686,6 +722,7 @@ classes = (
AddPresetTrackingSettings,
AddPresetTrackingTrackColor,
AddPresetUnitsLength,
+ AddPresetGpencilBrush,
ExecutePreset,
WM_MT_operator_presets,
)
diff --git a/release/scripts/startup/bl_operators/rigidbody.py b/release/scripts/startup/bl_operators/rigidbody.py
index 36150a63895..6b76fb96b62 100644
--- a/release/scripts/startup/bl_operators/rigidbody.py
+++ b/release/scripts/startup/bl_operators/rigidbody.py
@@ -60,7 +60,7 @@ class CopyRigidbodySettings(Operator):
def execute(self, context):
obj_act = context.object
- scene = context.scene
+ view_layer = context.view_layer
# deselect all but mesh objects
for o in context.selected_objects:
@@ -68,9 +68,9 @@ class CopyRigidbodySettings(Operator):
o.select_set(action='DESELECT')
elif o.rigid_body is None:
# Add rigidbody to object!
- scene.objects.active = o
+ view_layer.objects.active = o
bpy.ops.rigidbody.object_add()
- scene.objects.active = obj_act
+ view_layer.objects.active = obj_act
objects = context.selected_objects
if objects:
@@ -265,7 +265,7 @@ class ConnectRigidBodies(Operator):
ob = bpy.data.objects.new("Constraint", object_data=None)
ob.location = loc
context.scene.objects.link(ob)
- context.scene.objects.active = ob
+ context.view_layer.objects.active = ob
ob.select_set(action='SELECT')
bpy.ops.rigidbody.constraint_add()
@@ -278,7 +278,7 @@ class ConnectRigidBodies(Operator):
con.object2 = object2
def execute(self, context):
- scene = context.scene
+ view_layer = context.view_layer
objects = context.selected_objects
obj_act = context.active_object
change = False
@@ -312,7 +312,7 @@ class ConnectRigidBodies(Operator):
bpy.ops.object.select_all(action='DESELECT')
for obj in objects:
obj.select_set(action='SELECT')
- scene.objects.active = obj_act
+ view_layer.objects.active = obj_act
return {'FINISHED'}
else:
self.report({'WARNING'}, "No other objects selected")
diff --git a/release/scripts/startup/bl_operators/uvcalc_lightmap.py b/release/scripts/startup/bl_operators/uvcalc_lightmap.py
index 95a3d18304b..b866fb1ce40 100644
--- a/release/scripts/startup/bl_operators/uvcalc_lightmap.py
+++ b/release/scripts/startup/bl_operators/uvcalc_lightmap.py
@@ -579,7 +579,7 @@ def unwrap(operator, context, **kwargs):
# define list of meshes
meshes = []
if PREF_ACT_ONLY:
- obj = context.scene.objects.active
+ obj = context.view_layer.objects.active
if obj and obj.type == 'MESH':
meshes = [obj.data]
else:
diff --git a/release/scripts/startup/bl_ui/__init__.py b/release/scripts/startup/bl_ui/__init__.py
index 51ba45cdcd7..89aed37f055 100644
--- a/release/scripts/startup/bl_ui/__init__.py
+++ b/release/scripts/startup/bl_ui/__init__.py
@@ -34,16 +34,19 @@ _modules = [
"properties_data_camera",
"properties_data_curve",
"properties_data_empty",
+ "properties_data_gpencil",
"properties_data_light",
"properties_data_lattice",
"properties_data_mesh",
"properties_data_metaball",
"properties_data_modifier",
+ "properties_data_shaderfx",
"properties_data_lightprobe",
"properties_data_speaker",
"properties_data_workspace",
"properties_mask_common",
"properties_material",
+ "properties_material_gpencil",
"properties_object",
"properties_paint_common",
"properties_grease_pencil_common",
diff --git a/release/scripts/startup/bl_ui/properties_data_camera.py b/release/scripts/startup/bl_ui/properties_data_camera.py
index f66419a7f8e..cc0bde46189 100644
--- a/release/scripts/startup/bl_ui/properties_data_camera.py
+++ b/release/scripts/startup/bl_ui/properties_data_camera.py
@@ -88,7 +88,7 @@ class DATA_PT_lens(CameraButtonsPanel, Panel):
if cam.lens_unit == 'MILLIMETERS':
col.prop(cam, "lens")
elif cam.lens_unit == 'FOV':
- row.prop(cam, "angle")
+ col.prop(cam, "angle")
col.prop(cam, "lens_unit")
elif cam.type == 'ORTHO':
@@ -250,15 +250,10 @@ class DATA_PT_camera_dof_aperture(CameraButtonsPanel, Panel):
col.prop(dof_options, "rotation")
col.prop(dof_options, "ratio")
else:
- hq_support = dof_options.is_hq_supported
col = flow.column()
col.label("Viewport")
- sub = col.column()
- sub.active = hq_support
- sub.prop(dof_options, "use_high_quality")
col.prop(dof_options, "fstop")
- if dof_options.use_high_quality and hq_support:
- col.prop(dof_options, "blades")
+ col.prop(dof_options, "blades")
class DATA_PT_camera_background_image(CameraButtonsPanel, Panel):
diff --git a/release/scripts/startup/bl_ui/properties_data_gpencil.py b/release/scripts/startup/bl_ui/properties_data_gpencil.py
new file mode 100644
index 00000000000..90dc86a20bb
--- /dev/null
+++ b/release/scripts/startup/bl_ui/properties_data_gpencil.py
@@ -0,0 +1,404 @@
+# ##### BEGIN GPL LICENSE BLOCK #####
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+#
+# ##### END GPL LICENSE BLOCK #####
+
+# <pep8 compliant>
+import bpy
+from bpy.types import Menu, Panel, UIList
+from rna_prop_ui import PropertyPanel
+from .properties_grease_pencil_common import (
+ GreasePencilDataPanel,
+ GreasePencilOnionPanel,
+)
+
+###############################
+# Base-Classes (for shared stuff - e.g. poll, attributes, etc.)
+
+
+class DataButtonsPanel:
+ bl_space_type = 'PROPERTIES'
+ bl_region_type = 'WINDOW'
+ bl_context = "data"
+
+ @classmethod
+ def poll(cls, context):
+ return context.object and context.object.type == 'GPENCIL'
+
+
+class LayerDataButtonsPanel:
+ bl_space_type = 'PROPERTIES'
+ bl_region_type = 'WINDOW'
+ bl_context = "data"
+
+ @classmethod
+ def poll(cls, context):
+ return (context.object and
+ context.object.type == 'GPENCIL' and
+ context.active_gpencil_layer)
+
+
+###############################
+# GP Object Properties Panels and Helper Classes
+
+class DATA_PT_gpencil(DataButtonsPanel, Panel):
+ bl_label = ""
+ bl_options = {'HIDE_HEADER'}
+
+ def draw(self, context):
+ layout = self.layout
+
+ # Grease Pencil data selector
+ gpd_owner = context.gpencil_data_owner
+ gpd = context.gpencil_data
+
+ layout.template_ID(gpd_owner, "data")
+
+
+class GPENCIL_UL_layer(UIList):
+ def draw_item(self, context, layout, data, item, icon, active_data, active_propname, index):
+ # assert(isinstance(item, bpy.types.GPencilLayer)
+ gpl = item
+ gpd = context.gpencil_data
+
+ if self.layout_type in {'DEFAULT', 'COMPACT'}:
+ if gpl.lock:
+ layout.active = False
+
+ row = layout.row(align=True)
+ if gpl.is_parented:
+ icon = 'BONE_DATA'
+ else:
+ icon = 'BLANK1'
+
+ row.label(text="", icon=icon)
+ row.prop(gpl, "info", text="", emboss=False)
+
+ row = layout.row(align=True)
+ row.prop(gpl, "lock", text="", emboss=False)
+ row.prop(gpl, "hide", text="", emboss=False)
+ row.prop(gpl, "unlock_color", text="", emboss=False)
+ if gpl.use_onion_skinning is False:
+ icon = 'GHOST_DISABLED'
+ else:
+ icon = 'GHOST_ENABLED'
+ subrow = row.row(align=True)
+ subrow.prop(gpl, "use_onion_skinning", text="", icon=icon, emboss=False)
+ subrow.active = gpd.use_onion_skinning
+ elif self.layout_type == 'GRID':
+ layout.alignment = 'CENTER'
+ layout.label(text="", icon_value=icon)
+
+
+class GPENCIL_MT_layer_specials(Menu):
+ bl_label = "Layer"
+
+ def draw(self, context):
+ layout = self.layout
+
+ layout.operator("gpencil.layer_duplicate", icon='COPY_ID') # XXX: needs a dedicated icon
+
+ layout.separator()
+
+ layout.operator("gpencil.reveal", icon='RESTRICT_VIEW_OFF', text="Show All")
+ layout.operator("gpencil.hide", icon='RESTRICT_VIEW_ON', text="Hide Others").unselected = True
+
+ layout.separator()
+
+ layout.operator("gpencil.lock_all", icon='LOCKED', text="Lock All")
+ layout.operator("gpencil.unlock_all", icon='UNLOCKED', text="UnLock All")
+
+ layout.separator()
+
+ layout.operator("gpencil.layer_merge", icon='NLA', text="Merge Down")
+
+
+class DATA_PT_gpencil_datapanel(Panel):
+ bl_space_type = 'PROPERTIES'
+ bl_region_type = 'WINDOW'
+ bl_context = "data"
+ bl_label = "Layers"
+
+ @classmethod
+ def poll(cls, context):
+ if context.gpencil_data is None:
+ return False
+
+ ob = context.object
+ if ob is not None and ob.type == 'GPENCIL':
+ return True
+
+ return False
+
+ @staticmethod
+ def draw(self, context):
+ layout = self.layout
+ #layout.use_property_split = True
+ layout.use_property_decorate = False
+
+ gpd = context.gpencil_data
+
+ # Grease Pencil data...
+ if (gpd is None) or (not gpd.layers):
+ layout.operator("gpencil.layer_add", text="New Layer")
+ else:
+ self.draw_layers(context, layout, gpd)
+
+ def draw_layers(self, context, layout, gpd):
+ row = layout.row()
+
+ col = row.column()
+ if len(gpd.layers) >= 2:
+ layer_rows = 5
+ else:
+ layer_rows = 2
+ col.template_list("GPENCIL_UL_layer", "", gpd, "layers", gpd.layers, "active_index", rows=layer_rows)
+
+ col = row.column()
+
+ sub = col.column(align=True)
+ sub.operator("gpencil.layer_add", icon='ZOOMIN', text="")
+ sub.operator("gpencil.layer_remove", icon='ZOOMOUT', text="")
+
+ gpl = context.active_gpencil_layer
+ if gpl:
+ sub.menu("GPENCIL_MT_layer_specials", icon='DOWNARROW_HLT', text="")
+
+ if len(gpd.layers) > 1:
+ col.separator()
+
+ sub = col.column(align=True)
+ sub.operator("gpencil.layer_move", icon='TRIA_UP', text="").type = 'UP'
+ sub.operator("gpencil.layer_move", icon='TRIA_DOWN', text="").type = 'DOWN'
+
+ col.separator()
+
+ sub = col.column(align=True)
+ sub.operator("gpencil.layer_isolate", icon='LOCKED', text="").affect_visibility = False
+ sub.operator("gpencil.layer_isolate", icon='RESTRICT_VIEW_OFF', text="").affect_visibility = True
+
+ row = layout.row(align=True)
+ if gpl:
+ row.prop(gpl, "opacity", text="Opacity", slider=True)
+
+
+class DATA_PT_gpencil_layer_optionpanel(LayerDataButtonsPanel, Panel):
+ bl_space_type = 'PROPERTIES'
+ bl_region_type = 'WINDOW'
+ bl_context = "data"
+ bl_label = "Adjustments"
+ bl_parent_id = 'DATA_PT_gpencil_datapanel'
+ bl_options = {'DEFAULT_CLOSED'}
+
+ def draw(self, context):
+ layout = self.layout
+ layout.use_property_split = True
+
+ gpl = context.active_gpencil_layer
+ layout.active = not gpl.lock
+
+ # Layer options
+ # Offsets - Color Tint
+ layout.enabled = not gpl.lock
+ col = layout.column(align=True)
+ col.prop(gpl, "tint_color")
+ col.prop(gpl, "tint_factor", text="Factor", slider=True)
+
+ # Offsets - Thickness
+ col = layout.row(align=True)
+ col.prop(gpl, "line_change", text="Stroke Thickness")
+
+
+class DATA_PT_gpencil_parentpanel(LayerDataButtonsPanel, Panel):
+ bl_space_type = 'PROPERTIES'
+ bl_region_type = 'WINDOW'
+ bl_context = "data"
+ bl_label = "Relations"
+ bl_parent_id = 'DATA_PT_gpencil_datapanel'
+ bl_options = {'DEFAULT_CLOSED'}
+
+ def draw(self, context):
+ layout = self.layout
+ layout.use_property_split = True
+ layout.use_property_decorate = False
+
+ gpl = context.active_gpencil_layer
+ col = layout.column()
+ col.active = not gpl.lock
+ col.prop(gpl, "parent")
+ col.prop(gpl, "parent_type", text="Type")
+ parent = gpl.parent
+
+ if parent and gpl.parent_type == 'BONE' and parent.type == 'ARMATURE':
+ col.prop_search(gpl, "parent_bone", parent.data, "bones", text="Bone")
+
+
+class DATA_PT_gpencil_onionpanel(Panel):
+ bl_space_type = 'PROPERTIES'
+ bl_region_type = 'WINDOW'
+ bl_context = "data"
+ bl_label = "Onion Skinning"
+ bl_options = {'DEFAULT_CLOSED'}
+
+ @classmethod
+ def poll(cls, context):
+ return bool(context.active_gpencil_layer)
+
+ @staticmethod
+ def draw_header(self, context):
+ self.layout.prop(context.gpencil_data, "use_onion_skinning", text="")
+
+ def draw(self, context):
+ gpd = context.gpencil_data
+
+ layout = self.layout
+ layout.use_property_split = True
+ layout.enabled = gpd.use_onion_skinning
+
+ GreasePencilOnionPanel.draw_settings(layout, gpd)
+
+
+class GPENCIL_MT_gpencil_vertex_group(Menu):
+ bl_label = "GP Vertex Groups"
+
+ def draw(self, context):
+ layout = self.layout
+
+ layout.operator_context = 'EXEC_AREA'
+ layout.operator("object.vertex_group_add")
+
+ ob = context.active_object
+ if ob.vertex_groups.active:
+ layout.separator()
+
+ layout.operator("gpencil.vertex_group_assign", text="Assign to Active Group")
+ layout.operator("gpencil.vertex_group_remove_from", text="Remove from Active Group")
+
+ layout.separator()
+ layout.operator_menu_enum("object.vertex_group_set_active", "group", text="Set Active Group")
+ layout.operator("object.vertex_group_remove", text="Remove Active Group").all = False
+ layout.operator("object.vertex_group_remove", text="Remove All Groups").all = True
+
+ layout.separator()
+ layout.operator("gpencil.vertex_group_select", text="Select Points")
+ layout.operator("gpencil.vertex_group_deselect", text="Deselect Points")
+
+
+class GPENCIL_UL_vgroups(UIList):
+ def draw_item(self, context, layout, data, item, icon, active_data, active_propname, index):
+ vgroup = item
+ if self.layout_type in {'DEFAULT', 'COMPACT'}:
+ layout.prop(vgroup, "name", text="", emboss=False, icon_value=icon)
+ # icon = 'LOCKED' if vgroup.lock_weight else 'UNLOCKED'
+ # layout.prop(vgroup, "lock_weight", text="", icon=icon, emboss=False)
+ elif self.layout_type == 'GRID':
+ layout.alignment = 'CENTER'
+ layout.label(text="", icon_value=icon)
+
+
+class DATA_PT_gpencil_vertexpanel(DataButtonsPanel, Panel):
+ bl_space_type = 'PROPERTIES'
+ bl_region_type = 'WINDOW'
+ bl_context = "data"
+ bl_label = "Vertex Groups"
+ bl_options = {'DEFAULT_CLOSED'}
+
+ def draw(self, context):
+ layout = self.layout
+
+ ob = context.object
+ group = ob.vertex_groups.active
+
+ rows = 2
+ if group:
+ rows = 4
+
+ row = layout.row()
+ row.template_list("GPENCIL_UL_vgroups", "", ob, "vertex_groups", ob.vertex_groups, "active_index", rows=rows)
+
+ col = row.column(align=True)
+ col.operator("object.vertex_group_add", icon='ZOOMIN', text="")
+ col.operator("object.vertex_group_remove", icon='ZOOMOUT', text="").all = False
+
+ if ob.vertex_groups:
+ row = layout.row()
+
+ sub = row.row(align=True)
+ sub.operator("gpencil.vertex_group_assign", text="Assign")
+ sub.operator("gpencil.vertex_group_remove_from", text="Remove")
+
+ sub = row.row(align=True)
+ sub.operator("gpencil.vertex_group_select", text="Select")
+ sub.operator("gpencil.vertex_group_deselect", text="Deselect")
+
+ layout.prop(context.tool_settings, "vertex_group_weight", text="Weight")
+
+
+class DATA_PT_gpencil_display(DataButtonsPanel, Panel):
+ bl_label = "Viewport Display"
+ bl_options = {'DEFAULT_CLOSED'}
+
+ def draw(self, context):
+ layout = self.layout
+ layout.use_property_split = True
+
+ ob = context.object
+
+ gpd = context.gpencil_data
+ gpl = context.active_gpencil_layer
+
+ layout.prop(gpd, "xray_mode", text="Depth Ordering")
+ layout.prop(gpd, "edit_line_color", text="Edit Line Color")
+ layout.prop(ob, "empty_draw_size", text="Marker Size")
+
+ col = layout.column(align=True)
+ col.prop(gpd, "show_constant_thickness")
+ sub = col.column()
+ sub.active = not gpd.show_constant_thickness
+ sub.prop(gpd, "pixfactor", text="Thickness Scale")
+
+ if gpl:
+ layout.prop(gpd, "show_stroke_direction", text="Show Stroke Directions")
+
+
+class DATA_PT_custom_props_gpencil(DataButtonsPanel, PropertyPanel, Panel):
+ _context_path = "object.data"
+ _property_type = bpy.types.GreasePencil
+
+###############################
+
+
+classes = (
+ DATA_PT_gpencil,
+ DATA_PT_gpencil_datapanel,
+ DATA_PT_gpencil_onionpanel,
+ DATA_PT_gpencil_layer_optionpanel,
+ DATA_PT_gpencil_parentpanel,
+ DATA_PT_gpencil_vertexpanel,
+ DATA_PT_gpencil_display,
+ DATA_PT_custom_props_gpencil,
+
+ GPENCIL_UL_layer,
+ GPENCIL_UL_vgroups,
+
+ GPENCIL_MT_layer_specials,
+ GPENCIL_MT_gpencil_vertex_group,
+)
+
+if __name__ == "__main__": # only for live edit.
+ from bpy.utils import register_class
+ for cls in classes:
+ register_class(cls)
diff --git a/release/scripts/startup/bl_ui/properties_data_mesh.py b/release/scripts/startup/bl_ui/properties_data_mesh.py
index 214852cc826..f096ff83957 100644
--- a/release/scripts/startup/bl_ui/properties_data_mesh.py
+++ b/release/scripts/startup/bl_ui/properties_data_mesh.py
@@ -152,6 +152,7 @@ class DATA_PT_context_mesh(MeshButtonsPanel, Panel):
class DATA_PT_normals(MeshButtonsPanel, Panel):
bl_label = "Normals"
+ bl_options = {'DEFAULT_CLOSED'}
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
def draw(self, context):
@@ -239,6 +240,7 @@ class DATA_PT_vertex_groups(MeshButtonsPanel, Panel):
class DATA_PT_face_maps(MeshButtonsPanel, Panel):
bl_label = "Face Maps"
+ bl_options = {'DEFAULT_CLOSED'}
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
@classmethod
@@ -450,13 +452,13 @@ classes = (
MESH_UL_shape_keys,
MESH_UL_uvmaps_vcols,
DATA_PT_context_mesh,
- DATA_PT_normals,
- DATA_PT_texture_space,
DATA_PT_vertex_groups,
- DATA_PT_face_maps,
DATA_PT_shape_keys,
DATA_PT_uv_texture,
DATA_PT_vertex_colors,
+ DATA_PT_face_maps,
+ DATA_PT_normals,
+ DATA_PT_texture_space,
DATA_PT_customdata,
DATA_PT_custom_props_mesh,
)
diff --git a/release/scripts/startup/bl_ui/properties_data_modifier.py b/release/scripts/startup/bl_ui/properties_data_modifier.py
index 29098bdde4e..f2ed4b3b88c 100644
--- a/release/scripts/startup/bl_ui/properties_data_modifier.py
+++ b/release/scripts/startup/bl_ui/properties_data_modifier.py
@@ -32,6 +32,11 @@ class ModifierButtonsPanel:
class DATA_PT_modifiers(ModifierButtonsPanel, Panel):
bl_label = "Modifiers"
+ @classmethod
+ def poll(cls, context):
+ ob = context.object
+ return ob and ob.type != 'GPENCIL'
+
def draw(self, context):
layout = self.layout
@@ -1587,8 +1592,444 @@ class DATA_PT_modifiers(ModifierButtonsPanel, Panel):
col.prop(md, "face_influence")
+class DATA_PT_gpencil_modifiers(ModifierButtonsPanel, Panel):
+ bl_label = "Modifiers"
+
+ @classmethod
+ def poll(cls, context):
+ ob = context.object
+ return ob and ob.type == 'GPENCIL'
+
+ def draw(self, context):
+ layout = self.layout
+
+ ob = context.object
+
+ layout.operator_menu_enum("object.gpencil_modifier_add", "type")
+
+ for md in ob.grease_pencil_modifiers:
+ box = layout.template_greasepencil_modifier(md)
+ if box:
+ # match enum type to our functions, avoids a lookup table.
+ getattr(self, md.type)(box, ob, md)
+
+ # the mt.type enum is (ab)used for a lookup on function names
+ # ...to avoid lengthy if statements
+ # so each type must have a function here.
+
+ def GP_NOISE(self, layout, ob, md):
+ gpd = ob.data
+ split = layout.split()
+
+ col = split.column()
+ row = col.row(align=True)
+ row.prop(md, "factor")
+ row.prop(md, "random", text="", icon="TIME", toggle=True)
+ row = col.row()
+ row.enabled = md.random
+ row.prop(md, "step")
+ col.prop(md, "full_stroke")
+ col.prop(md, "move_extreme")
+
+ col = split.column()
+ col.label("Layer:")
+ row = col.row(align=True)
+ row.prop_search(md, "layer", gpd, "layers", text="", icon='GREASEPENCIL')
+ row.prop(md, "invert_layers", text="", icon="ARROW_LEFTRIGHT")
+
+ col.label("Vertex Group:")
+ row = col.row(align=True)
+ row.prop_search(md, "vertex_group", ob, "vertex_groups", text="")
+ row.prop(md, "invert_vertex", text="", icon="ARROW_LEFTRIGHT")
+
+ row = col.row(align=True)
+ row.prop(md, "pass_index", text="Pass")
+ row.prop(md, "invert_pass", text="", icon="ARROW_LEFTRIGHT")
+
+ row = layout.row(align=True)
+ row.label("Affect:")
+ row = layout.row(align=True)
+ row.prop(md, "affect_position", text="Position", icon='MESH_DATA', toggle=True)
+ row.prop(md, "affect_strength", text="Strength", icon='COLOR', toggle=True)
+ row.prop(md, "affect_thickness", text="Thickness", icon='LINE_DATA', toggle=True)
+ row.prop(md, "affect_uv", text="UV", icon='MOD_UVPROJECT', toggle=True)
+
+ def GP_SMOOTH(self, layout, ob, md):
+ gpd = ob.data
+ row = layout.row(align=False)
+ row.prop(md, "factor")
+ row.prop(md, "step")
+
+ split = layout.split()
+ col = split.column()
+ col.label("Layer:")
+ row = col.row(align=True)
+ row.prop_search(md, "layer", gpd, "layers", text="", icon='GREASEPENCIL')
+ row.prop(md, "invert_layers", text="", icon="ARROW_LEFTRIGHT")
+
+ col = split.column()
+ col.label("Vertex Group:")
+ row = col.row(align=True)
+ row.prop_search(md, "vertex_group", ob, "vertex_groups", text="")
+ row.prop(md, "invert_vertex", text="", icon="ARROW_LEFTRIGHT")
+
+ row = col.row(align=True)
+ row.prop(md, "pass_index", text="Pass")
+ row.prop(md, "invert_pass", text="", icon="ARROW_LEFTRIGHT")
+
+ row = layout.row(align=True)
+ row.label("Affect:")
+ row = layout.row(align=True)
+ row.prop(md, "affect_position", text="Position", icon='MESH_DATA', toggle=True)
+ row.prop(md, "affect_strength", text="Strength", icon='COLOR', toggle=True)
+ row.prop(md, "affect_thickness", text="Thickness", icon='LINE_DATA', toggle=True)
+ row.prop(md, "affect_uv", text="UV", icon='MOD_UVPROJECT', toggle=True)
+
+ def GP_SUBDIV(self, layout, ob, md):
+ gpd = ob.data
+ split = layout.split()
+
+ col = split.column()
+ row = col.row(align=True)
+ row.prop(md, "level")
+ row.prop(md, "simple", text="", icon="PARTICLE_POINT")
+ row = col.row(align=True)
+ row.prop(md, "pass_index", text="Pass")
+ row.prop(md, "invert_pass", text="", icon="ARROW_LEFTRIGHT")
+
+ col = split.column()
+ col.label("Layer:")
+ row = col.row(align=True)
+ row.prop_search(md, "layer", gpd, "layers", text="", icon='GREASEPENCIL')
+ row.prop(md, "invert_layers", text="", icon="ARROW_LEFTRIGHT")
+
+ def GP_SIMPLIFY(self, layout, ob, md):
+ gpd = ob.data
+
+ row = layout.row()
+ row.prop(md, "mode")
+
+ split = layout.split()
+
+ col = split.column()
+ col.label("Settings:")
+ row = col.row(align=True)
+ row.enabled = md.mode == 'FIXED'
+ row.prop(md, "step")
+
+ row = col.row(align=True)
+ row.enabled = not md.mode == 'FIXED'
+ row.prop(md, "factor")
+
+ col = split.column()
+ col.label("Layer:")
+ row = col.row(align=True)
+ row.prop_search(md, "layer", gpd, "layers", text="", icon='GREASEPENCIL')
+
+ row = col.row(align=True)
+ row.prop(md, "pass_index", text="Pass")
+ row.prop(md, "invert_pass", text="", icon="ARROW_LEFTRIGHT")
+
+ def GP_THICK(self, layout, ob, md):
+ gpd = ob.data
+ split = layout.split()
+
+ col = split.column()
+ row = col.row(align=True)
+ row.prop(md, "thickness")
+ row = col.row(align=True)
+ row.prop(md, "pass_index", text="Pass")
+ row.prop(md, "invert_pass", text="", icon="ARROW_LEFTRIGHT")
+
+ col.prop(md, "normalize_thickness")
+
+ col = split.column()
+ col.label("Layer:")
+ row = col.row(align=True)
+ row.prop_search(md, "layer", gpd, "layers", text="", icon='GREASEPENCIL')
+ row.prop(md, "invert_layers", text="", icon="ARROW_LEFTRIGHT")
+
+ col.label("Vertex Group:")
+ row = col.row(align=True)
+ row.prop_search(md, "vertex_group", ob, "vertex_groups", text="")
+ row.prop(md, "invert_vertex", text="", icon="ARROW_LEFTRIGHT")
+
+ if not md.normalize_thickness:
+ split = layout.split()
+ col = split.column()
+ col.prop(md, "use_custom_curve")
+
+ if md.use_custom_curve:
+ col.template_curve_mapping(md, "curve")
+
+ def GP_TINT(self, layout, ob, md):
+ gpd = ob.data
+ split = layout.split()
+
+ col = split.column()
+ col.prop(md, "color")
+ col.prop(md, "factor")
+
+ col = split.column()
+ col.label("Layer:")
+ row = col.row(align=True)
+ row.prop_search(md, "layer", gpd, "layers", text="", icon='GREASEPENCIL')
+ row.prop(md, "invert_layers", text="", icon="ARROW_LEFTRIGHT")
+ row = col.row(align=True)
+ row.prop(md, "pass_index", text="Pass")
+ row.prop(md, "invert_pass", text="", icon="ARROW_LEFTRIGHT")
+
+ row = layout.row()
+ row.prop(md, "create_colors")
+
+ def GP_COLOR(self, layout, ob, md):
+ gpd = ob.data
+ split = layout.split()
+
+ col = split.column()
+ col.label("Color:")
+ col.prop(md, "hue", text="H")
+ col.prop(md, "saturation", text="S")
+ col.prop(md, "value", text="V")
+
+ col = split.column()
+ col.label("Layer:")
+ row = col.row(align=True)
+ row.prop_search(md, "layer", gpd, "layers", text="", icon='GREASEPENCIL')
+ row.prop(md, "invert_layers", text="", icon="ARROW_LEFTRIGHT")
+ row = col.row(align=True)
+ row.prop(md, "pass_index", text="Pass")
+ row.prop(md, "invert_pass", text="", icon="ARROW_LEFTRIGHT")
+
+ row = layout.row()
+ row.prop(md, "create_colors")
+
+ def GP_OPACITY(self, layout, ob, md):
+ gpd = ob.data
+ split = layout.split()
+
+ col = split.column()
+ col.label("Opacity:")
+ col.prop(md, "factor")
+
+ col = split.column()
+ col.label("Layer:")
+ row = col.row(align=True)
+ row.prop_search(md, "layer", gpd, "layers", text="", icon='GREASEPENCIL')
+ row.prop(md, "invert_layers", text="", icon="ARROW_LEFTRIGHT")
+
+ col.label("Vertex Group:")
+ row = col.row(align=True)
+ row.prop_search(md, "vertex_group", ob, "vertex_groups", text="")
+ row.prop(md, "invert_vertex", text="", icon="ARROW_LEFTRIGHT")
+
+ row = col.row(align=True)
+ row.prop(md, "pass_index", text="Pass")
+ row.prop(md, "invert_pass", text="", icon="ARROW_LEFTRIGHT")
+
+ def GP_INSTANCE(self, layout, ob, md):
+ gpd = ob.data
+
+ col = layout.column()
+ col.prop(md, "count")
+ col.prop(md, "use_make_objects")
+
+ split = layout.split()
+ col = split.column()
+ col.label("Offset:")
+ col.prop(md, "offset", text="")
+
+ col = split.column()
+ col.label("Shift:")
+ col.prop(md, "shift", text="")
+ row = col.row(align=True)
+ row.prop(md, "lock_axis", expand=True)
+
+ split = layout.split()
+ col = split.column()
+ col.label("Rotation:")
+ col.prop(md, "rotation", text="")
+ col.separator()
+ row = col.row(align=True)
+ row.prop(md, "random_rot", text="", icon="TIME", toggle=True)
+ row.prop(md, "rot_factor", text="")
+
+ col = split.column()
+ col.label("Scale:")
+ col.prop(md, "scale", text="")
+ col.separator()
+ row = col.row(align=True)
+ row.prop(md, "random_scale", text="", icon="TIME", toggle=True)
+ row.prop(md, "scale_factor", text="")
+
+ split = layout.split()
+ col = split.column()
+ col.label("Layer:")
+ row = col.row(align=True)
+ row.prop_search(md, "layer", gpd, "layers", text="", icon='GREASEPENCIL')
+ row.prop(md, "invert_layers", text="", icon="ARROW_LEFTRIGHT")
+ row = col.row(align=True)
+ row.prop(md, "pass_index", text="Pass")
+ row.prop(md, "invert_pass", text="", icon="ARROW_LEFTRIGHT")
+
+ def GP_BUILD(self, layout, ob, md):
+ gpd = ob.data
+
+ split = layout.split()
+
+ col = split.column()
+ col.prop(md, "mode")
+ if md.mode == 'CONCURRENT':
+ col.prop(md, "concurrent_time_alignment")
+ else:
+ col.separator() # For spacing
+ col.separator()
+ col.separator()
+
+ col.prop(md, "transition")
+ sub = col.column(align=True)
+ sub.prop(md, "start_delay")
+ sub.prop(md, "length")
+
+ col = split.column(align=True)
+ col.prop(md, "use_restrict_frame_range")
+ sub = col.column(align=True)
+ sub.active = md.use_restrict_frame_range
+ sub.prop(md, "frame_start", text="Start")
+ sub.prop(md, "frame_end", text="End")
+ col.separator()
+
+ col.label("Layer:")
+ row = col.row(align=True)
+ row.prop_search(md, "layer", gpd, "layers", text="", icon='GREASEPENCIL')
+ row.prop(md, "invert_layers", text="", icon="ARROW_LEFTRIGHT")
+
+ def GP_LATTICE(self, layout, ob, md):
+ gpd = ob.data
+ split = layout.split()
+
+ col = split.column()
+ col.label(text="Object:")
+ col.prop(md, "object", text="")
+
+ col = split.column()
+ col.label("Layer:")
+ row = col.row(align=True)
+ row.prop_search(md, "layer", gpd, "layers", text="", icon='GREASEPENCIL')
+ row.prop(md, "invert_layers", text="", icon="ARROW_LEFTRIGHT")
+
+ col.label("Vertex Group:")
+ row = col.row(align=True)
+ row.prop_search(md, "vertex_group", ob, "vertex_groups", text="")
+ row.prop(md, "invert_vertex", text="", icon="ARROW_LEFTRIGHT")
+
+ row = col.row(align=True)
+ row.prop(md, "pass_index", text="Pass")
+ row.prop(md, "invert_pass", text="", icon="ARROW_LEFTRIGHT")
+
+ layout.separator()
+ layout.prop(md, "strength", slider=True)
+
+ def GP_MIRROR(self, layout, ob, md):
+ gpd = ob.data
+
+ row = layout.row(align=True)
+ row.prop(md, "x_axis")
+ row.prop(md, "y_axis")
+ row.prop(md, "z_axis")
+
+ # GPXX: Not implemented yet
+ # layout.separator()
+ # layout.prop(md, "clip")
+
+ layout.label("Layer:")
+ row = layout.row(align=True)
+ row.prop_search(md, "layer", gpd, "layers", text="", icon='GREASEPENCIL')
+ row.prop(md, "invert_layers", text="", icon="ARROW_LEFTRIGHT")
+
+ row = layout.row(align=True)
+ row.prop(md, "pass_index", text="Pass")
+ row.prop(md, "invert_pass", text="", icon="ARROW_LEFTRIGHT")
+
+ layout.label(text="Object:")
+ layout.prop(md, "object", text="")
+
+ def GP_HOOK(self, layout, ob, md):
+ gpd = ob.data
+ split = layout.split()
+
+ col = split.column()
+ col.label(text="Object:")
+ col.prop(md, "object", text="")
+ if md.object and md.object.type == 'ARMATURE':
+ col.label(text="Bone:")
+ col.prop_search(md, "subtarget", md.object.data, "bones", text="")
+
+ col = split.column()
+ col.label("Layer:")
+ row = col.row(align=True)
+ row.prop_search(md, "layer", gpd, "layers", text="", icon='GREASEPENCIL')
+ row.prop(md, "invert_layers", text="", icon="ARROW_LEFTRIGHT")
+
+ col.label("Vertex Group:")
+ row = col.row(align=True)
+ row.prop_search(md, "vertex_group", ob, "vertex_groups", text="")
+ row.prop(md, "invert_vertex", text="", icon="ARROW_LEFTRIGHT")
+
+ row = col.row(align=True)
+ row.prop(md, "pass_index", text="Pass")
+ row.prop(md, "invert_pass", text="", icon="ARROW_LEFTRIGHT")
+
+ use_falloff = (md.falloff_type != 'NONE')
+ split = layout.split()
+
+ layout.separator()
+
+ row = layout.row(align=True)
+ if use_falloff:
+ row.prop(md, "falloff_radius")
+ row.prop(md, "strength", slider=True)
+ layout.prop(md, "falloff_type")
+
+ col = layout.column()
+ if use_falloff:
+ if md.falloff_type == 'CURVE':
+ col.template_curve_mapping(md, "falloff_curve")
+
+ split = layout.split()
+
+ col = split.column()
+ col.prop(md, "use_falloff_uniform")
+
+ def GP_OFFSET(self, layout, ob, md):
+ gpd = ob.data
+ split = layout.split()
+
+ col = split.column()
+ col.prop(md, "location")
+ col.prop(md, "scale")
+
+ col = split.column()
+ col.prop(md, "rotation")
+
+ col.label("Layer:")
+ row = col.row(align=True)
+ row.prop_search(md, "layer", gpd, "layers", text="", icon='GREASEPENCIL')
+ row.prop(md, "invert_layers", text="", icon="ARROW_LEFTRIGHT")
+
+ col.label("Vertex Group:")
+ row = col.row(align=True)
+ row.prop_search(md, "vertex_group", ob, "vertex_groups", text="")
+ row.prop(md, "invert_vertex", text="", icon="ARROW_LEFTRIGHT")
+
+ row = col.row(align=True)
+ row.prop(md, "pass_index", text="Pass")
+ row.prop(md, "invert_pass", text="", icon="ARROW_LEFTRIGHT")
+
+
classes = (
DATA_PT_modifiers,
+ DATA_PT_gpencil_modifiers,
)
if __name__ == "__main__": # only for live edit.
diff --git a/release/scripts/startup/bl_ui/properties_data_shaderfx.py b/release/scripts/startup/bl_ui/properties_data_shaderfx.py
new file mode 100644
index 00000000000..3798a273e09
--- /dev/null
+++ b/release/scripts/startup/bl_ui/properties_data_shaderfx.py
@@ -0,0 +1,135 @@
+# ##### BEGIN GPL LICENSE BLOCK #####
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+#
+# ##### END GPL LICENSE BLOCK #####
+
+# <pep8 compliant>
+import bpy
+from bpy.types import Panel
+from bpy.app.translations import pgettext_iface as iface_
+
+
+class ShaderFxButtonsPanel:
+ bl_space_type = 'PROPERTIES'
+ bl_region_type = 'WINDOW'
+ bl_context = "shaderfx"
+ bl_options = {'HIDE_HEADER'}
+
+
+class DATA_PT_shader_fx(ShaderFxButtonsPanel, Panel):
+ bl_label = "Effects"
+
+ @classmethod
+ def poll(cls, context):
+ return True
+ ob = context.object
+ return ob and ob.type == 'GPENCIL'
+
+ def draw(self, context):
+ layout = self.layout
+ layout.use_property_split = True
+
+ ob = context.object
+
+ layout.operator_menu_enum("object.shaderfx_add", "type")
+
+ for fx in ob.shader_effects:
+ box = layout.template_shaderfx(fx)
+ if box:
+ # match enum type to our functions, avoids a lookup table.
+ getattr(self, fx.type)(box, fx)
+
+ # the mt.type enum is (ab)used for a lookup on function names
+ # ...to avoid lengthy if statements
+ # so each type must have a function here.
+
+ def FX_BLUR(self, layout, fx):
+
+ layout.prop(fx, "factor", text="Factor")
+ layout.prop(fx, "samples", text="Samples")
+
+ layout.separator()
+ layout.prop(fx, "use_dof_mode")
+ if fx.use_dof_mode:
+ layout.prop(fx, "coc")
+
+ def FX_COLORIZE(self, layout, fx):
+ layout.prop(fx, "mode", text="Mode")
+
+ if fx.mode == 'BITONE':
+ layout.prop(fx, "low_color", text="Low Color")
+ if fx.mode == 'CUSTOM':
+ layout.prop(fx, "low_color", text="Color")
+
+ if fx.mode == 'BITONE':
+ layout.prop(fx, "high_color", text="High Color")
+
+ if fx.mode in {'BITONE', 'CUSTOM', 'TRANSPARENT'}:
+ layout.prop(fx, "factor")
+
+ def FX_WAVE(self, layout, fx):
+ layout.prop(fx, "orientation", expand=True)
+
+ layout.separator()
+ layout.prop(fx, "amplitude")
+ layout.prop(fx, "period")
+ layout.prop(fx, "phase")
+
+ def FX_PIXEL(self, layout, fx):
+ layout.prop(fx, "size", text="Size")
+
+ layout.prop(fx, "use_lines", text="Display Lines")
+
+ col = layout.column()
+ col.enabled = fx.use_lines
+ col.prop(fx, "color")
+
+ def FX_RIM(self, layout, fx):
+ layout.prop(fx, "offset", text="Offset")
+
+ layout.prop(fx, "rim_color")
+ layout.prop(fx, "mask_color")
+ layout.prop(fx, "mode")
+ layout.prop(fx, "blur")
+ layout.prop(fx, "samples")
+
+ def FX_SWIRL(self, layout, fx):
+ layout.prop(fx, "object", text="Object")
+
+ layout.prop(fx, "radius")
+ layout.prop(fx, "angle")
+
+ layout.prop(fx, "transparent")
+
+ def FX_FLIP(self, layout, fx):
+ layout.prop(fx, "flip_horizontal")
+ layout.prop(fx, "flip_vertical")
+
+ def FX_LIGHT(self, layout, fx):
+ layout.prop(fx, "object", text="Object")
+
+ layout.prop(fx, "energy")
+ layout.prop(fx, "ambient")
+
+
+classes = (
+ DATA_PT_shader_fx,
+)
+
+if __name__ == "__main__": # only for live edit.
+ from bpy.utils import register_class
+ for cls in classes:
+ register_class(cls)
diff --git a/release/scripts/startup/bl_ui/properties_grease_pencil_common.py b/release/scripts/startup/bl_ui/properties_grease_pencil_common.py
index a2ccfb4f1b8..b291cc7bd82 100644
--- a/release/scripts/startup/bl_ui/properties_grease_pencil_common.py
+++ b/release/scripts/startup/bl_ui/properties_grease_pencil_common.py
@@ -18,45 +18,30 @@
# <pep8 compliant>
-
+import bpy
from bpy.types import Menu, UIList
from bpy.app.translations import pgettext_iface as iface_
def gpencil_stroke_placement_settings(context, layout):
if context.space_data.type == 'VIEW_3D':
- propname = "gpencil_stroke_placement_view3d"
+ propname = "annotation_stroke_placement_view3d"
elif context.space_data.type == 'SEQUENCE_EDITOR':
- propname = "gpencil_stroke_placement_sequencer_preview"
+ propname = "annotation_stroke_placement_sequencer_preview"
elif context.space_data.type == 'IMAGE_EDITOR':
- propname = "gpencil_stroke_placement_image_editor"
+ propname = "annotation_stroke_placement_image_editor"
else:
- propname = "gpencil_stroke_placement_view2d"
+ propname = "annotation_stroke_placement_view2d"
ts = context.tool_settings
col = layout.column(align=True)
- col.label(text="Stroke Placement:")
-
- row = col.row(align=True)
- row.prop_enum(ts, propname, 'VIEW')
- row.prop_enum(ts, propname, 'CURSOR')
-
- if context.space_data.type == 'VIEW_3D':
+ if context.space_data.type != 'VIEW_3D':
+ col.label(text="Stroke Placement:")
row = col.row(align=True)
- row.prop_enum(ts, propname, 'SURFACE')
- row.prop_enum(ts, propname, 'STROKE')
-
- row = col.row(align=False)
- row.active = getattr(ts, propname) in {'SURFACE', 'STROKE'}
- row.prop(ts, "use_gpencil_stroke_endpoints")
-
- if context.scene.tool_settings.gpencil_stroke_placement_view3d == 'CURSOR':
- row = col.row(align=True)
- row.label("Lock axis:")
- row = col.row(align=True)
- row.prop(ts.gpencil_sculpt, "lockaxis", expand=True)
+ row.prop_enum(ts, propname, 'VIEW')
+ row.prop_enum(ts, propname, 'CURSOR', text="Cursor")
def gpencil_active_brush_settings_simple(context, layout):
@@ -73,7 +58,7 @@ def gpencil_active_brush_settings_simple(context, layout):
row.operator_menu_enum("gpencil.brush_change", "brush", text="", icon='BRUSH_DATA')
row.prop(brush, "name", text="")
- col.prop(brush, "line_width", slider=True)
+ col.prop(brush, "size", slider=True)
row = col.row(align=True)
row.prop(brush, "use_random_pressure", text="", icon='RNDCURVE')
row.prop(brush, "pen_sensitivity_factor", slider=True)
@@ -90,6 +75,7 @@ def gpencil_active_brush_settings_simple(context, layout):
row.prop(brush, "angle_factor", text="Factor", slider=True)
+# XXX: To be replaced with active tools
class GreasePencilDrawingToolsPanel:
# subclass must set
# bl_space_type = 'IMAGE_EDITOR'
@@ -99,8 +85,7 @@ class GreasePencilDrawingToolsPanel:
@classmethod
def poll(cls, context):
- # XXX - disabled in 2.8 branch.
- return False
+ return True
@staticmethod
def draw(self, context):
@@ -113,12 +98,12 @@ class GreasePencilDrawingToolsPanel:
col.label(text="Draw:")
row = col.row(align=True)
- row.operator("gpencil.draw", icon='GREASEPENCIL', text="Draw").mode = 'DRAW'
- row.operator("gpencil.draw", icon='FORCE_CURVE', text="Erase").mode = 'ERASER' # XXX: Needs a dedicated icon
+ row.operator("gpencil.annotate", icon='GREASEPENCIL', text="Draw").mode = 'DRAW'
+ row.operator("gpencil.annotate", icon='FORCE_CURVE', text="Erase").mode = 'ERASER' # XXX: Needs a dedicated icon
row = col.row(align=True)
- row.operator("gpencil.draw", icon='LINE_DATA', text="Line").mode = 'DRAW_STRAIGHT'
- row.operator("gpencil.draw", icon='MESH_DATA', text="Poly").mode = 'DRAW_POLY'
+ row.operator("gpencil.annotate", icon='LINE_DATA', text="Line").mode = 'DRAW_STRAIGHT'
+ row.operator("gpencil.annotate", icon='MESH_DATA', text="Poly").mode = 'DRAW_POLY'
col.separator()
@@ -126,15 +111,15 @@ class GreasePencilDrawingToolsPanel:
sub.operator("gpencil.blank_frame_add", icon='NEW')
sub.operator("gpencil.active_frames_delete_all", icon='X', text="Delete Frame(s)")
- sub = col.column(align=True)
- sub.prop(context.tool_settings, "use_gpencil_additive_drawing", text="Additive Drawing")
- sub.prop(context.tool_settings, "use_gpencil_continuous_drawing", text="Continuous Drawing")
- sub.prop(context.tool_settings, "use_gpencil_draw_onback", text="Draw on Back")
+ #sub = col.column(align=True)
+ #sub.prop(context.tool_settings, "use_gpencil_additive_drawing", text="Additive Drawing")
+ #sub.prop(context.tool_settings, "use_gpencil_continuous_drawing", text="Continuous Drawing")
+ #sub.prop(context.tool_settings, "use_gpencil_draw_onback", text="Draw on Back")
col.separator()
col.separator()
- if context.space_data.type in {'VIEW_3D', 'CLIP_EDITOR'}:
+ if context.space_data.type in {'CLIP_EDITOR'}:
col.separator()
col.label("Data Source:")
row = col.row(align=True)
@@ -143,8 +128,8 @@ class GreasePencilDrawingToolsPanel:
elif is_clip_editor:
row.prop(context.space_data, "grease_pencil_source", expand=True)
- col.separator()
- col.separator()
+ # col.separator()
+ # col.separator()
gpencil_stroke_placement_settings(context, col)
@@ -157,28 +142,16 @@ class GreasePencilDrawingToolsPanel:
col = layout.column(align=True)
col.prop(gpd, "use_stroke_edit_mode", text="Enable Editing", icon='EDIT', toggle=True)
- if is_3d_view:
- col.separator()
- col.separator()
-
- col.label(text="Tools:")
- col.operator_menu_enum("gpencil.convert", text="Convert to Geometry...", property="type")
- col.operator("view3d.ruler")
-
class GreasePencilStrokeEditPanel:
# subclass must set
# bl_space_type = 'IMAGE_EDITOR'
bl_label = "Edit Strokes"
- bl_category = "Grease Pencil"
+ bl_category = "Tools"
bl_region_type = 'TOOLS'
- bl_options = {'DEFAULT_CLOSED'}
@classmethod
def poll(cls, context):
- # XXX - disabled in 2.8 branch.
- return False
-
if context.gpencil_data is None:
return False
@@ -204,7 +177,7 @@ class GreasePencilStrokeEditPanel:
col.operator("gpencil.select_linked")
col.operator("gpencil.select_more")
col.operator("gpencil.select_less")
- col.operator("gpencil.palettecolor_select")
+ col.operator("gpencil.select_alternate")
layout.label(text="Edit:")
row = layout.row(align=True)
@@ -228,261 +201,125 @@ class GreasePencilStrokeEditPanel:
layout.separator()
- col = layout.column(align=True)
- col.operator("transform.bend", text="Bend")
- col.operator("transform.mirror", text="Mirror")
- col.operator("transform.shear", text="Shear")
- col.operator("transform.tosphere", text="To Sphere")
-
layout.separator()
col = layout.column(align=True)
col.operator_menu_enum("gpencil.stroke_arrange", text="Arrange Strokes...", property="direction")
- col.operator("gpencil.stroke_change_color", text="Move to Color")
-
- if is_3d_view:
- layout.separator()
+ col.operator("gpencil.stroke_change_color", text="Assign Material")
layout.separator()
col = layout.column(align=True)
col.operator("gpencil.stroke_subdivide", text="Subdivide")
- col.operator("gpencil.stroke_join", text="Join").type = 'JOIN'
- col.operator("gpencil.stroke_join", text="Join & Copy").type = 'JOINCOPY'
- col.operator("gpencil.stroke_flip", text="Flip Direction")
-
- gpd = context.gpencil_data
- if gpd:
- col.prop(gpd, "show_stroke_direction", text="Show Directions")
-
- if is_3d_view:
- layout.separator()
- layout.operator_menu_enum("gpencil.reproject", text="Reproject Strokes...", property="type")
-
-
-class GreasePencilInterpolatePanel:
- bl_space_type = 'VIEW_3D'
- bl_label = "Interpolate"
- bl_category = "Grease Pencil"
- bl_region_type = 'TOOLS'
- bl_options = {'DEFAULT_CLOSED'}
-
- @classmethod
- def poll(cls, context):
- # XXX - disabled in 2.8 branch.
- return False
-
- if context.gpencil_data is None:
- return False
- elif context.space_data.type != 'VIEW_3D':
- return False
-
- gpd = context.gpencil_data
- return bool(context.editable_gpencil_strokes) and bool(gpd.use_stroke_edit_mode)
-
- @staticmethod
- def draw(self, context):
- layout = self.layout
- settings = context.tool_settings.gpencil_interpolate
-
- col = layout.column(align=True)
- col.operator("gpencil.interpolate", text="Interpolate")
- col.operator("gpencil.interpolate_sequence", text="Sequence")
- col.operator("gpencil.interpolate_reverse", text="Remove Breakdowns")
-
- col = layout.column(align=True)
- col.label(text="Options:")
- col.prop(settings, "interpolate_all_layers")
- col.prop(settings, "interpolate_selected_only")
-
- col = layout.column(align=True)
- col.label(text="Sequence Options:")
- col.prop(settings, "type")
- if settings.type == 'CUSTOM':
- box = layout.box()
- # TODO: Options for loading/saving curve presets?
- box.template_curve_mapping(settings, "interpolation_curve", brush=True)
- elif settings.type != 'LINEAR':
- col.prop(settings, "easing")
-
- if settings.type == 'BACK':
- layout.prop(settings, "back")
- elif setting.type == 'ELASTIC':
- sub = layout.column(align=True)
- sub.prop(settings, "amplitude")
- sub.prop(settings, "period")
-
-
-class GreasePencilBrushPanel:
- # subclass must set
- # bl_space_type = 'IMAGE_EDITOR'
- bl_label = "Drawing Brushes"
- bl_category = "Grease Pencil"
- bl_region_type = 'TOOLS'
-
- @classmethod
- def poll(cls, context):
- # XXX - disabled in 2.8 branch.
- return False
+ row = col.row(align=True)
+ row.operator("gpencil.stroke_simplify_fixed", text="Simplify")
+ row.operator("gpencil.stroke_simplify", text="Adaptative")
- @staticmethod
- def draw(self, context):
- layout = self.layout
+ col.separator()
- row = layout.row()
- col = row.column()
- ts = context.scene.tool_settings
- if len(ts.gpencil_brushes) >= 2:
- brows = 3
- else:
- brows = 2
- col.template_list("GPENCIL_UL_brush", "", ts, "gpencil_brushes", ts.gpencil_brushes, "active_index", rows=brows)
+ row = col.row(align=True)
+ row.operator("gpencil.stroke_join", text="Join").type = 'JOIN'
+ row.operator("gpencil.stroke_join", text="& Copy").type = 'JOINCOPY'
- col = row.column()
+ col.operator("gpencil.stroke_flip", text="Flip Direction")
- sub = col.column(align=True)
- sub.operator("gpencil.brush_add", icon='ZOOMIN', text="")
- sub.operator("gpencil.brush_remove", icon='ZOOMOUT', text="")
- sub.menu("GPENCIL_MT_brush_specials", icon='DOWNARROW_HLT', text="")
- brush = context.active_gpencil_brush
- if brush:
- if len(ts.gpencil_brushes) > 1:
- col.separator()
- sub = col.column(align=True)
- sub.operator("gpencil.brush_move", icon='TRIA_UP', text="").type = 'UP'
- sub.operator("gpencil.brush_move", icon='TRIA_DOWN', text="").type = 'DOWN'
+ if is_3d_view:
+ layout.separator()
- # Brush details
- if brush is not None:
- row = layout.row()
- row.prop(brush, "line_width")
- row = layout.row(align=True)
- row.prop(brush, "use_random_pressure", text="", icon='RNDCURVE')
- row.prop(brush, "pen_sensitivity_factor", slider=True)
- row.prop(brush, "use_pressure", text="", icon='STYLUS_PRESSURE')
- row = layout.row(align=True)
- row.prop(brush, "use_random_strength", text="", icon='RNDCURVE')
- row.prop(brush, "strength", slider=True)
- row.prop(brush, "use_strength_pressure", text="", icon='STYLUS_PRESSURE')
- row = layout.row(align=True)
- row.prop(brush, "random_press", slider=True)
+ col = layout.column(align=True)
+ col.operator_menu_enum("gpencil.stroke_separate", text="Separate...", property="mode")
+ col.operator("gpencil.stroke_split", text="Split")
- row = layout.row(align=True)
- row.prop(brush, "jitter", slider=True)
- row.prop(brush, "use_jitter_pressure", text="", icon='STYLUS_PRESSURE')
- row = layout.row()
- row.prop(brush, "angle", slider=True)
- row.prop(brush, "angle_factor", text="Factor", slider=True)
-
- box = layout.box()
- col = box.column(align=True)
- col.label(text="Stroke Quality:")
- col.prop(brush, "pen_smooth_factor")
- col.prop(brush, "pen_smooth_steps")
- col.separator()
- row = col.row(align=False)
- row.prop(brush, "pen_subdivision_steps")
- row.prop(brush, "random_subdiv", text="Randomness", slider=True)
+ col = layout.column(align=True)
+ col.label(text="Cleanup:")
+ col.operator_menu_enum("gpencil.reproject", text="Reproject Strokes...", property="type")
+ col.operator_menu_enum("gpencil.frame_clean_fill", text="Clean Boundary Strokes...", property="mode")
class GreasePencilStrokeSculptPanel:
# subclass must set
# bl_space_type = 'IMAGE_EDITOR'
bl_label = "Sculpt Strokes"
- bl_category = "Grease Pencil"
- bl_region_type = 'TOOLS'
-
- @classmethod
- def poll(cls, context):
- # XXX - disabled in 2.8 branch.
- return False
-
- if context.gpencil_data is None:
- return False
-
- gpd = context.gpencil_data
- return bool(context.editable_gpencil_strokes) and bool(gpd.use_stroke_edit_mode)
+ bl_category = "Tools"
@staticmethod
def draw(self, context):
layout = self.layout
+ layout.use_property_split = True
+ layout.use_property_decorate = False
settings = context.tool_settings.gpencil_sculpt
tool = settings.tool
brush = settings.brush
- layout.column().prop(settings, "tool")
+ layout.template_icon_view(settings, "tool", show_labels=True)
- col = layout.column()
- col.prop(brush, "size", slider=True)
- row = col.row(align=True)
+ layout.prop(brush, "size", slider=True)
+ row = layout.row(align=True)
row.prop(brush, "strength", slider=True)
row.prop(brush, "use_pressure_strength", text="")
- col.prop(brush, "use_falloff")
- if tool in {'SMOOTH', 'RANDOMIZE'}:
- row = layout.row(align=True)
- row.prop(settings, "affect_position", text="Position", icon='MESH_DATA', toggle=True)
- row.prop(settings, "affect_strength", text="Strength", icon='COLOR', toggle=True)
- row.prop(settings, "affect_thickness", text="Thickness", icon='LINE_DATA', toggle=True)
- layout.separator()
+ layout.prop(brush, "use_falloff")
- if tool == 'THICKNESS':
- layout.row().prop(brush, "direction", expand=True)
- elif tool == 'PINCH':
- row = layout.row(align=True)
- row.prop_enum(brush, "direction", 'ADD', text="Pinch")
- row.prop_enum(brush, "direction", 'SUBTRACT', text="Inflate")
- elif settings.tool == 'TWIST':
- row = layout.row(align=True)
- row.prop_enum(brush, "direction", 'SUBTRACT', text="CW")
- row.prop_enum(brush, "direction", 'ADD', text="CCW")
+ if tool in {'SMOOTH', 'RANDOMIZE'}:
+ layout.prop(settings, "affect_position", text="Affect Position")
+ layout.prop(settings, "affect_strength", text="Affect Strength")
+ layout.prop(settings, "affect_thickness", text="Affect Thickness")
- row = layout.row(align=True)
- row.prop(settings, "use_select_mask")
- row = layout.row(align=True)
- row.prop(settings, "selection_alpha", slider=True)
+ if tool == 'SMOOTH':
+ layout.prop(brush, "affect_pressure")
- if tool == 'SMOOTH':
- layout.prop(brush, "affect_pressure")
+ layout.prop(settings, "affect_uv", text="Affect UV")
+ if tool in {'THICKNESS', 'PINCH', 'TWIST'}:
+ layout.prop(brush, "direction", expand=True)
-class GreasePencilBrushCurvesPanel:
- # subclass must set
- # bl_space_type = 'IMAGE_EDITOR'
- bl_label = "Brush Curves"
- bl_category = "Grease Pencil"
- bl_region_type = 'TOOLS'
+
+# GP Object Tool Settings
+class GreasePencilAppearancePanel:
+ bl_label = "Brush Appearance"
bl_options = {'DEFAULT_CLOSED'}
@classmethod
def poll(cls, context):
- # XXX - disabled in 2.8 branch.
- return False
-
- if context.active_gpencil_brush is None:
- return False
-
- brush = context.active_gpencil_brush
- return bool(brush)
+ ob = context.active_object
+ return ob and ob.type == 'GPENCIL'
@staticmethod
def draw(self, context):
layout = self.layout
- brush = context.active_gpencil_brush
- # Brush
- layout.label("Sensitivity")
- box = layout.box()
- box.template_curve_mapping(brush, "curve_sensitivity", brush=True)
+ layout.use_property_split = True
+ layout.use_property_decorate = False
+
+ ob = context.active_object
+
+ if ob.mode == 'GPENCIL_PAINT':
+ brush = context.active_gpencil_brush
+ gp_settings = brush.gpencil_settings
- layout.label("Strength")
- box = layout.box()
- box.template_curve_mapping(brush, "curve_strength", brush=True)
+ layout.prop(gp_settings, "gpencil_brush_type", text="Brush Type")
- layout.label("Jitter")
- box = layout.box()
- box.template_curve_mapping(brush, "curve_jitter", brush=True)
+ sub = layout.column(align=True)
+ sub.enabled = not brush.use_custom_icon
+ sub.prop(gp_settings, "gp_icon", text="Icon")
+ layout.prop(brush, "use_custom_icon")
+ sub = layout.column()
+ sub.active = brush.use_custom_icon
+ sub.prop(brush, "icon_filepath", text="")
+
+ layout.prop(gp_settings, "use_cursor", text="Show Brush")
+
+ if gp_settings.gpencil_brush_type == 'FILL':
+ layout.prop(brush, "cursor_color_add", text="Color")
+
+ elif ob.mode in ('GPENCIL_SCULPT', 'GPENCIL_WEIGHT'):
+ settings = context.tool_settings.gpencil_sculpt
+ brush = settings.brush
+
+ col = layout.column(align=True)
+ col.prop(brush, "use_cursor", text="Show Brush")
+ col.row().prop(brush, "cursor_color_add", text="Add")
+ col.row().prop(brush, "cursor_color_sub", text="Subtract")
-###############################
class GPENCIL_MT_pie_tool_palette(Menu):
"""A pie menu for quick access to Grease Pencil tools"""
@@ -539,6 +376,7 @@ class GPENCIL_MT_pie_tool_palette(Menu):
col.operator("gpencil.select_border", text="Border Select", icon='BORDER_RECT')
col.operator("gpencil.select_circle", text="Circle Select", icon='META_EMPTY')
col.operator("gpencil.select_lasso", text="Lasso Select", icon='BORDER_LASSO')
+ col.operator("gpencil.select_alternate", text="Alternate Select", icon='BORDER_LASSO')
# SW - Edit Tools
col = pie.column()
@@ -566,7 +404,7 @@ class GPENCIL_MT_pie_settings_palette(Menu):
pie = layout.menu_pie()
gpd = context.gpencil_data
gpl = context.active_gpencil_layer
- palcolor = context.active_gpencil_palettecolor
+ palcolor = None # context.active_gpencil_palettecolor
brush = context.active_gpencil_brush
is_editmode = bool(gpd and gpd.use_stroke_edit_mode and context.editable_gpencil_strokes)
@@ -668,7 +506,7 @@ class GPENCIL_MT_pie_tools_more(Menu):
class GPENCIL_MT_pie_sculpt(Menu):
- """A pie menu for accessing Grease Pencil stroke sculpting settings"""
+ """A pie menu for accessing Grease Pencil stroke sculpt settings"""
bl_label = "Grease Pencil Sculpt"
@classmethod
@@ -717,9 +555,6 @@ class GPENCIL_MT_pie_sculpt(Menu):
row.prop_enum(settings, "tool", value='RANDOMIZE')
-###############################
-
-
class GPENCIL_MT_snap(Menu):
bl_label = "Snap"
@@ -728,7 +563,7 @@ class GPENCIL_MT_snap(Menu):
layout.operator("gpencil.snap_to_grid", text="Selection to Grid")
layout.operator("gpencil.snap_to_cursor", text="Selection to Cursor").use_offset = False
- layout.operator("gpencil.snap_to_cursor", text="Selection to Cursor (Offset)").use_offset = True
+ layout.operator("gpencil.snap_to_cursor", text="Selection to Cursor (Keep Offset)").use_offset = True
layout.separator()
@@ -737,6 +572,16 @@ class GPENCIL_MT_snap(Menu):
layout.operator("view3d.snap_cursor_to_grid", text="Cursor to Grid")
+class GPENCIL_MT_separate(Menu):
+ bl_label = "Separate"
+
+ def draw(self, context):
+ layout = self.layout
+ layout.operator("gpencil.stroke_separate", text="Selected Points").mode = 'POINT'
+ layout.operator("gpencil.stroke_separate", text="Selected Strokes").mode = 'STROKE'
+ layout.operator("gpencil.stroke_separate", text="Active Layer").mode = 'LAYER'
+
+
class GPENCIL_MT_gpencil_edit_specials(Menu):
bl_label = "GPencil Specials"
@@ -747,6 +592,14 @@ class GPENCIL_MT_gpencil_edit_specials(Menu):
layout.operator_context = 'INVOKE_REGION_WIN'
layout.operator("gpencil.stroke_subdivide", text="Subdivide")
+ layout.operator("gpencil.stroke_simplify_fixed", text="Simplify")
+ layout.operator("gpencil.stroke_simplify", text="Simplify Adaptative")
+
+ layout.separator()
+ layout.menu("GPENCIL_MT_separate", text="Separate")
+
+ layout.separator()
+ layout.operator("gpencil.stroke_split", text="Split")
layout.separator()
@@ -754,168 +607,128 @@ class GPENCIL_MT_gpencil_edit_specials(Menu):
layout.operator("gpencil.stroke_join", text="Join & Copy").type = 'JOINCOPY'
layout.operator("gpencil.stroke_flip", text="Flip Direction")
+ layout.separator()
+ layout.operator("gpencil.frame_duplicate", text="Duplicate Active Frame")
+ layout.operator("gpencil.frame_duplicate", text="Duplicate Active Frame All Layers").mode = 'ALL'
+
if is_3d_view:
layout.separator()
layout.operator("gpencil.reproject")
-###############################
-
-
-class GPENCIL_UL_brush(UIList):
- def draw_item(self, context, layout, data, item, icon, active_data, active_propname, index):
- # assert(isinstance(item, bpy.types.GPencilBrush)
- brush = item
-
- if self.layout_type in {'DEFAULT', 'COMPACT'}:
- row = layout.row(align=True)
- row.prop(brush, "name", text="", emboss=False, icon='BRUSH_DATA')
- elif self.layout_type == 'GRID':
- layout.alignment = 'CENTER'
- layout.label(text="", icon_value=icon)
-
-
-class GPENCIL_UL_palettecolor(UIList):
- def draw_item(self, context, layout, data, item, icon, active_data, active_propname, index):
- # assert(isinstance(item, bpy.types.PaletteColor)
- palcolor = item
-
- if self.layout_type in {'DEFAULT', 'COMPACT'}:
- if palcolor.lock:
- layout.active = False
-
- split = layout.split(percentage=0.25)
- row = split.row(align=True)
- row.enabled = not palcolor.lock
- row.prop(palcolor, "color", text="", emboss=palcolor.is_stroke_visible)
- row.prop(palcolor, "fill_color", text="", emboss=palcolor.is_fill_visible)
- split.prop(palcolor, "name", text="", emboss=False)
-
- row = layout.row(align=True)
- row.prop(palcolor, "lock", text="", emboss=False)
- row.prop(palcolor, "hide", text="", emboss=False)
- if palcolor.ghost is True:
- icon = 'GHOST_DISABLED'
- else:
- icon = 'GHOST_ENABLED'
- row.prop(palcolor, "ghost", text="", icon=icon, emboss=False)
-
- elif self.layout_type == 'GRID':
- layout.alignment = 'CENTER'
- layout.label(text="", icon_value=icon)
-
+class GPENCIL_MT_gpencil_sculpt_specials(Menu):
+ bl_label = "GPencil Specials"
-class GPENCIL_UL_layer(UIList):
- def draw_item(self, context, layout, data, item, icon, active_data, active_propname, index):
- # assert(isinstance(item, bpy.types.GPencilLayer)
- gpl = item
+ def draw(self, context):
+ layout = self.layout
+ is_3d_view = context.space_data.type == 'VIEW_3D'
- if self.layout_type in {'DEFAULT', 'COMPACT'}:
- if gpl.lock:
- layout.active = False
+ layout.operator_context = 'INVOKE_REGION_WIN'
- row = layout.row(align=True)
- if gpl.is_parented:
- icon = 'BONE_DATA'
- else:
- icon = 'BLANK1'
+ layout.operator("gpencil.frame_duplicate", text="Duplicate Active Frame")
+ layout.operator("gpencil.frame_duplicate", text="Duplicate Active Frame All Layers").mode = 'ALL'
- row.label(text="", icon=icon)
- row.prop(gpl, "info", text="", emboss=False)
+ layout.separator()
- row = layout.row(align=True)
- row.prop(gpl, "lock", text="", emboss=False)
- row.prop(gpl, "hide", text="", emboss=False)
- row.prop(gpl, "unlock_color", text="", emboss=False)
- elif self.layout_type == 'GRID':
- layout.alignment = 'CENTER'
- layout.label(text="", icon_value=icon)
+ layout.operator("gpencil.stroke_subdivide", text="Subdivide")
+ layout.operator("gpencil.stroke_simplify_fixed", text="Simplify")
+ layout.operator("gpencil.stroke_simplify", text="Simplify Adaptative")
-class GPENCIL_MT_layer_specials(Menu):
- bl_label = "Layer"
+class GPENCIL_MT_gpencil_draw_specials(Menu):
+ bl_label = "GPencil Draw Specials"
def draw(self, context):
layout = self.layout
+ is_3d_view = context.space_data.type == 'VIEW_3D'
- layout.operator("gpencil.layer_duplicate", icon='COPY_ID') # XXX: needs a dedicated icon
-
- layout.separator()
+ layout.operator_context = 'INVOKE_REGION_WIN'
- layout.operator("gpencil.reveal", icon='RESTRICT_VIEW_OFF', text="Show All")
- layout.operator("gpencil.hide", icon='RESTRICT_VIEW_ON', text="Hide Others").unselected = True
+ layout.operator("gpencil.frame_duplicate", text="Duplicate Active Frame")
+ layout.operator("gpencil.frame_duplicate", text="Duplicate Active Frame All Layers").mode = 'ALL'
layout.separator()
+ layout.operator("gpencil.primitive", text="Line", icon='IPO_CONSTANT').type = 'LINE'
+ layout.operator("gpencil.primitive", text="Rectangle", icon='UV_FACESEL').type = 'BOX'
+ layout.operator("gpencil.primitive", text="Circle", icon='ANTIALIASED').type = 'CIRCLE'
- layout.operator("gpencil.lock_all", icon='LOCKED', text="Lock All")
- layout.operator("gpencil.unlock_all", icon='UNLOCKED', text="UnLock All")
-
+ # Colors.
layout.separator()
+ layout.operator("gpencil.colorpick", text="Colors", icon="GROUP_VCOL")
- layout.operator("gpencil.layer_merge", icon='NLA', text="Merge Down")
-
-class GPENCIL_MT_brush_specials(Menu):
- bl_label = "Layer"
+class GPENCIL_MT_gpencil_draw_delete(Menu):
+ bl_label = "GPencil Draw Delete"
def draw(self, context):
layout = self.layout
- layout.operator("gpencil.brush_copy", icon='PASTEDOWN', text="Copy Current Drawing Brush")
- layout.operator("gpencil.brush_presets_create", icon='HELP', text="Create a Set of Predefined Brushes")
-
+ is_3d_view = context.space_data.type == 'VIEW_3D'
-class GPENCIL_MT_palettecolor_specials(Menu):
- bl_label = "Layer"
+ layout.operator_context = 'INVOKE_REGION_WIN'
- def draw(self, context):
- layout = self.layout
+ layout.operator("gpencil.active_frames_delete_all", text="Delete Frame")
- layout.operator("gpencil.palettecolor_reveal", icon='RESTRICT_VIEW_OFF', text="Show All")
- layout.operator("gpencil.palettecolor_hide", icon='RESTRICT_VIEW_ON', text="Hide Others").unselected = True
- layout.separator()
+class GPENCIL_UL_annotation_layer(UIList):
+ def draw_item(self, context, layout, data, item, icon, active_data, active_propname, index):
+ # assert(isinstance(item, bpy.types.GPencilLayer)
+ gpl = item
+ gpd = context.gpencil_data
- layout.operator("gpencil.palettecolor_lock_all", icon='LOCKED', text="Lock All")
- layout.operator("gpencil.palettecolor_unlock_all", icon='UNLOCKED', text="UnLock All")
- layout.operator("gpencil.palettecolor_copy", icon='PASTEDOWN', text="Copy Color")
+ if self.layout_type in {'DEFAULT', 'COMPACT'}:
+ if gpl.lock:
+ layout.active = False
- layout.separator()
+ split = layout.split(percentage=0.2)
+ split.prop(gpl, "color", text="", emboss=True)
+ split.prop(gpl, "info", text="", emboss=False)
- layout.operator("gpencil.palettecolor_select", icon='COLOR', text="Select Strokes")
- layout.operator("gpencil.stroke_change_color", icon='MAN_TRANS', text="Move to Color")
+ row = layout.row(align=True)
+ # row.prop(gpl, "lock", text="", emboss=False)
+ row.prop(gpl, "hide", text="", emboss=False)
+ elif self.layout_type == 'GRID':
+ layout.alignment = 'CENTER'
+ layout.label(text="", icon_value=icon)
class GreasePencilDataPanel:
- # subclass must set
- # bl_space_type = 'IMAGE_EDITOR'
- bl_label = "Grease Pencil Layers"
+ bl_label = "Annotations"
bl_region_type = 'UI'
+ bl_options = {'DEFAULT_CLOSED'}
+
+ @classmethod
+ def poll(cls, context):
+ # Show this panel as long as someone that might own this exists
+ # AND the owner isn't an object (e.g. GP Object)
+ if context.gpencil_data_owner is None:
+ return False
+ elif type(context.gpencil_data_owner) is bpy.types.Object:
+ return False
+ else:
+ return True
@staticmethod
def draw_header(self, context):
- self.layout.prop(context.space_data, "show_grease_pencil", text="")
+ if context.space_data.type != 'VIEW_3D':
+ self.layout.prop(context.space_data, "show_annotation", text="")
@staticmethod
def draw(self, context):
layout = self.layout
+ layout.use_property_decorate = False
- # owner of Grease Pencil data
+ # Grease Pencil owner.
gpd_owner = context.gpencil_data_owner
gpd = context.gpencil_data
- # Owner Selector
- if context.space_data.type == 'VIEW_3D':
- layout.row().prop(context.tool_settings, "grease_pencil_source", expand=True)
- elif context.space_data.type == 'CLIP_EDITOR':
+ # Owner selector.
+ if context.space_data.type == 'CLIP_EDITOR':
layout.row().prop(context.space_data, "grease_pencil_source", expand=True)
- # Grease Pencil data selector
layout.template_ID(gpd_owner, "grease_pencil", new="gpencil.data_add", unlink="gpencil.data_unlink")
- # Grease Pencil data...
- if (gpd is None) or (not gpd.layers):
- layout.operator("gpencil.layer_add", text="New Layer")
- else:
+ # List of layers/notes.
+ if gpd and gpd.layers:
self.draw_layers(context, layout, gpd)
def draw_layers(self, context, layout, gpd):
@@ -926,7 +739,7 @@ class GreasePencilDataPanel:
layer_rows = 5
else:
layer_rows = 2
- col.template_list("GPENCIL_UL_layer", "", gpd, "layers", gpd.layers, "active_index", rows=layer_rows)
+ col.template_list("GPENCIL_UL_annotation_layer", "", gpd, "layers", gpd.layers, "active_index", rows=layer_rows)
col = row.column()
@@ -936,8 +749,6 @@ class GreasePencilDataPanel:
gpl = context.active_gpencil_layer
if gpl:
- sub.menu("GPENCIL_MT_layer_specials", icon='DOWNARROW_HLT', text="")
-
if len(gpd.layers) > 1:
col.separator()
@@ -945,211 +756,69 @@ class GreasePencilDataPanel:
sub.operator("gpencil.layer_move", icon='TRIA_UP', text="").type = 'UP'
sub.operator("gpencil.layer_move", icon='TRIA_DOWN', text="").type = 'DOWN'
- col.separator()
-
- sub = col.column(align=True)
- sub.operator("gpencil.layer_isolate", icon='LOCKED', text="").affect_visibility = False
- sub.operator("gpencil.layer_isolate", icon='RESTRICT_VIEW_OFF', text="").affect_visibility = True
-
if gpl:
- self.draw_layer(context, layout, gpl)
+ # layout.prop(gpl, "opacity", text="Opacity", slider=True)
+ # layout.prop(gpl, "thickness", text="Thickness")
+ #
+ # layout.separator()
- def draw_layer(self, context, layout, gpl):
- row = layout.row(align=True)
- row.prop(gpl, "opacity", text="Opacity", slider=True)
-
- # Layer options
- split = layout.split(percentage=0.5)
- split.active = not gpl.lock
- split.prop(gpl, "show_x_ray")
- split.prop(gpl, "show_points")
-
- # Offsets + Parenting (where available)
- if context.space_data.type == 'VIEW_3D':
- split = layout.split(percentage=0.5)
- else:
- split = layout.column() # parenting is not available in 2D editors...
- split.active = not gpl.lock
-
- # Offsets - Color Tint
- col = split.column()
- subcol = col.column(align=True)
- subcol.label("Tint")
- subcol.enabled = not gpl.lock
- subcol.prop(gpl, "tint_color", text="")
- subcol.prop(gpl, "tint_factor", text="Factor", slider=True)
-
- # Offsets - Thickness
- row = col.row(align=True)
- row.prop(gpl, "line_change", text="Thickness Change", slider=True)
- row.operator("gpencil.stroke_apply_thickness", icon='STYLUS_PRESSURE', text="")
-
- # Parenting
- if context.space_data.type == 'VIEW_3D':
- col = split.column(align=True)
- col.label(text="Parent:")
- col.prop(gpl, "parent", text="")
-
- sub = col.column()
- sub.prop(gpl, "parent_type", text="")
- parent = gpl.parent
- if parent and gpl.parent_type == 'BONE' and parent.type == 'ARMATURE':
- sub.prop_search(gpl, "parent_bone", parent.data, "bones", text="")
-
- layout.separator()
+ # Full-Row - Frame Locking (and Delete Frame)
+ row = layout.row(align=True)
+ row.active = not gpl.lock
- # Full-Row - Frame Locking (and Delete Frame)
- row = layout.row(align=True)
- row.active = not gpl.lock
+ if gpl.active_frame:
+ lock_status = iface_("Locked") if gpl.lock_frame else iface_("Unlocked")
+ lock_label = iface_("Frame: %d (%s)") % (gpl.active_frame.frame_number, lock_status)
+ else:
+ lock_label = iface_("Lock Frame")
+ row.prop(gpl, "lock_frame", text=lock_label, icon='UNLOCKED')
+ row.operator("gpencil.active_frame_delete", text="", icon='X')
- if gpl.active_frame:
- lock_status = iface_("Locked") if gpl.lock_frame else iface_("Unlocked")
- lock_label = iface_("Frame: %d (%s)") % (gpl.active_frame.frame_number, lock_status)
+ tool_settings = context.tool_settings
+ if gpd and gpl:
+ layout.prop(gpl, "thickness")
else:
- lock_label = iface_("Lock Frame")
- row.prop(gpl, "lock_frame", text=lock_label, icon='UNLOCKED')
- row.operator("gpencil.active_frame_delete", text="", icon='X')
-
- layout.separator()
-
- # Onion skinning
- col = layout.column(align=True)
- col.active = not gpl.lock
-
- row = col.row()
- row.prop(gpl, "use_onion_skinning")
- sub = row.row(align=True)
- icon = 'RESTRICT_RENDER_OFF' if gpl.use_ghosts_always else 'RESTRICT_RENDER_ON'
- sub.prop(gpl, "use_ghosts_always", text="", icon=icon)
- sub.prop(gpl, "use_ghost_custom_colors", text="", icon='COLOR')
-
- split = col.split(percentage=0.5)
- split.active = gpl.use_onion_skinning
-
- # - Before Frames
- sub = split.column(align=True)
- row = sub.row(align=True)
- row.active = gpl.use_ghost_custom_colors
- row.prop(gpl, "before_color", text="")
- sub.prop(gpl, "ghost_before_range", text="Before")
-
- # - After Frames
- sub = split.column(align=True)
- row = sub.row(align=True)
- row.active = gpl.use_ghost_custom_colors
- row.prop(gpl, "after_color", text="")
- sub.prop(gpl, "ghost_after_range", text="After")
-
-
-class GreasePencilPaletteColorPanel:
- # subclass must set
- bl_label = "Grease Pencil Colors"
- bl_region_type = 'UI'
+ layout.prop(tool_settings, "annotation_thickness", text="Thickness")
- @classmethod
- def poll(cls, context):
- # XXX - disabled in 2.8 branch.
- return False
-
- if context.gpencil_data is None:
- return False
-
- gpd = context.gpencil_data
- return bool(gpd.layers.active)
+class GreasePencilOnionPanel:
@staticmethod
- def draw(self, context):
- layout = self.layout
- palette = context.active_gpencil_palette
-
- if palette:
- row = layout.row(align=True)
- row.operator_context = 'EXEC_REGION_WIN'
- row.operator_menu_enum("gpencil.palette_change", "palette", text="", icon='COLOR')
- row.prop(palette, "name", text="")
- row.operator("gpencil.palette_add", icon='ZOOMIN', text="")
- row.operator("gpencil.palette_remove", icon='X', text="")
-
- # Palette colors
- row = layout.row()
- col = row.column()
- if len(palette.colors) >= 2:
- color_rows = 5
- else:
- color_rows = 2
- col.template_list("GPENCIL_UL_palettecolor", "", palette, "colors", palette.colors, "active_index",
- rows=color_rows)
+ def draw_settings(layout, gp):
+ col = layout.column()
+ col.prop(gp, "onion_mode")
+ col.prop(gp, "onion_factor", text="Opacity", slider=True)
- col = row.column()
+ if gp.onion_mode in ('ABSOLUTE', 'RELATIVE'):
+ col = layout.column(align=True)
+ col.prop(gp, "ghost_before_range", text="Frames Before")
+ col.prop(gp, "ghost_after_range", text="After")
- sub = col.column(align=True)
- sub.operator("gpencil.palettecolor_add", icon='ZOOMIN', text="")
- sub.operator("gpencil.palettecolor_remove", icon='ZOOMOUT', text="")
+ layout.prop(gp, "use_ghost_custom_colors", text="Use Custom Colors")
- palcol = context.active_gpencil_palettecolor
- if palcol:
- sub.menu("GPENCIL_MT_palettecolor_specials", icon='DOWNARROW_HLT', text="")
+ if gp.use_ghost_custom_colors:
+ col = layout.column(align=True)
+ col.active = gp.use_ghost_custom_colors
+ col.prop(gp, "before_color", text="Color Before")
+ col.prop(gp, "after_color", text="After")
- if len(palette.colors) > 1:
- col.separator()
+ layout.prop(gp, "use_ghosts_always", text="View In Render")
- sub = col.column(align=True)
- sub.operator("gpencil.palettecolor_move", icon='TRIA_UP', text="").direction = 'UP'
- sub.operator("gpencil.palettecolor_move", icon='TRIA_DOWN', text="").direction = 'DOWN'
-
- row = layout.row()
- sub = row.row(align=True)
- sub.label(text="Isolate:") # based on active color only
- sub.operator("gpencil.palettecolor_isolate", icon='LOCKED', text="").affect_visibility = False
- sub.operator("gpencil.palettecolor_isolate", icon='RESTRICT_VIEW_OFF', text="").affect_visibility = True
- sub = row.row(align=True)
- sub.label(text="Lock:") # based on other stuff...
- sub.operator("gpencil.stroke_lock_color", icon='BORDER_RECT', text="")
- sub.operator("gpencil.palette_lock_layer", icon='COLOR', text="")
-
- pcolor = palette.colors.active
- if pcolor:
- self.draw_palettecolors(layout, pcolor)
-
- # Draw palette colors
- def draw_palettecolors(self, layout, pcolor):
- # color settings
- split = layout.split(percentage=0.5)
- split.active = not pcolor.lock
-
- # Column 1 - Stroke
- col = split.column(align=True)
- col.enabled = not pcolor.lock
- col.label(text="Stroke:")
- col.prop(pcolor, "color", text="")
- col.prop(pcolor, "alpha", slider=True)
-
- # Column 2 - Fill
- col = split.column(align=True)
- col.enabled = not pcolor.lock
- col.label(text="Fill:")
- col.prop(pcolor, "fill_color", text="")
- col.prop(pcolor, "fill_alpha", text="Opacity", slider=True)
-
- # Options
- split = layout.split(percentage=0.5)
- split.active = not pcolor.lock
-
- col = split.column(align=True)
- col.active = not pcolor.lock
- col.prop(pcolor, "use_volumetric_strokes")
- col = split.column(align=True)
- col.active = not pcolor.lock
- col.prop(pcolor, "use_hq_fill")
+ col = layout.column(align=True)
+ col.active = gp.use_onion_skinning
+ col.prop(gp, "use_onion_fade", text="Fade")
+ if hasattr(gp, "use_onion_loop"): # XXX
+ sub = layout.column()
+ sub.active = gp.onion_mode in ('RELATIVE', 'SELECTED')
+ sub.prop(gp, "use_onion_loop", text="Loop")
class GreasePencilToolsPanel:
# For use in "2D" Editors without their own toolbar
# subclass must set
# bl_space_type = 'IMAGE_EDITOR'
- # bl_options = {'DEFAULT_CLOSED'}
bl_label = "Grease Pencil Settings"
bl_region_type = 'UI'
+ bl_options = {'DEFAULT_CLOSED'}
@classmethod
def poll(cls, context):
@@ -1189,14 +858,16 @@ classes = (
GPENCIL_MT_pie_settings_palette,
GPENCIL_MT_pie_tools_more,
GPENCIL_MT_pie_sculpt,
+
GPENCIL_MT_snap,
+ GPENCIL_MT_separate,
+
GPENCIL_MT_gpencil_edit_specials,
- GPENCIL_UL_brush,
- GPENCIL_UL_palettecolor,
- GPENCIL_UL_layer,
- GPENCIL_MT_layer_specials,
- GPENCIL_MT_brush_specials,
- GPENCIL_MT_palettecolor_specials,
+ GPENCIL_MT_gpencil_sculpt_specials,
+ GPENCIL_MT_gpencil_draw_specials,
+ GPENCIL_MT_gpencil_draw_delete,
+
+ GPENCIL_UL_annotation_layer,
)
if __name__ == "__main__": # only for live edit.
diff --git a/release/scripts/startup/bl_ui/properties_material.py b/release/scripts/startup/bl_ui/properties_material.py
index 0e3e50b3497..5d12f762073 100644
--- a/release/scripts/startup/bl_ui/properties_material.py
+++ b/release/scripts/startup/bl_ui/properties_material.py
@@ -86,8 +86,11 @@ class EEVEE_MATERIAL_PT_context_material(MaterialButtonsPanel, Panel):
@classmethod
def poll(cls, context):
- engine = context.engine
- return (context.material or context.object) and (engine in cls.COMPAT_ENGINES)
+ if context.active_object and context.active_object.type == 'GPENCIL':
+ return False
+ else:
+ engine = context.engine
+ return (context.material or context.object) and (engine in cls.COMPAT_ENGINES)
def draw(self, context):
layout = self.layout
diff --git a/release/scripts/startup/bl_ui/properties_material_gpencil.py b/release/scripts/startup/bl_ui/properties_material_gpencil.py
new file mode 100644
index 00000000000..d83639a361c
--- /dev/null
+++ b/release/scripts/startup/bl_ui/properties_material_gpencil.py
@@ -0,0 +1,321 @@
+# ##### BEGIN GPL LICENSE BLOCK #####
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+#
+# ##### END GPL LICENSE BLOCK #####
+
+# <pep8 compliant>
+import bpy
+from bpy.types import Menu, Panel, UIList
+from rna_prop_ui import PropertyPanel
+
+
+class GPENCIL_MT_color_specials(Menu):
+ bl_label = "Layer"
+
+ def draw(self, context):
+ layout = self.layout
+
+ layout.operator("gpencil.color_reveal", icon='RESTRICT_VIEW_OFF', text="Show All")
+ layout.operator("gpencil.color_hide", icon='RESTRICT_VIEW_ON', text="Hide Others").unselected = True
+
+ layout.separator()
+
+ layout.operator("gpencil.color_lock_all", icon='LOCKED', text="Lock All")
+ layout.operator("gpencil.color_unlock_all", icon='UNLOCKED', text="UnLock All")
+
+ layout.separator()
+
+ layout.operator("gpencil.stroke_lock_color", icon='BORDER_RECT', text="Lock Unselected")
+ layout.operator("gpencil.lock_layer", icon='COLOR', text="Lock Unused")
+
+
+class GPENCIL_UL_matslots(UIList):
+ def draw_item(self, context, layout, data, item, icon, active_data, active_propname, index):
+ slot = item
+ ma = slot.material
+ if (ma is not None) and (ma.grease_pencil is not None):
+ gpcolor = ma.grease_pencil
+
+ if self.layout_type in {'DEFAULT', 'COMPACT'}:
+ if gpcolor.lock:
+ layout.active = False
+
+ row = layout.row(align=True)
+ row.enabled = not gpcolor.lock
+ row.prop(ma, "name", text="", emboss=False, icon_value=icon)
+
+ row = layout.row(align=True)
+ row.prop(gpcolor, "lock", text="", emboss=False)
+ row.prop(gpcolor, "hide", text="", emboss=False)
+ if gpcolor.ghost is True:
+ icon = 'GHOST_DISABLED'
+ else:
+ icon = 'GHOST_ENABLED'
+ row.prop(gpcolor, "ghost", text="", icon=icon, emboss=False)
+
+ elif self.layout_type == 'GRID':
+ layout.alignment = 'CENTER'
+ layout.label(text="", icon_value=icon)
+
+
+class GPMaterialButtonsPanel:
+ bl_space_type = 'PROPERTIES'
+ bl_region_type = 'WINDOW'
+ bl_context = "material"
+
+ @classmethod
+ def poll(cls, context):
+ ob = context.object
+ return (ob and ob.type == 'GPENCIL' and
+ ob.active_material and
+ ob.active_material.grease_pencil)
+
+
+class MATERIAL_PT_gpencil_slots(Panel):
+ bl_label = "Grease Pencil Material Slots"
+ bl_space_type = 'PROPERTIES'
+ bl_region_type = 'WINDOW'
+ bl_context = "material"
+ bl_options = {'HIDE_HEADER'}
+
+ @classmethod
+ def poll(cls, context):
+ ob = context.object
+ return ob and ob.type == 'GPENCIL'
+
+ @staticmethod
+ def draw(self, context):
+ layout = self.layout
+ gpd = context.gpencil_data
+
+ mat = context.object.active_material
+ ob = context.object
+ slot = context.material_slot
+ space = context.space_data
+
+ if ob:
+ is_sortable = len(ob.material_slots) > 1
+ rows = 1
+ if (is_sortable):
+ rows = 4
+
+ row = layout.row()
+
+ row.template_list("GPENCIL_UL_matslots", "", ob, "material_slots", ob, "active_material_index", rows=rows)
+
+ col = row.column(align=True)
+ col.operator("object.material_slot_add", icon='ZOOMIN', text="")
+ col.operator("object.material_slot_remove", icon='ZOOMOUT', text="")
+
+ col.menu("GPENCIL_MT_color_specials", icon='DOWNARROW_HLT', text="")
+
+ if is_sortable:
+ col.separator()
+
+ col.operator("object.material_slot_move", icon='TRIA_UP', text="").direction = 'UP'
+ col.operator("object.material_slot_move", icon='TRIA_DOWN', text="").direction = 'DOWN'
+
+ col.separator()
+
+ sub = col.column(align=True)
+ sub.operator("gpencil.color_isolate", icon='LOCKED', text="").affect_visibility = False
+ sub.operator("gpencil.color_isolate", icon='RESTRICT_VIEW_OFF', text="").affect_visibility = True
+
+ row = layout.row()
+
+ if ob:
+ row.template_ID(ob, "active_material", new="material.new", live_icon=True)
+
+ if slot:
+ icon_link = 'MESH_DATA' if slot.link == 'DATA' else 'OBJECT_DATA'
+ row.prop(slot, "link", icon=icon_link, icon_only=True)
+
+ if gpd.use_stroke_edit_mode:
+ row = layout.row(align=True)
+ row.operator("gpencil.stroke_change_color", text="Assign")
+ row.operator("gpencil.color_select", text="Select")
+
+ elif mat:
+ row.template_ID(space, "pin_id")
+
+
+# Used as parent for "Stroke" and "Fill" panels
+class MATERIAL_PT_gpencil_surface(GPMaterialButtonsPanel, Panel):
+ bl_label = "Surface"
+
+ @classmethod
+ def poll(cls, context):
+ ob = context.object
+ ma = context.object.active_material
+ if ma is None or ma.grease_pencil is None:
+ return False
+
+ return ob and ob.type == 'GPENCIL'
+
+ @staticmethod
+ def draw(self, context):
+ layout = self.layout
+ layout.use_property_split = True
+
+
+class MATERIAL_PT_gpencil_strokecolor(GPMaterialButtonsPanel, Panel):
+ bl_label = "Stroke"
+ bl_parent_id = 'MATERIAL_PT_gpencil_surface'
+
+ @staticmethod
+ def draw(self, context):
+ layout = self.layout
+ layout.use_property_split = True
+
+ ma = context.object.active_material
+ if ma is not None and ma.grease_pencil is not None:
+ gpcolor = ma.grease_pencil
+
+ col = layout.column()
+ col.active = not gpcolor.lock
+
+ col.prop(gpcolor, "mode")
+
+ col.prop(gpcolor, "stroke_style", text="Style")
+
+ if gpcolor.stroke_style == 'TEXTURE':
+ row = col.row()
+ row.enabled = not gpcolor.lock
+ col = row.column(align=True)
+ col.template_ID(gpcolor, "stroke_image", open="image.open")
+ col.prop(gpcolor, "pixel_size", text="UV Factor")
+ col.prop(gpcolor, "use_stroke_pattern", text="Use As Pattern")
+
+ if gpcolor.stroke_style == 'SOLID' or gpcolor.use_stroke_pattern is True:
+ col.prop(gpcolor, "color", text="Color")
+
+
+class MATERIAL_PT_gpencil_fillcolor(GPMaterialButtonsPanel, Panel):
+ bl_label = "Fill"
+ bl_parent_id = 'MATERIAL_PT_gpencil_surface'
+
+ @staticmethod
+ def draw(self, context):
+ layout = self.layout
+ layout.use_property_split = True
+
+ ma = context.object.active_material
+ if ma is not None and ma.grease_pencil:
+ gpcolor = ma.grease_pencil
+
+ # color settings
+ col = layout.column()
+ col.active = not gpcolor.lock
+ col.prop(gpcolor, "fill_style", text="Style")
+
+ if gpcolor.fill_style == 'GRADIENT':
+ col.prop(gpcolor, "gradient_type")
+
+ if gpcolor.fill_style != 'TEXTURE':
+ col.prop(gpcolor, "fill_color", text="Color")
+
+ if gpcolor.fill_style in ('GRADIENT', 'CHESSBOARD'):
+ col.prop(gpcolor, "mix_color", text="Secondary Color")
+
+ if gpcolor.fill_style == 'GRADIENT':
+ col.prop(gpcolor, "mix_factor", text="Mix Factor", slider=True)
+
+ if gpcolor.fill_style in ('GRADIENT', 'CHESSBOARD'):
+ col.prop(gpcolor, "flip", text="Flip Colors")
+
+ col.prop(gpcolor, "pattern_shift", text="Location")
+ col.prop(gpcolor, "pattern_scale", text="Scale")
+
+ if gpcolor.gradient_type == 'RADIAL' and gpcolor.fill_style not in ('SOLID', 'CHESSBOARD'):
+ col.prop(gpcolor, "pattern_radius", text="Radius")
+ else:
+ if gpcolor.fill_style != 'SOLID':
+ col.prop(gpcolor, "pattern_angle", text="Angle")
+
+ if gpcolor.fill_style == 'CHESSBOARD':
+ col.prop(gpcolor, "pattern_gridsize", text="Box Size")
+
+ # Texture
+ if gpcolor.fill_style == 'TEXTURE' or (gpcolor.texture_mix is True and gpcolor.fill_style == 'SOLID'):
+ col.template_ID(gpcolor, "fill_image", open="image.open")
+
+ if gpcolor.fill_style == 'TEXTURE':
+ col.prop(gpcolor, "use_fill_pattern", text="Use As Pattern")
+ if gpcolor.use_fill_pattern is True:
+ col.prop(gpcolor, "fill_color", text="Color")
+
+ col.prop(gpcolor, "texture_offset", text="Offset")
+ col.prop(gpcolor, "texture_scale", text="Scale")
+ col.prop(gpcolor, "texture_angle")
+ col.prop(gpcolor, "texture_opacity")
+ col.prop(gpcolor, "texture_clamp", text="Clip Image")
+
+ if gpcolor.use_fill_pattern is False:
+ col.prop(gpcolor, "texture_mix", text="Mix With Color")
+
+ if gpcolor.texture_mix is True:
+ col.prop(gpcolor, "fill_color", text="Mix Color")
+ col.prop(gpcolor, "mix_factor", text="Mix Factor", slider=True)
+
+
+class MATERIAL_PT_gpencil_preview(GPMaterialButtonsPanel, Panel):
+ bl_label = "Preview"
+ COMPAT_ENGINES = {'BLENDER_EEVEE'}
+ bl_options = {'DEFAULT_CLOSED'}
+
+ def draw(self, context):
+ ma = context.object.active_material
+ self.layout.label(ma.name)
+ self.layout.template_preview(ma)
+
+
+class MATERIAL_PT_gpencil_custom_props(GPMaterialButtonsPanel, PropertyPanel, Panel):
+ COMPAT_ENGINES = {'BLENDER_EEVEE', 'BLENDER_OPENGL'}
+ _context_path = "object.active_material"
+ _property_type = bpy.types.Material
+
+
+class MATERIAL_PT_gpencil_options(GPMaterialButtonsPanel, Panel):
+ bl_label = "Options"
+ bl_options = {'DEFAULT_CLOSED'}
+
+ @staticmethod
+ def draw(self, context):
+ layout = self.layout
+ layout.use_property_split = True
+
+ ma = context.object.active_material
+ if ma is not None and ma.grease_pencil is not None:
+ gpcolor = ma.grease_pencil
+ layout.prop(gpcolor, "pass_index")
+
+
+classes = (
+ GPENCIL_UL_matslots,
+ GPENCIL_MT_color_specials,
+ MATERIAL_PT_gpencil_slots,
+ MATERIAL_PT_gpencil_preview,
+ MATERIAL_PT_gpencil_surface,
+ MATERIAL_PT_gpencil_strokecolor,
+ MATERIAL_PT_gpencil_fillcolor,
+ MATERIAL_PT_gpencil_options,
+ MATERIAL_PT_gpencil_custom_props,
+)
+
+if __name__ == "__main__": # only for live edit.
+ from bpy.utils import register_class
+ for cls in classes:
+ register_class(cls)
diff --git a/release/scripts/startup/bl_ui/properties_particle.py b/release/scripts/startup/bl_ui/properties_particle.py
index 9d891a07989..393c9784be8 100644
--- a/release/scripts/startup/bl_ui/properties_particle.py
+++ b/release/scripts/startup/bl_ui/properties_particle.py
@@ -662,164 +662,336 @@ class PARTICLE_PT_physics(ParticleButtonsPanel, Panel):
if part.physics_type == 'FLUID':
fluid = part.fluid
- col.label(text="Fluid")
+ col.separator()
col.prop(fluid, "solver")
col.prop(fluid, "stiffness", text="Stiffness")
col.prop(fluid, "linear_viscosity", text="Viscosity")
col.prop(fluid, "buoyancy", text="Buoyancy", slider=True)
- col.label(text="Advanced")
+ elif part.physics_type == 'KEYED':
- if fluid.solver == 'DDR':
- sub = col.column()
- sub.prop(fluid, "repulsion", slider=fluid.factor_repulsion)
- sub.prop(fluid, "factor_repulsion")
+ sub = col.column()
+ sub.active = not psys.use_keyed_timing
+ sub.prop(part, "keyed_loops", text="Loops")
+ if psys:
+ col.prop(psys, "use_keyed_timing", text="Use Timing")
- sub.prop(fluid, "stiff_viscosity", slider=fluid.factor_stiff_viscosity)
- sub.prop(fluid, "factor_stiff_viscosity")
+ col.label(text="Keys")
+
+
+class PARTICLE_PT_physics_fluid_advanced(ParticleButtonsPanel, Panel):
+ bl_label = "Advanced"
+ bl_parent_id = "PARTICLE_PT_physics"
+ bl_options = {'DEFAULT_CLOSED'}
+ COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
+ @classmethod
+ def poll(cls, context):
+ part = particle_get_settings(context)
+ fluid = part.fluid
+ if part.physics_type == 'FLUID':
+ return True
+ else:
+ return False
+
+ def draw(self, context):
+ layout = self.layout
+ layout.use_property_split = True
+
+ psys = context.particle_system
+ part = particle_get_settings(context)
+ fluid = part.fluid
+
+ col = layout.column()
+
+ if fluid.solver == 'DDR':
sub = col.column()
- sub.prop(fluid, "fluid_radius", slider=fluid.factor_radius)
- sub.prop(fluid, "factor_radius")
+ sub.prop(fluid, "repulsion", slider=fluid.factor_repulsion)
+ sub.prop(fluid, "factor_repulsion")
- sub.prop(fluid, "rest_density", slider=fluid.use_factor_density)
- sub.prop(fluid, "use_factor_density")
+ sub.prop(fluid, "stiff_viscosity", slider=fluid.factor_stiff_viscosity)
+ sub.prop(fluid, "factor_stiff_viscosity")
- if fluid.solver == 'CLASSICAL':
- # With the classical solver, it is possible to calculate the
- # spacing between particles when the fluid is at rest. This
- # makes it easier to set stable initial conditions.
- particle_volume = part.mass / fluid.rest_density
- spacing = pow(particle_volume, 1.0 / 3.0)
+ sub = col.column()
+ sub.prop(fluid, "fluid_radius", slider=fluid.factor_radius)
+ sub.prop(fluid, "factor_radius")
- sub.label(text="Spacing: %g" % spacing)
+ sub.prop(fluid, "rest_density", slider=fluid.use_factor_density)
+ sub.prop(fluid, "use_factor_density")
- elif fluid.solver == 'DDR':
+ if fluid.solver == 'CLASSICAL':
+ # With the classical solver, it is possible to calculate the
+ # spacing between particles when the fluid is at rest. This
+ # makes it easier to set stable initial conditions.
+ particle_volume = part.mass / fluid.rest_density
+ spacing = pow(particle_volume, 1.0 / 3.0)
- col.label(text="Springs")
- col.prop(fluid, "spring_force", text="Force")
- col.prop(fluid, "use_viscoelastic_springs")
+ sub.label(text="Spacing: %g" % spacing)
- sub = col.column()
- sub.active = fluid.use_viscoelastic_springs
- sub.prop(fluid, "yield_ratio", slider=True)
- sub.prop(fluid, "plasticity", slider=True)
- col.label(text="Advanced")
- sub = col.column()
- sub.prop(fluid, "rest_length", slider=fluid.factor_rest_length)
- sub.prop(fluid, "factor_rest_length", text="")
+class PARTICLE_PT_physics_fluid_springs(ParticleButtonsPanel, Panel):
+ bl_label = "Springs"
+ bl_parent_id = "PARTICLE_PT_physics"
+ bl_options = {'DEFAULT_CLOSED'}
+ COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
- sub = col.column()
- sub.active = fluid.use_viscoelastic_springs
- sub.prop(fluid, "use_initial_rest_length")
- sub.prop(fluid, "spring_frames", text="Frames")
+ @classmethod
+ def poll(cls, context):
+ part = particle_get_settings(context)
+ fluid = part.fluid
+ if part.physics_type == 'FLUID' and fluid.solver == 'DDR':
+ return True
+ else:
+ return False
- elif part.physics_type == 'KEYED':
+ def draw(self, context):
+ layout = self.layout
+ layout.use_property_split = True
- sub = col.column()
- sub.active = not psys.use_keyed_timing
- sub.prop(part, "keyed_loops", text="Loops")
- if psys:
- col.prop(psys, "use_keyed_timing", text="Use Timing")
+ psys = context.particle_system
+ part = particle_get_settings(context)
+ fluid = part.fluid
- col.label(text="Keys")
+ col = layout.column()
- elif part.physics_type == 'BOIDS':
- boids = part.boids
+ col.prop(fluid, "spring_force", text="Force")
- row = layout.row()
- row.prop(boids, "use_flight")
- row.prop(boids, "use_land")
- row.prop(boids, "use_climb")
-
- split = layout.split()
-
- col = split.column(align=True)
- col.active = boids.use_flight
- col.prop(boids, "air_speed_max")
- col.prop(boids, "air_speed_min", slider=True)
- col.prop(boids, "air_acc_max", slider=True)
- col.prop(boids, "air_ave_max", slider=True)
- col.prop(boids, "air_personal_space")
- row = col.row(align=True)
- row.active = (boids.use_land or boids.use_climb) and boids.use_flight
- row.prop(boids, "land_smooth")
-
- col = split.column(align=True)
- col.active = boids.use_land or boids.use_climb
- col.prop(boids, "land_speed_max")
- col.prop(boids, "land_jump_speed")
- col.prop(boids, "land_acc_max", slider=True)
- col.prop(boids, "land_ave_max", slider=True)
- col.prop(boids, "land_personal_space")
- col.prop(boids, "land_stick_force")
-
- layout.prop(part, "collision_group")
-
- split = layout.split()
-
- col = split.column(align=True)
- col.label(text="Battle:")
- col.prop(boids, "health")
- col.prop(boids, "strength")
- col.prop(boids, "aggression")
- col.prop(boids, "accuracy")
- col.prop(boids, "range")
- col = split.column()
- col.label(text="Misc:")
- col.prop(boids, "bank", slider=True)
- col.prop(boids, "pitch", slider=True)
- col.prop(boids, "height", slider=True)
-
- if psys and part.physics_type in {'KEYED', 'BOIDS', 'FLUID'}:
- if part.physics_type == 'BOIDS':
- layout.label(text="Relations:")
- elif part.physics_type == 'FLUID':
- layout.label(text="Fluid Interaction:")
+class PARTICLE_PT_physics_fluid_springs_viscoelastic(ParticleButtonsPanel, Panel):
+ bl_label = "Viscoelastic Springs"
+ bl_parent_id = "PARTICLE_PT_physics_fluid_springs"
+ bl_options = {'DEFAULT_CLOSED'}
+ COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
- row = layout.row()
- row.template_list("UI_UL_list", "particle_targets", psys, "targets",
- psys, "active_particle_target_index", rows=4)
-
- col = row.column()
- sub = col.row()
- subsub = sub.column(align=True)
- subsub.operator("particle.new_target", icon='ZOOMIN', text="")
- subsub.operator("particle.target_remove", icon='ZOOMOUT', text="")
- sub = col.row()
- subsub = sub.column(align=True)
- subsub.operator("particle.target_move_up", icon='TRIA_UP', text="")
- subsub.operator("particle.target_move_down", icon='TRIA_DOWN', text="")
-
- key = psys.active_particle_target
- if key:
- row = layout.row()
- if part.physics_type == 'KEYED':
- col = row.column()
- # doesn't work yet
- #col.alert = key.valid
- col.prop(key, "object", text="")
- col.prop(key, "system", text="System")
- col = row.column()
- col.active = psys.use_keyed_timing
- col.prop(key, "time")
- col.prop(key, "duration")
- elif part.physics_type == 'BOIDS':
- sub = row.row()
- # doesn't work yet
- #sub.alert = key.valid
- sub.prop(key, "object", text="")
- sub.prop(key, "system", text="System")
-
- layout.row().prop(key, "alliance", expand=True)
- elif part.physics_type == 'FLUID':
- sub = row.row()
- # doesn't work yet
- #sub.alert = key.valid
- sub.prop(key, "object", text="")
- sub.prop(key, "system", text="System")
+ @classmethod
+ def poll(cls, context):
+ part = particle_get_settings(context)
+ fluid = part.fluid
+ if part.physics_type == 'FLUID' and fluid.solver == 'DDR':
+ return True
+ else:
+ return False
+
+ def draw_header(self, context):
+ psys = context.particle_system
+ part = particle_get_settings(context)
+ fluid = part.fluid
+
+ self.layout.prop(fluid, "use_viscoelastic_springs", text="")
+
+ def draw(self, context):
+ layout = self.layout
+ layout.use_property_split = True
+
+ psys = context.particle_system
+ part = particle_get_settings(context)
+ fluid = part.fluid
+
+ col = layout.column()
+ col.active = fluid.use_viscoelastic_springs
+ col.prop(fluid, "yield_ratio", slider=True)
+ col.prop(fluid, "plasticity", slider=True)
+
+ col.separator()
+
+ col.prop(fluid, "use_initial_rest_length")
+ col.prop(fluid, "spring_frames", text="Frames")
+
+
+class PARTICLE_PT_physics_fluid_springs_advanced(ParticleButtonsPanel, Panel):
+ bl_label = "Advanced"
+ bl_parent_id = "PARTICLE_PT_physics_fluid_springs"
+ bl_options = {'DEFAULT_CLOSED'}
+ COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
+
+ @classmethod
+ def poll(cls, context):
+ part = particle_get_settings(context)
+ fluid = part.fluid
+ if part.physics_type == 'FLUID' and fluid.solver == 'DDR':
+ return True
+ else:
+ return False
+
+ def draw(self, context):
+ layout = self.layout
+ layout.use_property_split = True
+
+ psys = context.particle_system
+ part = particle_get_settings(context)
+ fluid = part.fluid
+
+ sub = layout.column()
+ sub.prop(fluid, "rest_length", slider=fluid.factor_rest_length)
+ sub.prop(fluid, "factor_rest_length")
+
+
+class PARTICLE_PT_physics_boids_movement(ParticleButtonsPanel, Panel):
+ bl_label = "Movement"
+ bl_parent_id = "PARTICLE_PT_physics"
+ bl_options = {'DEFAULT_CLOSED'}
+ COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
+
+ @classmethod
+ def poll(cls, context):
+ part = particle_get_settings(context)
+ return part.physics_type in {'BOIDS'}
+
+ def draw(self, context):
+ layout = self.layout
+ layout.use_property_split = True
+
+ psys = context.particle_system
+ part = particle_get_settings(context)
+ boids = part.boids
+
+ col = layout.column()
+
+ col.prop(boids, "use_flight")
+ col.prop(boids, "use_land")
+ col.prop(boids, "use_climb")
+
+ col = layout.column()
+
+ col.active = boids.use_flight
+ sub = col.column()
+ sub.prop(boids, "air_speed_max")
+ sub.prop(boids, "air_speed_min", slider=True)
+ col.prop(boids, "air_acc_max", slider=True)
+ col.prop(boids, "air_ave_max", slider=True)
+ col.prop(boids, "air_personal_space")
+ row = col.row(align=True)
+ row.active = (boids.use_land or boids.use_climb) and boids.use_flight
+ row.prop(boids, "land_smooth")
+
+ layout.separator()
+
+ col = layout.column()
+ col.active = boids.use_land or boids.use_climb
+ col.prop(boids, "land_speed_max")
+ col.prop(boids, "land_jump_speed")
+ col.prop(boids, "land_acc_max", slider=True)
+ col.prop(boids, "land_ave_max", slider=True)
+ col.prop(boids, "land_personal_space")
+ col.prop(boids, "land_stick_force")
+
+ layout.separator()
+
+ layout.prop(part, "collision_group")
+
+
+class PARTICLE_PT_physics_boids_battle(ParticleButtonsPanel, Panel):
+ bl_label = "Battle"
+ bl_parent_id = "PARTICLE_PT_physics"
+ bl_options = {'DEFAULT_CLOSED'}
+ COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
+
+ @classmethod
+ def poll(cls, context):
+ part = particle_get_settings(context)
+ return part.physics_type in {'BOIDS'}
+
+ def draw(self, context):
+ layout = self.layout
+ layout.use_property_split = True
+
+ psys = context.particle_system
+ part = particle_get_settings(context)
+ boids = part.boids
+
+ col = layout.column()
+
+ col.prop(boids, "health")
+ col.prop(boids, "strength")
+ col.prop(boids, "aggression")
+ col.prop(boids, "accuracy")
+ col.prop(boids, "range")
+
+
+class PARTICLE_PT_physics_boids_misc(ParticleButtonsPanel, Panel):
+ bl_label = "Misc"
+ bl_parent_id = "PARTICLE_PT_physics"
+ bl_options = {'DEFAULT_CLOSED'}
+ COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
+
+ @classmethod
+ def poll(cls, context):
+ part = particle_get_settings(context)
+ return part.physics_type in {'BOIDS'}
+
+ def draw(self, context):
+ layout = self.layout
+ layout.use_property_split = True
+
+ psys = context.particle_system
+ part = particle_get_settings(context)
+ boids = part.boids
+
+ col = layout.column()
+
+ col.prop(boids, "bank", slider=True)
+ col.prop(boids, "pitch", slider=True)
+ col.prop(boids, "height", slider=True)
+
+
+class PARTICLE_PT_physics_relations(ParticleButtonsPanel, Panel):
+ bl_label = "Relations"
+ bl_parent_id = "PARTICLE_PT_physics"
+ bl_options = {'DEFAULT_CLOSED'}
+ COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
+
+ @classmethod
+ def poll(cls, context):
+ part = particle_get_settings(context)
+ return part.physics_type in {'KEYED', 'BOIDS', 'FLUID'}
+
+ def draw(self, context):
+ layout = self.layout
+ layout.use_property_split = True
+
+ psys = context.particle_system
+ part = particle_get_settings(context)
+
+ row = layout.row()
+ row.template_list("UI_UL_list", "particle_targets", psys, "targets",
+ psys, "active_particle_target_index", rows=4)
+
+ col = row.column()
+ sub = col.row()
+ subsub = sub.column(align=True)
+ subsub.operator("particle.new_target", icon='ZOOMIN', text="")
+ subsub.operator("particle.target_remove", icon='ZOOMOUT', text="")
+ sub = col.row()
+ subsub = sub.column(align=True)
+ subsub.operator("particle.target_move_up", icon='TRIA_UP', text="")
+ subsub.operator("particle.target_move_down", icon='TRIA_DOWN', text="")
+
+ key = psys.active_particle_target
+
+ if key:
+ if part.physics_type == 'KEYED':
+ col = layout.column()
+ # doesn't work yet
+ #col.alert = key.valid
+ col.prop(key, "object")
+ col.prop(key, "system", text="System")
+
+ col.active = psys.use_keyed_timing
+ col.prop(key, "time")
+ col.prop(key, "duration")
+ elif part.physics_type == 'BOIDS':
+ sub = layout.column()
+ # doesn't work yet
+ #sub.alert = key.valid
+ sub.prop(key, "object")
+ sub.prop(key, "system", text="System")
+ layout.prop(key, "alliance")
+ elif part.physics_type == 'FLUID':
+ sub = layout.column()
+ # doesn't work yet
+ #sub.alert = key.valid
+ sub.prop(key, "object")
+ sub.prop(key, "system", text="System")
class PARTICLE_PT_physics_deflection(ParticleButtonsPanel, Panel):
@@ -911,6 +1083,9 @@ class PARTICLE_PT_physics_integration(ParticleButtonsPanel, Panel):
class PARTICLE_PT_boidbrain(ParticleButtonsPanel, Panel):
bl_label = "Boid Brain"
+ bl_options = {'DEFAULT_CLOSED'}
+ bl_parent_id = "PARTICLE_PT_physics"
+
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
@classmethod
@@ -1941,9 +2116,17 @@ classes = (
PARTICLE_PT_rotation,
PARTICLE_PT_rotation_angular_velocity,
PARTICLE_PT_physics,
+ PARTICLE_PT_physics_fluid_springs,
+ PARTICLE_PT_physics_fluid_springs_viscoelastic,
+ PARTICLE_PT_physics_fluid_springs_advanced,
+ PARTICLE_PT_physics_fluid_advanced,
+ PARTICLE_PT_physics_boids_movement,
+ PARTICLE_PT_physics_boids_battle,
+ PARTICLE_PT_physics_boids_misc,
PARTICLE_PT_physics_forces,
PARTICLE_PT_physics_deflection,
PARTICLE_PT_physics_integration,
+ PARTICLE_PT_physics_relations,
PARTICLE_PT_boidbrain,
PARTICLE_PT_render,
PARTICLE_PT_render_line,
diff --git a/release/scripts/startup/bl_ui/properties_physics_cloth.py b/release/scripts/startup/bl_ui/properties_physics_cloth.py
index 7775722784b..0a7318864a3 100644
--- a/release/scripts/startup/bl_ui/properties_physics_cloth.py
+++ b/release/scripts/startup/bl_ui/properties_physics_cloth.py
@@ -17,8 +17,11 @@
# ##### END GPL LICENSE BLOCK #####
# <pep8 compliant>
+
import bpy
-from bpy.types import Menu, Panel
+from bpy.types import (
+ Panel,
+)
from bl_operators.presets import PresetMenu
from .properties_physics_common import (
@@ -58,6 +61,7 @@ class PHYSICS_PT_cloth(PhysicButtonsPanel, Panel):
def draw(self, context):
layout = self.layout
+ layout.use_property_split = True
md = context.cloth
ob = context.object
@@ -65,64 +69,82 @@ class PHYSICS_PT_cloth(PhysicButtonsPanel, Panel):
layout.active = cloth_panel_enabled(md)
- split = layout.split(percentage=0.25)
-
- split.label(text="Quality:")
- split.prop(cloth, "quality", text="Steps")
-
- split = layout.split(percentage=0.25)
+ flow = layout.grid_flow(row_major=False, columns=0, even_columns=True, even_rows=False, align=True)
- split.label(text="Speed:")
- split.prop(cloth, "time_scale", text="Multiplier")
+ col = flow.column()
+ col.prop(cloth, "quality", text="Quality Steps")
+ col.prop(cloth, "time_scale", text="Speed Multiplier")
- split = layout.split()
+ col.separator()
- col = split.column()
-
- col.label(text="Material:")
- col.prop(cloth, "mass")
+ col = flow.column()
+ col.prop(cloth, "mass", text="Material Mass")
col.prop(cloth, "structural_stiffness", text="Structural")
col.prop(cloth, "bending_stiffness", text="Bending")
- col = split.column()
+ col.separator()
- col.label(text="Damping:")
- col.prop(cloth, "spring_damping", text="Spring")
+ col = flow.column()
+ col.prop(cloth, "spring_damping", text="Damping Spring")
col.prop(cloth, "air_damping", text="Air")
col.prop(cloth, "vel_damping", text="Velocity")
- split = layout.split()
+ col = flow.column()
+ col.prop(cloth, "use_dynamic_mesh", text="Dynamic Mesh")
- col = split.column()
+ key = ob.data.shape_keys
- col.prop(cloth, "use_pin_cloth", text="Pinning:")
- sub = col.column()
- sub.active = cloth.use_pin_cloth
- sub.prop_search(cloth, "vertex_group_mass", ob, "vertex_groups", text="")
- sub.prop(cloth, "pin_stiffness", text="Stiffness")
+ if key:
+ # Note: TODO prop_search doesn't align on the right.
+ row = col.row(align=True)
+ row.active = not cloth.use_dynamic_mesh
+ row.prop_search(cloth, "rest_shape_key", key, "key_blocks", text="Rest Shape Key")
+ row.label(text="", icon='BLANK1')
- # Disabled for now
- """
- if cloth.vertex_group_mass:
- layout.label(text="Goal:")
- col = layout.column_flow()
- col.prop(cloth, "goal_default", text="Default")
- col.prop(cloth, "goal_spring", text="Stiffness")
- col.prop(cloth, "goal_friction", text="Friction")
- """
+class PHYSICS_PT_cloth_pinning(PhysicButtonsPanel, Panel):
+ bl_label = "Pinning"
+ bl_parent_id = 'PHYSICS_PT_cloth'
+ bl_options = {'DEFAULT_CLOSED'}
+ COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
- col = split.column()
+ def draw_header(self, context):
+ md = context.cloth
+ cloth = md.settings
- col.prop(cloth, "use_dynamic_mesh", text="Dynamic Mesh")
+ self.layout.active = cloth_panel_enabled(md) and cloth.use_pin_cloth
+ self.layout.prop(cloth, "use_pin_cloth", text="")
- key = ob.data.shape_keys
+ def draw(self, context):
+ layout = self.layout
+ layout.use_property_split = True
- if key:
- sub = col.column()
- sub.active = not cloth.use_dynamic_mesh
- sub.label(text="Rest Shape Key:")
- sub.prop_search(cloth, "rest_shape_key", key, "key_blocks", text="")
+ md = context.cloth
+ ob = context.object
+ cloth = md.settings
+
+ layout.active = cloth_panel_enabled(md) and cloth.use_pin_cloth
+
+ flow = layout.grid_flow(row_major=False, columns=0, even_columns=True, even_rows=False, align=True)
+
+ col = flow.column()
+
+ # Note: TODO prop_search doesn't align on the right.
+ row = col.row(align=True)
+ row.prop_search(cloth, "vertex_group_mass", ob, "vertex_groups", text="Mass Group")
+ row.label(text="", icon='BLANK1')
+
+ col = flow.column()
+ col.prop(cloth, "pin_stiffness", text="Stiffness")
+
+ # Disabled for now.
+ """
+ if cloth.vertex_group_mass:
+ col = flow.column()
+ col.prop(cloth, "goal_default", text="Goal Default")
+ col.prop(cloth, "goal_spring", text="Stiffness")
+ col.prop(cloth, "goal_friction", text="Friction")
+ """
class PHYSICS_PT_cloth_cache(PhysicButtonsPanel, Panel):
@@ -150,31 +172,59 @@ class PHYSICS_PT_cloth_collision(PhysicButtonsPanel, Panel):
def draw(self, context):
layout = self.layout
+ layout.use_property_split = True
cloth = context.cloth.collision_settings
md = context.cloth
- ob = context.object
layout.active = cloth.use_collision and cloth_panel_enabled(md)
- split = layout.split()
+ flow = layout.grid_flow(row_major=False, columns=0, even_columns=True, even_rows=False, align=True)
- col = split.column()
+ col = flow.column()
col.prop(cloth, "collision_quality", text="Quality")
col.prop(cloth, "distance_min", slider=True, text="Distance")
col.prop(cloth, "repel_force", slider=True, text="Repel")
+
+ col = flow.column()
col.prop(cloth, "distance_repel", slider=True, text="Repel Distance")
col.prop(cloth, "friction")
+ col.prop(cloth, "group")
- col = split.column()
- col.prop(cloth, "use_self_collision", text="Self Collision")
- sub = col.column()
- sub.active = cloth.use_self_collision
- sub.prop(cloth, "self_collision_quality", text="Quality")
- sub.prop(cloth, "self_distance_min", slider=True, text="Distance")
- sub.prop_search(cloth, "vertex_group_self_collisions", ob, "vertex_groups", text="")
- layout.prop(cloth, "group")
+class PHYSICS_PT_cloth_self_collision(PhysicButtonsPanel, Panel):
+ bl_label = "Self Collision"
+ bl_parent_id = 'PHYSICS_PT_cloth_collision'
+ bl_options = {'DEFAULT_CLOSED'}
+ COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
+
+ def draw_header(self, context):
+ cloth = context.cloth.collision_settings
+
+ self.layout.active = cloth_panel_enabled(context.cloth) and cloth.use_self_collision
+ self.layout.prop(cloth, "use_self_collision", text="")
+
+ def draw(self, context):
+ layout = self.layout
+ layout.use_property_split = True
+
+ cloth = context.cloth.collision_settings
+ md = context.cloth
+ ob = context.object
+
+ layout.active = cloth.use_collision and cloth_panel_enabled(md) and cloth.use_self_collision
+
+ flow = layout.grid_flow(row_major=False, columns=0, even_columns=True, even_rows=False, align=True)
+
+ col = flow.column()
+ col.prop(cloth, "self_collision_quality", text="Quality")
+ col.prop(cloth, "self_distance_min", slider=True, text="Distance")
+
+ col = flow.column()
+ # Note: TODO prop_search doesn't align on the right.
+ row = col.row(align=True)
+ row.prop_search(cloth, "vertex_group_self_collisions", ob, "vertex_groups", text="Vertex Group")
+ row.label(text="", icon='BLANK1')
class PHYSICS_PT_cloth_stiffness(PhysicButtonsPanel, Panel):
@@ -191,6 +241,7 @@ class PHYSICS_PT_cloth_stiffness(PhysicButtonsPanel, Panel):
def draw(self, context):
layout = self.layout
+ layout.use_property_split = True
md = context.cloth
ob = context.object
@@ -198,16 +249,27 @@ class PHYSICS_PT_cloth_stiffness(PhysicButtonsPanel, Panel):
layout.active = (cloth.use_stiffness_scale and cloth_panel_enabled(md))
- split = layout.split()
+ flow = layout.grid_flow(row_major=True, columns=0, even_columns=True, even_rows=False, align=True)
- col = split.column()
- col.label(text="Structural Stiffness:")
- col.prop_search(cloth, "vertex_group_structural_stiffness", ob, "vertex_groups", text="")
+ col = flow.column()
+ # Note: TODO prop_search doesn't align on the right.
+ row = col.row(align=True)
+ row.prop_search(
+ cloth, "vertex_group_structural_stiffness", ob, "vertex_groups",
+ text="Structural Group"
+ )
+ row.label(text="", icon='BLANK1')
col.prop(cloth, "structural_stiffness_max", text="Max")
- col = split.column()
- col.label(text="Bending Stiffness:")
- col.prop_search(cloth, "vertex_group_bending", ob, "vertex_groups", text="")
+ col.separator()
+
+ col = flow.column()
+ row = col.row(align=True)
+ row.prop_search(
+ cloth, "vertex_group_bending", ob, "vertex_groups",
+ text="Bending Group"
+ )
+ row.label(text="", icon='BLANK1')
col.prop(cloth, "bending_stiffness_max", text="Max")
@@ -225,23 +287,27 @@ class PHYSICS_PT_cloth_sewing(PhysicButtonsPanel, Panel):
def draw(self, context):
layout = self.layout
+ layout.use_property_split = True
md = context.cloth
ob = context.object
cloth = context.cloth.settings
layout.active = (cloth.use_sewing_springs and cloth_panel_enabled(md))
+ flow = layout.grid_flow(row_major=True, columns=0, even_columns=True, even_rows=False, align=True)
- layout.prop(cloth, "sewing_force_max", text="Sewing Force")
+ col = flow.column()
+ col.prop(cloth, "sewing_force_max", text="Sewing Force")
- split = layout.split()
+ col.separator()
- col = split.column(align=True)
- col.label(text="Shrinking:")
- col.prop_search(cloth, "vertex_group_shrink", ob, "vertex_groups", text="")
+ col = col.column()
+ # Note: TODO prop_search doesn't align on the right.
+ row = col.row(align=True)
+ row.prop_search(cloth, "vertex_group_shrink", ob, "vertex_groups", text="Shrinking Group")
+ row.label(text="", icon='BLANK1')
- col = split.column(align=True)
- col.label()
+ col = flow.column(align=True)
col.prop(cloth, "shrink_min", text="Min")
col.prop(cloth, "shrink_max", text="Max")
@@ -262,6 +328,8 @@ classes = (
PHYSICS_PT_cloth,
PHYSICS_PT_cloth_cache,
PHYSICS_PT_cloth_collision,
+ PHYSICS_PT_cloth_self_collision,
+ PHYSICS_PT_cloth_pinning,
PHYSICS_PT_cloth_stiffness,
PHYSICS_PT_cloth_sewing,
PHYSICS_PT_cloth_field_weights,
diff --git a/release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py b/release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py
index 611f477a31b..3a475c82f5c 100644
--- a/release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py
+++ b/release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py
@@ -87,24 +87,21 @@ class PHYSICS_PT_dynamic_paint(PhysicButtonsPanel, Panel):
col.operator("dpaint.surface_slot_add", icon='ZOOMIN', text="")
col.operator("dpaint.surface_slot_remove", icon='ZOOMOUT', text="")
+ layout.use_property_split = True
+
if surface:
layout.prop(surface, "surface_format")
col = layout.column()
if surface.surface_format != 'VERTEX':
- col.label(text="Quality:")
col.prop(surface, "image_resolution")
col.prop(surface, "use_antialiasing")
- col = layout.column()
- col.label(text="Frames:")
- split = col.split()
-
- col = split.column(align=True)
- col.prop(surface, "frame_start", text="Start")
- col.prop(surface, "frame_end", text="End")
+ sub = col.column(align=True)
+ sub.prop(surface, "frame_start", text="Frame Start")
+ sub.prop(surface, "frame_end", text="End")
- split.prop(surface, "frame_substeps")
+ col.prop(surface, "frame_substeps")
elif md.ui_type == 'BRUSH':
brush = md.brush_settings
@@ -114,16 +111,14 @@ class PHYSICS_PT_dynamic_paint(PhysicButtonsPanel, Panel):
else:
layout.operator("dpaint.type_toggle", text="Remove Brush", icon='X').type = 'BRUSH'
- split = layout.split()
+ layout.use_property_split = True
- col = split.column()
+ col = layout.column()
+ col.prop(brush, "paint_color")
+ col.prop(brush, "paint_alpha", text="Alpha", slider=True)
+ col.prop(brush, "paint_wetness", text="Wetness", slider=True)
col.prop(brush, "use_absolute_alpha")
col.prop(brush, "use_paint_erase")
- col.prop(brush, "paint_wetness", text="Wetness")
-
- col = split.column()
- col.prop(brush, "paint_color", text="")
- col.prop(brush, "paint_alpha", text="Alpha")
class PHYSICS_PT_dp_advanced_canvas(PhysicButtonsPanel, Panel):
@@ -141,65 +136,112 @@ class PHYSICS_PT_dp_advanced_canvas(PhysicButtonsPanel, Panel):
canvas = context.dynamic_paint.canvas_settings
surface = canvas.canvas_surfaces.active
-
surface_type = surface.surface_type
+ layout.use_property_split = True
+
layout.prop(surface, "surface_type")
+
layout.separator()
- # dissolve
- if surface_type == 'PAINT':
- split = layout.split(percentage=0.35)
- split.prop(surface, "use_drying", text="Dry:")
-
- col = split.column()
- col.active = surface.use_drying
- split = col.split(percentage=0.7)
- col = split.column(align=True)
- col.prop(surface, "dry_speed", text="Time")
- col.prop(surface, "color_dry_threshold")
- split.prop(surface, "use_dry_log", text="Slow")
-
- if surface_type != 'WAVE':
- split = layout.split(percentage=0.35)
- col = split.column()
- if surface_type == 'WEIGHT':
- col.prop(surface, "use_dissolve", text="Fade:")
- else:
- col.prop(surface, "use_dissolve", text="Dissolve:")
- col = split.column()
- col.active = surface.use_dissolve
- split = col.split(percentage=0.7)
- split.prop(surface, "dissolve_speed", text="Time")
- split.prop(surface, "use_dissolve_log", text="Slow")
+ col = layout.column()
# per type settings
if surface_type == 'DISPLACE':
- layout.prop(surface, "use_incremental_displace")
+ col.prop(surface, "use_incremental_displace")
if surface.surface_format == 'VERTEX':
- row = layout.row()
- row.prop(surface, "depth_clamp")
- row.prop(surface, "displace_factor")
+ col.prop(surface, "depth_clamp")
+ col.prop(surface, "displace_factor")
- elif surface_type == 'WAVE':
- layout.prop(surface, "use_wave_open_border")
+ col.separator()
- split = layout.split()
-
- col = split.column(align=True)
+ elif surface_type == 'WAVE':
+ col.prop(surface, "use_wave_open_border")
col.prop(surface, "wave_timescale")
col.prop(surface, "wave_speed")
-
- col = split.column(align=True)
col.prop(surface, "wave_damping")
col.prop(surface, "wave_spring")
col.prop(surface, "wave_smoothness")
- layout.separator()
- layout.prop(surface, "brush_group")
- row = layout.row()
- row.prop(surface, "brush_influence_scale")
- row.prop(surface, "brush_radius_scale")
+ col.separator()
+
+ col.prop(surface, "brush_group")
+ col.prop(surface, "brush_influence_scale")
+ col.prop(surface, "brush_radius_scale")
+
+
+class PHYSICS_PT_dp_advanced_canvas_paint_dry(PhysicButtonsPanel, Panel):
+ bl_label = "Dry"
+ bl_parent_id = "PHYSICS_PT_dp_advanced_canvas"
+ bl_options = {'DEFAULT_CLOSED'}
+ COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
+
+ @classmethod
+ def poll(cls, context):
+ md = context.dynamic_paint
+ canvas = context.dynamic_paint.canvas_settings
+ surface = canvas.canvas_surfaces.active
+ surface_type = surface.surface_type
+
+ return md and md.ui_type == 'CANVAS' and md.canvas_settings and md.canvas_settings.canvas_surfaces.active and surface_type == 'PAINT' and context.engine in cls.COMPAT_ENGINES
+
+ def draw_header(self, context):
+ canvas = context.dynamic_paint.canvas_settings
+ surface = canvas.canvas_surfaces.active
+ self.layout.prop(surface, "use_drying", text="")
+
+ def draw(self, context):
+ layout = self.layout
+
+ canvas = context.dynamic_paint.canvas_settings
+ surface = canvas.canvas_surfaces.active
+ surface_type = surface.surface_type
+
+ layout.use_property_split = True
+
+ layout.active = surface.use_drying
+
+ col = layout.column()
+ col.prop(surface, "dry_speed", text="Time")
+ col.prop(surface, "color_dry_threshold")
+ col.prop(surface, "use_dry_log", text="Slow")
+
+
+class PHYSICS_PT_dp_advanced_canvas_paint_dissolve(PhysicButtonsPanel, Panel):
+ bl_label = "Dissolve"
+ bl_parent_id = "PHYSICS_PT_dp_advanced_canvas"
+ bl_options = {'DEFAULT_CLOSED'}
+ COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
+
+ @classmethod
+ def poll(cls, context):
+ md = context.dynamic_paint
+ canvas = context.dynamic_paint.canvas_settings
+ surface = canvas.canvas_surfaces.active
+ surface_type = surface.surface_type
+
+ return md and md.ui_type == 'CANVAS' and md.canvas_settings and md.canvas_settings.canvas_surfaces.active and surface_type != 'WAVE' and context.engine in cls.COMPAT_ENGINES
+
+ def draw_header(self, context):
+ canvas = context.dynamic_paint.canvas_settings
+ surface = canvas.canvas_surfaces.active
+ self.layout.prop(surface, "use_dissolve", text="")
+
+ def draw(self, context):
+ layout = self.layout
+
+ canvas = context.dynamic_paint.canvas_settings
+ surface = canvas.canvas_surfaces.active
+ surface_type = surface.surface_type
+
+ layout.use_property_split = True
+
+ layout.active = surface.use_dissolve
+
+ col = layout.column()
+
+ col.prop(surface, "dissolve_speed", text="Time")
+ col.prop(surface, "use_dissolve_log", text="Slow")
class PHYSICS_PT_dp_canvas_output(PhysicButtonsPanel, Panel):
@@ -220,6 +262,7 @@ class PHYSICS_PT_dp_canvas_output(PhysicButtonsPanel, Panel):
def draw(self, context):
layout = self.layout
+ layout.use_property_split = True
canvas = context.dynamic_paint.canvas_settings
surface = canvas.canvas_surfaces.active
@@ -317,6 +360,8 @@ class PHYSICS_PT_dp_canvas_initial_color(PhysicButtonsPanel, Panel):
surface = canvas.canvas_surfaces.active
ob = context.object
+ layout.use_property_split = True
+
layout.prop(surface, "init_color_type", expand=False)
if surface.init_color_type != 'NONE':
layout.separator()
@@ -350,37 +395,86 @@ class PHYSICS_PT_dp_effects(PhysicButtonsPanel, Panel):
def draw(self, context):
layout = self.layout
+
+class PHYSICS_PT_dp_effects_spread(PhysicButtonsPanel, Panel):
+ bl_label = "Spread"
+ bl_parent_id = "PHYSICS_PT_dp_effects"
+ bl_options = {'DEFAULT_CLOSED'}
+ COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
+
+ def draw_header(self, context):
canvas = context.dynamic_paint.canvas_settings
surface = canvas.canvas_surfaces.active
- layout.row().prop(surface, "effect_ui", expand=True)
+ self.layout.prop(surface, "use_spread", text="")
- if surface.effect_ui == 'SPREAD':
- layout.prop(surface, "use_spread")
+ def draw(self, context):
+ layout = self.layout
- row = layout.row()
- row.active = surface.use_spread
- row.prop(surface, "spread_speed")
- row.prop(surface, "color_spread_speed")
+ layout.use_property_split = True
- elif surface.effect_ui == 'DRIP':
- layout.prop(surface, "use_drip")
+ canvas = context.dynamic_paint.canvas_settings
+ surface = canvas.canvas_surfaces.active
+ layout.active = surface.use_spread
- col = layout.column()
- col.active = surface.use_drip
- effector_weights_ui(self, context, surface.effector_weights, 'DYNAMIC_PAINT')
+ col = layout.column()
- layout.label(text="Surface Movement:")
- row = layout.row()
- row.prop(surface, "drip_velocity", slider=True)
- row.prop(surface, "drip_acceleration", slider=True)
+ col.prop(surface, "spread_speed")
+ col.prop(surface, "color_spread_speed")
- elif surface.effect_ui == 'SHRINK':
- layout.prop(surface, "use_shrink")
- row = layout.row()
- row.active = surface.use_shrink
- row.prop(surface, "shrink_speed")
+class PHYSICS_PT_dp_effects_drip(PhysicButtonsPanel, Panel):
+ bl_label = "Drip"
+ bl_parent_id = "PHYSICS_PT_dp_effects"
+ bl_options = {'DEFAULT_CLOSED'}
+ COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
+
+ def draw_header(self, context):
+ canvas = context.dynamic_paint.canvas_settings
+ surface = canvas.canvas_surfaces.active
+
+ self.layout.prop(surface, "use_drip", text="")
+
+ def draw(self, context):
+ layout = self.layout
+ layout.use_property_split = True
+
+ canvas = context.dynamic_paint.canvas_settings
+ surface = canvas.canvas_surfaces.active
+
+ layout.active = surface.use_drip
+
+ col = layout.column()
+ col.prop(surface, "drip_velocity", slider=True)
+ col.prop(surface, "drip_acceleration", slider=True)
+
+ col.separator()
+
+ effector_weights_ui(self, context, surface.effector_weights, 'DYNAMIC_PAINT')
+
+
+class PHYSICS_PT_dp_effects_shrink(PhysicButtonsPanel, Panel):
+ bl_label = "Shrink"
+ bl_parent_id = "PHYSICS_PT_dp_effects"
+ bl_options = {'DEFAULT_CLOSED'}
+ COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
+
+ def draw_header(self, context):
+ canvas = context.dynamic_paint.canvas_settings
+ surface = canvas.canvas_surfaces.active
+
+ self.layout.prop(surface, "use_shrink", text="")
+
+ def draw(self, context):
+ layout = self.layout
+
+ layout.use_property_split = True
+
+ canvas = context.dynamic_paint.canvas_settings
+ surface = canvas.canvas_surfaces.active
+ layout.active = surface.use_shrink
+
+ layout.prop(surface, "shrink_speed")
class PHYSICS_PT_dp_cache(PhysicButtonsPanel, Panel):
@@ -418,6 +512,7 @@ class PHYSICS_PT_dp_brush_source(PhysicButtonsPanel, Panel):
def draw(self, context):
layout = self.layout
+ layout.use_property_split = True
brush = context.dynamic_paint.brush_settings
ob = context.object
@@ -427,7 +522,7 @@ class PHYSICS_PT_dp_brush_source(PhysicButtonsPanel, Panel):
col.prop(brush, "paint_source")
if brush.paint_source == 'PARTICLE_SYSTEM':
- col.prop_search(brush, "particle_system", ob, "particle_systems", text="")
+ col.prop_search(brush, "particle_system", ob, "particle_systems")
if brush.particle_system:
col.label(text="Particle Effect:")
sub = col.column()
@@ -438,22 +533,19 @@ class PHYSICS_PT_dp_brush_source(PhysicButtonsPanel, Panel):
if brush.paint_source in {'DISTANCE', 'VOLUME_DISTANCE', 'POINT'}:
col.prop(brush, "paint_distance", text="Paint Distance")
- split = layout.row().split(percentage=0.4)
- sub = split.column()
+
if brush.paint_source in {'DISTANCE', 'VOLUME_DISTANCE'}:
- sub.prop(brush, "use_proximity_project")
+ col.prop(brush, "use_proximity_project")
if brush.paint_source == 'VOLUME_DISTANCE':
- sub.prop(brush, "invert_proximity")
- sub.prop(brush, "use_negative_volume")
-
- sub = split.column()
+ col.prop(brush, "invert_proximity")
+ col.prop(brush, "use_negative_volume")
if brush.paint_source in {'DISTANCE', 'VOLUME_DISTANCE'}:
- column = sub.column()
- column.active = brush.use_proximity_project
- column.prop(brush, "ray_direction")
- sub.prop(brush, "proximity_falloff")
+ sub = col.column()
+ sub.active = brush.use_proximity_project
+ sub.prop(brush, "ray_direction")
+ col.prop(brush, "proximity_falloff")
if brush.proximity_falloff == 'RAMP':
- col = layout.row().column()
+
col.separator()
col.prop(brush, "use_proximity_ramp_alpha", text="Only Use Alpha")
col.template_color_ramp(brush, "paint_ramp", expand=True)
@@ -472,28 +564,45 @@ class PHYSICS_PT_dp_brush_velocity(PhysicButtonsPanel, Panel):
def draw(self, context):
layout = self.layout
+ layout.use_property_split = True
brush = context.dynamic_paint.brush_settings
- split = layout.split()
-
- col = split.column()
+ col = layout.column()
col.prop(brush, "use_velocity_alpha")
col.prop(brush, "use_velocity_color")
-
- split.prop(brush, "use_velocity_depth")
+ col.prop(brush, "use_velocity_depth")
col = layout.column()
col.active = (brush.use_velocity_alpha or brush.use_velocity_color or brush.use_velocity_depth)
col.prop(brush, "velocity_max")
col.template_color_ramp(brush, "velocity_ramp", expand=True)
- layout.separator()
- row = layout.row()
- row.prop(brush, "use_smudge")
- sub = row.row()
- sub.active = brush.use_smudge
- sub.prop(brush, "smudge_strength")
+
+class PHYSICS_PT_dp_brush_velocity_smudge(PhysicButtonsPanel, Panel):
+ bl_label = "Smudge"
+ bl_parent_id = "PHYSICS_PT_dp_brush_velocity"
+ bl_options = {'DEFAULT_CLOSED'}
+ COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
+
+ @classmethod
+ def poll(cls, context):
+ md = context.dynamic_paint
+ return md and md.ui_type == 'BRUSH' and md.brush_settings and (context.engine in cls.COMPAT_ENGINES)
+
+ def draw_header(self, context):
+ brush = context.dynamic_paint.brush_settings
+
+ self.layout.prop(brush, "use_smudge", text="")
+
+ def draw(self, context):
+ layout = self.layout
+ layout.use_property_split = True
+
+ brush = context.dynamic_paint.brush_settings
+
+ layout.active = brush.use_smudge
+ layout.prop(brush, "smudge_strength", slider=True)
class PHYSICS_PT_dp_brush_wave(PhysicButtonsPanel, Panel):
@@ -509,26 +618,33 @@ class PHYSICS_PT_dp_brush_wave(PhysicButtonsPanel, Panel):
def draw(self, context):
layout = self.layout
+ layout.use_property_split = True
brush = context.dynamic_paint.brush_settings
layout.prop(brush, "wave_type")
if brush.wave_type != 'REFLECT':
- row = layout.row()
- row.prop(brush, "wave_factor")
- row.prop(brush, "wave_clamp")
+ col = layout.column()
+ col.prop(brush, "wave_factor")
+ col.prop(brush, "wave_clamp")
classes = (
PHYSICS_UL_dynapaint_surfaces,
PHYSICS_PT_dynamic_paint,
PHYSICS_PT_dp_advanced_canvas,
+ PHYSICS_PT_dp_advanced_canvas_paint_dry,
+ PHYSICS_PT_dp_advanced_canvas_paint_dissolve,
PHYSICS_PT_dp_canvas_output,
PHYSICS_PT_dp_canvas_initial_color,
PHYSICS_PT_dp_effects,
+ PHYSICS_PT_dp_effects_spread,
+ PHYSICS_PT_dp_effects_drip,
+ PHYSICS_PT_dp_effects_shrink,
PHYSICS_PT_dp_cache,
PHYSICS_PT_dp_brush_source,
PHYSICS_PT_dp_brush_velocity,
+ PHYSICS_PT_dp_brush_velocity_smudge,
PHYSICS_PT_dp_brush_wave,
)
diff --git a/release/scripts/startup/bl_ui/properties_physics_rigidbody.py b/release/scripts/startup/bl_ui/properties_physics_rigidbody.py
index 013822793de..d121b6a389d 100644
--- a/release/scripts/startup/bl_ui/properties_physics_rigidbody.py
+++ b/release/scripts/startup/bl_ui/properties_physics_rigidbody.py
@@ -39,20 +39,22 @@ class PHYSICS_PT_rigid_body(PHYSICS_PT_rigidbody_panel, Panel):
def draw(self, context):
layout = self.layout
+ layout.use_property_split = True
ob = context.object
rbo = ob.rigid_body
if rbo is not None:
layout.prop(rbo, "type", text="Type")
- row = layout.row()
- if rbo.type == 'ACTIVE':
- row.prop(rbo, "enabled", text="Dynamic")
- row.prop(rbo, "kinematic", text="Animated")
if rbo.type == 'ACTIVE':
layout.prop(rbo, "mass")
+ col = layout.column()
+ if rbo.type == 'ACTIVE':
+ col.prop(rbo, "enabled", text="Dynamic")
+ col.prop(rbo, "kinematic", text="Animated")
+
class PHYSICS_PT_rigid_body_collisions(PHYSICS_PT_rigidbody_panel, Panel):
bl_label = "Collisions"
@@ -70,6 +72,7 @@ class PHYSICS_PT_rigid_body_collisions(PHYSICS_PT_rigidbody_panel, Panel):
ob = context.object
rbo = ob.rigid_body
+ layout.use_property_split = True
layout.prop(rbo, "collision_shape", text="Shape")
@@ -79,15 +82,52 @@ class PHYSICS_PT_rigid_body_collisions(PHYSICS_PT_rigidbody_panel, Panel):
if rbo.collision_shape == 'MESH' and rbo.mesh_source == 'DEFORM':
layout.prop(rbo, "use_deform", text="Deforming")
- split = layout.split()
- col = split.column()
- col.label(text="Surface Response:")
+class PHYSICS_PT_rigid_body_collisions_surface(PHYSICS_PT_rigidbody_panel, Panel):
+ bl_label = "Surface Response"
+ bl_parent_id = 'PHYSICS_PT_rigid_body_collisions'
+ bl_options = {'DEFAULT_CLOSED'}
+ COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
+
+ @classmethod
+ def poll(cls, context):
+ obj = context.object
+ return (obj and obj.rigid_body and
+ (context.engine in cls.COMPAT_ENGINES))
+
+ def draw(self, context):
+ layout = self.layout
+
+ ob = context.object
+ rbo = ob.rigid_body
+ layout.use_property_split = True
+
+ col = layout.column()
col.prop(rbo, "friction")
col.prop(rbo, "restitution", text="Bounciness")
- col = split.column()
- col.label(text="Sensitivity:")
+
+class PHYSICS_PT_rigid_body_collisions_sensitivity(PHYSICS_PT_rigidbody_panel, Panel):
+ bl_label = "Sensitivity"
+ bl_parent_id = 'PHYSICS_PT_rigid_body_collisions'
+ bl_options = {'DEFAULT_CLOSED'}
+ COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
+
+ @classmethod
+ def poll(cls, context):
+ obj = context.object
+ return (obj and obj.rigid_body and
+ (context.engine in cls.COMPAT_ENGINES))
+
+ def draw(self, context):
+ layout = self.layout
+
+ ob = context.object
+ rbo = ob.rigid_body
+ layout.use_property_split = True
+
+ col = layout.column()
+
if rbo.collision_shape in {'MESH', 'CONE'}:
col.prop(rbo, "collision_margin", text="Margin")
else:
@@ -96,7 +136,26 @@ class PHYSICS_PT_rigid_body_collisions(PHYSICS_PT_rigidbody_panel, Panel):
sub.active = rbo.use_margin
sub.prop(rbo, "collision_margin", text="Margin")
- layout.prop(rbo, "collision_groups")
+
+class PHYSICS_PT_rigid_body_collisions_collections(PHYSICS_PT_rigidbody_panel, Panel):
+ bl_label = "Collision Collections"
+ bl_parent_id = 'PHYSICS_PT_rigid_body_collisions'
+ bl_options = {'DEFAULT_CLOSED'}
+ COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
+
+ @classmethod
+ def poll(cls, context):
+ obj = context.object
+ return (obj and obj.rigid_body and
+ (context.engine in cls.COMPAT_ENGINES))
+
+ def draw(self, context):
+ layout = self.layout
+
+ ob = context.object
+ rbo = ob.rigid_body
+
+ layout.prop(rbo, "collision_groups", text="")
class PHYSICS_PT_rigid_body_dynamics(PHYSICS_PT_rigidbody_panel, Panel):
@@ -114,6 +173,7 @@ class PHYSICS_PT_rigid_body_dynamics(PHYSICS_PT_rigidbody_panel, Panel):
def draw(self, context):
layout = self.layout
+ layout.use_property_split = True
ob = context.object
rbo = ob.rigid_body
@@ -122,28 +182,53 @@ class PHYSICS_PT_rigid_body_dynamics(PHYSICS_PT_rigidbody_panel, Panel):
# col.label(text="Activation:")
# XXX: settings such as activate on collison/etc.
- split = layout.split()
+ col = layout.column()
+ col.prop(rbo, "linear_damping", text="Translation Damping")
+ col.prop(rbo, "angular_damping", text="Rotation Damping")
- col = split.column()
- col.label(text="Deactivation:")
- col.prop(rbo, "use_deactivation")
- sub = col.column()
- sub.active = rbo.use_deactivation
- sub.prop(rbo, "use_start_deactivated")
- sub.prop(rbo, "deactivate_linear_velocity", text="Linear Vel")
- sub.prop(rbo, "deactivate_angular_velocity", text="Angular Vel")
- # TODO: other params such as time?
- col = split.column()
- col.label(text="Damping:")
- col.prop(rbo, "linear_damping", text="Translation")
- col.prop(rbo, "angular_damping", text="Rotation")
+class PHYSICS_PT_rigid_body_dynamics_deactivation(PHYSICS_PT_rigidbody_panel, Panel):
+ bl_label = "Deactivation"
+ bl_parent_id = 'PHYSICS_PT_rigid_body_dynamics'
+ bl_options = {'DEFAULT_CLOSED'}
+ COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
+
+ @classmethod
+ def poll(cls, context):
+ obj = context.object
+ return (obj and obj.rigid_body and
+ obj.rigid_body.type == 'ACTIVE' and
+ (context.engine in cls.COMPAT_ENGINES))
+
+ def draw_header(self, context):
+ ob = context.object
+ rbo = ob.rigid_body
+ self.layout.prop(rbo, "use_deactivation", text="")
+
+ def draw(self, context):
+ layout = self.layout
+ layout.use_property_split = True
+
+ ob = context.object
+ rbo = ob.rigid_body
+
+ layout.active = rbo.use_deactivation
+
+ col = layout.column()
+ col.prop(rbo, "use_start_deactivated")
+ col.prop(rbo, "deactivate_linear_velocity", text="Linear Velocity")
+ col.prop(rbo, "deactivate_angular_velocity", text="Angular Velocity")
+ # TODO: other params such as time?
classes = (
PHYSICS_PT_rigid_body,
PHYSICS_PT_rigid_body_collisions,
+ PHYSICS_PT_rigid_body_collisions_surface,
+ PHYSICS_PT_rigid_body_collisions_sensitivity,
+ PHYSICS_PT_rigid_body_collisions_collections,
PHYSICS_PT_rigid_body_dynamics,
+ PHYSICS_PT_rigid_body_dynamics_deactivation,
)
if __name__ == "__main__": # only for live edit.
diff --git a/release/scripts/startup/bl_ui/properties_physics_rigidbody_constraint.py b/release/scripts/startup/bl_ui/properties_physics_rigidbody_constraint.py
index 69491f36c63..5e67caadc90 100644
--- a/release/scripts/startup/bl_ui/properties_physics_rigidbody_constraint.py
+++ b/release/scripts/startup/bl_ui/properties_physics_rigidbody_constraint.py
@@ -139,6 +139,11 @@ class PHYSICS_PT_rigid_body_constraint(PHYSICS_PT_rigidbody_constraint_panel, Pa
sub.prop(rbc, "motor_ang_max_impulse", text="Max Impulse")
elif rbc.type in {'GENERIC', 'GENERIC_SPRING'}:
+ if rbc.type == 'GENERIC_SPRING':
+ row = layout.row()
+ row.label("Spring Type:")
+ row.prop(rbc, "spring_type", text="")
+
col = layout.column(align=True)
col.label("Limits:")
diff --git a/release/scripts/startup/bl_ui/properties_render.py b/release/scripts/startup/bl_ui/properties_render.py
index b1c5edf97e7..2b91eec67c4 100644
--- a/release/scripts/startup/bl_ui/properties_render.py
+++ b/release/scripts/startup/bl_ui/properties_render.py
@@ -120,7 +120,7 @@ class RENDER_PT_dimensions(RenderButtonsPanel, Panel):
return args
@staticmethod
- def draw_framerate(sub, rd):
+ def draw_framerate(layout, sub, rd):
if RENDER_PT_dimensions._preset_class is None:
RENDER_PT_dimensions._preset_class = bpy.types.RENDER_MT_framerate_presets
@@ -130,8 +130,9 @@ class RENDER_PT_dimensions(RenderButtonsPanel, Panel):
sub.menu("RENDER_MT_framerate_presets", text=fps_label_text)
if show_framerate:
- sub.prop(rd, "fps")
- sub.prop(rd, "fps_base", text="/")
+ col = layout.column(align=True)
+ col.prop(rd, "fps")
+ col.prop(rd, "fps_base", text="Base")
def draw(self, context):
layout = self.layout
@@ -161,10 +162,10 @@ class RENDER_PT_dimensions(RenderButtonsPanel, Panel):
col.prop(scene, "frame_end", text="End")
col.prop(scene, "frame_step", text="Step")
- col = layout.split(percentage=0.5)
+ col = layout.split()
col.alignment = 'RIGHT'
col.label(text="Frame Rate")
- self.draw_framerate(col, rd)
+ self.draw_framerate(layout, col, rd)
class RENDER_PT_frame_remapping(RenderButtonsPanel, Panel):
@@ -218,23 +219,35 @@ class RENDER_PT_stamp(RenderButtonsPanel, Panel):
split = layout.split()
col = split.column(align=True)
- col.prop(rd, "use_stamp_time", text="Time")
col.prop(rd, "use_stamp_date", text="Date")
- col.prop(rd, "use_stamp_render_time", text="RenderTime")
+ col.prop(rd, "use_stamp_time", text="Time")
+
+ col.separator()
+
+ col.prop(rd, "use_stamp_render_time", text="Render Time")
col.prop(rd, "use_stamp_frame", text="Frame")
- col.prop(rd, "use_stamp_scene", text="Scene")
+ col.prop(rd, "use_stamp_frame_range", text="Frame Range")
col.prop(rd, "use_stamp_memory", text="Memory")
col = split.column(align=True)
col.prop(rd, "use_stamp_camera", text="Camera")
col.prop(rd, "use_stamp_lens", text="Lens")
- col.prop(rd, "use_stamp_filename", text="Filename")
- col.prop(rd, "use_stamp_frame_range", text="Frame range")
+
+ col.separator()
+
+ col.prop(rd, "use_stamp_scene", text="Scene")
col.prop(rd, "use_stamp_marker", text="Marker")
- col.prop(rd, "use_stamp_sequencer_strip", text="Seq. Strip")
+
+ col.separator()
+
+ col.prop(rd, "use_stamp_filename", text="Filename")
+
+ col.separator()
+
+ col.prop(rd, "use_stamp_sequencer_strip", text="Strip Name")
if rd.use_sequencer:
- col.prop(rd, "use_stamp_strip_meta", text="Sequence Strip")
+ col.prop(rd, "use_stamp_strip_meta", text="Use Strip Metadata")
row = layout.split(percentage=0.3)
row.prop(rd, "use_stamp_note", text="Note")
@@ -594,8 +607,6 @@ class RENDER_PT_eevee_volumetric(RenderButtonsPanel, Panel):
sub = col.column()
sub.active = props.use_volumetric_shadows
sub.prop(props, "volumetric_shadow_samples", text="Shadow Samples")
- col.separator()
- col.prop(props, "use_volumetric_colored_transmittance")
class RENDER_PT_eevee_subsurface_scattering(RenderButtonsPanel, Panel):
diff --git a/release/scripts/startup/bl_ui/properties_scene.py b/release/scripts/startup/bl_ui/properties_scene.py
index 38bfc6ad294..e324e7a9882 100644
--- a/release/scripts/startup/bl_ui/properties_scene.py
+++ b/release/scripts/startup/bl_ui/properties_scene.py
@@ -568,6 +568,35 @@ class SCENE_PT_simplify_render(SceneButtonsPanel, Panel):
col.prop(rd, "simplify_child_particles_render", text="Max Child Particles")
+class SCENE_PT_simplify_greasepencil(SceneButtonsPanel, Panel):
+ bl_label = "Grease Pencil"
+ bl_parent_id = "SCENE_PT_simplify"
+ COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME', 'BLENDER_CLAY', 'BLENDER_EEVEE'}
+ bl_options = {'DEFAULT_CLOSED'}
+
+ def draw_header(self, context):
+ rd = context.scene.render
+ self.layout.prop(rd, "simplify_gpencil", text="")
+
+ def draw(self, context):
+ layout = self.layout
+ layout.use_property_split = True
+
+ rd = context.scene.render
+
+ layout.active = rd.simplify_gpencil
+
+ col = layout.column()
+ col.prop(rd, "simplify_gpencil_onplay", text="Playback Only")
+ col.prop(rd, "simplify_gpencil_view_modifier", text="Modifiers")
+
+ col = layout.column(align=True)
+ col.prop(rd, "simplify_gpencil_view_fill")
+ sub = col.column()
+ sub.active = rd.simplify_gpencil_view_fill
+ sub.prop(rd, "simplify_gpencil_remove_lines", text="Lines")
+
+
class SCENE_PT_custom_props(SceneButtonsPanel, PropertyPanel, Panel):
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
_context_path = "scene"
@@ -593,6 +622,7 @@ classes = (
SCENE_PT_simplify,
SCENE_PT_simplify_viewport,
SCENE_PT_simplify_render,
+ SCENE_PT_simplify_greasepencil,
SCENE_PT_custom_props,
)
diff --git a/release/scripts/startup/bl_ui/properties_texture.py b/release/scripts/startup/bl_ui/properties_texture.py
index d937f2470b8..a4f6f753669 100644
--- a/release/scripts/startup/bl_ui/properties_texture.py
+++ b/release/scripts/startup/bl_ui/properties_texture.py
@@ -17,19 +17,21 @@
# ##### END GPL LICENSE BLOCK #####
# <pep8 compliant>
-import bpy
-from bpy.types import Menu, Panel, UIList
+import bpy
+from bpy.types import (
+ Menu,
+ Panel,
+ UIList,
+)
from bpy.types import (
Brush,
FreestyleLineStyle,
- Object,
ParticleSettings,
Texture,
)
from rna_prop_ui import PropertyPanel
-
from .properties_paint_common import brush_texture_settings
@@ -47,9 +49,9 @@ class TEXTURE_MT_specials(Menu):
class TEXTURE_UL_texslots(UIList):
def draw_item(self, context, layout, data, item, icon, active_data, active_propname, index):
- ma = data
slot = item
tex = slot.texture if slot else None
+
if self.layout_type in {'DEFAULT', 'COMPACT'}:
if tex:
layout.prop(tex, "name", text="", emboss=False, icon_value=icon)
@@ -131,18 +133,18 @@ class TEXTURE_PT_context(TextureButtonsPanel, Panel):
if not pin_id:
col.template_texture_user()
- col.separator()
-
if user or pin_id:
+ col.separator()
+
if pin_id:
col.template_ID(space, "pin_id")
else:
propname = context.texture_user_property.identifier
col.template_ID(user, propname, new="texture.new")
- col.separator()
-
if tex:
+ col.separator()
+
split = col.split(percentage=0.2)
split.label(text="Type")
split.prop(tex, "type", text="")
@@ -179,25 +181,35 @@ class TEXTURE_PT_node_mapping(TextureButtonsPanel, Panel):
def draw(self, context):
layout = self.layout
+ layout.use_property_split = True
+ layout.use_property_decorate = False # No animation.
+
+ flow = layout.grid_flow(row_major=True, columns=0, even_columns=True, even_rows=False, align=False)
node = context.texture_node
mapping = node.texture_mapping
- layout.prop(mapping, "vector_type", expand=True)
+ col = flow.column()
+ col.prop(mapping, "vector_type")
+
+ col.separator()
+
+ col = col.column(align=True)
+ col.prop(mapping, "mapping_x", text="Projection X")
+ col.prop(mapping, "mapping_y", text="Y")
+ col.prop(mapping, "mapping_z", text="Z")
- row = layout.row()
+ col.separator()
- row.column().prop(mapping, "translation")
- row.column().prop(mapping, "rotation")
- row.column().prop(mapping, "scale")
+ col = flow.column()
+ col.column().prop(mapping, "translation")
- layout.label(text="Projection:")
+ col = flow.column()
+ col.column().prop(mapping, "rotation")
- row = layout.row()
- row.prop(mapping, "mapping_x", text="")
- row.prop(mapping, "mapping_y", text="")
- row.prop(mapping, "mapping_z", text="")
+ col = flow.column()
+ col.column().prop(mapping, "scale")
class TextureTypePanel(TextureButtonsPanel):
@@ -216,21 +228,29 @@ class TEXTURE_PT_clouds(TextureTypePanel, Panel):
def draw(self, context):
layout = self.layout
+ layout.use_property_split = True
+ flow = layout.grid_flow(row_major=True, columns=0, even_columns=True, even_rows=False, align=True)
tex = context.texture
- layout.row().prop(tex, "cloud_type", expand=True)
- layout.label(text="Noise:")
- layout.row().prop(tex, "noise_type", text="Type", expand=True)
- layout.prop(tex, "noise_basis", text="Basis")
+ col = flow.column()
+ col.prop(tex, "noise_basis", text="Noise Basis")
+
+ col.separator()
+
+ col.prop(tex, "noise_type", text="Type")
+
+ col.separator()
- split = layout.split()
+ col = flow.column()
+ col.prop(tex, "cloud_type")
- col = split.column()
+ col.separator()
+
+ col = flow.column()
col.prop(tex, "noise_scale", text="Size")
col.prop(tex, "noise_depth", text="Depth")
-
- split.prop(tex, "nabla", text="Nabla")
+ col.prop(tex, "nabla", text="Nabla")
class TEXTURE_PT_wood(TextureTypePanel, Panel):
@@ -240,26 +260,34 @@ class TEXTURE_PT_wood(TextureTypePanel, Panel):
def draw(self, context):
layout = self.layout
+ layout.use_property_split = True
+ flow = layout.grid_flow(row_major=True, columns=0, even_columns=False, even_rows=False, align=False)
tex = context.texture
- layout.row().prop(tex, "noise_basis_2", expand=True)
- layout.row().prop(tex, "wood_type", expand=True)
+ col = flow.column()
+ col.prop(tex, "noise_basis", text="Noise Basis")
- col = layout.column()
- col.active = tex.wood_type in {'RINGNOISE', 'BANDNOISE'}
- col.label(text="Noise:")
- col.row().prop(tex, "noise_type", text="Type", expand=True)
- layout.prop(tex, "noise_basis", text="Basis")
+ col.separator()
- split = layout.split()
- split.active = tex.wood_type in {'RINGNOISE', 'BANDNOISE'}
+ col.prop(tex, "wood_type")
- col = split.column()
- col.prop(tex, "noise_scale", text="Size")
- col.prop(tex, "turbulence")
+ col.separator()
- split.prop(tex, "nabla")
+ col = flow.column()
+ col.prop(tex, "noise_basis_2", text="Second Basis")
+
+ col = col.column()
+ col.active = tex.wood_type in {'RINGNOISE', 'BANDNOISE'}
+ col.prop(tex, "noise_type", text="Type")
+
+ col.separator()
+
+ sub = flow.column()
+ sub.active = tex.wood_type in {'RINGNOISE', 'BANDNOISE'}
+ sub.prop(tex, "noise_scale", text="Size")
+ sub.prop(tex, "turbulence")
+ sub.prop(tex, "nabla")
class TEXTURE_PT_marble(TextureTypePanel, Panel):
@@ -269,22 +297,29 @@ class TEXTURE_PT_marble(TextureTypePanel, Panel):
def draw(self, context):
layout = self.layout
+ layout.use_property_split = True
+ flow = layout.grid_flow(row_major=True, columns=0, even_columns=True, even_rows=False, align=True)
tex = context.texture
- layout.row().prop(tex, "marble_type", expand=True)
- layout.row().prop(tex, "noise_basis_2", expand=True)
- layout.label(text="Noise:")
- layout.row().prop(tex, "noise_type", text="Type", expand=True)
- layout.prop(tex, "noise_basis", text="Basis")
+ col = flow.column()
+ col.prop(tex, "noise_basis", text="Noise Basis")
+
+ col.separator()
+
+ col.prop(tex, "marble_type")
- split = layout.split()
+ col.separator()
- col = split.column()
+ col = flow.column()
+ col.prop(tex, "noise_basis_2", text="Second Basis")
+ col.prop(tex, "noise_type", text="Type")
+
+ col.separator()
+
+ col = flow.column()
col.prop(tex, "noise_scale", text="Size")
col.prop(tex, "noise_depth", text="Depth")
-
- col = split.column()
col.prop(tex, "turbulence")
col.prop(tex, "nabla")
@@ -296,12 +331,16 @@ class TEXTURE_PT_magic(TextureTypePanel, Panel):
def draw(self, context):
layout = self.layout
+ layout.use_property_split = True
+ flow = layout.grid_flow(row_major=True, columns=0, even_columns=True, even_rows=False, align=False)
tex = context.texture
- row = layout.row()
- row.prop(tex, "noise_depth", text="Depth")
- row.prop(tex, "turbulence")
+ col = flow.column()
+ col.prop(tex, "noise_depth", text="Depth")
+
+ col = flow.column()
+ col.prop(tex, "turbulence")
class TEXTURE_PT_blend(TextureTypePanel, Panel):
@@ -311,15 +350,19 @@ class TEXTURE_PT_blend(TextureTypePanel, Panel):
def draw(self, context):
layout = self.layout
+ layout.use_property_split = True
+ flow = layout.grid_flow(row_major=True, columns=0, even_columns=True, even_rows=False, align=True)
tex = context.texture
- layout.prop(tex, "progression")
+ col = flow.column()
+ col.prop(tex, "progression")
- sub = layout.row()
+ col.separator()
- sub.active = (tex.progression in {'LINEAR', 'QUADRATIC', 'EASING', 'RADIAL'})
- sub.prop(tex, "use_flip_axis", expand=True)
+ col = flow.column()
+ col.active = (tex.progression in {'LINEAR', 'QUADRATIC', 'EASING', 'RADIAL'})
+ col.prop(tex, "use_flip_axis", text="Orientation")
class TEXTURE_PT_stucci(TextureTypePanel, Panel):
@@ -329,17 +372,28 @@ class TEXTURE_PT_stucci(TextureTypePanel, Panel):
def draw(self, context):
layout = self.layout
+ layout.use_property_split = True
+ flow = layout.grid_flow(row_major=True, columns=0, even_columns=True, even_rows=False, align=False)
tex = context.texture
- layout.row().prop(tex, "stucci_type", expand=True)
- layout.label(text="Noise:")
- layout.row().prop(tex, "noise_type", text="Type", expand=True)
- layout.prop(tex, "noise_basis", text="Basis")
+ col = flow.column()
+ col.prop(tex, "noise_basis", text="Noise Basis")
+
+ col.separator()
- row = layout.row()
- row.prop(tex, "noise_scale", text="Size")
- row.prop(tex, "turbulence")
+ col.row().prop(tex, "stucci_type")
+
+ col.separator()
+
+ col = flow.column()
+ col.prop(tex, "noise_type", text="Type")
+
+ col.separator()
+
+ col = flow.column()
+ col.prop(tex, "noise_scale", text="Size")
+ col.prop(tex, "turbulence")
class TEXTURE_PT_image(TextureTypePanel, Panel):
@@ -348,6 +402,18 @@ class TEXTURE_PT_image(TextureTypePanel, Panel):
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
def draw(self, context):
+ # TODO: maybe expose the template_ID from the template image here.
+ layout = self.layout
+ del layout
+
+
+class TEXTURE_PT_image_settings(TextureTypePanel, Panel):
+ bl_label = "Settings"
+ bl_parent_id = 'TEXTURE_PT_image'
+ tex_type = 'IMAGE'
+ COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
+
+ def draw(self, context):
layout = self.layout
tex = context.texture
@@ -356,11 +422,13 @@ class TEXTURE_PT_image(TextureTypePanel, Panel):
def texture_filter_common(tex, layout):
layout.prop(tex, "filter_type", text="Filter Type")
+
if tex.use_mipmap and tex.filter_type in {'AREA', 'EWA', 'FELINE'}:
+ col = layout.column()
if tex.filter_type == 'FELINE':
- layout.prop(tex, "filter_lightprobes", text="Light Probes")
+ col.prop(tex, "filter_lightprobes", text="Light Probes")
else:
- layout.prop(tex, "filter_eccentricity", text="Eccentricity")
+ col.prop(tex, "filter_eccentricity", text="Eccentricity")
layout.prop(tex, "filter_size", text="Size")
layout.prop(tex, "use_filter_size_min", text="Minimum Size")
@@ -376,14 +444,11 @@ class TEXTURE_PT_image_sampling(TextureTypePanel, Panel):
def draw(self, context):
layout = self.layout
layout.use_property_split = True
- flow = layout.grid_flow(row_major=True, columns=0, even_columns=True, even_rows=False, align=False)
+ flow = layout.grid_flow(row_major=True, columns=0, even_columns=True, even_rows=False, align=True)
- idblock = context_tex_datablock(context)
tex = context.texture
- slot = getattr(context, "texture_slot", None)
col = flow.column()
- col.prop(tex, "use_flip_axis", text="Flip X/Y Axis")
col.prop(tex, "use_interpolation")
col.separator()
@@ -396,8 +461,7 @@ class TEXTURE_PT_image_sampling(TextureTypePanel, Panel):
col.separator()
- col = flow.column()
- texture_filter_common(tex, col)
+ texture_filter_common(tex, flow)
class TEXTURE_PT_image_alpha(TextureTypePanel, Panel):
@@ -433,43 +497,70 @@ class TEXTURE_PT_image_mapping(TextureTypePanel, Panel):
def draw(self, context):
layout = self.layout
layout.use_property_split = True
- flow = layout.grid_flow(row_major=True, columns=0, even_columns=True, even_rows=False, align=False)
tex = context.texture
- col = flow.column()
- col.prop(tex, "extension")
+ col = layout.column()
+ col.prop(tex, "use_flip_axis", text="Flip Axes")
+
+ col.separator()
+
+ subcol = layout.column()
+ subcol.prop(tex, "extension") # use layout, to keep the same location in case of button cycling.
+
+ flow = layout.grid_flow(row_major=True, columns=0, even_columns=True, even_rows=False, align=True)
if tex.extension == 'REPEAT':
+
+ col = flow.column()
sub = col.column(align=True)
sub.prop(tex, "repeat_x", text="Repeat X")
sub.prop(tex, "repeat_y", text="Y")
+ col = flow.column()
sub = col.column()
- sub.prop(tex, "use_mirror_x", text="Mirror X")
sub.active = (tex.repeat_x > 1)
+ sub.prop(tex, "use_mirror_x", text="Mirror X")
sub = col.column()
- sub.prop(tex, "use_mirror_y", text="Y")
sub.active = (tex.repeat_y > 1)
+ sub.prop(tex, "use_mirror_y", text="Y")
elif tex.extension == 'CHECKER':
- col = layout.column(align=True)
- col.prop(tex, "use_checker_even", text="Even")
- col.prop(tex, "use_checker_odd", text="Odd")
+ subcol.separator()
- col = layout.column()
+ col = flow.column()
col.prop(tex, "checker_distance", text="Distance")
- col = flow.column()
- sub = col.column(align=True)
+ col = flow.column()
+ col.prop(tex, "use_checker_even", text="Tiles Even")
+ col.prop(tex, "use_checker_odd", text="Odd")
+ else:
+ del flow
+
+
+class TEXTURE_PT_image_mapping_crop(TextureTypePanel, Panel):
+ bl_label = "Crop"
+ bl_options = {'DEFAULT_CLOSED'}
+ bl_parent_id = 'TEXTURE_PT_image_mapping'
+ tex_type = 'IMAGE'
+ COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE'}
+
+ def draw(self, context):
+ layout = self.layout
+ layout.use_property_split = True
+ flow = layout.grid_flow(row_major=True, columns=0, even_columns=True, even_rows=False, align=False)
+
+ tex = context.texture
+
+ col = flow.column(align=True)
# col.prop(tex, "crop_rectangle")
- sub.prop(tex, "crop_min_x", text="Crop Minimum X")
- sub.prop(tex, "crop_min_y", text="Y")
+ col.prop(tex, "crop_min_x", text="Minimum X")
+ col.prop(tex, "crop_min_y", text="Y")
- sub = col.column(align=True)
- sub.prop(tex, "crop_max_x", text="Crop Maximum X")
- sub.prop(tex, "crop_max_y", text="Y")
+ col = flow.column(align=True)
+ col.prop(tex, "crop_max_x", text="Maximum X")
+ col.prop(tex, "crop_max_y", text="Y")
class TEXTURE_PT_musgrave(TextureTypePanel, Panel):
@@ -479,34 +570,43 @@ class TEXTURE_PT_musgrave(TextureTypePanel, Panel):
def draw(self, context):
layout = self.layout
+ layout.use_property_split = True
+ flow = layout.grid_flow(row_major=True, columns=0, even_columns=True, even_rows=False, align=True)
tex = context.texture
- layout.prop(tex, "musgrave_type")
+ col = flow.column()
+ col.prop(tex, "noise_basis", text="Noise Basis")
+
+ col.separator()
+
+ col.prop(tex, "musgrave_type")
+
+ col.separator()
+
+ col.prop(tex, "noise_scale", text="Size")
+ col.prop(tex, "nabla")
- split = layout.split()
+ col.separator()
- col = split.column()
+ col = flow.column()
col.prop(tex, "dimension_max", text="Dimension")
col.prop(tex, "lacunarity")
col.prop(tex, "octaves")
+ col.separator()
+
musgrave_type = tex.musgrave_type
- col = split.column()
+
+ col = flow.column()
+
if musgrave_type in {'HETERO_TERRAIN', 'RIDGED_MULTIFRACTAL', 'HYBRID_MULTIFRACTAL'}:
col.prop(tex, "offset")
col.prop(tex, "noise_intensity", text="Intensity")
+
if musgrave_type in {'RIDGED_MULTIFRACTAL', 'HYBRID_MULTIFRACTAL'}:
col.prop(tex, "gain")
- layout.label(text="Noise:")
-
- layout.prop(tex, "noise_basis", text="Basis")
-
- row = layout.row()
- row.prop(tex, "noise_scale", text="Size")
- row.prop(tex, "nabla")
-
class TEXTURE_PT_voronoi(TextureTypePanel, Panel):
bl_label = "Voronoi"
@@ -515,33 +615,51 @@ class TEXTURE_PT_voronoi(TextureTypePanel, Panel):
def draw(self, context):
layout = self.layout
+ layout.use_property_split = True
+ flow = layout.grid_flow(row_major=True, columns=0, even_columns=True, even_rows=False, align=False)
tex = context.texture
- split = layout.split()
+ col = flow.column()
+ col.prop(tex, "distance_metric")
- col = split.column()
- col.label(text="Distance Metric:")
- col.prop(tex, "distance_metric", text="")
sub = col.column()
sub.active = tex.distance_metric == 'MINKOVSKY'
sub.prop(tex, "minkovsky_exponent", text="Exponent")
- col.label(text="Coloring:")
- col.prop(tex, "color_mode", text="")
+
+ sub.separator()
+
+ col = flow.column()
+ col.prop(tex, "color_mode")
col.prop(tex, "noise_intensity", text="Intensity")
- col = split.column()
- sub = col.column(align=True)
- sub.label(text="Feature Weights:")
- sub.prop(tex, "weight_1", text="1", slider=True)
- sub.prop(tex, "weight_2", text="2", slider=True)
- sub.prop(tex, "weight_3", text="3", slider=True)
- sub.prop(tex, "weight_4", text="4", slider=True)
+ col.separator()
+
+ col = flow.column()
+ col.prop(tex, "noise_scale", text="Size")
+ col.prop(tex, "nabla")
+
+
+class TEXTURE_PT_voronoi_feature_weights(TextureTypePanel, Panel):
+ bl_label = "Feature Weights"
+ bl_parent_id = "TEXTURE_PT_voronoi"
+ tex_type = 'VORONOI'
+ COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
+
+ def draw(self, context):
+ layout = self.layout
+ layout.use_property_split = True
+ flow = layout.grid_flow(row_major=False, columns=0, even_columns=True, even_rows=False, align=True)
+
+ tex = context.texture
- layout.label(text="Noise:")
- row = layout.row()
- row.prop(tex, "noise_scale", text="Size")
- row.prop(tex, "nabla")
+ col = flow.column(align=True)
+ col.prop(tex, "weight_1", text="First", slider=True)
+ col.prop(tex, "weight_2", text="Second", slider=True)
+
+ sub = flow.column(align=True)
+ sub.prop(tex, "weight_3", text="Third", slider=True)
+ sub.prop(tex, "weight_4", text="Fourth", slider=True)
class TEXTURE_PT_distortednoise(TextureTypePanel, Panel):
@@ -551,19 +669,24 @@ class TEXTURE_PT_distortednoise(TextureTypePanel, Panel):
def draw(self, context):
layout = self.layout
+ layout.use_property_split = True
+ flow = layout.grid_flow(row_major=True, columns=0, even_columns=True, even_rows=False, align=True)
tex = context.texture
- layout.prop(tex, "noise_distortion")
- layout.prop(tex, "noise_basis", text="Basis")
+ col = flow.column()
+ col.prop(tex, "noise_basis", text="Noise Basis")
- split = layout.split()
+ col.separator()
- col = split.column()
- col.prop(tex, "distortion", text="Distortion")
- col.prop(tex, "noise_scale", text="Size")
+ col.prop(tex, "noise_distortion", text="Distortion")
- split.prop(tex, "nabla")
+ col.separator()
+
+ col = flow.column()
+ col.prop(tex, "distortion", text="Amount")
+ col.prop(tex, "noise_scale", text="Size")
+ col.prop(tex, "nabla")
class TextureSlotPanel(TextureButtonsPanel):
@@ -595,68 +718,64 @@ class TEXTURE_PT_mapping(TextureSlotPanel, Panel):
def draw(self, context):
layout = self.layout
+ layout.use_property_split = True
+ flow = layout.grid_flow(row_major=False, columns=0, even_columns=True, even_rows=False, align=True)
idblock = context_tex_datablock(context)
tex = context.texture_slot
- if not isinstance(idblock, Brush):
- split = layout.split(percentage=0.3)
- col = split.column()
- col.label(text="Coordinates:")
- col = split.column()
- col.prop(tex, "texture_coords", text="")
+ if isinstance(idblock, Brush):
+ if context.sculpt_object or context.image_paint_object:
+ brush_texture_settings(layout, idblock, context.sculpt_object)
+ else:
+ col = flow.column()
- if tex.texture_coords == 'ORCO':
- """
- ob = context.object
- if ob and ob.type == 'MESH':
- split = layout.split(percentage=0.3)
- split.label(text="Mesh:")
- split.prop(ob.data, "texco_mesh", text="")
- """
- elif tex.texture_coords == 'UV':
- split = layout.split(percentage=0.3)
- split.label(text="Map:")
+ col.prop(tex, "texture_coords", text="Coordinates")
+
+ # Note: the ORCO case used to call ob.data, "texco_mesh" prop.
+ if tex.texture_coords == 'UV':
ob = context.object
+
if ob and ob.type == 'MESH':
- split.prop_search(tex, "uv_layer", ob.data, "uv_layers", text="")
+ # Note: TODO prop_search doesn't align on the right.
+ row = col.row(align=True)
+ row.prop_search(tex, "uv_layer", ob.data, "uv_layers", text="Map")
+ row.label(text="", icon='BLANK1')
else:
- split.prop(tex, "uv_layer", text="")
+ col.prop(tex, "uv_layer", text="Map")
elif tex.texture_coords == 'OBJECT':
- split = layout.split(percentage=0.3)
- split.label(text="Object:")
- split.prop(tex, "object", text="")
+ col.prop(tex, "object", text="Object")
elif tex.texture_coords == 'ALONG_STROKE':
- split = layout.split(percentage=0.3)
- split.label(text="Use Tips:")
- split.prop(tex, "use_tips", text="")
+ col.prop(tex, "use_tips", text="Use Tips")
+
+ col.separator()
- if isinstance(idblock, Brush):
- if context.sculpt_object or context.image_paint_object:
- brush_texture_settings(layout, idblock, context.sculpt_object)
- else:
if isinstance(idblock, FreestyleLineStyle):
- split = layout.split(percentage=0.3)
- split.label(text="Projection:")
- split.prop(tex, "mapping", text="")
+ col = flow.column()
+ col.prop(tex, "mapping", text="Projection")
+
+ col.separator()
+
+ col = flow.column()
+ col.prop(tex, "mapping_x", text="Mapping X")
+ col.prop(tex, "mapping_y", text="Y")
+ col.prop(tex, "mapping_z", text="Z")
- split = layout.split(percentage=0.3)
- split.separator()
- row = split.row()
- row.prop(tex, "mapping_x", text="")
- row.prop(tex, "mapping_y", text="")
- row.prop(tex, "mapping_z", text="")
+ col.separator()
- row = layout.row()
- row.column().prop(tex, "offset")
- row.column().prop(tex, "scale")
+ col = flow.column(align=True)
+ col.column().prop(tex, "offset")
+
+ col = flow.column(align=True)
+ col.column().prop(tex, "scale")
class TEXTURE_PT_influence(TextureSlotPanel, Panel):
bl_label = "Influence"
+ bl_options = {'DEFAULT_CLOSED'}
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
@classmethod
@@ -672,107 +791,126 @@ class TEXTURE_PT_influence(TextureSlotPanel, Panel):
return (engine in cls.COMPAT_ENGINES)
def draw(self, context):
-
layout = self.layout
+ layout.use_property_split = True
+ flow = layout.grid_flow(row_major=False, columns=0, even_columns=False, even_rows=False, align=False)
idblock = context_tex_datablock(context)
-
tex = context.texture_slot
def factor_but(layout, toggle, factor, name):
row = layout.row(align=True)
- row.prop(tex, toggle, text="")
+ row.active = getattr(tex, toggle)
+
+ row.prop(tex, factor, text=name, slider=True)
sub = row.row(align=True)
- sub.active = getattr(tex, toggle)
- sub.prop(tex, factor, text=name, slider=True)
+ sub.prop(tex, toggle, text="")
return sub # XXX, temp. use_map_normal needs to override.
if isinstance(idblock, ParticleSettings):
- split = layout.split()
-
- col = split.column()
- col.label(text="General:")
- factor_but(col, "use_map_time", "time_factor", "Time")
+ col = flow.column()
+ factor_but(col, "use_map_time", "time_factor", "General Time")
factor_but(col, "use_map_life", "life_factor", "Lifetime")
factor_but(col, "use_map_density", "density_factor", "Density")
factor_but(col, "use_map_size", "size_factor", "Size")
- col = split.column()
- col.label(text="Physics:")
- factor_but(col, "use_map_velocity", "velocity_factor", "Velocity")
+ col.separator()
+
+ col = flow.column()
+ factor_but(col, "use_map_velocity", "velocity_factor", "Physics Velocity")
factor_but(col, "use_map_damp", "damp_factor", "Damp")
factor_but(col, "use_map_gravity", "gravity_factor", "Gravity")
factor_but(col, "use_map_field", "field_factor", "Force Fields")
- layout.label(text="Hair:")
-
- split = layout.split()
+ col.separator()
- col = split.column()
- factor_but(col, "use_map_length", "length_factor", "Length")
+ col = flow.column()
+ factor_but(col, "use_map_length", "length_factor", "Hair Length")
factor_but(col, "use_map_clump", "clump_factor", "Clump")
factor_but(col, "use_map_twist", "twist_factor", "Twist")
- col = split.column()
+ col = flow.column()
factor_but(col, "use_map_kink_amp", "kink_amp_factor", "Kink Amplitude")
factor_but(col, "use_map_kink_freq", "kink_freq_factor", "Kink Frequency")
factor_but(col, "use_map_rough", "rough_factor", "Rough")
elif isinstance(idblock, FreestyleLineStyle):
- split = layout.split()
-
- col = split.column()
+ col = flow.column()
factor_but(col, "use_map_color_diffuse", "diffuse_color_factor", "Color")
- col = split.column()
factor_but(col, "use_map_alpha", "alpha_factor", "Alpha")
- layout.separator()
-
if not isinstance(idblock, ParticleSettings):
- split = layout.split()
+ col = flow.column()
- col = split.column()
col.prop(tex, "blend_type", text="Blend")
col.prop(tex, "use_rgb_to_intensity")
+
# color is used on gray-scale textures even when use_rgb_to_intensity is disabled.
col.prop(tex, "color", text="")
- col = split.column()
+ col = flow.column()
col.prop(tex, "invert", text="Negative")
col.prop(tex, "use_stencil")
-class TEXTURE_PT_colors(TextureButtonsPanel, Panel):
- bl_label = "Colors"
- bl_options = {'DEFAULT_CLOSED'}
- COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
-
+class TextureColorsPoll:
@classmethod
def poll(cls, context):
tex = context.texture
return tex and (tex.type != 'NONE' or tex.use_nodes) and (context.engine in cls.COMPAT_ENGINES)
+
+class TEXTURE_PT_colors(TextureButtonsPanel, TextureColorsPoll, Panel):
+ bl_label = "Colors"
+ bl_options = {'DEFAULT_CLOSED'}
+ COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
+
def draw(self, context):
layout = self.layout
layout.use_property_split = True
+ flow = layout.grid_flow(row_major=False, columns=0, even_columns=False, even_rows=False, align=False)
tex = context.texture
- col = layout.column()
- sub = col.column(align=True)
- sub.prop(tex, "factor_red", text="Multiply R")
- sub.prop(tex, "factor_green", text="G")
- sub.prop(tex, "factor_blue", text="B")
+ col = flow.column()
+ col.prop(tex, "use_clamp", text="Clamp")
+
+ col = flow.column(align=True)
+ col.prop(tex, "factor_red", text="Multiply R")
+ col.prop(tex, "factor_green", text="G")
+ col.prop(tex, "factor_blue", text="B")
+ col.separator()
+
+ col = flow.column()
col.prop(tex, "intensity")
col.prop(tex, "contrast")
col.prop(tex, "saturation")
- col.prop(tex, "use_clamp", text="Clamp")
- col.prop(tex, "use_color_ramp", text="Ramp")
- if tex.use_color_ramp:
- layout.use_property_split = False
+
+class TEXTURE_PT_colors_ramp(TextureButtonsPanel, TextureColorsPoll, Panel):
+ bl_label = "Color Ramp"
+ bl_options = {'DEFAULT_CLOSED'}
+ bl_parent_id = 'TEXTURE_PT_colors'
+ COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
+
+ def draw_header(self, context):
+ tex = context.texture
+ self.layout.prop(tex, "use_color_ramp", text="")
+
+ def draw(self, context):
+ layout = self.layout
+
+ tex = context.texture
+
+ # Note: TODO after creation of a new texture, the template_color_ramp will be blank.
+ # Possibly needs to be fixed in the template itself.
+ is_active = bool(tex and tex.use_color_ramp)
+ if is_active:
layout.template_color_ramp(tex, "color_ramp", expand=True)
+ else:
+ layout.alignment = 'RIGHT'
+ layout.label("Please enable the Color Ramp first")
class TEXTURE_PT_custom_props(TextureButtonsPanel, PropertyPanel, Panel):
@@ -792,8 +930,6 @@ classes = (
TEXTURE_PT_context,
TEXTURE_PT_node,
TEXTURE_PT_node_mapping,
- TEXTURE_PT_mapping,
- TEXTURE_PT_influence,
TEXTURE_PT_clouds,
TEXTURE_PT_wood,
TEXTURE_PT_marble,
@@ -801,13 +937,19 @@ classes = (
TEXTURE_PT_blend,
TEXTURE_PT_stucci,
TEXTURE_PT_image,
+ TEXTURE_PT_image_settings,
TEXTURE_PT_image_alpha,
- TEXTURE_PT_image_sampling,
TEXTURE_PT_image_mapping,
+ TEXTURE_PT_image_mapping_crop,
+ TEXTURE_PT_image_sampling,
TEXTURE_PT_musgrave,
TEXTURE_PT_voronoi,
+ TEXTURE_PT_voronoi_feature_weights,
TEXTURE_PT_distortednoise,
+ TEXTURE_PT_influence,
+ TEXTURE_PT_mapping,
TEXTURE_PT_colors,
+ TEXTURE_PT_colors_ramp,
TEXTURE_PT_custom_props,
)
diff --git a/release/scripts/startup/bl_ui/space_clip.py b/release/scripts/startup/bl_ui/space_clip.py
index 23c3e97ac9a..1564204c613 100644
--- a/release/scripts/startup/bl_ui/space_clip.py
+++ b/release/scripts/startup/bl_ui/space_clip.py
@@ -24,12 +24,7 @@ from bpy.app.translations import pgettext_iface as iface_
from bl_operators.presets import PresetMenu
from .properties_grease_pencil_common import (
GreasePencilDrawingToolsPanel,
- GreasePencilStrokeEditPanel,
- GreasePencilStrokeSculptPanel,
- GreasePencilBrushPanel,
- GreasePencilBrushCurvesPanel,
GreasePencilDataPanel,
- GreasePencilPaletteColorPanel,
)
@@ -1154,39 +1149,10 @@ class CLIP_PT_grease_pencil(GreasePencilDataPanel, CLIP_PT_clip_view_panel, Pane
# But, this should only be visible in "clip" view
-# Grease Pencil palette colors
-class CLIP_PT_grease_pencil_palettecolor(GreasePencilPaletteColorPanel, CLIP_PT_clip_view_panel, Panel):
- bl_space_type = 'CLIP_EDITOR'
- bl_region_type = 'UI'
- bl_options = {'DEFAULT_CLOSED'}
-
- # NOTE: this is just a wrapper around the generic GP Panel
- # But, this should only be visible in "clip" view
-
-
# Grease Pencil drawing tools
class CLIP_PT_tools_grease_pencil_draw(GreasePencilDrawingToolsPanel, Panel):
bl_space_type = 'CLIP_EDITOR'
-
-
-# Grease Pencil stroke editing tools
-class CLIP_PT_tools_grease_pencil_edit(GreasePencilStrokeEditPanel, Panel):
- bl_space_type = 'CLIP_EDITOR'
-
-
-# Grease Pencil stroke sculpting tools
-class CLIP_PT_tools_grease_pencil_sculpt(GreasePencilStrokeSculptPanel, Panel):
- bl_space_type = 'CLIP_EDITOR'
-
-
-# Grease Pencil drawing brushes
-class CLIP_PT_tools_grease_pencil_brush(GreasePencilBrushPanel, Panel):
- bl_space_type = 'CLIP_EDITOR'
-
-
-# Grease Pencil drawing curves
-class CLIP_PT_tools_grease_pencil_brushcurves(GreasePencilBrushCurvesPanel, Panel):
- bl_space_type = 'CLIP_EDITOR'
+ bl_region_type = 'TOOLS'
class CLIP_MT_view(Menu):
@@ -1515,12 +1481,7 @@ classes = (
CLIP_PT_footage_info,
CLIP_PT_tools_scenesetup,
CLIP_PT_grease_pencil,
- CLIP_PT_grease_pencil_palettecolor,
CLIP_PT_tools_grease_pencil_draw,
- CLIP_PT_tools_grease_pencil_edit,
- CLIP_PT_tools_grease_pencil_sculpt,
- CLIP_PT_tools_grease_pencil_brush,
- CLIP_PT_tools_grease_pencil_brushcurves,
CLIP_MT_view,
CLIP_MT_clip,
CLIP_MT_proxy,
diff --git a/release/scripts/startup/bl_ui/space_filebrowser.py b/release/scripts/startup/bl_ui/space_filebrowser.py
index 9d903829bbb..a85dd591b2f 100644
--- a/release/scripts/startup/bl_ui/space_filebrowser.py
+++ b/release/scripts/startup/bl_ui/space_filebrowser.py
@@ -56,6 +56,8 @@ class FILEBROWSER_HT_header(Header):
layout.separator_spacer()
+ layout.template_running_jobs()
+
if params:
layout.prop(params, "use_filter", text="", icon='FILTER')
@@ -86,8 +88,6 @@ class FILEBROWSER_HT_header(Header):
row.separator()
row.prop(params, "filter_search", text="", icon='VIEWZOOM')
- layout.template_running_jobs()
-
class FILEBROWSER_UL_dir(UIList):
def draw_item(self, context, layout, data, item, icon, active_data, active_propname, index):
diff --git a/release/scripts/startup/bl_ui/space_image.py b/release/scripts/startup/bl_ui/space_image.py
index 1303e46ab6c..7a1d4117451 100644
--- a/release/scripts/startup/bl_ui/space_image.py
+++ b/release/scripts/startup/bl_ui/space_image.py
@@ -28,12 +28,7 @@ from .properties_paint_common import (
)
from .properties_grease_pencil_common import (
GreasePencilDrawingToolsPanel,
- GreasePencilStrokeEditPanel,
- GreasePencilStrokeSculptPanel,
- GreasePencilBrushPanel,
- GreasePencilBrushCurvesPanel,
GreasePencilDataPanel,
- GreasePencilPaletteColorPanel,
)
from bpy.app.translations import pgettext_iface as iface_
@@ -1346,38 +1341,12 @@ class IMAGE_PT_grease_pencil(GreasePencilDataPanel, Panel):
# NOTE: this is just a wrapper around the generic GP Panel
-
-# Grease Pencil palette colors
-class IMAGE_PT_grease_pencil_palettecolor(GreasePencilPaletteColorPanel, Panel):
- bl_space_type = 'IMAGE_EDITOR'
- bl_region_type = 'UI'
-
- # NOTE: this is just a wrapper around the generic GP Panel
-
-
# Grease Pencil drawing tools
-class IMAGE_PT_tools_grease_pencil_draw(GreasePencilDrawingToolsPanel, Panel):
- bl_space_type = 'IMAGE_EDITOR'
-
-
-# Grease Pencil stroke editing tools
-class IMAGE_PT_tools_grease_pencil_edit(GreasePencilStrokeEditPanel, Panel):
- bl_space_type = 'IMAGE_EDITOR'
-
-
-# Grease Pencil stroke sculpting tools
-class IMAGE_PT_tools_grease_pencil_sculpt(GreasePencilStrokeSculptPanel, Panel):
- bl_space_type = 'IMAGE_EDITOR'
-# Grease Pencil drawing brushes
-class IMAGE_PT_tools_grease_pencil_brush(GreasePencilBrushPanel, Panel):
- bl_space_type = 'IMAGE_EDITOR'
-
-
-# Grease Pencil drawing curves
-class IMAGE_PT_tools_grease_pencil_brushcurves(GreasePencilBrushCurvesPanel, Panel):
+class IMAGE_PT_tools_grease_pencil_draw(GreasePencilDrawingToolsPanel, Panel):
bl_space_type = 'IMAGE_EDITOR'
+ bl_region_type = 'TOOLS'
classes = (
@@ -1430,12 +1399,7 @@ classes = (
IMAGE_PT_sample_line,
IMAGE_PT_scope_sample,
IMAGE_PT_grease_pencil,
- IMAGE_PT_grease_pencil_palettecolor,
IMAGE_PT_tools_grease_pencil_draw,
- IMAGE_PT_tools_grease_pencil_edit,
- IMAGE_PT_tools_grease_pencil_sculpt,
- IMAGE_PT_tools_grease_pencil_brush,
- IMAGE_PT_tools_grease_pencil_brushcurves,
)
if __name__ == "__main__": # only for live edit.
diff --git a/release/scripts/startup/bl_ui/space_node.py b/release/scripts/startup/bl_ui/space_node.py
index 9d8c14ba9c3..43a124cd48f 100644
--- a/release/scripts/startup/bl_ui/space_node.py
+++ b/release/scripts/startup/bl_ui/space_node.py
@@ -24,13 +24,8 @@ from bpy.app.translations import pgettext_iface as iface_
from bl_operators.presets import PresetMenu
from .properties_grease_pencil_common import (
GreasePencilDrawingToolsPanel,
- GreasePencilStrokeEditPanel,
- GreasePencilStrokeSculptPanel,
- GreasePencilBrushPanel,
- GreasePencilBrushCurvesPanel,
GreasePencilDataPanel,
- GreasePencilPaletteColorPanel,
- GreasePencilToolsPanel
+ GreasePencilToolsPanel,
)
@@ -364,7 +359,6 @@ class NODE_PT_active_node_generic(Panel):
bl_space_type = 'NODE_EDITOR'
bl_region_type = 'UI'
bl_label = "Node"
-# bl_options = {'HIDE_HEADER'}
@classmethod
def poll(cls, context):
@@ -383,6 +377,7 @@ class NODE_PT_active_node_color(Panel):
bl_region_type = 'UI'
bl_label = "Color"
bl_options = {'DEFAULT_CLOSED'}
+ bl_parent_id = 'NODE_PT_active_node_generic'
@classmethod
def poll(cls, context):
@@ -410,6 +405,8 @@ class NODE_PT_active_node_properties(Panel):
bl_space_type = 'NODE_EDITOR'
bl_region_type = 'UI'
bl_label = "Properties"
+ bl_options = {'DEFAULT_CLOSED'}
+ bl_parent_id = 'NODE_PT_active_node_generic'
@classmethod
def poll(cls, context):
@@ -453,18 +450,22 @@ class NODE_PT_backdrop(Panel):
def draw(self, context):
layout = self.layout
+ layout.use_property_split = True
snode = context.space_data
layout.active = snode.show_backdrop
- layout.prop(snode, "backdrop_channels", text="")
- layout.prop(snode, "backdrop_zoom", text="Zoom")
- col = layout.column(align=True)
- col.label(text="Offset:")
- col.prop(snode, "backdrop_offset", text="")
- col.operator("node.backimage_move", text="Move")
+ col = layout.column()
- layout.operator("node.backimage_fit", text="Fit")
+ col.prop(snode, "backdrop_channels", text="Channels")
+ col.prop(snode, "backdrop_zoom", text="Zoom")
+
+ col.prop(snode, "backdrop_offset", text="Offset")
+
+ col.separator()
+
+ col.operator("node.backimage_move", text="Move")
+ col.operator("node.backimage_fit", text="Fit")
class NODE_PT_quality(bpy.types.Panel):
@@ -479,6 +480,7 @@ class NODE_PT_quality(bpy.types.Panel):
def draw(self, context):
layout = self.layout
+ layout.use_property_split = True
snode = context.space_data
tree = snode.node_tree
@@ -522,19 +524,7 @@ class NODE_UL_interface_sockets(bpy.types.UIList):
class NODE_PT_grease_pencil(GreasePencilDataPanel, Panel):
bl_space_type = 'NODE_EDITOR'
bl_region_type = 'UI'
-
- # NOTE: this is just a wrapper around the generic GP Panel
-
- @classmethod
- def poll(cls, context):
- snode = context.space_data
- return snode is not None and snode.node_tree is not None
-
-
-# Grease Pencil palette colors
-class NODE_PT_grease_pencil_palettecolor(GreasePencilPaletteColorPanel, Panel):
- bl_space_type = 'NODE_EDITOR'
- bl_region_type = 'UI'
+ bl_options = {'DEFAULT_CLOSED'}
# NOTE: this is just a wrapper around the generic GP Panel
@@ -563,31 +553,6 @@ class NODE_PT_tools_grease_pencil_draw(GreasePencilDrawingToolsPanel, Panel):
bl_region_type = 'TOOLS'
-# Grease Pencil stroke editing tools
-class NODE_PT_tools_grease_pencil_edit(GreasePencilStrokeEditPanel, Panel):
- bl_space_type = 'NODE_EDITOR'
- bl_region_type = 'TOOLS'
-
-
-# Grease Pencil stroke sculpting tools
-class NODE_PT_tools_grease_pencil_sculpt(GreasePencilStrokeSculptPanel, Panel):
- bl_space_type = 'NODE_EDITOR'
- bl_region_type = 'TOOLS'
-
-# Grease Pencil drawing brushes
-
-
-class NODE_PT_tools_grease_pencil_brush(GreasePencilBrushPanel, Panel):
- bl_space_type = 'NODE_EDITOR'
- bl_region_type = 'TOOLS'
-
-# Grease Pencil drawing curves
-
-
-class NODE_PT_tools_grease_pencil_brushcurves(GreasePencilBrushCurvesPanel, Panel):
- bl_space_type = 'NODE_EDITOR'
- bl_region_type = 'TOOLS'
-
# -----------------------------
@@ -612,13 +577,8 @@ classes = (
NODE_PT_quality,
NODE_UL_interface_sockets,
NODE_PT_grease_pencil,
- NODE_PT_grease_pencil_palettecolor,
NODE_PT_grease_pencil_tools,
NODE_PT_tools_grease_pencil_draw,
- NODE_PT_tools_grease_pencil_edit,
- NODE_PT_tools_grease_pencil_sculpt,
- NODE_PT_tools_grease_pencil_brush,
- NODE_PT_tools_grease_pencil_brushcurves,
)
diff --git a/release/scripts/startup/bl_ui/space_outliner.py b/release/scripts/startup/bl_ui/space_outliner.py
index 8f722c4d3ce..20ef5ae0c53 100644
--- a/release/scripts/startup/bl_ui/space_outliner.py
+++ b/release/scripts/startup/bl_ui/space_outliner.py
@@ -142,8 +142,15 @@ class OUTLINER_MT_collection_view_layer(Menu):
space = context.space_data
- layout.operator("outliner.collection_exclude_set", text="Exclude")
- layout.operator("outliner.collection_include_set", text="Include")
+ layout.operator("outliner.collection_exclude_set")
+ layout.operator("outliner.collection_exclude_clear")
+
+ if context.engine == 'CYCLES':
+ layout.operator("outliner.collection_indirect_only_set")
+ layout.operator("outliner.collection_indirect_only_clear")
+
+ layout.operator("outliner.collection_holdout_set")
+ layout.operator("outliner.collection_holdout_clear")
class OUTLINER_MT_collection(Menu):
diff --git a/release/scripts/startup/bl_ui/space_sequencer.py b/release/scripts/startup/bl_ui/space_sequencer.py
index 5fc9be2aa5b..84ae59772b6 100644
--- a/release/scripts/startup/bl_ui/space_sequencer.py
+++ b/release/scripts/startup/bl_ui/space_sequencer.py
@@ -22,7 +22,6 @@ from bpy.types import Header, Menu, Panel
from rna_prop_ui import PropertyPanel
from .properties_grease_pencil_common import (
GreasePencilDataPanel,
- GreasePencilPaletteColorPanel,
GreasePencilToolsPanel,
)
from bpy.app.translations import pgettext_iface as iface_
@@ -343,9 +342,21 @@ class SEQUENCER_MT_add(Menu):
layout.operator("sequencer.image_strip_add", text="Image")
layout.operator("sequencer.sound_strip_add", text="Sound")
+ layout.menu("SEQUENCER_MT_add_generate")
layout.menu("SEQUENCER_MT_add_effect")
+class SEQUENCER_MT_add_generate(Menu):
+ bl_label = "Generate"
+
+ def draw(self, context):
+ layout = self.layout
+
+ layout.operator_context = 'INVOKE_REGION_WIN'
+ layout.operator("sequencer.effect_strip_add", text="Color").type = 'COLOR'
+ layout.operator("sequencer.effect_strip_add", text="Text").type = 'TEXT'
+
+
class SEQUENCER_MT_add_effect(Menu):
bl_label = "Effect Strip"
@@ -365,10 +376,8 @@ class SEQUENCER_MT_add_effect(Menu):
layout.operator("sequencer.effect_strip_add", text="Over Drop").type = 'OVER_DROP'
layout.operator("sequencer.effect_strip_add", text="Wipe").type = 'WIPE'
layout.operator("sequencer.effect_strip_add", text="Glow").type = 'GLOW'
- layout.operator("sequencer.effect_strip_add", text="Text").type = 'TEXT'
layout.operator("sequencer.effect_strip_add", text="Color Mix").type = 'COLORMIX'
layout.operator("sequencer.effect_strip_add", text="Transform").type = 'TRANSFORM'
- layout.operator("sequencer.effect_strip_add", text="Color").type = 'COLOR'
layout.operator("sequencer.effect_strip_add", text="Speed Control").type = 'SPEED'
layout.operator("sequencer.effect_strip_add", text="Multicam Selector").type = 'MULTICAM'
layout.operator("sequencer.effect_strip_add", text="Adjustment Layer").type = 'ADJUSTMENT'
@@ -1271,14 +1280,6 @@ class SEQUENCER_PT_grease_pencil(GreasePencilDataPanel, SequencerButtonsPanel_Ou
# But, it should only show up when there are images in the preview region
-class SEQUENCER_PT_grease_pencil_palettecolor(GreasePencilPaletteColorPanel, SequencerButtonsPanel_Output, Panel):
- bl_space_type = 'SEQUENCE_EDITOR'
- bl_region_type = 'UI'
-
- # NOTE: this is just a wrapper around the generic GP Panel
- # But, it should only show up when there are images in the preview region
-
-
class SEQUENCER_PT_grease_pencil_tools(GreasePencilToolsPanel, SequencerButtonsPanel_Output, Panel):
bl_space_type = 'SEQUENCE_EDITOR'
bl_region_type = 'UI'
@@ -1304,6 +1305,7 @@ classes = (
SEQUENCER_MT_marker,
SEQUENCER_MT_frame,
SEQUENCER_MT_add,
+ SEQUENCER_MT_add_generate,
SEQUENCER_MT_add_effect,
SEQUENCER_MT_strip,
SEQUENCER_MT_strip_transform,
@@ -1322,7 +1324,6 @@ classes = (
SEQUENCER_PT_view_safe_areas,
SEQUENCER_PT_modifiers,
SEQUENCER_PT_grease_pencil,
- SEQUENCER_PT_grease_pencil_palettecolor,
SEQUENCER_PT_grease_pencil_tools,
SEQUENCER_PT_custom_props,
)
diff --git a/release/scripts/startup/bl_ui/space_toolsystem_toolbar.py b/release/scripts/startup/bl_ui/space_toolsystem_toolbar.py
index eeb47595213..8ce4a52fbbc 100644
--- a/release/scripts/startup/bl_ui/space_toolsystem_toolbar.py
+++ b/release/scripts/startup/bl_ui/space_toolsystem_toolbar.py
@@ -24,6 +24,7 @@
# For now keep this in a single file since it's an area that may change,
# so avoid making changes all over the place.
+import bpy
from bpy.types import Panel
from .space_toolsystem_common import (
@@ -39,21 +40,77 @@ def generate_from_brushes_ex(
brush_category_attr,
brush_category_layout,
):
+ def draw_settings(context, layout, tool):
+ _defs_gpencil_paint.draw_settings_common(context, layout, tool)
+
# Categories
brush_categories = {}
- for brush in context.blend_data.brushes:
- if getattr(brush, brush_test_attr):
- category = getattr(brush, brush_category_attr)
- name = brush.name
- brush_categories.setdefault(category, []).append(
- ToolDef.from_dict(
- dict(
- text=name,
- icon=icon_prefix + category.lower(),
- data_block=name,
+ if context.mode != 'GPENCIL_PAINT':
+ for brush in context.blend_data.brushes:
+ if getattr(brush, brush_test_attr) and brush.gpencil_settings is None:
+ category = getattr(brush, brush_category_attr)
+ name = brush.name
+ brush_categories.setdefault(category, []).append(
+ ToolDef.from_dict(
+ dict(
+ text=name,
+ icon=icon_prefix + category.lower(),
+ data_block=name,
+ )
)
)
- )
+ else:
+ for brush_type in brush_category_layout:
+ for brush in context.blend_data.brushes:
+ if getattr(brush, brush_test_attr) and brush.gpencil_settings.gp_icon == brush_type[0]:
+ category = brush_type[0]
+ name = brush.name
+
+ # rename default brushes for tool bar
+ if name.startswith("Draw "):
+ text = name.replace("Draw ", "")
+ elif name.startswith("Eraser "):
+ text = name.replace("Eraser ", "")
+ elif name.startswith("Fill "):
+ text = name.replace(" Area", "")
+ else:
+ text = name
+
+ # define icon
+ gp_icon = brush.gpencil_settings.gp_icon
+ if gp_icon == 'PENCIL':
+ icon_name = 'draw_pencil'
+ elif gp_icon == 'PEN':
+ icon_name = 'draw_pen'
+ elif gp_icon == 'INK':
+ icon_name = 'draw_ink'
+ elif gp_icon == 'INKNOISE':
+ icon_name = 'draw_noise'
+ elif gp_icon == 'BLOCK':
+ icon_name = 'draw_block'
+ elif gp_icon == 'MARKER':
+ icon_name = 'draw_marker'
+ elif gp_icon == 'FILL':
+ icon_name = 'draw_fill'
+ elif gp_icon == 'SOFT':
+ icon_name = 'draw.eraser_soft'
+ elif gp_icon == 'HARD':
+ icon_name = 'draw.eraser_hard'
+ elif gp_icon == 'STROKE':
+ icon_name = 'draw.eraser_stroke'
+
+ brush_categories.setdefault(category, []).append(
+ ToolDef.from_dict(
+ dict(
+ text=text,
+ icon=icon_prefix + icon_name,
+ data_block=name,
+ widget=None,
+ operator="gpencil.draw",
+ draw_settings=draw_settings,
+ )
+ )
+ )
def tools_from_brush_group(groups):
assert(type(groups) is tuple)
@@ -61,6 +118,7 @@ def generate_from_brushes_ex(
tool_defs = tuple(brush_categories.pop(groups[0], ()))
else:
tool_defs = tuple(item for g in groups for item in brush_categories.pop(g, ()))
+
if len(tool_defs) > 1:
return (tool_defs,)
else:
@@ -125,6 +183,93 @@ class _defs_view3d_generic:
)
+class _defs_annotate:
+ @classmethod
+ def draw_settings_common(cls, context, layout, tool):
+ ts = context.tool_settings
+
+ space_type = tool.space_type
+ if space_type == 'VIEW_3D':
+ layout.separator()
+
+ row = layout.row(align=True)
+ row.prop(ts, "annotation_stroke_placement_view3d", text="Placement")
+ if ts.gpencil_stroke_placement_view3d == 'CURSOR':
+ row.prop(ts.gpencil_sculpt, "lockaxis")
+ elif ts.gpencil_stroke_placement_view3d in {'SURFACE', 'STROKE'}:
+ row.prop(ts, "use_gpencil_stroke_endpoints")
+
+ @ToolDef.from_fn
+ def scribble():
+ def draw_settings(context, layout, tool):
+ _defs_annotate.draw_settings_common(context, layout, tool)
+
+ return dict(
+ text="Annotate",
+ icon="ops.gpencil.draw",
+ cursor='PAINT_BRUSH',
+ keymap=(
+ ("gpencil.annotate",
+ dict(mode='DRAW', wait_for_input=False),
+ dict(type='EVT_TWEAK_A', value='ANY')),
+ ),
+ draw_settings=draw_settings,
+ )
+
+ @ToolDef.from_fn
+ def line():
+ def draw_settings(context, layout, tool):
+ _defs_annotate.draw_settings_common(context, layout, tool)
+
+ return dict(
+ text="Draw Line",
+ icon="ops.gpencil.draw.line",
+ cursor='CROSSHAIR',
+ keymap=(
+ ("gpencil.annotate",
+ dict(mode='DRAW_STRAIGHT', wait_for_input=False),
+ dict(type='EVT_TWEAK_A', value='ANY')),
+ ),
+ draw_settings=draw_settings,
+ )
+
+ @ToolDef.from_fn
+ def poly():
+ def draw_settings(context, layout, tool):
+ _defs_annotate.draw_settings_common(context, layout, tool)
+
+ return dict(
+ text="Draw Polygon",
+ icon="ops.gpencil.draw.poly",
+ cursor='CROSSHAIR',
+ keymap=(
+ ("gpencil.annotate",
+ dict(mode='DRAW_POLY', wait_for_input=False),
+ dict(type='ACTIONMOUSE', value='PRESS')),
+ ),
+ draw_settings=draw_settings,
+ )
+
+ @ToolDef.from_fn
+ def eraser():
+ def draw_settings(context, layout, tool):
+ # TODO: Move this setting to toolsettings
+ user_prefs = context.user_preferences
+ layout.prop(user_prefs.edit, "grease_pencil_eraser_radius", text="Radius")
+
+ return dict(
+ text="Eraser",
+ icon="ops.gpencil.draw.eraser",
+ cursor='CROSSHAIR', # XXX: Always show brush circle when enabled
+ keymap=(
+ ("gpencil.annotate",
+ dict(mode='ERASER', wait_for_input=False),
+ dict(type='ACTIONMOUSE', value='PRESS')),
+ ),
+ draw_settings=draw_settings,
+ )
+
+
class _defs_transform:
@ToolDef.from_fn
@@ -182,7 +327,7 @@ class _defs_transform:
def transform():
def draw_settings(context, layout, tool):
tool_settings = context.tool_settings
- layout.prop(tool_settings, "use_gizmo")
+ layout.prop(tool_settings, "use_gizmo_mode")
return dict(
text="Transform",
@@ -866,6 +1011,331 @@ class _defs_uv_select:
)
+class _defs_gpencil_paint:
+ @classmethod
+ def draw_color_selector(cls, context, layout):
+ brush = context.active_gpencil_brush
+ gp_settings = brush.gpencil_settings
+ ts = context.tool_settings
+ row = layout.row(align=True)
+ row.prop(ts, "use_gpencil_thumbnail_list", text="", icon="IMGDISPLAY")
+ if ts.use_gpencil_thumbnail_list is False:
+ row.template_ID(gp_settings, "material", live_icon=True)
+ else:
+ row.template_greasepencil_color(gp_settings, "material", rows=3, cols=8, scale=0.8)
+
+ @classmethod
+ def draw_settings_common(cls, context, layout, tool):
+ ob = context.active_object
+ if ob and ob.mode == 'GPENCIL_PAINT':
+ brush = context.active_gpencil_brush
+ gp_settings = brush.gpencil_settings
+ tool_settings = context.tool_settings
+
+ if gp_settings.gpencil_brush_type == 'ERASE':
+ row = layout.row()
+ row.prop(brush, "size", text="Radius")
+ elif gp_settings.gpencil_brush_type == 'FILL':
+ row = layout.row()
+ row.prop(gp_settings, "gpencil_fill_leak", text="Leak Size")
+ row.prop(brush, "size", text="Thickness")
+ row.prop(gp_settings, "gpencil_fill_simplyfy_level", text="Simplify")
+
+ _defs_gpencil_paint.draw_color_selector(context, layout)
+
+ row = layout.row(align=True)
+ row.prop(gp_settings, "gpencil_fill_draw_mode", text="")
+ row.prop(gp_settings, "gpencil_fill_show_boundary", text="", icon='GRID')
+
+ else: # bgpsettings.gpencil_brush_type == 'DRAW':
+ row = layout.row(align=True)
+ row.prop(brush, "size", text="Radius")
+ row.prop(gp_settings, "use_pressure", text="", icon='STYLUS_PRESSURE')
+ row = layout.row(align=True)
+ row.prop(gp_settings, "pen_strength", slider=True)
+ row.prop(gp_settings, "use_strength_pressure", text="", icon='STYLUS_PRESSURE')
+
+ _defs_gpencil_paint.draw_color_selector(context, layout)
+
+ @staticmethod
+ def generate_from_brushes(context):
+ return generate_from_brushes_ex(
+ context,
+ icon_prefix="brush.gpencil.",
+ brush_test_attr="use_paint_grease_pencil",
+ brush_category_attr="grease_pencil_tool",
+ brush_category_layout=(
+ ('PENCIL',),
+ ('PEN',),
+ ('INK',),
+ ('INKNOISE',),
+ ('BLOCK',),
+ ('MARKER',),
+ ('FILL',),
+ ('SOFT',),
+ ('HARD',),
+ ('STROKE',),
+ )
+ )
+
+
+class _defs_gpencil_edit:
+ @ToolDef.from_fn
+ def bend():
+ return dict(
+ text="Bend",
+ icon="ops.gpencil.edit_bend",
+ widget=None,
+ keymap=(
+ ("transform.bend",
+ dict(),
+ dict(type='EVT_TWEAK_A', value='ANY')),
+ ),
+ )
+
+ @ToolDef.from_fn
+ def mirror():
+ return dict(
+ text="Mirror",
+ icon="ops.gpencil.edit_mirror",
+ widget=None,
+ keymap=(
+ ("transform.mirror",
+ dict(),
+ dict(type='EVT_TWEAK_A', value='ANY')),
+ ),
+ )
+
+ @ToolDef.from_fn
+ def shear():
+ return dict(
+ text="Shear",
+ icon="ops.gpencil.edit_shear",
+ widget=None,
+ keymap=(
+ ("transform.shear",
+ dict(),
+ dict(type='EVT_TWEAK_A', value='ANY')),
+ ),
+ )
+
+ @ToolDef.from_fn
+ def tosphere():
+ return dict(
+ text="To Sphere",
+ icon="ops.gpencil.edit_to_sphere",
+ widget=None,
+ keymap=(
+ ("transform.tosphere",
+ dict(),
+ dict(type='EVT_TWEAK_A', value='ANY')),
+ ),
+ )
+
+
+class _defs_gpencil_sculpt:
+ @classmethod
+ def draw_settings_common(cls, context, layout, tool):
+ ob = context.active_object
+ if ob and ob.mode == 'GPENCIL_SCULPT':
+ ts = context.tool_settings
+ settings = ts.gpencil_sculpt
+ brush = settings.brush
+
+ layout.prop(brush, "size", slider=True)
+
+ row = layout.row(align=True)
+ row.prop(brush, "strength", slider=True)
+ row.prop(brush, "use_pressure_strength", text="")
+ row.separator()
+ row.prop(ts.gpencil_sculpt, "use_select_mask", text="")
+
+ @ToolDef.from_fn
+ def smooth():
+ def draw_settings(context, layout, tool):
+ _defs_gpencil_sculpt.draw_settings_common(context, layout, tool)
+
+ return dict(
+ text="Smooth",
+ icon="ops.gpencil.sculpt_smooth",
+ widget=None,
+ keymap=(
+ ("gpencil.brush_paint",
+ dict(mode='SMOOTH', wait_for_input=False),
+ dict(type='EVT_TWEAK_A', value='ANY')),
+ ),
+ draw_settings=draw_settings,
+ )
+
+ @ToolDef.from_fn
+ def thickness():
+ def draw_settings(context, layout, tool):
+ _defs_gpencil_sculpt.draw_settings_common(context, layout, tool)
+
+ return dict(
+ text="Thickness",
+ icon="ops.gpencil.sculpt_thickness",
+ widget=None,
+ keymap=(
+ ("gpencil.brush_paint",
+ dict(mode='THICKNESS', wait_for_input=False),
+ dict(type='EVT_TWEAK_A', value='ANY')),
+ ),
+ draw_settings=draw_settings,
+ )
+
+ @ToolDef.from_fn
+ def strength():
+ def draw_settings(context, layout, tool):
+ _defs_gpencil_sculpt.draw_settings_common(context, layout, tool)
+
+ return dict(
+ text="Strength",
+ icon="ops.gpencil.sculpt_strength",
+ widget=None,
+ keymap=(
+ ("gpencil.brush_paint",
+ dict(mode='STRENGTH', wait_for_input=False),
+ dict(type='EVT_TWEAK_A', value='ANY')),
+ ),
+ draw_settings=draw_settings,
+ )
+
+ @ToolDef.from_fn
+ def grab():
+ def draw_settings(context, layout, tool):
+ _defs_gpencil_sculpt.draw_settings_common(context, layout, tool)
+
+ return dict(
+ text="Grab",
+ icon="ops.gpencil.sculpt_grab",
+ widget=None,
+ keymap=(
+ ("gpencil.brush_paint",
+ dict(mode='GRAB', wait_for_input=False),
+ dict(type='EVT_TWEAK_A', value='ANY')),
+ ),
+ draw_settings=draw_settings,
+ )
+
+ @ToolDef.from_fn
+ def push():
+ def draw_settings(context, layout, tool):
+ _defs_gpencil_sculpt.draw_settings_common(context, layout, tool)
+
+ return dict(
+ text="Push",
+ icon="ops.gpencil.sculpt_push",
+ widget=None,
+ keymap=(
+ ("gpencil.brush_paint",
+ dict(mode='PUSH', wait_for_input=False),
+ dict(type='EVT_TWEAK_A', value='ANY')),
+ ),
+ draw_settings=draw_settings,
+ )
+
+ @ToolDef.from_fn
+ def twist():
+ def draw_settings(context, layout, tool):
+ _defs_gpencil_sculpt.draw_settings_common(context, layout, tool)
+
+ return dict(
+ text="Twist",
+ icon="ops.gpencil.sculpt_twist",
+ widget=None,
+ keymap=(
+ ("gpencil.brush_paint",
+ dict(mode='TWIST', wait_for_input=False),
+ dict(type='EVT_TWEAK_A', value='ANY')),
+ ),
+ draw_settings=draw_settings,
+ )
+
+ @ToolDef.from_fn
+ def pinch():
+ def draw_settings(context, layout, tool):
+ _defs_gpencil_sculpt.draw_settings_common(context, layout, tool)
+
+ return dict(
+ text="Pinch",
+ icon="ops.gpencil.sculpt_pinch",
+ widget=None,
+ keymap=(
+ ("gpencil.brush_paint",
+ dict(mode='PINCH', wait_for_input=False),
+ dict(type='EVT_TWEAK_A', value='ANY')),
+ ),
+ draw_settings=draw_settings,
+ )
+
+ @ToolDef.from_fn
+ def randomize():
+ def draw_settings(context, layout, tool):
+ _defs_gpencil_sculpt.draw_settings_common(context, layout, tool)
+
+ return dict(
+ text="Randomize",
+ icon="ops.gpencil.sculpt_randomize",
+ widget=None,
+ keymap=(
+ ("gpencil.brush_paint",
+ dict(mode='RANDOMIZE', wait_for_input=False),
+ dict(type='EVT_TWEAK_A', value='ANY')),
+ ),
+ draw_settings=draw_settings,
+ )
+
+ @ToolDef.from_fn
+ def clone():
+ def draw_settings(context, layout, tool):
+ _defs_gpencil_sculpt.draw_settings_common(context, layout, tool)
+
+ return dict(
+ text="Clone",
+ icon="ops.gpencil.sculpt_clone",
+ widget=None,
+ keymap=(
+ ("gpencil.brush_paint",
+ dict(mode='CLONE', wait_for_input=False),
+ dict(type='EVT_TWEAK_A', value='ANY')),
+ ),
+ draw_settings=draw_settings,
+ )
+
+
+class _defs_gpencil_weight:
+ @classmethod
+ def draw_settings_common(cls, context, layout, tool):
+ ob = context.active_object
+ if ob and ob.mode == 'GPENCIL_WEIGHT':
+ settings = context.tool_settings.gpencil_sculpt
+ brush = settings.brush
+
+ layout.prop(brush, "size", slider=True)
+
+ row = layout.row(align=True)
+ row.prop(brush, "strength", slider=True)
+ row.prop(brush, "use_pressure_strength", text="")
+
+ @ToolDef.from_fn
+ def paint():
+ def draw_settings(context, layout, tool):
+ _defs_gpencil_weight.draw_settings_common(context, layout, tool)
+
+ return dict(
+ text="Draw",
+ icon="ops.gpencil.sculpt_weight",
+ widget=None,
+ keymap=(
+ ("gpencil.brush_paint",
+ dict(mode='WEIGHT', wait_for_input=False),
+ dict(type='EVT_TWEAK_A', value='ANY')),
+ ),
+ draw_settings=draw_settings,
+ )
+
+
class IMAGE_PT_tools_active(ToolSelectPanelHelper, Panel):
bl_space_type = 'IMAGE_EDITOR'
bl_region_type = 'TOOLS'
@@ -951,8 +1421,6 @@ class VIEW3D_PT_tools_active(ToolSelectPanelHelper, Panel):
_defs_transform.scale,
_defs_transform.scale_cage,
),
- None,
- _defs_view3d_generic.ruler,
)
_tools_select = (
@@ -963,6 +1431,16 @@ class VIEW3D_PT_tools_active(ToolSelectPanelHelper, Panel):
),
)
+ _tools_annotate = (
+ (
+ _defs_annotate.scribble,
+ _defs_annotate.line,
+ _defs_annotate.poly,
+ _defs_annotate.eraser,
+ ),
+ _defs_view3d_generic.ruler,
+ )
+
_tools = {
None: [
_defs_view3d_generic.cursor,
@@ -972,21 +1450,27 @@ class VIEW3D_PT_tools_active(ToolSelectPanelHelper, Panel):
*_tools_select,
None,
*_tools_transform,
+ None,
+ *_tools_annotate,
],
'POSE': [
*_tools_select,
*_tools_transform,
None,
+ *_tools_annotate,
+ None,
(
_defs_pose.breakdown,
_defs_pose.push,
_defs_pose.relax,
- )
+ ),
],
'EDIT_ARMATURE': [
*_tools_select,
None,
*_tools_transform,
+ None,
+ *_tools_annotate,
_defs_edit_armature.roll,
(
_defs_edit_armature.bone_size,
@@ -996,13 +1480,15 @@ class VIEW3D_PT_tools_active(ToolSelectPanelHelper, Panel):
(
_defs_edit_armature.extrude,
_defs_edit_armature.extrude_cursor,
- )
+ ),
],
'EDIT_MESH': [
*_tools_select,
None,
*_tools_transform,
None,
+ *_tools_annotate,
+ None,
_defs_edit_mesh.cube_add,
None,
(
@@ -1047,6 +1533,8 @@ class VIEW3D_PT_tools_active(ToolSelectPanelHelper, Panel):
None,
*_tools_transform,
None,
+ *_tools_annotate,
+ None,
_defs_edit_curve.draw,
_defs_edit_curve.extrude_cursor,
],
@@ -1075,6 +1563,33 @@ class VIEW3D_PT_tools_active(ToolSelectPanelHelper, Panel):
None,
_defs_weight_paint.gradient,
],
+ 'GPENCIL_PAINT': [
+ _defs_gpencil_paint.generate_from_brushes,
+ ],
+ 'GPENCIL_EDIT': [
+ *_tools_select,
+ None,
+ *_tools_transform,
+ None,
+ _defs_gpencil_edit.bend,
+ _defs_gpencil_edit.mirror,
+ _defs_gpencil_edit.shear,
+ _defs_gpencil_edit.tosphere,
+ ],
+ 'GPENCIL_SCULPT': [
+ _defs_gpencil_sculpt.smooth,
+ _defs_gpencil_sculpt.thickness,
+ _defs_gpencil_sculpt.strength,
+ _defs_gpencil_sculpt.grab,
+ _defs_gpencil_sculpt.push,
+ _defs_gpencil_sculpt.twist,
+ _defs_gpencil_sculpt.pinch,
+ _defs_gpencil_sculpt.randomize,
+ _defs_gpencil_sculpt.clone,
+ ],
+ 'GPENCIL_WEIGHT': [
+ _defs_gpencil_weight.paint,
+ ],
}
diff --git a/release/scripts/startup/bl_ui/space_topbar.py b/release/scripts/startup/bl_ui/space_topbar.py
index 96ef2e51e60..6712e495498 100644
--- a/release/scripts/startup/bl_ui/space_topbar.py
+++ b/release/scripts/startup/bl_ui/space_topbar.py
@@ -128,6 +128,8 @@ class TOPBAR_HT_lower_bar(Header):
pass
elif mode == 'PARTICLE':
layout.popover_group(space_type='PROPERTIES', region_type='WINDOW', context=".paint_common", category="")
+ elif mode == 'GPENCIL_PAINT':
+ layout.popover_group(space_type='PROPERTIES', region_type='WINDOW', context=".greasepencil_paint", category="")
def draw_center(self, context):
pass
@@ -165,6 +167,15 @@ class TOPBAR_HT_lower_bar(Header):
layout.popover_group(space_type='PROPERTIES', region_type='WINDOW', context=".particlemode", category="")
elif mode == 'OBJECT':
layout.popover_group(space_type='PROPERTIES', region_type='WINDOW', context=".objectmode", category="")
+ elif mode == 'GPENCIL_PAINT':
+ layout.prop(context.tool_settings, "gpencil_stroke_placement_view3d", text='')
+ if context.tool_settings.gpencil_stroke_placement_view3d in ('ORIGIN', 'CURSOR'):
+ layout.prop(context.tool_settings.gpencil_sculpt, "lockaxis", text='')
+ layout.prop(context.tool_settings, "use_gpencil_draw_onback", text="", icon='ORTHO')
+ layout.prop(context.tool_settings, "use_gpencil_additive_drawing", text="", icon='FREEZE')
+
+ elif mode == 'GPENCIL_SCULPT':
+ layout.prop(context.tool_settings.gpencil_sculpt, "lockaxis", text='')
class _draw_left_context_mode:
@@ -265,8 +276,8 @@ class INFO_MT_file(Menu):
layout.separator()
layout.operator_context = 'INVOKE_AREA'
- layout.operator("wm.link", text="Link", icon='LINK_BLEND')
- layout.operator("wm.append", text="Append", icon='APPEND_BLEND')
+ layout.operator("wm.link", text="Link...", icon='LINK_BLEND')
+ layout.operator("wm.append", text="Append...", icon='APPEND_BLEND')
layout.menu("INFO_MT_file_previews")
layout.separator()
@@ -495,12 +506,25 @@ class INFO_MT_help(Menu):
def draw(self, context):
layout = self.layout
+ show_developer = context.user_preferences.view.show_developer_ui
+
layout.operator(
"wm.url_open", text="Manual", icon='HELP',
).url = "https://docs.blender.org/manual/en/dev/"
+
layout.operator(
- "wm.url_open", text="Release Log", icon='URL',
- ).url = "http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/%d.%d" % bpy.app.version[:2]
+ "wm.url_open", text="Report a Bug", icon='URL',
+ ).url = "https://developer.blender.org/maniphest/task/edit/form/1"
+
+ layout.separator()
+
+ layout.operator(
+ "wm.url_open", text="User Communities", icon='URL',
+ ).url = "https://www.blender.org/community/"
+ layout.operator(
+ "wm.url_open", text="Developer Community", icon='URL',
+ ).url = "https://www.blender.org/get-involved/developers/"
+
layout.separator()
layout.operator(
@@ -509,24 +533,22 @@ class INFO_MT_help(Menu):
layout.operator(
"wm.url_open", text="Blender Store", icon='URL',
).url = "https://store.blender.org"
+
layout.operator(
- "wm.url_open", text="Developer Community", icon='URL',
- ).url = "https://www.blender.org/get-involved/"
- layout.operator(
- "wm.url_open", text="User Community", icon='URL',
- ).url = "https://www.blender.org/support/user-community"
- layout.separator()
- layout.operator(
- "wm.url_open", text="Report a Bug", icon='URL',
- ).url = "https://developer.blender.org/maniphest/task/edit/form/1"
+ "wm.url_open", text="Release Notes", icon='URL',
+ ).url = "https://www.blender.org/download/releases/%d-%d/" % bpy.app.version[:2]
+
layout.separator()
- layout.operator(
- "wm.url_open", text="Python API Reference", icon='URL',
- ).url = bpy.types.WM_OT_doc_view._prefix
+ if show_developer:
+ layout.operator(
+ "wm.url_open", text="Python API Reference", icon='URL',
+ ).url = bpy.types.WM_OT_doc_view._prefix
+
+ layout.operator("wm.operator_cheat_sheet", icon='TEXT')
+
+ layout.operator("wm.sysinfo")
- layout.operator("wm.operator_cheat_sheet", icon='TEXT')
- layout.operator("wm.sysinfo", icon='TEXT')
layout.separator()
layout.operator("wm.splash", icon='BLENDER')
@@ -539,8 +561,13 @@ class TOPBAR_MT_file_specials(Menu):
layout = self.layout
layout.operator_context = 'INVOKE_AREA'
- layout.operator("wm.link", text="Link", icon='LINK_BLEND')
- layout.operator("wm.append", text="Append", icon='APPEND_BLEND')
+ layout.operator("wm.read_homefile", text="New", icon='NEW')
+ layout.operator("wm.open_mainfile", text="Open...", icon='FILE_FOLDER')
+
+ layout.separator()
+
+ layout.operator("wm.link", text="Link...", icon='LINK_BLEND')
+ layout.operator("wm.append", text="Append...", icon='APPEND_BLEND')
layout.separator()
diff --git a/release/scripts/startup/bl_ui/space_userpref.py b/release/scripts/startup/bl_ui/space_userpref.py
index ed0389942ad..52d4640806d 100644
--- a/release/scripts/startup/bl_ui/space_userpref.py
+++ b/release/scripts/startup/bl_ui/space_userpref.py
@@ -361,14 +361,16 @@ class USERPREF_PT_edit(Panel):
row.separator()
col = row.column()
- col.label(text="Grease Pencil:")
+ col.label(text="Annotations:")
+ sub = col.row()
+ sub.prop(edit, "grease_pencil_default_color", text="Default Color")
col.prop(edit, "grease_pencil_eraser_radius", text="Eraser Radius")
col.separator()
+ col.label(text="Grease Pencil/Annotations:")
+ col.separator()
col.prop(edit, "grease_pencil_manhattan_distance", text="Manhattan Distance")
col.prop(edit, "grease_pencil_euclidean_distance", text="Euclidean Distance")
col.separator()
- col.prop(edit, "grease_pencil_default_color", text="Default Color")
- col.separator()
col.prop(edit, "use_grease_pencil_simplify_stroke", text="Simplify Stroke")
col.separator()
col.separator()
@@ -527,9 +529,14 @@ class USERPREF_PT_system(Panel):
col.prop(system, "gpu_viewport_quality")
col.separator()
+ col.label(text="Grease Pencil Options:")
+ col.prop(system, "gpencil_multi_sample", text="")
+ col.separator()
col.label(text="Text Draw Options:")
col.prop(system, "use_text_antialiasing")
+ if system.use_text_antialiasing:
+ col.prop(system, "use_text_hinting")
# 3. Column
column = split.column()
diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py
index 0b4032c8aaa..88e785d8fef 100644
--- a/release/scripts/startup/bl_ui/space_view3d.py
+++ b/release/scripts/startup/bl_ui/space_view3d.py
@@ -19,11 +19,8 @@
# <pep8 compliant>
import bpy
from bpy.types import Header, Menu, Panel
-from .properties_grease_pencil_common import (
- GreasePencilDataPanel,
- GreasePencilPaletteColorPanel,
-)
from .properties_paint_common import UnifiedPaintPanel
+from .properties_grease_pencil_common import GreasePencilDataPanel
from bpy.app.translations import contexts as i18n_contexts
@@ -80,18 +77,40 @@ class VIEW3D_HT_header(Header):
row.operator("pose.paste", text="", icon='PASTEDOWN').flipped = False
row.operator("pose.paste", text="", icon='PASTEFLIPDOWN').flipped = True
- # GPencil
- if context.gpencil_data and context.gpencil_data.use_stroke_edit_mode:
- row = layout.row(align=True)
- row.operator("gpencil.copy", text="", icon='COPYDOWN')
- row.operator("gpencil.paste", text="", icon='PASTEDOWN')
+ # Grease Pencil
+ if obj and obj.type == 'GPENCIL' and context.gpencil_data:
+ gpd = context.gpencil_data
- # XXX: icon
- layout.prop(context.gpencil_data, "use_onion_skinning", text="Onion Skins", icon='PARTICLE_PATH')
+ if gpd.is_stroke_paint_mode:
+ row = layout.row(align=True)
+ row.popover(
+ panel="VIEW3D_PT_tools_grease_pencil_shapes",
+ text="Shapes"
+ )
- row = layout.row(align=True)
- row.prop(tool_settings.gpencil_sculpt, "use_select_mask")
- row.prop(tool_settings.gpencil_sculpt, "selection_alpha", slider=True)
+ if gpd.use_stroke_edit_mode or gpd.is_stroke_sculpt_mode or gpd.is_stroke_weight_mode:
+ row = layout.row(align=True)
+ row.prop(gpd, "use_multiedit", text="", icon="FORCE_HARMONIC")
+
+ sub = row.row(align=True)
+ sub.active = gpd.use_multiedit
+ sub.popover(
+ panel="VIEW3D_PT_gpencil_multi_frame",
+ text="Multiframe"
+ )
+
+ if gpd.use_stroke_edit_mode:
+ row = layout.row(align=True)
+ row.operator("gpencil.copy", text="", icon='COPYDOWN')
+ row.operator("gpencil.paste", text="", icon='PASTEDOWN')
+
+ row = layout.row(align=True)
+ row.prop(tool_settings.gpencil_sculpt, "use_select_mask", text="")
+
+ row.popover(
+ panel="VIEW3D_PT_tools_grease_pencil_interpolate",
+ text="Interpolate"
+ )
VIEW3D_MT_editor_menus.draw_collapsible(context, layout)
@@ -101,7 +120,7 @@ class VIEW3D_HT_header(Header):
scene = context.scene
# Orientation
- if object_mode in {'OBJECT', 'EDIT', 'POSE'}:
+ if object_mode in {'OBJECT', 'EDIT', 'POSE', 'GPENCIL_EDIT'}:
orientation = scene.transform_orientation
current_orientation = scene.current_orientation
@@ -126,7 +145,8 @@ class VIEW3D_HT_header(Header):
if obj is None:
show_snap = True
else:
- if object_mode not in {'SCULPT', 'VERTEX_PAINT', 'WEIGHT_PAINT', 'TEXTURE_PAINT'}:
+ if object_mode not in {'SCULPT', 'VERTEX_PAINT', 'WEIGHT_PAINT', 'TEXTURE_PAINT',
+ 'GPENCIL_PAINT', 'GPENCIL_SCULPT', 'GPENCIL_WEIGHT'}:
show_snap = True
else:
@@ -160,13 +180,15 @@ class VIEW3D_HT_header(Header):
# Proportional editing
if obj:
- if context.gpencil_data and context.gpencil_data.use_stroke_edit_mode:
- row = layout.row(align=True)
- row.prop(tool_settings, "proportional_edit", icon_only=True)
+ gpd = context.gpencil_data
+ if gpd is not None and obj.type == 'GPENCIL':
+ if gpd.use_stroke_edit_mode or gpd.is_stroke_sculpt_mode:
+ row = layout.row(align=True)
+ row.prop(tool_settings, "proportional_edit", icon_only=True)
- sub = row.row(align=True)
- sub.active = tool_settings.proportional_edit != 'DISABLED'
- sub.prop(tool_settings, "proportional_edit_falloff", icon_only=True)
+ sub = row.row(align=True)
+ sub.active = tool_settings.proportional_edit != 'DISABLED'
+ sub.prop(tool_settings, "proportional_edit_falloff", icon_only=True)
elif object_mode in {'EDIT', 'PARTICLE_EDIT'}:
row = layout.row(align=True)
@@ -190,7 +212,7 @@ class VIEW3D_HT_header(Header):
sub.prop(tool_settings, "proportional_edit_falloff", icon_only=True)
# Pivot
- if object_mode in {'OBJECT', 'EDIT', 'POSE'}:
+ if object_mode in {'OBJECT', 'EDIT', 'POSE', 'GPENCIL_EDIT', 'GPENCIL_SCULPT'}:
pivot_point = tool_settings.transform_pivot_point
act_pivot_point = bpy.types.ToolSettings.bl_rna.properties["transform_pivot_point"].enum_items[pivot_point]
row = layout.row(align=True)
@@ -234,13 +256,14 @@ class VIEW3D_MT_editor_menus(Menu):
obj = context.active_object
mode_string = context.mode
edit_object = context.edit_object
- gp_edit = context.gpencil_data and context.gpencil_data.use_stroke_edit_mode
+ gp_edit = obj and obj.mode in {'GPENCIL_EDIT', 'GPENCIL_PAINT', 'GPENCIL_SCULPT', 'GPENCIL_WEIGHT'}
layout.menu("VIEW3D_MT_view")
# Select Menu
if gp_edit:
- layout.menu("VIEW3D_MT_select_gpencil")
+ if mode_string not in {'GPENCIL_PAINT', 'GPENCIL_WEIGHT'}:
+ layout.menu("VIEW3D_MT_select_gpencil")
elif mode_string in {'PAINT_WEIGHT', 'PAINT_VERTEX', 'PAINT_TEXTURE'}:
mesh = obj.data
if mesh.use_paint_mask:
@@ -266,7 +289,15 @@ class VIEW3D_MT_editor_menus(Menu):
layout.menu("INFO_MT_edit_armature_add", text="Add")
if gp_edit:
- layout.menu("VIEW3D_MT_edit_gpencil")
+ if obj and obj.mode == 'GPENCIL_PAINT':
+ layout.menu("VIEW3D_MT_paint_gpencil")
+ elif obj and obj.mode == 'GPENCIL_EDIT':
+ layout.menu("VIEW3D_MT_edit_gpencil")
+ elif obj and obj.mode == 'GPENCIL_SCULPT':
+ layout.menu("VIEW3D_MT_sculpt_gpencil")
+ elif obj and obj.mode == 'GPENCIL_WEIGHT':
+ layout.menu("VIEW3D_MT_weight_gpencil")
+
elif edit_object:
layout.menu("VIEW3D_MT_edit_%s" % edit_object.type.lower())
@@ -453,7 +484,7 @@ class VIEW3D_MT_snap(Menu):
layout.operator("view3d.snap_selected_to_grid", text="Selection to Grid")
layout.operator("view3d.snap_selected_to_cursor", text="Selection to Cursor").use_offset = False
- layout.operator("view3d.snap_selected_to_cursor", text="Selection to Cursor (Offset)").use_offset = True
+ layout.operator("view3d.snap_selected_to_cursor", text="Selection to Cursor (Keep Offset)").use_offset = True
layout.operator("view3d.snap_selected_to_active", text="Selection to Active")
layout.separator()
@@ -1194,6 +1225,7 @@ class VIEW3D_MT_select_gpencil(Menu):
layout.separator()
layout.operator("gpencil.select_linked", text="Linked")
+ layout.operator("gpencil.select_alternate")
layout.operator_menu_enum("gpencil.select_grouped", "type", text="Grouped")
layout.separator()
@@ -1454,6 +1486,7 @@ class INFO_MT_add(Menu):
layout.menu("INFO_MT_armature_add", icon='OUTLINER_OB_ARMATURE')
layout.operator("object.add", text="Lattice", icon='OUTLINER_OB_LATTICE').type = 'LATTICE'
layout.operator_menu_enum("object.empty_add", "type", text="Empty", icon='OUTLINER_OB_EMPTY')
+ layout.operator_menu_enum("object.gpencil_add", "type", text="Grease Pencil", icon='OUTLINER_OB_GREASEPENCIL')
layout.separator()
layout.operator("object.speaker_add", text="Speaker", icon='OUTLINER_OB_SPEAKER')
@@ -3134,12 +3167,17 @@ class VIEW3D_MT_edit_gpencil_delete(Menu):
layout.separator()
- layout.operator("gpencil.dissolve")
+ layout.operator_enum("gpencil.dissolve", "type")
layout.separator()
layout.operator("gpencil.active_frames_delete_all")
+ layout.separator()
+
+ layout.operator("gpencil.frame_clean_fill", text="Clean Boundary Strokes").mode = 'ACTIVE'
+ layout.operator("gpencil.frame_clean_fill", text="Clean Boundary Strokes all Frames").mode = 'ALL'
+
# Edit Curve
# draw_curve is used by VIEW3D_MT_edit_curve and VIEW3D_MT_edit_surface
@@ -3500,11 +3538,34 @@ class VIEW3D_MT_edit_armature_delete(Menu):
layout.operator("armature.dissolve", text="Dissolve")
-# ********** GPencil Stroke Edit menu **********
+# ********** Grease Pencil Stroke menus **********
+class VIEW3D_MT_gpencil_simplify(Menu):
+ bl_label = "Simplify"
+
+ def draw(self, context):
+ layout = self.layout
+ layout.operator("gpencil.stroke_simplify_fixed", text="Fixed")
+ layout.operator("gpencil.stroke_simplify", text="Adaptative")
+
+
+class VIEW3D_MT_paint_gpencil(Menu):
+ bl_label = "Strokes"
+
+ def draw(self, context):
+
+ layout = self.layout
+
+ layout.menu("VIEW3D_MT_gpencil_animation")
+ layout.menu("VIEW3D_MT_edit_gpencil_interpolate")
+
+ layout.separator()
+
+ layout.operator("gpencil.delete", text="Delete Frame").type = 'FRAME'
+ layout.operator("gpencil.active_frames_delete_all")
class VIEW3D_MT_edit_gpencil(Menu):
- bl_label = "GPencil"
+ bl_label = "Strokes"
def draw(self, context):
tool_settings = context.tool_settings
@@ -3512,53 +3573,126 @@ class VIEW3D_MT_edit_gpencil(Menu):
layout = self.layout
layout.menu("VIEW3D_MT_edit_gpencil_transform")
- layout.operator("transform.mirror", text="Mirror")
+
+ layout.separator()
layout.menu("GPENCIL_MT_snap")
layout.separator()
- layout.operator("gpencil.brush_paint", text="Sculpt Strokes").wait_for_input = True
- layout.prop_menu_enum(tool_settings.gpencil_sculpt, "tool", text="Sculpt Brush")
+ layout.menu("VIEW3D_MT_gpencil_animation")
layout.separator()
- layout.menu("VIEW3D_MT_object_animation") # NOTE: provides keyingset access...
layout.menu("VIEW3D_MT_edit_gpencil_interpolate")
layout.separator()
layout.operator("gpencil.duplicate_move", text="Duplicate")
layout.operator("gpencil.stroke_subdivide", text="Subdivide")
+ layout.menu("VIEW3D_MT_gpencil_simplify")
layout.separator()
+ layout.operator_menu_enum("gpencil.stroke_separate", "mode", text="Separate...")
+ layout.operator("gpencil.stroke_split", text="Split")
layout.operator_menu_enum("gpencil.stroke_join", "type", text="Join...")
layout.operator("gpencil.stroke_flip", text="Flip Direction")
layout.separator()
layout.operator("gpencil.copy", text="Copy")
- layout.operator("gpencil.paste", text="Paste")
+ layout.operator("gpencil.paste", text="Paste").type = 'COPY'
+ layout.operator("gpencil.paste", text="Paste & Merge").type = 'MERGE'
layout.separator()
- layout.operator("gpencil.reveal")
- layout.operator("gpencil.hide", text="Show Active Layer Only").unselected = True
- layout.operator("gpencil.hide", text="Hide Active Layer").unselected = False
+ layout.operator_menu_enum("gpencil.move_to_layer", "layer", text="Move to Layer")
+ layout.operator("gpencil.stroke_change_color", text="Assign Material")
+ layout.operator_menu_enum("gpencil.stroke_arrange", "direction", text="Arrange Strokes...")
+
+ layout.separator()
+
+ layout.operator_menu_enum("gpencil.convert", "type", text="Convert to Geometry...")
+
+ layout.separator()
+
+ layout.menu("VIEW3D_MT_edit_gpencil_delete")
+ layout.operator("gpencil.stroke_cyclical_set", text="Toggle Cyclic").type = 'TOGGLE'
+
+ layout.separator()
+
+ layout.operator_menu_enum("gpencil.frame_clean_fill", text="Clean Boundary Strokes...", property="mode")
+
+
+class VIEW3D_MT_sculpt_gpencil(Menu):
+ bl_label = "Strokes"
+
+ def draw(self, context):
+ layout = self.layout
+
+ layout.menu("VIEW3D_MT_edit_gpencil_transform")
+
+ layout.separator()
+ layout.menu("GPENCIL_MT_snap")
+
+ layout.separator()
+
+ layout.operator("gpencil.duplicate_move", text="Duplicate")
+ layout.operator("gpencil.stroke_subdivide", text="Subdivide")
+ layout.menu("VIEW3D_MT_gpencil_simplify")
+
+ layout.separator()
+
+ layout.operator_menu_enum("gpencil.stroke_separate", "mode", text="Separate...")
+ layout.operator("gpencil.stroke_split", text="Split")
+ layout.operator_menu_enum("gpencil.stroke_join", "type", text="Join...")
+ layout.operator("gpencil.stroke_flip", text="Flip Direction")
+
+ layout.separator()
+
+ layout.operator("gpencil.copy", text="Copy")
+ layout.operator("gpencil.paste", text="Paste").type = 'COPY'
+ layout.operator("gpencil.paste", text="Paste & Merge").type = 'MERGE'
layout.separator()
layout.operator_menu_enum("gpencil.move_to_layer", "layer", text="Move to Layer")
- layout.operator("gpencil.stroke_change_color", text="Move to Color")
+ layout.operator("gpencil.stroke_change_color", text="Assign Material")
layout.operator_menu_enum("gpencil.stroke_arrange", "direction", text="Arrange Strokes...")
layout.separator()
layout.operator_menu_enum("gpencil.convert", "type", text="Convert to Geometry...")
- layout.separator()
- layout.menu("VIEW3D_MT_edit_gpencil_delete")
+class VIEW3D_MT_weight_gpencil(Menu):
+ bl_label = "Weights"
+
+ def draw(self, context):
+ layout = self.layout
+
+ layout.operator("gpencil.vertex_group_invert", text="Invert")
+ layout.operator("gpencil.vertex_group_smooth", text="Smooth")
+
+
+class VIEW3D_MT_gpencil_animation(Menu):
+ bl_label = "Animation"
+
+ @classmethod
+ def poll(cls, context):
+ ob = context.active_object
+ return ob and ob.type == 'GPENCIL' and ob.mode != 'OBJECT'
+
+ @staticmethod
+ def draw(self, context):
+ layout = self.layout
+
+ layout.operator("gpencil.blank_frame_add")
+ layout.operator("gpencil.active_frames_delete_all", text="Delete Frame(s)")
+
+ layout.separator()
+ layout.operator("gpencil.frame_duplicate", text="Duplicate Active Frame")
+ layout.operator("gpencil.frame_duplicate", text="Duplicate All Layers").mode = 'ALL'
class VIEW3D_MT_edit_gpencil_transform(Menu):
@@ -3619,20 +3753,6 @@ class VIEW3D_MT_view_pie(Menu):
# ********** Panel **********
-class VIEW3D_PT_grease_pencil(GreasePencilDataPanel, Panel):
- bl_space_type = 'VIEW_3D'
- bl_region_type = 'UI'
-
- # NOTE: this is just a wrapper around the generic GP Panel
-
-
-class VIEW3D_PT_grease_pencil_palettecolor(GreasePencilPaletteColorPanel, Panel):
- bl_space_type = 'VIEW_3D'
- bl_region_type = 'UI'
-
- # NOTE: this is just a wrapper around the generic GP Panel
-
-
class VIEW3D_PT_view3d_properties(Panel):
bl_space_type = 'VIEW_3D'
bl_region_type = 'UI'
@@ -3744,6 +3864,7 @@ class VIEW3D_PT_object_type_visibility(Panel):
"armature",
"lattice",
"empty",
+ "grease_pencil",
"camera",
"light",
"light_probe",
@@ -3805,10 +3926,10 @@ class VIEW3D_PT_shading_lighting(Panel):
split = layout.split(0.9)
col = split.column()
sub = col.row()
- sub.scale_y = 0.6 # smaller matcap/hdri preview
+ sub.scale_y = 0.6 # smaller matcap/hdri preview
if shading.light == 'STUDIO':
- sub.template_icon_view(shading, "studio_light", show_labels=True, scale=3)
+ sub.template_icon_view(shading, "studio_light", scale=3)
if shading.selected_studio_light.orientation == 'WORLD':
col.prop(shading, "studiolight_rotate_z", text="Rotation")
@@ -3817,7 +3938,7 @@ class VIEW3D_PT_shading_lighting(Panel):
col.operator('wm.studiolight_userpref_show', emboss=False, text="", icon='PREFERENCES')
elif shading.light == 'MATCAP':
- sub.template_icon_view(shading, "studio_light", show_labels=True, scale=3)
+ sub.template_icon_view(shading, "studio_light", scale=3)
col = split.column()
col.operator('wm.studiolight_userpref_show', emboss=False, text="", icon='PREFERENCES')
@@ -3834,7 +3955,7 @@ class VIEW3D_PT_shading_lighting(Panel):
col = split.column()
sub = col.row()
sub.scale_y = 0.6
- sub.template_icon_view(shading, "studio_light", show_labels=True, scale=3)
+ sub.template_icon_view(shading, "studio_light", scale=3)
col = split.column()
col.operator('wm.studiolight_userpref_show', emboss=False, text="", icon='PREFERENCES')
@@ -3844,7 +3965,7 @@ class VIEW3D_PT_shading_lighting(Panel):
col = split.column()
col.prop(shading, "studiolight_rotate_z", text="Rotation")
col.prop(shading, "studiolight_background_alpha")
- col = split.column() # to align properly with above
+ col = split.column() # to align properly with above
class VIEW3D_PT_shading_color(Panel):
@@ -3863,10 +3984,14 @@ class VIEW3D_PT_shading_color(Panel):
shading = VIEW3D_PT_shading.get_shading(context)
- layout.row().prop(shading, "color_type", expand=True)
-
+ layout.row().prop(shading, 'color_type', expand=True)
if shading.color_type == 'SINGLE':
- layout.row().prop(shading, "single_color", text="")
+ layout.row().prop(shading, 'single_color', text="")
+
+ layout.row().label("Background")
+ layout.row().prop(shading, 'background_type', expand=True)
+ if shading.background_type == 'VIEWPORT':
+ layout.row().prop(shading, "background_color", text="")
class VIEW3D_PT_shading_options(Panel):
@@ -3936,10 +4061,6 @@ class VIEW3D_PT_shading_options(Panel):
if not shading.light == 'MATCAP':
col.prop(shading, "show_specular_highlight")
- view = context.space_data
- if view.type == 'VIEW_3D':
- col.prop(view, "show_world")
-
class VIEW3D_PT_shading_options_shadow(Panel):
bl_label = "Shadow Settings"
@@ -4064,6 +4185,8 @@ class VIEW3D_PT_overlay_guides(Panel):
if shading.type == 'MATERIAL':
col.prop(overlay, "show_look_dev")
+ col.prop(overlay, "show_annotation", text="Annotations")
+
class VIEW3D_PT_overlay_object(Panel):
bl_space_type = 'VIEW_3D'
@@ -4384,7 +4507,7 @@ class VIEW3D_PT_overlay_edit_curve(Panel):
bl_space_type = 'VIEW_3D'
bl_region_type = 'HEADER'
bl_parent_id = 'VIEW3D_PT_overlay'
- bl_label = "Edit Curve"
+ bl_label = "Curve Edit Mode"
@classmethod
def poll(cls, context):
@@ -4459,7 +4582,7 @@ class VIEW3D_PT_overlay_edit_armature(Panel):
bl_space_type = 'VIEW_3D'
bl_region_type = 'HEADER'
bl_parent_id = 'VIEW3D_PT_overlay'
- bl_label = "Edit Armature"
+ bl_label = "Armature Edit Mode"
@classmethod
def poll(cls, context):
@@ -4602,6 +4725,60 @@ class VIEW3D_PT_transform_orientations(Panel):
row.operator("transform.delete_orientation", text="", icon='X', emboss=False)
+class VIEW3D_PT_overlay_gpencil_options(Panel):
+ bl_space_type = 'VIEW_3D'
+ bl_region_type = 'HEADER'
+ bl_parent_id = 'VIEW3D_PT_overlay'
+ bl_label = ""
+
+ @classmethod
+ def poll(cls, context):
+ return context.object and context.object.type == 'GPENCIL'
+
+ def draw_header(self, context):
+ layout = self.layout
+ layout.label(text={
+ 'GPENCIL_PAINT': "Draw Grease Pencil",
+ 'GPENCIL_EDIT': "Edit Grease Pencil",
+ 'GPENCIL_SCULPT': "Sculpt Grease Pencil",
+ 'GPENCIL_WEIGHT': "Weight Grease Pencil",
+ 'OBJECT': "Grease Pencil",
+ }[context.mode])
+
+ def draw(self, context):
+ layout = self.layout
+ view = context.space_data
+ overlay = view.overlay
+
+ layout.prop(overlay, "use_gpencil_onion_skin", text="Onion Skin")
+
+ col = layout.column()
+ row = col.row()
+ row.prop(overlay, "use_gpencil_paper", text="")
+ sub = row.row()
+ sub.active = overlay.use_gpencil_paper
+ sub.prop(overlay, "gpencil_paper_opacity", text="Fade 3D Objects", slider=True)
+
+ col = layout.column()
+ row = col.row()
+ row.prop(overlay, "use_gpencil_grid", text="")
+ sub = row.row()
+ sub.active = overlay.use_gpencil_grid
+ sub.prop(overlay, "gpencil_grid_opacity", text="Canvas Grid", slider=True)
+
+ if overlay.use_gpencil_grid:
+ row = layout.row(align=True)
+ row.prop(overlay, "gpencil_grid_scale")
+ col = row.column()
+ col.prop(overlay, "gpencil_grid_lines", text="Subdivisions")
+ col.prop(overlay, "gpencil_grid_axis")
+
+ if context.object.mode in {'GPENCIL_EDIT', 'GPENCIL_SCULPT', 'GPENCIL_WEIGHT'}:
+ layout.prop(overlay, "use_gpencil_edit_lines", text="Edit Lines")
+ layout.prop(overlay, "use_gpencil_multiedit_line_only", text="Show Edit Lines only in multiframe")
+ layout.prop(overlay, "vertex_opacity", text="Vertex Opacity", slider=True)
+
+
class VIEW3D_PT_quad_view(Panel):
bl_space_type = 'VIEW_3D'
bl_region_type = 'UI'
@@ -4629,6 +4806,14 @@ class VIEW3D_PT_quad_view(Panel):
row.prop(region, "use_box_clip")
+# Annotation properties
+class VIEW3D_PT_grease_pencil(GreasePencilDataPanel, Panel):
+ bl_space_type = 'VIEW_3D'
+ bl_region_type = 'UI'
+
+ # NOTE: this is just a wrapper around the generic GP Panel
+
+
class VIEW3D_PT_view3d_stereo(Panel):
bl_space_type = 'VIEW_3D'
bl_region_type = 'UI'
@@ -4708,6 +4893,26 @@ class VIEW3D_PT_context_properties(Panel):
rna_prop_ui.draw(self.layout, context, member, object, False)
+# Grease Pencil Object - Multiframe falloff tools
+class VIEW3D_PT_gpencil_multi_frame(Panel):
+ bl_space_type = 'VIEW_3D'
+ bl_region_type = 'HEADER'
+ bl_label = "Multi Frame"
+
+ @staticmethod
+ def draw(self, context):
+ gpd = context.gpencil_data
+ settings = context.tool_settings.gpencil_sculpt
+
+ layout = self.layout
+ col = layout.column(align=True)
+ col.prop(settings, "use_multiframe_falloff")
+
+ # Falloff curve
+ if gpd.use_multiedit and settings.use_multiframe_falloff:
+ layout.template_curve_mapping(settings, "multiframe_falloff_curve", brush=True)
+
+
classes = (
VIEW3D_HT_header,
VIEW3D_MT_editor_menus,
@@ -4815,8 +5020,13 @@ classes = (
VIEW3D_MT_edit_mesh_clean,
VIEW3D_MT_edit_mesh_delete,
VIEW3D_MT_edit_mesh_showhide,
+ VIEW3D_MT_paint_gpencil,
VIEW3D_MT_edit_gpencil,
VIEW3D_MT_edit_gpencil_delete,
+ VIEW3D_MT_sculpt_gpencil,
+ VIEW3D_MT_weight_gpencil,
+ VIEW3D_MT_gpencil_animation,
+ VIEW3D_MT_gpencil_simplify,
VIEW3D_MT_edit_curve,
VIEW3D_MT_edit_curve_ctrlpoints,
VIEW3D_MT_edit_curve_segments,
@@ -4839,12 +5049,12 @@ classes = (
VIEW3D_MT_edit_gpencil_interpolate,
VIEW3D_MT_object_mode_pie,
VIEW3D_MT_view_pie,
- VIEW3D_PT_grease_pencil,
- VIEW3D_PT_grease_pencil_palettecolor,
VIEW3D_PT_view3d_properties,
VIEW3D_PT_view3d_camera_lock,
VIEW3D_PT_view3d_cursor,
VIEW3D_PT_object_type_visibility,
+ VIEW3D_PT_grease_pencil,
+ VIEW3D_PT_gpencil_multi_frame,
VIEW3D_PT_quad_view,
VIEW3D_PT_view3d_stereo,
VIEW3D_PT_shading,
@@ -4873,6 +5083,7 @@ classes = (
VIEW3D_PT_pivot_point,
VIEW3D_PT_snapping,
VIEW3D_PT_transform_orientations,
+ VIEW3D_PT_overlay_gpencil_options,
VIEW3D_PT_context_properties,
)
diff --git a/release/scripts/startup/bl_ui/space_view3d_toolbar.py b/release/scripts/startup/bl_ui/space_view3d_toolbar.py
index 3b68057c26d..6110d0fca61 100644
--- a/release/scripts/startup/bl_ui/space_view3d_toolbar.py
+++ b/release/scripts/startup/bl_ui/space_view3d_toolbar.py
@@ -20,12 +20,9 @@
import bpy
from bpy.types import Menu, Panel, UIList
from .properties_grease_pencil_common import (
- GreasePencilDrawingToolsPanel,
GreasePencilStrokeEditPanel,
- GreasePencilInterpolatePanel,
GreasePencilStrokeSculptPanel,
- GreasePencilBrushPanel,
- GreasePencilBrushCurvesPanel
+ GreasePencilAppearancePanel,
)
from .properties_paint_common import (
UnifiedPaintPanel,
@@ -33,6 +30,7 @@ from .properties_paint_common import (
brush_texpaint_common,
brush_mask_texture_settings,
)
+from bl_operators.presets import PresetMenu
class View3DPanel:
@@ -70,6 +68,16 @@ def draw_vpaint_symmetry(layout, vpaint):
col.use_property_split = True
col.prop(vpaint, "radial_symmetry", text="Radial")
+# Most of these panels should not be visible in GP edit modes
+
+
+def is_not_gpencil_edit_mode(context):
+ is_gpmode = (
+ context.active_object and
+ context.active_object.mode in {'GPENCIL_EDIT', 'GPENCIL_PAINT', 'GPENCIL_SCULPT', 'GPENCIL_WEIGHT'}
+ )
+ return not is_gpmode
+
# ********** default tools for editmode_mesh ****************
@@ -1361,9 +1369,273 @@ class VIEW3D_PT_tools_normal(View3DPanel, Panel):
col = layout.column(align=True)
-# Grease Pencil drawing tools
-class VIEW3D_PT_tools_grease_pencil_draw(GreasePencilDrawingToolsPanel, Panel):
+# ********** grease pencil object tool panels ****************
+
+# Grease Pencil drawing brushes
+class VIEW3D_PT_tools_grease_pencil_brush(View3DPanel, Panel):
+ bl_context = ".greasepencil_paint"
+ bl_label = "Brush"
+
+ @classmethod
+ def poll(cls, context):
+ is_3d_view = context.space_data.type == 'VIEW_3D'
+ if is_3d_view:
+ if context.gpencil_data is None:
+ return False
+
+ gpd = context.gpencil_data
+ return bool(gpd.is_stroke_paint_mode)
+ else:
+ return True
+
+ @staticmethod
+ def draw(self, context):
+ layout = self.layout
+ layout.use_property_split = True
+ layout.use_property_decorate = False
+
+ ts = context.scene.tool_settings
+ settings = ts.gpencil_paint
+
+ row = layout.row()
+ col = row.column()
+ col.template_ID_preview(settings, "brush", new="brush.add_gpencil", rows=3, cols=8)
+
+ col = row.column()
+ brush = context.active_gpencil_brush
+ gp_settings = brush.gpencil_settings
+
+ sub = col.column(align=True)
+ sub.operator("gpencil.brush_presets_create", icon='HELP', text="")
+
+ if brush is not None:
+ # XXX: Items in "sub" currently show up beside the brush selector in a separate column
+ if gp_settings.gpencil_brush_type == 'ERASE':
+ sub.prop(gp_settings, "default_eraser", text="")
+
+ # Brush details
+ if gp_settings.gpencil_brush_type == 'ERASE':
+ col = layout.column(align=True)
+ col.prop(brush, "size", text="Radius")
+
+ col.separator()
+ row = col.row()
+ row.prop(gp_settings, "eraser_mode", expand=True)
+ elif gp_settings.gpencil_brush_type == 'FILL':
+ col = layout.column(align=True)
+ col.prop(gp_settings, "gpencil_fill_leak", text="Leak Size")
+ col.prop(brush, "size", text="Thickness")
+ col.prop(gp_settings, "gpencil_fill_simplyfy_level", text="Simplify")
+
+ col = layout.row(align=True)
+ col.template_ID(gp_settings, "material")
+
+ row = layout.row(align=True)
+ row.prop(gp_settings, "gpencil_fill_draw_mode", text="Boundary Draw Mode")
+ row.prop(gp_settings, "gpencil_fill_show_boundary", text="", icon='GRID')
+
+ col = layout.column(align=True)
+ col.enabled = gp_settings.gpencil_fill_draw_mode != "STROKE"
+ col.prop(gp_settings, "gpencil_fill_hide", text="Hide Transparent Lines")
+ sub = col.row(align=True)
+ sub.enabled = gp_settings.gpencil_fill_hide
+ sub.prop(gp_settings, "gpencil_fill_threshold", text="Threshold")
+ else: # bgpsettings.gpencil_brush_type == 'DRAW':
+ row = layout.row(align=True)
+ row.prop(brush, "size", text="Radius")
+ row.prop(gp_settings, "use_pressure", text="", icon='STYLUS_PRESSURE')
+ row = layout.row(align=True)
+ row.prop(gp_settings, "pen_strength", slider=True)
+ row.prop(gp_settings, "use_strength_pressure", text="", icon='STYLUS_PRESSURE')
+
+ row = layout.row(align=True)
+ row.template_ID(gp_settings, "material")
+
+
+# Grease Pencil drawing brushes options
+class VIEW3D_PT_tools_grease_pencil_brush_option(View3DPanel, Panel):
+ bl_context = ".greasepencil_paint"
+ bl_label = "Options"
+ bl_options = {'DEFAULT_CLOSED'}
+
+ def draw_header_preset(self, context):
+ VIEW3D_PT_gpencil_brush_presets.draw_panel_header(self.layout)
+
+ @staticmethod
+ def draw(self, context):
+ layout = self.layout
+ layout.use_property_split = True
+ layout.use_property_decorate = False
+
+ brush = context.active_gpencil_brush
+ gp_settings = brush.gpencil_settings
+
+ if brush is not None:
+ col = layout.column(align=True)
+ col.prop(gp_settings, "input_samples")
+ col.separator()
+
+ col.prop(gp_settings, "active_smooth_factor")
+ col.separator()
+
+ col.prop(gp_settings, "angle", slider=True)
+ col.prop(gp_settings, "angle_factor", text="Factor", slider=True)
+ col.separator()
+
+
+class VIEW3D_PT_tools_grease_pencil_brush_stabilizer(View3DPanel, Panel):
+ bl_context = ".greasepencil_paint"
+ bl_parent_id = 'VIEW3D_PT_tools_grease_pencil_brush_option'
+ bl_label = "Stabilizer"
+ bl_options = {'DEFAULT_CLOSED'}
+
+ @classmethod
+ def poll(cls, context):
+ brush = context.active_gpencil_brush
+ gp_settings = brush.gpencil_settings
+
+ return brush is not None and gp_settings.gpencil_brush_type == 'DRAW'
+
+ def draw_header(self, context):
+ brush = context.active_gpencil_brush
+ gp_settings = brush.gpencil_settings
+ self.layout.prop(gp_settings, "use_stabilizer", text="")
+
+ @staticmethod
+ def draw(self, context):
+ layout = self.layout
+ layout.use_property_split = True
+ layout.use_property_decorate = False
+
+ brush = context.active_gpencil_brush
+ gp_settings = brush.gpencil_settings
+ layout.active = gp_settings.use_stabilizer
+
+ layout.prop(brush, "smooth_stroke_radius", text="Radius", slider=True)
+ layout.prop(brush, "smooth_stroke_factor", text="Factor", slider=True)
+
+
+class VIEW3D_PT_tools_grease_pencil_brush_settings(View3DPanel, Panel):
+ bl_context = ".greasepencil_paint"
+ bl_parent_id = 'VIEW3D_PT_tools_grease_pencil_brush_option'
+ bl_label = "Post-processing Settings"
+ bl_options = {'DEFAULT_CLOSED'}
+
+ @classmethod
+ def poll(cls, context):
+ brush = context.active_gpencil_brush
+
+ return brush is not None
+
+ def draw_header(self, context):
+ brush = context.active_gpencil_brush
+ gp_settings = brush.gpencil_settings
+ self.layout.prop(gp_settings, "enable_settings", text="")
+
+ @staticmethod
+ def draw(self, context):
+ layout = self.layout
+ layout.use_property_split = True
+ layout.use_property_decorate = False
+
+ brush = context.active_gpencil_brush
+ gp_settings = brush.gpencil_settings
+ layout.active = gp_settings.enable_settings
+
+ layout.prop(gp_settings, "pen_smooth_factor")
+ layout.prop(gp_settings, "pen_smooth_steps")
+
+ layout.prop(gp_settings, "pen_thick_smooth_factor")
+ layout.prop(gp_settings, "pen_thick_smooth_steps")
+
+ layout.prop(gp_settings, "pen_subdivision_steps")
+ layout.prop(gp_settings, "random_subdiv", text="Randomness", slider=True)
+
+
+class VIEW3D_PT_tools_grease_pencil_brush_random(View3DPanel, Panel):
+ bl_context = ".greasepencil_paint"
+ bl_parent_id = 'VIEW3D_PT_tools_grease_pencil_brush_option'
+ bl_label = "Random Settings"
+ bl_options = {'DEFAULT_CLOSED'}
+
+ @classmethod
+ def poll(cls, context):
+ brush = context.active_gpencil_brush
+
+ return brush is not None
+
+ def draw_header(self, context):
+ brush = context.active_gpencil_brush
+ gp_settings = brush.gpencil_settings
+ self.layout.prop(gp_settings, "enable_random", text="")
+
+ @staticmethod
+ def draw(self, context):
+ layout = self.layout
+ layout.use_property_split = True
+ layout.use_property_decorate = False
+
+ brush = context.active_gpencil_brush
+ gp_settings = brush.gpencil_settings
+ layout.active = gp_settings.enable_random
+
+ layout.prop(gp_settings, "random_pressure", text="Pressure", slider=True)
+ layout.prop(gp_settings, "random_strength", text="Strength", slider=True)
+ layout.prop(gp_settings, "uv_random", text="UV", slider=True)
+
+ row = layout.row(align=True)
+ row.prop(gp_settings, "pen_jitter", slider=True)
+ row.prop(gp_settings, "use_jitter_pressure", text="", icon='STYLUS_PRESSURE')
+
+
+# Grease Pencil drawingcurves
+class VIEW3D_PT_tools_grease_pencil_brushcurves(View3DPanel, Panel):
+ bl_context = ".greasepencil_paint"
+ bl_label = "Curves"
+ bl_options = {'DEFAULT_CLOSED'}
+
+ @staticmethod
+ def draw(self, context):
+ layout = self.layout
+ layout.use_property_split = True
+
+ brush = context.active_gpencil_brush
+ gp_settings = brush.gpencil_settings
+
+ # Brush
+ layout.label("Sensitivity")
+ layout.template_curve_mapping(gp_settings, "curve_sensitivity", brush=True)
+
+ layout.label("Strength")
+ layout.template_curve_mapping(gp_settings, "curve_strength", brush=True)
+
+ layout.label("Jitter")
+ layout.template_curve_mapping(gp_settings, "curve_jitter", brush=True)
+
+
+# Grease Pencil create shapes
+class VIEW3D_PT_tools_grease_pencil_shapes(View3DPanel, Panel):
+>>>>>>> blender2.8
bl_space_type = 'VIEW_3D'
+ bl_region_type = 'HEADER'
+ bl_label = "Shapes"
+
+ @classmethod
+ def poll(cls, context):
+ ob = context.active_object
+ return ob and ob.type == 'GPENCIL'
+
+ @staticmethod
+ def draw(self, context):
+ layout = self.layout
+ layout.use_property_split = True
+
+ col = layout.column(align=True)
+ col.operator("gpencil.primitive", text="Line", icon='IPO_CONSTANT').type = 'LINE'
+ col.operator("gpencil.primitive", text="Rectangle", icon='UV_FACESEL').type = 'BOX'
+ col.operator("gpencil.primitive", text="Circle", icon='ANTIALIASED').type = 'CIRCLE'
+
+ layout.operator("object.gpencil_add", text="Monkey", icon='MONKEY').type = 'MONKEY'
# Grease Pencil stroke editing tools
@@ -1372,24 +1644,109 @@ class VIEW3D_PT_tools_grease_pencil_edit(GreasePencilStrokeEditPanel, Panel):
# Grease Pencil stroke interpolation tools
-class VIEW3D_PT_tools_grease_pencil_interpolate(GreasePencilInterpolatePanel, Panel):
+class VIEW3D_PT_tools_grease_pencil_interpolate(Panel):
bl_space_type = 'VIEW_3D'
+ bl_region_type = 'HEADER'
+ bl_label = "Interpolate"
+
+ @classmethod
+ def poll(cls, context):
+ if context.gpencil_data is None:
+ return False
+
+ gpd = context.gpencil_data
+ return bool(context.editable_gpencil_strokes) and bool(gpd.use_stroke_edit_mode)
+
+ @staticmethod
+ def draw(self, context):
+ layout = self.layout
+ settings = context.tool_settings.gpencil_interpolate
+
+ col = layout.column(align=True)
+ col.label("Interpolate Strokes")
+ col.operator("gpencil.interpolate", text="Interpolate")
+ col.operator("gpencil.interpolate_sequence", text="Sequence")
+ col.operator("gpencil.interpolate_reverse", text="Remove Breakdowns")
+
+ col = layout.column(align=True)
+ col.label(text="Options:")
+ col.prop(settings, "interpolate_all_layers")
+ col.prop(settings, "interpolate_selected_only")
+
+ col = layout.column(align=True)
+ col.label(text="Sequence Options:")
+ col.prop(settings, "type")
+ if settings.type == 'CUSTOM':
+ # TODO: Options for loading/saving curve presets?
+ col.template_curve_mapping(settings, "interpolation_curve", brush=True)
+ elif settings.type != 'LINEAR':
+ col.prop(settings, "easing")
+
+ if settings.type == 'BACK':
+ layout.prop(settings, "back")
+ elif setting.type == 'ELASTIC':
+ sub = layout.column(align=True)
+ sub.prop(settings, "amplitude")
+ sub.prop(settings, "period")
# Grease Pencil stroke sculpting tools
-class VIEW3D_PT_tools_grease_pencil_sculpt(GreasePencilStrokeSculptPanel, Panel):
- bl_space_type = 'VIEW_3D'
+class VIEW3D_PT_tools_grease_pencil_sculpt(GreasePencilStrokeSculptPanel, View3DPanel, Panel):
+ bl_context = ".greasepencil_sculpt"
+ bl_category = "Tools"
+ bl_label = "Sculpt Strokes"
-# Grease Pencil drawing brushes
-class VIEW3D_PT_tools_grease_pencil_brush(GreasePencilBrushPanel, Panel):
- bl_space_type = 'VIEW_3D'
+# Grease Pencil weight painting tools
+class VIEW3D_PT_tools_grease_pencil_weight_paint(View3DPanel, Panel):
+ bl_context = ".greasepencil_weight"
+ bl_category = "Tools"
+ bl_label = "Weight Paint"
-# Grease Pencil drawingcurves
+ @staticmethod
+ def draw(self, context):
+ layout = self.layout
+ layout.use_property_split = True
+ layout.use_property_decorate = False
+ gpd = context.gpencil_data
+ settings = context.tool_settings.gpencil_sculpt
+ tool = settings.tool
+ brush = settings.brush
-class VIEW3D_PT_tools_grease_pencil_brushcurves(GreasePencilBrushCurvesPanel, Panel):
- bl_space_type = 'VIEW_3D'
+ layout.template_icon_view(settings, "weight_tool", show_labels=True)
+
+ col = layout.column()
+ col.prop(brush, "size", slider=True)
+ row = col.row(align=True)
+ row.prop(brush, "strength", slider=True)
+ row.prop(brush, "use_pressure_strength", text="")
+
+ col.prop(brush, "use_falloff")
+
+
+# Grease Pencil Brush Appeareance (one for each mode)
+class VIEW3D_PT_tools_grease_pencil_paint_appearance(GreasePencilAppearancePanel, View3DPanel, Panel):
+ bl_context = ".greasepencil_paint"
+ bl_label = "Appearance"
+
+
+class VIEW3D_PT_tools_grease_pencil_sculpt_appearance(GreasePencilAppearancePanel, View3DPanel, Panel):
+ bl_context = ".greasepencil_sculpt"
+ bl_label = "Appearance"
+
+
+class VIEW3D_PT_tools_grease_pencil_weight_appearance(GreasePencilAppearancePanel, View3DPanel, Panel):
+ bl_context = ".greasepencil_weight"
+ bl_label = "Appearance"
+
+
+class VIEW3D_PT_gpencil_brush_presets(PresetMenu):
+ """Brush settings"""
+ bl_label = "Brush Presets"
+ preset_subdir = "gpencil_brush"
+ preset_operator = "script.execute_preset"
+ preset_add_operator = "scene.gpencil_brush_preset_add"
classes = (
@@ -1421,12 +1778,21 @@ classes = (
VIEW3D_PT_tools_projectpaint,
VIEW3D_MT_tools_projectpaint_stencil,
VIEW3D_PT_tools_particlemode,
- VIEW3D_PT_tools_grease_pencil_draw,
- VIEW3D_PT_tools_grease_pencil_edit,
- VIEW3D_PT_tools_grease_pencil_interpolate,
- VIEW3D_PT_tools_grease_pencil_sculpt,
+
+ VIEW3D_PT_gpencil_brush_presets,
VIEW3D_PT_tools_grease_pencil_brush,
+ VIEW3D_PT_tools_grease_pencil_brush_option,
+ VIEW3D_PT_tools_grease_pencil_brush_settings,
+ VIEW3D_PT_tools_grease_pencil_brush_stabilizer,
+ VIEW3D_PT_tools_grease_pencil_brush_random,
VIEW3D_PT_tools_grease_pencil_brushcurves,
+ VIEW3D_PT_tools_grease_pencil_shapes,
+ VIEW3D_PT_tools_grease_pencil_sculpt,
+ VIEW3D_PT_tools_grease_pencil_weight_paint,
+ VIEW3D_PT_tools_grease_pencil_paint_appearance,
+ VIEW3D_PT_tools_grease_pencil_sculpt_appearance,
+ VIEW3D_PT_tools_grease_pencil_weight_appearance,
+ VIEW3D_PT_tools_grease_pencil_interpolate,
VIEW3D_PT_tools_normal,
)