Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorCampbell Barton <ideasman42@gmail.com>2006-07-26 15:39:32 +0400
committerCampbell Barton <ideasman42@gmail.com>2006-07-26 15:39:32 +0400
commitf36fc4fe21ada143bf5cf28299b83173d61290b3 (patch)
treea69be9f867b2fada081570034e36c6f639cfc844 /release
parentfd281bec048113b89c2591bf9e25fda8b5a6e726 (diff)
removed reload,
BPyRender accedentaly left the scene rather then removing it.
Diffstat (limited to 'release')
-rw-r--r--release/scripts/armature_symetry.py2
-rw-r--r--release/scripts/bpymodules/BPyRender.py7
-rwxr-xr-xrelease/scripts/uv_vcol_to_image.py7
3 files changed, 6 insertions, 10 deletions
diff --git a/release/scripts/armature_symetry.py b/release/scripts/armature_symetry.py
index f97b2633360..7baefdd3045 100644
--- a/release/scripts/armature_symetry.py
+++ b/release/scripts/armature_symetry.py
@@ -132,8 +132,6 @@ def editbone_mirror_merge(editbone1, editbone2, PREF_MODE_L2R, PREF_MODE_R2L):
else:
editbone1.tail= VecXFlip(t2)
-
-
# Copy roll from 1 bone to another, use the head's location to deciede which side were on.
if IS_XMIRROR_SOURCE(editbone1.head):
editbone2.roll= -editbone1.roll
diff --git a/release/scripts/bpymodules/BPyRender.py b/release/scripts/bpymodules/BPyRender.py
index aaa03eb3f4b..ad7a9914e2f 100644
--- a/release/scripts/bpymodules/BPyRender.py
+++ b/release/scripts/bpymodules/BPyRender.py
@@ -71,9 +71,8 @@ def imageFromObjectsOrtho(objects, path, width, height, alpha= True):
render_cam_ob.LocY= 0.5
render_context.render()
- #Render.CloseRenderWindow()
render_context.saveRenderedImage(path)
-
+ # Render.CloseRenderWindow()
#if not B.sys.exists(PREF_IMAGE_PATH_EXPAND):
# raise 'Error!!!'
@@ -86,5 +85,5 @@ def imageFromObjectsOrtho(objects, path, width, height, alpha= True):
raise 'Error: Could not render or load the image at path "%s"' % path_expand
return
- #scn.makeCurrent()
- #Scene.Unlink(render_scn)
+ scn.makeCurrent()
+ Scene.Unlink(render_scn)
diff --git a/release/scripts/uv_vcol_to_image.py b/release/scripts/uv_vcol_to_image.py
index 60d1369f088..2a416617914 100755
--- a/release/scripts/uv_vcol_to_image.py
+++ b/release/scripts/uv_vcol_to_image.py
@@ -23,7 +23,7 @@ to automaticaly do this.
import Blender
import BPyRender
-reload(BPyRender)
+# reload(BPyRender)
import BPyMesh
Vector= Blender.Mathutils.Vector
Create= Blender.Draw.Create
@@ -62,7 +62,7 @@ def vcol2image(me, PREF_IMAGE_PATH, PREF_IMAGE_SIZE, PREF_IMAGE_BLEED, PREF_USE_
frnd.uv= f.uv
if PREF_USE_NORMAL:
- for ii, v in enumerate(f.v):
+ for ii, v in enumerate(f):
no= v.no
c= frnd.col[ii]
c.r= int((no.x+1)*128)-1
@@ -91,8 +91,7 @@ def vcol2image(me, PREF_IMAGE_PATH, PREF_IMAGE_SIZE, PREF_IMAGE_BLEED, PREF_USE_
obs.append(render_ob)
z_offset += 0.01
-
-
+
render_me.materials= [rnd_mat()]