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author | Campbell Barton <ideasman42@gmail.com> | 2021-02-21 11:48:11 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2021-02-21 11:48:11 +0300 |
commit | af37c3e8f169b2f519990a24d21ea3251c79711f (patch) | |
tree | 06c98b234d3be8a22d417e7d8385604d58cb0cbb /release/scripts/templates_py | |
parent | 4dd782a1a39572a0515c076341f538a288226ded (diff) |
Cleanup: remove duplicate settings from operator_mesh_add template
Also move align items into the enum call as there is no need to have
this accessible from the class.
Diffstat (limited to 'release/scripts/templates_py')
-rw-r--r-- | release/scripts/templates_py/operator_mesh_add.py | 23 |
1 files changed, 1 insertions, 22 deletions
diff --git a/release/scripts/templates_py/operator_mesh_add.py b/release/scripts/templates_py/operator_mesh_add.py index 01a9ad6160e..d0e92888d3b 100644 --- a/release/scripts/templates_py/operator_mesh_add.py +++ b/release/scripts/templates_py/operator_mesh_add.py @@ -45,7 +45,7 @@ from bpy.props import ( ) -class AddBox(bpy.types.Operator): +class AddBox(bpy.types.Operator, AddObjectHelper): """Add a simple box mesh""" bl_idname = "mesh.primitive_box_add" bl_label = "Add Box" @@ -76,27 +76,6 @@ class AddBox(bpy.types.Operator): options={'HIDDEN', 'SKIP_SAVE'}, ) - # generic transform props - align_items = ( - ('WORLD', "World", "Align the new object to the world"), - ('VIEW', "View", "Align the new object to the view"), - ('CURSOR', "3D Cursor", "Use the 3D cursor orientation for the new object") - ) - align: EnumProperty( - name="Align", - items=align_items, - default='WORLD', - update=AddObjectHelper.align_update_callback, - ) - location: FloatVectorProperty( - name="Location", - subtype='TRANSLATION', - ) - rotation: FloatVectorProperty( - name="Rotation", - subtype='EULER', - ) - def execute(self, context): verts_loc, faces = add_box( |