diff options
author | Lukas Steiblys <imbusy@imbusy.org> | 2009-10-02 02:29:15 +0400 |
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committer | Lukas Steiblys <imbusy@imbusy.org> | 2009-10-02 02:29:15 +0400 |
commit | 0677398a649b6b8c293df3ce3c6668f0a3be3bc8 (patch) | |
tree | 9d510a5bd23559bf4fae670ed04d7e5d6c12578c /release/ui/buttons_particle.py | |
parent | 59248e9f62006ba05e3098e4d213f3dcb23fe711 (diff) | |
parent | bc942eceacb638735dc4f4f68252c4c207147a70 (diff) |
merge from 23153 to 23595soc-2009-imbusy
Diffstat (limited to 'release/ui/buttons_particle.py')
-rw-r--r-- | release/ui/buttons_particle.py | 959 |
1 files changed, 0 insertions, 959 deletions
diff --git a/release/ui/buttons_particle.py b/release/ui/buttons_particle.py deleted file mode 100644 index 1d496e19121..00000000000 --- a/release/ui/buttons_particle.py +++ /dev/null @@ -1,959 +0,0 @@ - -import bpy - -def particle_panel_enabled(psys): - return psys.point_cache.baked==False and psys.edited==False - -def particle_panel_poll(context): - psys = context.particle_system - if psys==None: return False - if psys.settings==None: return False - return psys.settings.type in ('EMITTER', 'REACTOR', 'HAIR') - -def point_cache_ui(self, cache, enabled, particles, smoke): - layout = self.layout - layout.set_context_pointer("PointCache", cache) - - row = layout.row() - row.template_list(cache, "point_cache_list", cache, "active_point_cache_index", rows=2 ) - col = row.column(align=True) - col.itemO("ptcache.add_new", icon='ICON_ZOOMIN', text="") - col.itemO("ptcache.remove", icon='ICON_ZOOMOUT', text="") - - row = layout.row() - row.itemL(text="File Name:") - if particles: - row.itemR(cache, "external") - - if cache.external: - split = layout.split(percentage=0.80) - split.itemR(cache, "name", text="") - split.itemR(cache, "index", text="") - - layout.itemL(text="File Path:") - layout.itemR(cache, "filepath", text="") - - layout.itemL(text=cache.info) - else: - layout.itemR(cache, "name", text="") - - if not particles: - row = layout.row() - row.enabled = enabled - row.itemR(cache, "start_frame") - row.itemR(cache, "end_frame") - - row = layout.row() - - if cache.baked == True: - row.itemO("ptcache.free_bake", text="Free Bake") - else: - row.item_booleanO("ptcache.bake", "bake", True, text="Bake") - - sub = row.row() - sub.enabled = (cache.frames_skipped or cache.outdated) and enabled - sub.itemO("ptcache.bake", "bake", False, text="Calculate to Current Frame") - - row = layout.row() - row.enabled = enabled - row.itemO("ptcache.bake_from_cache", text="Current Cache to Bake") - row.itemR(cache, "step"); - - if not smoke: - row = layout.row() - sub = row.row() - sub.enabled = enabled - sub.itemR(cache, "quick_cache") - row.itemR(cache, "disk_cache") - - layout.itemL(text=cache.info) - - layout.itemS() - - row = layout.row() - row.item_booleanO("ptcache.bake_all", "bake", True, text="Bake All Dynamics") - row.itemO("ptcache.free_bake_all", text="Free All Bakes") - layout.itemO("ptcache.bake_all", "bake", False, text="Update All Dynamics to current frame") - - -class ParticleButtonsPanel(bpy.types.Panel): - __space_type__ = 'PROPERTIES' - __region_type__ = 'WINDOW' - __context__ = "particle" - - def poll(self, context): - return particle_panel_poll(context) - -class PARTICLE_PT_particles(ParticleButtonsPanel): - __show_header__ = False - - def poll(self, context): - return (context.particle_system or context.object) - - def draw(self, context): - layout = self.layout - ob = context.object - psys = context.particle_system - - if ob: - row = layout.row() - - row.template_list(ob, "particle_systems", ob, "active_particle_system_index", rows=2) - - col = row.column(align=True) - col.itemO("object.particle_system_add", icon='ICON_ZOOMIN', text="") - col.itemO("object.particle_system_remove", icon='ICON_ZOOMOUT', text="") - - if psys and not psys.settings: - split = layout.split(percentage=0.32) - col = split.column() - col.itemL(text="Name:") - col.itemL(text="Settings:") - - col = split.column() - col.itemR(psys, "name", text="") - col.template_ID(psys, "settings", new="particle.new") - elif psys: - part = psys.settings - - split = layout.split(percentage=0.32) - col = split.column() - col.itemL(text="Name:") - if part.type in ('EMITTER', 'REACTOR', 'HAIR'): - col.itemL(text="Settings:") - col.itemL(text="Type:") - - col = split.column() - col.itemR(psys, "name", text="") - if part.type in ('EMITTER', 'REACTOR', 'HAIR'): - col.template_ID(psys, "settings", new="particle.new") - - #row = layout.row() - #row.itemL(text="Viewport") - #row.itemL(text="Render") - - if part: - if part.type not in ('EMITTER', 'REACTOR', 'HAIR'): - layout.itemL(text="No settings for fluid particles") - return - - row=col.row() - row.enabled = particle_panel_enabled(psys) - row.itemR(part, "type", text="") - row.itemR(psys, "seed") - - split = layout.split(percentage=0.65) - if part.type=='HAIR': - if psys.edited==True: - split.itemO("particle.edited_clear", text="Free Edit") - else: - split.itemL(text="") - row = split.row() - row.enabled = particle_panel_enabled(psys) - row.itemR(part, "hair_step") - if psys.edited==True: - if psys.global_hair: - layout.itemO("particle.connect_hair") - layout.itemL(text="Hair is disconnected.") - else: - layout.itemO("particle.disconnect_hair") - layout.itemL(text="") - elif part.type=='REACTOR': - split.enabled = particle_panel_enabled(psys) - split.itemR(psys, "reactor_target_object") - split.itemR(psys, "reactor_target_particle_system", text="Particle System") - -class PARTICLE_PT_emission(ParticleButtonsPanel): - __label__ = "Emission" - - def poll(self, context): - if particle_panel_poll(context): - return not context.particle_system.point_cache.external - else: - return False - - def draw(self, context): - layout = self.layout - - psys = context.particle_system - part = psys.settings - - layout.enabled = particle_panel_enabled(psys) and not psys.multiple_caches - - row = layout.row() - row.itemR(part, "amount") - - split = layout.split() - - col = split.column(align=True) - col.itemR(part, "start") - col.itemR(part, "end") - - col = split.column(align=True) - col.itemR(part, "lifetime") - col.itemR(part, "random_lifetime", slider=True) - - layout.row().itemL(text="Emit From:") - - row = layout.row() - row.itemR(part, "emit_from", expand=True) - row = layout.row() - row.itemR(part, "trand") - if part.distribution!='GRID': - row.itemR(part, "even_distribution") - - if part.emit_from=='FACE' or part.emit_from=='VOLUME': - row = layout.row() - row.itemR(part, "distribution", expand=True) - - row = layout.row() - - if part.distribution=='JIT': - row.itemR(part, "userjit", text="Particles/Face") - row.itemR(part, "jitter_factor", text="Jittering Amount", slider=True) - elif part.distribution=='GRID': - row.itemR(part, "grid_resolution") - -class PARTICLE_PT_hair_dynamics(ParticleButtonsPanel): - __label__ = "Hair dynamics" - __default_closed__ = True - - def poll(self, context): - psys = context.particle_system - if psys==None: return False - if psys.settings==None: return False - return psys.settings.type == 'HAIR' - - def draw_header(self, context): - #cloth = context.cloth.collision_settings - - #self.layout.active = cloth_panel_enabled(context.cloth) - #self.layout.itemR(cloth, "enable_collision", text="") - psys = context.particle_system - self.layout.itemR(psys, "hair_dynamics", text="") - - def draw(self, context): - layout = self.layout - - psys = context.particle_system - part = psys.settings - cloth = psys.cloth.settings - - layout.enabled = psys.hair_dynamics - - split = layout.split() - - col = split.column() - col.itemL(text="Quality:") - col.itemR(cloth, "quality", text="Steps",slider=True) - col.itemL(text="Gravity:") - col.itemR(cloth, "gravity", text="") - - col = split.column() - col.itemL(text="Material:") - sub = col.column(align=True) - sub.itemR(cloth, "pin_stiffness", text="Stiffness") - sub.itemR(cloth, "mass") - col.itemL(text="Damping:") - sub = col.column(align=True) - sub.itemR(cloth, "spring_damping", text="Spring") - sub.itemR(cloth, "air_damping", text="Air") - - layout.itemR(cloth, "internal_friction", slider="True") - -class PARTICLE_PT_cache(ParticleButtonsPanel): - __label__ = "Cache" - __default_closed__ = True - - def poll(self, context): - psys = context.particle_system - if psys==None: return False - if psys.settings==None: return False - phystype = psys.settings.physics_type - if phystype == 'NO' or phystype == 'KEYED': - return False - return psys.settings.type in ('EMITTER', 'REACTOR') or (psys.settings.type == 'HAIR' and psys.hair_dynamics) - - def draw(self, context): - layout = self.layout - - psys = context.particle_system - - point_cache_ui(self, psys.point_cache, particle_panel_enabled(psys), not psys.hair_dynamics, 0) - -class PARTICLE_PT_initial(ParticleButtonsPanel): - __label__ = "Velocity" - - def poll(self, context): - if particle_panel_poll(context): - psys = context.particle_system - return psys.settings.physics_type != 'BOIDS' and not psys.point_cache.external - else: - return False - - def draw(self, context): - layout = self.layout - - psys = context.particle_system - part = psys.settings - - layout.enabled = particle_panel_enabled(psys) - - layout.row().itemL(text="Direction:") - - split = layout.split() - - sub = split.column() - sub.itemR(part, "normal_factor") - if part.emit_from=='PARTICLE': - sub.itemR(part, "particle_factor") - else: - sub.itemR(part, "object_factor", slider=True) - sub.itemR(part, "random_factor") - sub.itemR(part, "tangent_factor") - sub.itemR(part, "tangent_phase", slider=True) - - sub = split.column() - sub.itemL(text="TODO:") - sub.itemL(text="Object aligned") - sub.itemL(text="direction: X, Y, Z") - - if part.type=='REACTOR': - sub.itemR(part, "reactor_factor") - sub.itemR(part, "reaction_shape", slider=True) - else: - sub.itemL(text="") - - layout.row().itemL(text="Rotation:") - split = layout.split() - - sub = split.column() - - sub.itemR(part, "rotation_mode", text="Axis") - split = layout.split() - - sub = split.column() - sub.itemR(part, "rotation_dynamic") - sub.itemR(part, "random_rotation_factor", slider=True) - sub = split.column() - sub.itemR(part, "phase_factor", slider=True) - sub.itemR(part, "random_phase_factor", text="Random", slider=True) - - layout.row().itemL(text="Angular velocity:") - layout.row().itemR(part, "angular_velocity_mode", expand=True) - split = layout.split() - - sub = split.column() - - sub.itemR(part, "angular_velocity_factor", text="") - -class PARTICLE_PT_physics(ParticleButtonsPanel): - __label__ = "Physics" - - def poll(self, context): - if particle_panel_poll(context): - return not context.particle_system.point_cache.external - else: - return False - - def draw(self, context): - layout = self.layout - - psys = context.particle_system - part = psys.settings - - layout.enabled = particle_panel_enabled(psys) - - row = layout.row() - row.itemR(part, "physics_type", expand=True) - if part.physics_type != 'NO': - row = layout.row() - col = row.column(align=True) - col.itemR(part, "particle_size") - col.itemR(part, "random_size", slider=True) - col = row.column(align=True) - col.itemR(part, "mass") - col.itemR(part, "sizemass", text="Multiply mass with size") - - if part.physics_type == 'NEWTON': - split = layout.split() - sub = split.column() - - sub.itemL(text="Forces:") - sub.itemR(part, "brownian_factor") - sub.itemR(part, "drag_factor", slider=True) - sub.itemR(part, "damp_factor", slider=True) - sub.itemR(part, "integrator") - sub = split.column() - sub.itemR(part, "acceleration") - - elif part.physics_type == 'KEYED': - split = layout.split() - sub = split.column() - - row = layout.row() - col = row.column() - col.active = not psys.keyed_timing - col.itemR(part, "keyed_loops", text="Loops") - row.itemR(psys, "keyed_timing", text="Use Timing") - - layout.itemL(text="Keys:") - elif part.physics_type=='BOIDS': - boids = part.boids - - - row = layout.row() - row.itemR(boids, "allow_flight") - row.itemR(boids, "allow_land") - row.itemR(boids, "allow_climb") - - split = layout.split() - - sub = split.column() - col = sub.column(align=True) - col.active = boids.allow_flight - col.itemR(boids, "air_max_speed") - col.itemR(boids, "air_min_speed", slider="True") - col.itemR(boids, "air_max_acc", slider="True") - col.itemR(boids, "air_max_ave", slider="True") - col.itemR(boids, "air_personal_space") - row = col.row() - row.active = (boids.allow_land or boids.allow_climb) and boids.allow_flight - row.itemR(boids, "landing_smoothness") - - sub = split.column() - col = sub.column(align=True) - col.active = boids.allow_land or boids.allow_climb - col.itemR(boids, "land_max_speed") - col.itemR(boids, "land_jump_speed") - col.itemR(boids, "land_max_acc", slider="True") - col.itemR(boids, "land_max_ave", slider="True") - col.itemR(boids, "land_personal_space") - col.itemR(boids, "land_stick_force") - - row = layout.row() - - col = row.column(align=True) - col.itemL(text="Battle:") - col.itemR(boids, "health") - col.itemR(boids, "strength") - col.itemR(boids, "aggression") - col.itemR(boids, "accuracy") - col.itemR(boids, "range") - - col = row.column() - col.itemL(text="Misc:") - col.itemR(part, "gravity") - col.itemR(boids, "banking", slider=True) - col.itemR(boids, "height", slider=True) - - if part.physics_type=='NEWTON': - sub.itemR(part, "size_deflect") - sub.itemR(part, "die_on_collision") - elif part.physics_type=='KEYED' or part.physics_type=='BOIDS': - if part.physics_type=='BOIDS': - layout.itemL(text="Relations:") - - row = layout.row() - row.template_list(psys, "targets", psys, "active_particle_target_index") - - col = row.column() - subrow = col.row() - subcol = subrow.column(align=True) - subcol.itemO("particle.new_target", icon='ICON_ZOOMIN', text="") - subcol.itemO("particle.remove_target", icon='ICON_ZOOMOUT', text="") - subrow = col.row() - subcol = subrow.column(align=True) - subcol.itemO("particle.target_move_up", icon='VICON_MOVE_UP', text="") - subcol.itemO("particle.target_move_down", icon='VICON_MOVE_DOWN', text="") - - key = psys.active_particle_target - if key: - row = layout.row() - if part.physics_type=='KEYED': - col = row.column() - #doesn't work yet - #col.red_alert = key.valid - col.itemR(key, "object", text="") - col.itemR(key, "system", text="System") - col = row.column(); - col.active = psys.keyed_timing - col.itemR(key, "time") - col.itemR(key, "duration") - else: - subrow = row.row() - #doesn't work yet - #subrow.red_alert = key.valid - subrow.itemR(key, "object", text="") - subrow.itemR(key, "system", text="System") - - layout.itemR(key, "mode", expand=True) - -class PARTICLE_PT_boidbrain(ParticleButtonsPanel): - __label__ = "Boid Brain" - - def poll(self, context): - psys = context.particle_system - if psys==None: return False - if psys.settings==None: return False - if psys.point_cache.external: return False - return psys.settings.physics_type=='BOIDS' - - def draw(self, context): - boids = context.particle_system.settings.boids - layout = self.layout - - layout.enabled = particle_panel_enabled(psys) - - # Currently boids can only use the first state so these are commented out for now. - #row = layout.row() - #row.template_list(boids, "states", boids, "active_boid_state_index", compact="True") - #col = row.row() - #subrow = col.row(align=True) - #subrow.itemO("boid.boidstate_add", icon='ICON_ZOOMIN', text="") - #subrow.itemO("boid.boidstate_del", icon='ICON_ZOOMOUT', text="") - #subrow = row.row(align=True) - #subrow.itemO("boid.boidstate_move_up", icon='VICON_MOVE_UP', text="") - #subrow.itemO("boid.boidstate_move_down", icon='VICON_MOVE_DOWN', text="") - - state = boids.active_boid_state - - #layout.itemR(state, "name", text="State name") - - row = layout.row() - row.itemR(state, "ruleset_type") - if state.ruleset_type=='FUZZY': - row.itemR(state, "rule_fuzziness", slider=True) - else: - row.itemL(text="") - - row = layout.row() - row.template_list(state, "rules", state, "active_boid_rule_index") - - col = row.column() - subrow = col.row() - subcol = subrow.column(align=True) - subcol.item_menu_enumO("boid.boidrule_add", "type", icon='ICON_ZOOMIN', text="") - subcol.itemO("boid.boidrule_del", icon='ICON_ZOOMOUT', text="") - subrow = col.row() - subcol = subrow.column(align=True) - subcol.itemO("boid.boidrule_move_up", icon='VICON_MOVE_UP', text="") - subcol.itemO("boid.boidrule_move_down", icon='VICON_MOVE_DOWN', text="") - - rule = state.active_boid_rule - - if rule: - row = layout.row() - row.itemR(rule, "name", text="") - #somebody make nice icons for boids here please! -jahka - row.itemR(rule, "in_air", icon='VICON_MOVE_UP', text="") - row.itemR(rule, "on_land", icon='VICON_MOVE_DOWN', text="") - - row = layout.row() - - if rule.type == 'GOAL': - row.itemR(rule, "object") - row = layout.row() - row.itemR(rule, "predict") - elif rule.type == 'AVOID': - row.itemR(rule, "object") - row = layout.row() - row.itemR(rule, "predict") - row.itemR(rule, "fear_factor") - elif rule.type == 'FOLLOW_PATH': - row.itemL(text="Not yet functional.") - elif rule.type == 'AVOID_COLLISION': - row.itemR(rule, "boids") - row.itemR(rule, "deflectors") - row.itemR(rule, "look_ahead") - elif rule.type == 'FOLLOW_LEADER': - row.itemR(rule, "object", text="") - row.itemR(rule, "distance") - row = layout.row() - row.itemR(rule, "line") - subrow = row.row() - subrow.active = rule.line - subrow.itemR(rule, "queue_size") - elif rule.type == 'AVERAGE_SPEED': - row.itemR(rule, "speed", slider=True) - row.itemR(rule, "wander", slider=True) - row.itemR(rule, "level", slider=True) - elif rule.type == 'FIGHT': - row.itemR(rule, "distance") - row.itemR(rule, "flee_distance") - - -class PARTICLE_PT_render(ParticleButtonsPanel): - __label__ = "Render" - - def poll(self, context): - psys = context.particle_system - if psys==None: return False - if psys.settings==None: return False - return True; - - def draw(self, context): - layout = self.layout - - psys = context.particle_system - part = psys.settings - - row = layout.row() - row.itemR(part, "material") - row.itemR(psys, "parent"); - - split = layout.split() - - sub = split.column() - sub.itemR(part, "emitter"); - sub.itemR(part, "parent"); - sub = split.column() - sub.itemR(part, "unborn"); - sub.itemR(part, "died"); - - row = layout.row() - row.itemR(part, "ren_as", expand=True) - - split = layout.split() - - sub = split.column() - - if part.ren_as == 'LINE': - sub.itemR(part, "line_length_tail") - sub.itemR(part, "line_length_head") - sub = split.column() - sub.itemR(part, "velocity_length") - elif part.ren_as == 'PATH': - - if (part.type!='HAIR' and part.physics_type!='KEYED' and psys.point_cache.baked==False): - box = layout.box() - box.itemL(text="Baked or keyed particles needed for correct rendering.") - return - - sub.itemR(part, "render_strand") - colsub = sub.column() - colsub.active = part.render_strand == False - colsub.itemR(part, "render_adaptive") - colsub = sub.column() - colsub.active = part.render_adaptive or part.render_strand == True - colsub.itemR(part, "adaptive_angle") - colsub = sub.column() - colsub.active = part.render_adaptive == True and part.render_strand == False - colsub.itemR(part, "adaptive_pix") - sub.itemR(part, "hair_bspline") - sub.itemR(part, "render_step", text="Steps") - sub = split.column() - - sub.itemL(text="Timing:") - sub.itemR(part, "abs_path_time") - sub.itemR(part, "path_start", text="Start", slider= not part.abs_path_time) - sub.itemR(part, "path_end", text="End", slider= not part.abs_path_time) - sub.itemR(part, "random_length", text="Random", slider=True) - - row = layout.row() - col = row.column() - - if part.type=='HAIR' and part.render_strand==True and part.child_type=='FACES': - layout.itemR(part, "enable_simplify") - if part.enable_simplify==True: - row = layout.row() - row.itemR(part, "simplify_refsize") - row.itemR(part, "simplify_rate") - row.itemR(part, "simplify_transition") - row = layout.row() - row.itemR(part, "viewport") - subrow = row.row() - subrow.active = part.viewport==True - subrow.itemR(part, "simplify_viewport") - - - elif part.ren_as == 'OBJECT': - sub.itemR(part, "dupli_object") - elif part.ren_as == 'GROUP': - sub.itemR(part, "dupli_group") - split = layout.split() - sub = split.column() - sub.itemR(part, "whole_group") - sub = split.column() - colsub = sub.column() - colsub.active = part.whole_group == False - colsub.itemR(part, "rand_group") - - elif part.ren_as == 'BILLBOARD': - sub.itemL(text="Align:") - - row = layout.row() - row.itemR(part, "billboard_align", expand=True) - row.itemR(part, "billboard_lock", text="Lock") - row = layout.row() - row.itemR(part, "billboard_object") - - row = layout.row() - col = row.column(align=True) - col.itemL(text="Tilt:") - col.itemR(part, "billboard_tilt", text="Angle", slider=True) - col.itemR(part, "billboard_random_tilt", slider=True) - col = row.column() - col.itemR(part, "billboard_offset") - - row = layout.row() - row.itemR(psys, "billboard_normal_uv") - row = layout.row() - row.itemR(psys, "billboard_time_index_uv") - - row = layout.row() - row.itemL(text="Split uv's:") - row.itemR(part, "billboard_uv_split", text="Number of splits") - row = layout.row() - row.itemR(psys, "billboard_split_uv") - row = layout.row() - row.itemL(text="Animate:") - row.itemR(part, "billboard_animation", expand=True) - row.itemL(text="Offset:") - row.itemR(part, "billboard_split_offset", expand=True) - if part.ren_as == 'HALO' or part.ren_as == 'LINE' or part.ren_as=='BILLBOARD': - row = layout.row() - col = row.column() - col.itemR(part, "trail_count") - if part.trail_count > 1: - col.itemR(part, "abs_path_time", text="Length in frames") - col = row.column() - col.itemR(part, "path_end", text="Length", slider=not part.abs_path_time) - col.itemR(part, "random_length", text="Random", slider=True) - else: - col = row.column() - col.itemL(text="") - -class PARTICLE_PT_draw(ParticleButtonsPanel): - __label__ = "Display" - __default_closed__ = True - - def poll(self, context): - psys = context.particle_system - if psys==None: return False - if psys.settings==None: return False - return True; - - def draw(self, context): - layout = self.layout - - psys = context.particle_system - part = psys.settings - - row = layout.row() - row.itemR(part, "draw_as", expand=True) - - if part.draw_as=='NONE' or (part.ren_as=='NONE' and part.draw_as=='RENDER'): - return - - path = (part.ren_as=='PATH' and part.draw_as=='RENDER') or part.draw_as=='PATH' - - if path and part.type!='HAIR' and part.physics_type!='KEYED' and psys.point_cache.baked==False: - box = layout.box() - box.itemL(text="Baked or keyed particles needed for correct drawing.") - return - - row = layout.row() - row.itemR(part, "display", slider=True) - if part.draw_as!='RENDER' or part.ren_as=='HALO': - row.itemR(part, "draw_size") - else: - row.itemL(text="") - - row = layout.row() - col = row.column() - col.itemR(part, "show_size") - col.itemR(part, "velocity") - col.itemR(part, "num") - if part.physics_type == 'BOIDS': - col.itemR(part, "draw_health") - - col = row.column() - col.itemR(part, "material_color", text="Use material color") - - if (path): - col.itemR(part, "draw_step") - else: - subcol = col.column() - subcol.active = part.material_color==False - #subcol.itemL(text="color") - #subcol.itemL(text="Override material color") - -class PARTICLE_PT_children(ParticleButtonsPanel): - __label__ = "Children" - __default_closed__ = True - - def draw(self, context): - layout = self.layout - - psys = context.particle_system - part = psys.settings - - layout.row().itemR(part, "child_type", expand=True) - - if part.child_type=='NONE': - return - - row = layout.row() - - col = row.column(align=True) - col.itemR(part, "child_nbr", text="Display") - col.itemR(part, "rendered_child_nbr", text="Render") - - col = row.column(align=True) - - if part.child_type=='FACES': - col.itemR(part, "virtual_parents", slider=True) - else: - col.itemR(part, "child_radius", text="Radius") - col.itemR(part, "child_roundness", text="Roundness", slider=True) - - col = row.column(align=True) - col.itemR(part, "child_size", text="Size") - col.itemR(part, "child_random_size", text="Random") - - layout.row().itemL(text="Effects:") - - row = layout.row() - - col = row.column(align=True) - col.itemR(part, "clump_factor", slider=True) - col.itemR(part, "clumppow", slider=True) - - col = row.column(align=True) - col.itemR(part, "rough_endpoint") - col.itemR(part, "rough_end_shape") - - row = layout.row() - - col = row.column(align=True) - col.itemR(part, "rough1") - col.itemR(part, "rough1_size") - - col = row.column(align=True) - col.itemR(part, "rough2") - col.itemR(part, "rough2_size") - col.itemR(part, "rough2_thres", slider=True) - - row = layout.row() - col = row.column(align=True) - col.itemR(part, "child_length", slider=True) - col.itemR(part, "child_length_thres", slider=True) - - col = row.column(align=True) - col.itemL(text="Space reserved for") - col.itemL(text="hair parting controls") - - layout.row().itemL(text="Kink:") - layout.row().itemR(part, "kink", expand=True) - - split = layout.split() - - sub = split.column() - sub.itemR(part, "kink_amplitude") - sub.itemR(part, "kink_frequency") - sub = split.column() - sub.itemR(part, "kink_shape", slider=True) - -class PARTICLE_PT_effectors(ParticleButtonsPanel): - __label__ = "Effectors" - __default_closed__ = True - - def draw(self, context): - layout = self.layout - - psys = context.particle_system - part = psys.settings - - layout.itemR(part, "effector_group") - - layout.itemR(part, "eweight_all", slider=True) - - layout.itemS() - layout.itemR(part, "eweight_spherical", slider=True) - layout.itemR(part, "eweight_vortex", slider=True) - layout.itemR(part, "eweight_magnetic", slider=True) - layout.itemR(part, "eweight_wind", slider=True) - layout.itemR(part, "eweight_curveguide", slider=True) - layout.itemR(part, "eweight_texture", slider=True) - layout.itemR(part, "eweight_harmonic", slider=True) - layout.itemR(part, "eweight_charge", slider=True) - layout.itemR(part, "eweight_lennardjones", slider=True) - -class PARTICLE_PT_vertexgroups(ParticleButtonsPanel): - __label__ = "Vertexgroups" - __default_closed__ = True - - def draw(self, context): - layout = self.layout - - psys = context.particle_system - part = psys.settings - - layout.itemL(text="Nothing here yet.") - - #row = layout.row() - #row.itemL(text="Vertex Group") - #row.itemL(text="Negate") - - - #row = layout.row() - #row.itemR(psys, "vertex_group_density") - #row.itemR(psys, "vertex_group_density_negate", text="") - - #row = layout.row() - #row.itemR(psys, "vertex_group_velocity") - #row.itemR(psys, "vertex_group_velocity_negate", text="") - - #row = layout.row() - #row.itemR(psys, "vertex_group_length") - #row.itemR(psys, "vertex_group_length_negate", text="") - - #row = layout.row() - #row.itemR(psys, "vertex_group_clump") - #row.itemR(psys, "vertex_group_clump_negate", text="") - - #row = layout.row() - #row.itemR(psys, "vertex_group_kink") - #row.itemR(psys, "vertex_group_kink_negate", text="") - - #row = layout.row() - #row.itemR(psys, "vertex_group_roughness1") - #row.itemR(psys, "vertex_group_roughness1_negate", text="") - - #row = layout.row() - #row.itemR(psys, "vertex_group_roughness2") - #row.itemR(psys, "vertex_group_roughness2_negate", text="") - - #row = layout.row() - #row.itemR(psys, "vertex_group_roughness_end") - #row.itemR(psys, "vertex_group_roughness_end_negate", text="") - - #row = layout.row() - #row.itemR(psys, "vertex_group_size") - #row.itemR(psys, "vertex_group_size_negate", text="") - - #row = layout.row() - #row.itemR(psys, "vertex_group_tangent") - #row.itemR(psys, "vertex_group_tangent_negate", text="") - - #row = layout.row() - #row.itemR(psys, "vertex_group_rotation") - #row.itemR(psys, "vertex_group_rotation_negate", text="") - - #row = layout.row() - #row.itemR(psys, "vertex_group_field") - #row.itemR(psys, "vertex_group_field_negate", text="") - -bpy.types.register(PARTICLE_PT_particles) -bpy.types.register(PARTICLE_PT_hair_dynamics) -bpy.types.register(PARTICLE_PT_cache) -bpy.types.register(PARTICLE_PT_emission) -bpy.types.register(PARTICLE_PT_initial) -bpy.types.register(PARTICLE_PT_physics) -bpy.types.register(PARTICLE_PT_boidbrain) -bpy.types.register(PARTICLE_PT_render) -bpy.types.register(PARTICLE_PT_draw) -bpy.types.register(PARTICLE_PT_children) -bpy.types.register(PARTICLE_PT_effectors) -bpy.types.register(PARTICLE_PT_vertexgroups) |