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author | Clément Foucault <foucault.clem@gmail.com> | 2017-07-05 20:14:50 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2017-07-05 20:14:50 +0300 |
commit | f6c739cbcdfe06cafdd8b0e35208c661f7024f07 (patch) | |
tree | f05feb9dd00d524262af1036d43c67a391064461 /release | |
parent | 031a4d5e22fbb31da74ff9eb51f0346656b530f1 (diff) |
Eevee: Volumetrics: Add Light contribution clamping.
This avoid too much variance at light centers and remove some noise.
Diffstat (limited to 'release')
-rw-r--r-- | release/scripts/startup/bl_ui/properties_render.py | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/release/scripts/startup/bl_ui/properties_render.py b/release/scripts/startup/bl_ui/properties_render.py index 40307a1d3bb..5dc90850841 100644 --- a/release/scripts/startup/bl_ui/properties_render.py +++ b/release/scripts/startup/bl_ui/properties_render.py @@ -704,6 +704,7 @@ class RENDER_PT_eevee_volumetric(RenderButtonsPanel, Panel): col.prop(props, "volumetric_samples") col.prop(props, "volumetric_sample_distribution") col.prop(props, "volumetric_lights") + col.prop(props, "volumetric_light_clamp") col.prop(props, "volumetric_shadows") col.prop(props, "volumetric_shadow_samples") col.prop(props, "volumetric_colored_transmittance") |