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author | Jeroen Bakker <j.bakker@atmind.nl> | 2018-05-29 14:45:57 +0300 |
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committer | Jeroen Bakker <j.bakker@atmind.nl> | 2018-05-29 17:22:53 +0300 |
commit | f98c838b71e264f7f5dad6e953acd599d987ee55 (patch) | |
tree | ede8b09fc3129da67ca68a931c1c2c04f59145ec /release | |
parent | d5889f57ae06d21312f3a82bcefe17cc660aef49 (diff) |
EEVEE: LookDev reversed the background fadeout
Diffstat (limited to 'release')
-rw-r--r-- | release/scripts/startup/bl_ui/space_view3d.py | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py index 51a7eb697fd..0841f914e7e 100644 --- a/release/scripts/startup/bl_ui/space_view3d.py +++ b/release/scripts/startup/bl_ui/space_view3d.py @@ -3549,7 +3549,7 @@ class VIEW3D_PT_shading(Panel): col.row().template_icon_view(shading, "studio_light") if shading.studio_light_orientation == 'WORLD': col.row().prop(shading, "studiolight_rot_z") - col.row().prop(shading, "studiolight_fadeout") + col.row().prop(shading, "studiolight_background") col.row().prop(shading, "use_scene_light") |