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authorThomas Dinges <blender@dingto.org>2013-05-23 21:45:20 +0400
committerThomas Dinges <blender@dingto.org>2013-05-23 21:45:20 +0400
commit99b325cebf41054f046d98a7dcf9aea74e165f56 (patch)
tree208b201551a5a3e79d59f7e4a2585ae866025ec1 /release/scripts/templates_osl
parent3b0cc9cfd74de9594b1388694ee13a94ba36b91b (diff)
Cycles / Toon BSDF:
* Added a toon bsdf node to Cycles. This was already available as OSL only closure, but is now available inside the SVM backed as well, for CPU and GPU rendering. * There are 2 variations available, diffuse and glossy toon, selectable via a menu inside the node. Documentation: http://wiki.blender.org/index.php/Doc:2.6/Manual/Render/Cycles/Nodes/Shaders#Toon Example render & blend file: http://www.pasteall.org/pic/show.php?id=51970 http://www.pasteall.org/blend/21579
Diffstat (limited to 'release/scripts/templates_osl')
-rw-r--r--release/scripts/templates_osl/toon_closure.osl12
1 files changed, 0 insertions, 12 deletions
diff --git a/release/scripts/templates_osl/toon_closure.osl b/release/scripts/templates_osl/toon_closure.osl
deleted file mode 100644
index ccc381288d2..00000000000
--- a/release/scripts/templates_osl/toon_closure.osl
+++ /dev/null
@@ -1,12 +0,0 @@
-
-shader node_toon_bsdf(
- color Color = 0.8,
- float Size = 0.5,
- float Smooth = 0.0,
- normal Normal = N,
- output closure color Diffuse = 0,
- output closure color Specular = 0)
-{
- Diffuse = Color * diffuse_toon(Normal, Size, Smooth);
- Specular = Color * specular_toon(Normal, Size, Smooth);
-} \ No newline at end of file