diff options
author | Brecht Van Lommel <brecht> | 2021-12-13 15:48:36 +0300 |
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committer | Brecht Van Lommel <brecht@blender.org> | 2021-12-13 15:57:13 +0300 |
commit | 3f96555123db2b48047c40a45a6b78d6cd760dc4 (patch) | |
tree | 711738d87051eb16eec538a0fa2d8116fc0f5336 /release | |
parent | 8ba63026964bce2b8e454f50766627ce629a0da4 (diff) |
Cycles: enable Metal GPU rendering
This adds the remaining bits to enable Metal on macOS. There are still
performance optimizations and other improvements planned, but it should
now be ready for early testing.
This is currently only enabled on in Arm builds for M1 GPUs. It is not
yet working on AMD or Intel GPUs.
Ref T92212
Differential Revision: https://developer.blender.org/D13503
Diffstat (limited to 'release')
-rw-r--r-- | release/scripts/startup/bl_ui/space_userpref.py | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/release/scripts/startup/bl_ui/space_userpref.py b/release/scripts/startup/bl_ui/space_userpref.py index 4976834dd87..6dbb964e771 100644 --- a/release/scripts/startup/bl_ui/space_userpref.py +++ b/release/scripts/startup/bl_ui/space_userpref.py @@ -596,9 +596,11 @@ class USERPREF_PT_system_cycles_devices(SystemPanel, CenterAlignMixIn, Panel): @classmethod def poll(cls, _context): - # No GPU rendering on macOS currently. + # No GPU rendering on macOS x86_64 currently. + import platform import sys - return bpy.app.build_options.cycles and sys.platform != "darwin" + return bpy.app.build_options.cycles and \ + (sys.platform != "darwin" or platform.machine() == "arm64") def draw_centered(self, context, layout): prefs = context.preferences |