diff options
author | Pablo Vazquez <venomgfx@gmail.com> | 2018-08-22 14:32:14 +0300 |
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committer | Pablo Vazquez <venomgfx@gmail.com> | 2018-08-22 14:32:22 +0300 |
commit | f64ec4ac84c467c1d5f2c25240127618f167c611 (patch) | |
tree | 88ca61844182909910114b85285b07bf47996ef8 /release/scripts/startup | |
parent | 9f6cde53cf61762abe917420ab1727e9b19a01ee (diff) |
UI: Move UV menu to the header.
UV Unwrapping is too important to keep it under a sub-menu.
Diffstat (limited to 'release/scripts/startup')
-rw-r--r-- | release/scripts/startup/bl_ui/space_view3d.py | 5 |
1 files changed, 1 insertions, 4 deletions
diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py index 59f705984d3..1399b7c5fa6 100644 --- a/release/scripts/startup/bl_ui/space_view3d.py +++ b/release/scripts/startup/bl_ui/space_view3d.py @@ -305,6 +305,7 @@ class VIEW3D_MT_editor_menus(Menu): layout.menu("VIEW3D_MT_edit_mesh_vertices") layout.menu("VIEW3D_MT_edit_mesh_edges") layout.menu("VIEW3D_MT_edit_mesh_faces") + layout.menu("VIEW3D_MT_uv_map", text="UV") elif obj: if mode_string != 'PAINT_TEXTURE': @@ -2666,10 +2667,6 @@ class VIEW3D_MT_edit_mesh(Menu): layout.separator() - layout.menu("VIEW3D_MT_uv_map", text="UV Unwrap...") - - layout.separator() - layout.operator("mesh.duplicate_move", text="Duplicate") layout.menu("VIEW3D_MT_edit_mesh_extrude") layout.operator("mesh.split") |