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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2009-04-20 19:06:46 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2009-04-20 19:06:46 +0400
commit874c29cea8e6f9bc411fccf2d6f4cb07e94328d0 (patch)
tree5971e577cf7c02e05a1e37b5ad058c71a6744877 /release/scripts/uvcalc_smart_project.py
parent7555bfa793a2b0fc187c6211c56986f35b2d7b09 (diff)
parentc5bc4e4fb1a33eda8c31f2ea02e91f32f74c8fa5 (diff)
2.50: svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r19323:HEAD
Notes: * blenderbuttons and ICON_SNAP_PEEL_OBJECT were not merged.
Diffstat (limited to 'release/scripts/uvcalc_smart_project.py')
-rw-r--r--release/scripts/uvcalc_smart_project.py2
1 files changed, 1 insertions, 1 deletions
diff --git a/release/scripts/uvcalc_smart_project.py b/release/scripts/uvcalc_smart_project.py
index d622e1a2af8..55d6ebfaa6f 100644
--- a/release/scripts/uvcalc_smart_project.py
+++ b/release/scripts/uvcalc_smart_project.py
@@ -870,7 +870,7 @@ def main():
'UV Layout',\
('Share Tex Space', USER_SHARE_SPACE, 'Objects Share texture space, map all objects into 1 uvmap.'),\
('Stretch to bounds', USER_STRETCH_ASPECT, 'Stretch the final output to texture bounds.'),\
- ('Island Margin:', USER_ISLAND_MARGIN, 0.0, 0.25, 'Margin to reduce bleed from adjacent islands.'),\
+ ('Island Margin:', USER_ISLAND_MARGIN, 0.0, 0.5, 'Margin to reduce bleed from adjacent islands.'),\
'Fill in empty areas',\
('Fill Holes', USER_FILL_HOLES, 'Fill in empty areas reduced texture waistage (slow).'),\
('Fill Quality:', USER_FILL_HOLES_QUALITY, 1, 100, 'Depends on fill holes, how tightly to fill UV holes, (higher is slower)'),\