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authorBenoit Bolsee <benoit.bolsee@online.be>2018-10-19 11:08:59 +0300
committerBenoit Bolsee <benoit.bolsee@online.be>2018-10-19 11:08:59 +0300
commit14fdcbe0009e62d2b748f5de55db5ea1d360705c (patch)
tree8a368e604124e6e433c5d08bd02e58fabff6e68b /release/scripts
parentad21793c69429dea4489603a77b95ac733966bcc (diff)
Setting object position is propagated to the physics simulation even for dynmamic objects.interactive_physics
The velocity is also reset to 0, which makes sense after forcing a dynamic object position. Known issues: - in interactive mode, changing an object position by rna causes a simulation step - setting any part of the object position or orientation causes the full matrix to be applied to physics => missing true rigid body API
Diffstat (limited to 'release/scripts')
0 files changed, 0 insertions, 0 deletions