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authorAntonioya <blendergit@gmail.com>2019-04-16 13:12:35 +0300
committerAntonioya <blendergit@gmail.com>2019-04-16 14:10:10 +0300
commit2e3bc99590d13dc5a1ae2f9f574371f99b0677d6 (patch)
tree51a2f70e9f50bd6b4b9e5b55b05539d9a95f8f95 /release/scripts
parent5494926ee564dcde052e875debb90e27c60cd6aa (diff)
GPencil: New Normalize All operator
This operator works similar to mesh operator but for Stroke and Points data. Also minor cleanup in Normalize operator.
Diffstat (limited to 'release/scripts')
-rw-r--r--release/scripts/startup/bl_ui/space_view3d.py1
1 files changed, 1 insertions, 0 deletions
diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py
index eaadf35b8cc..a39c5b58e6d 100644
--- a/release/scripts/startup/bl_ui/space_view3d.py
+++ b/release/scripts/startup/bl_ui/space_view3d.py
@@ -4095,6 +4095,7 @@ class VIEW3D_MT_weight_gpencil(Menu):
def draw(self, context):
layout = self.layout
+ layout.operator("gpencil.vertex_group_normalize_all", text="Normalize All")
layout.operator("gpencil.vertex_group_normalize", text="Normalize")
layout.separator()