diff options
author | Thomas Dinges <blender@dingto.org> | 2013-08-01 00:56:32 +0400 |
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committer | Thomas Dinges <blender@dingto.org> | 2013-08-01 00:56:32 +0400 |
commit | 6d9720ef63c540d533207aded1114da862377d32 (patch) | |
tree | 88f248759d02759bc86ff81e8fca7f6a5addf20c /release | |
parent | 22dae3e6005d4360212c53e799a50c528ecf3cee (diff) |
Cycles / Blackbody to RGB node:
* Added a node to convert a temperature in Kelvin to an RGB color. This can be used e.g. for lights, to easily find the right color temperature.
= Some common temperatures =
Candle light: 1500 Kelvin
Sunset/Sunrise: 1850 Kelvin
Studio lamps: 3200 Kelvin
Horizon daylight: 5000 Kelvin
Documentation: http://wiki.blender.org/index.php/Doc:2.6/Manual/Render/Cycles/Nodes/More#Blackbody
Thanks to Philipp Oeser (lichtwerk), who essentially contributed to this with a patch! :)
This is part of my GSoC 2013 project. SVN merge of r57424, r57487, r57507, r57525, r58253 and r58774
Diffstat (limited to 'release')
-rw-r--r-- | release/scripts/startup/nodeitems_builtins.py | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/release/scripts/startup/nodeitems_builtins.py b/release/scripts/startup/nodeitems_builtins.py index af966fa106e..f4bfc9b0cec 100644 --- a/release/scripts/startup/nodeitems_builtins.py +++ b/release/scripts/startup/nodeitems_builtins.py @@ -227,6 +227,7 @@ shader_node_categories = [ NodeItem("ShaderNodeSeparateRGB"), NodeItem("ShaderNodeCombineRGB"), NodeItem("ShaderNodeWavelength"), + NodeItem("ShaderNodeBlackbody"), ]), ShaderNewNodeCategory("SH_NEW_SCRIPT", "Script", items=[ NodeItem("ShaderNodeScript"), |