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authorHans Goudey <h.goudey@me.com>2022-03-03 19:55:13 +0300
committerHans Goudey <h.goudey@me.com>2022-03-03 19:55:31 +0300
commit471f27d66bd71e80db82c41db2a6fd58f854b46a (patch)
treecca7e61592ec4d2319bc58c477a36f0882c01ebb /release
parent908ac7dce21e04767550a9b75b197476e85f3774 (diff)
Curves: Port endpoint selection node to new data-block
The node should be faster than in 3.1, for a few reasons: - It doesn't need to calculate and allocate the curve offsets. - It doesn't need to de-reference a pointer for each curve. - The inputs are accessed from the virual arrays fewer times. On top of that, I added two other performance improvements: - The node is multi-threaded when there are many curves. - There are generated special cases for single value and span inputs. **Performance** With a set position node affecting 1 million splines with a selection based on this node, on an Intel i5 8250U (times are approximate): | Before | After | Speedup | | 760 ms | 60 ms | 13x | Differential Revision: https://developer.blender.org/D14233
Diffstat (limited to 'release')
0 files changed, 0 insertions, 0 deletions