diff options
author | Campbell Barton <ideasman42@gmail.com> | 2018-02-08 13:14:26 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2018-02-08 13:14:26 +0300 |
commit | 345c6298e995ea618c34282ba6d7ab5af032f191 (patch) | |
tree | f4fbc4798e17d0f19efc28b51a41425d0c552be8 /source/blender/blenkernel/BKE_DerivedMesh.h | |
parent | 14a19fed788af0cf3695eb5def92510841056e08 (diff) |
Object Mode: move to workspace struct
- Read-only access can often use EvaluationContext.object_mode
- Write access to go to WorkSpace.object_mode.
- Some TODO's remain (marked as "TODO/OBMODE")
- Add-ons will need updating
(context.active_object.mode -> context.workspace.object_mode)
- There will be small/medium issues that still need resolving
this does work on a basic level though.
See D3037
Diffstat (limited to 'source/blender/blenkernel/BKE_DerivedMesh.h')
-rw-r--r-- | source/blender/blenkernel/BKE_DerivedMesh.h | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_DerivedMesh.h b/source/blender/blenkernel/BKE_DerivedMesh.h index 9bb44a726de..c3cea6c883c 100644 --- a/source/blender/blenkernel/BKE_DerivedMesh.h +++ b/source/blender/blenkernel/BKE_DerivedMesh.h @@ -100,6 +100,8 @@ struct GPUDrawObject; struct PBVH; struct EvaluationContext; +#include "DNA_object_enums.h" + /* number of sub-elements each mesh element has (for interpolation) */ #define SUB_ELEMS_VERT 0 #define SUB_ELEMS_EDGE 2 @@ -381,7 +383,7 @@ struct DerivedMesh { /** Get the BVH used for paint modes */ - struct PBVH *(*getPBVH)(struct Object *ob, DerivedMesh *dm); + struct PBVH *(*getPBVH)(struct Object *ob, DerivedMesh *dm, eObjectMode object_mode); /* Drawing Operations */ |