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author | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2018-09-14 15:32:41 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2018-09-14 18:42:58 +0300 |
commit | a415d521dbe217b1a670f6d2f3ddcade5029db79 (patch) | |
tree | bf93d9c4aadb6e60b056d0622c2d3b2d02500bb4 /source/blender/blenkernel/BKE_anim.h | |
parent | 898c780633ad8d288b76305d6a6bc3caa1ad4050 (diff) |
Fix object motion paths not updating correct after filtering optimization.
Diffstat (limited to 'source/blender/blenkernel/BKE_anim.h')
-rw-r--r-- | source/blender/blenkernel/BKE_anim.h | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_anim.h b/source/blender/blenkernel/BKE_anim.h index 998f0dd09b8..91f936c6eca 100644 --- a/source/blender/blenkernel/BKE_anim.h +++ b/source/blender/blenkernel/BKE_anim.h @@ -57,7 +57,11 @@ void animviz_free_motionpath(struct bMotionPath *mpath); struct bMotionPath *animviz_verify_motionpaths(struct ReportList *reports, struct Scene *scene, struct Object *ob, struct bPoseChannel *pchan); void animviz_get_object_motionpaths(struct Object *ob, ListBase *targets); -void animviz_calc_motionpaths(struct Depsgraph *depsgraph, struct Main *bmain, struct Scene *scene, ListBase *targets); +void animviz_calc_motionpaths(struct Depsgraph *depsgraph, + struct Main *bmain, + struct Scene *scene, + ListBase *targets, + bool restore); /* ---------------------------------------------------- */ /* Curve Paths */ |