diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2011-11-15 23:25:28 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2011-11-15 23:25:28 +0400 |
commit | 677c67c2cf7ef94d46c467cda6f63a07ca6e4474 (patch) | |
tree | 84bc7b1448c56bfcab573916296a1d9f424ee310 /release | |
parent | ef6eab3ce4519a07041d7321b7c5775b1d1870f3 (diff) |
Fix #29275: vertex/edge/face selection buttons showing squashed in 3d view header.
Diffstat (limited to 'release')
-rw-r--r-- | release/scripts/startup/bl_ui/space_view3d.py | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py index 2bfbd15cf55..536936105e3 100644 --- a/release/scripts/startup/bl_ui/space_view3d.py +++ b/release/scripts/startup/bl_ui/space_view3d.py @@ -55,8 +55,8 @@ class VIEW3D_HT_header(Header): sub.menu("VIEW3D_MT_object") # Contains buttons like Mode, Pivot, Manipulator, Layer, Mesh Select Mode... - row = layout.row() # XXX Narrowed down vert/edge/face selector in edit mode/solid drawmode. -DingTo - row.template_header_3D() + row = layout + layout.template_header_3D() if obj: # Particle edit |