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authorSybren A. Stüvel <sybren@blender.org>2022-01-06 13:37:31 +0300
committerSybren A. Stüvel <sybren@blender.org>2022-01-06 13:41:03 +0300
commitf9aa6376f1a2b13ab12a77197257e9145f029792 (patch)
tree8ef47adab543467512f0795f869793078c5dbdd8 /source/blender/blenkernel/BKE_animsys.h
parent1484fe260be9601fe88a21225e05483dc0c280d9 (diff)
Cleanup: anim, remove `const` declarations from pass-by-value params
Remove `const` from pass-by-value parameters in function declarations. The variables passed as parameters can never be modified by the function anyway, so declaring them as `const` is meaningless. Having the declaration there could confuse, especially as it suggests it does have a meaning, training people to write meaningless code.
Diffstat (limited to 'source/blender/blenkernel/BKE_animsys.h')
-rw-r--r--source/blender/blenkernel/BKE_animsys.h12
1 files changed, 6 insertions, 6 deletions
diff --git a/source/blender/blenkernel/BKE_animsys.h b/source/blender/blenkernel/BKE_animsys.h
index d5183891296..4845807de39 100644
--- a/source/blender/blenkernel/BKE_animsys.h
+++ b/source/blender/blenkernel/BKE_animsys.h
@@ -184,9 +184,9 @@ void BKE_animdata_fix_paths_rename_all_ex(struct Main *bmain,
const char *prefix,
const char *oldName,
const char *newName,
- const int oldSubscript,
- const int newSubscript,
- const bool verify_paths);
+ int oldSubscript,
+ int newSubscript,
+ bool verify_paths);
/** See #BKE_animdata_fix_paths_rename_all_ex */
void BKE_animdata_fix_paths_rename_all(struct ID *ref_id,
@@ -299,13 +299,13 @@ typedef enum eAnimData_Recalc {
bool BKE_animsys_rna_path_resolve(struct PointerRNA *ptr,
const char *rna_path,
- const int array_index,
+ int array_index,
struct PathResolvedRNA *r_result);
bool BKE_animsys_read_from_rna_path(struct PathResolvedRNA *anim_rna, float *r_value);
/**
* Write the given value to a setting using RNA, and return success.
*/
-bool BKE_animsys_write_to_rna_path(struct PathResolvedRNA *anim_rna, const float value);
+bool BKE_animsys_write_to_rna_path(struct PathResolvedRNA *anim_rna, float value);
/**
* Evaluation loop for evaluation animation data
@@ -318,7 +318,7 @@ void BKE_animsys_evaluate_animdata(struct ID *id,
struct AnimData *adt,
const struct AnimationEvalContext *anim_eval_context,
eAnimData_Recalc recalc,
- const bool flush_to_original);
+ bool flush_to_original);
/**
* Evaluation of all ID-blocks with Animation Data blocks - Animation Data Only