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authorJean Da Costa <jeacom256>2019-01-23 20:38:40 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2019-01-23 22:25:14 +0300
commitb592e34559da82f86339e97b25ceac9f844719ab (patch)
tree0f6f0d9a04ccd8eb0551a8c0cdc5ad4b80c9996c /release
parent4e9817a4fb2986b3d08da8380a6ce1d40c108970 (diff)
Sculpt: add Topology Rake, to align edges along brush while painting.
This helps to generate cleaner topology and define sharp features for dynamic topology. Best used on relatively low-poly meshes, it is not needed as much for high detail areas and has a performance impact. Differential Revision: https://developer.blender.org/D4189
Diffstat (limited to 'release')
-rw-r--r--release/scripts/startup/bl_ui/space_view3d_toolbar.py7
1 files changed, 7 insertions, 0 deletions
diff --git a/release/scripts/startup/bl_ui/space_view3d_toolbar.py b/release/scripts/startup/bl_ui/space_view3d_toolbar.py
index 95f97ee454f..2c95a9207ec 100644
--- a/release/scripts/startup/bl_ui/space_view3d_toolbar.py
+++ b/release/scripts/startup/bl_ui/space_view3d_toolbar.py
@@ -270,6 +270,13 @@ class VIEW3D_PT_tools_brush(Panel, View3DPaintPanel):
if not self.is_popover:
brush_basic_sculpt_settings(col, context, brush)
+ # topology_rake_factor
+ if capabilities.has_topology_rake and \
+ context.sculpt_object.use_dynamic_topology_sculpting:
+ col.separator()
+ row = col.row()
+ row.prop(brush, "topology_rake_factor", slider=True)
+
# auto_smooth_factor and use_inverse_smooth_pressure
if capabilities.has_auto_smooth:
col.separator()