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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2010-02-11 18:43:31 +0300
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2010-02-11 18:43:31 +0300
commitd98603129ca30aabe29f17f28f4ac72dbc0ca4ac (patch)
tree0216329ae9aaba7706eedc1f8aa25a35107aa16e /release
parent4746fbd8ce9edf4c898fb690ffff0c664636d769 (diff)
Added an option "Cast Approximate" to control if a material should cast
shadow when using approximate AO, separate from "Traceable".
Diffstat (limited to 'release')
-rw-r--r--release/scripts/ui/properties_material.py2
1 files changed, 1 insertions, 1 deletions
diff --git a/release/scripts/ui/properties_material.py b/release/scripts/ui/properties_material.py
index ca7edf1e3ee..d63dd932e45 100644
--- a/release/scripts/ui/properties_material.py
+++ b/release/scripts/ui/properties_material.py
@@ -334,7 +334,7 @@ class MATERIAL_PT_shadow(MaterialButtonsPanel):
sub = col.column()
sub.active = (not mat.ray_shadow_bias)
sub.prop(mat, "shadow_ray_bias", text="Ray Bias")
-
+ col.prop(mat, "cast_approximate")
class MATERIAL_PT_diffuse(MaterialButtonsPanel):
bl_label = "Diffuse"