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author | Jeroen Bakker <j.bakker@atmind.nl> | 2019-05-17 17:57:31 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2019-05-17 18:59:26 +0300 |
commit | bc3139d79226896cf6c2b0813a1188eda70fad09 (patch) | |
tree | e5c7f1f878b4769def10e2ddbc75aacebda4afd5 /source/blender/blenkernel/BKE_camera.h | |
parent | 043299ab69ca47a42fc8ca4f629727f8a6a2dd31 (diff) |
Cycles/Eevee: unify depth of field settings for cameras
There is now a checkbox to enable/disable depth of field per camera. For Eevee
this replace the scene level setting. For Cycles there is now only an F-Stop
value, no longer a Radius.
Existing files are converted based on Cycles or Eevee being set in the scene.
Differential Revision: https://developer.blender.org/D4882
Diffstat (limited to 'source/blender/blenkernel/BKE_camera.h')
-rw-r--r-- | source/blender/blenkernel/BKE_camera.h | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/source/blender/blenkernel/BKE_camera.h b/source/blender/blenkernel/BKE_camera.h index 10cd129fbf9..caed4959eff 100644 --- a/source/blender/blenkernel/BKE_camera.h +++ b/source/blender/blenkernel/BKE_camera.h @@ -139,8 +139,6 @@ bool BKE_camera_view_frame_fit_to_coords(const struct Depsgraph *depsgraph, float r_co[3], float *r_scale); -void BKE_camera_to_gpu_dof(struct Object *camera, struct GPUFXSettings *r_fx_settings); - /* Camera multi-view API */ struct Object *BKE_camera_multiview_render(struct Scene *scene, |