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author | Sergey Sharybin <sergey.vfx@gmail.com> | 2017-02-07 16:21:29 +0300 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2017-02-07 16:21:29 +0300 |
commit | 03544eccb40daaf0d48fc8272ed7d392b7e29a31 (patch) | |
tree | 9cabdacc0aabc5ea36601d78a015e1d0a3a5debf /source/blender/blenkernel/BKE_cdderivedmesh.h | |
parent | 53896d4235d883f39d4b02119419c462ab65a3a7 (diff) |
Fix missing hair after rendering with different viewport/render settings
Derived mesh for particles did not include tessellated faces when it
was expected to. Now added explicit function to copy CDDM with tess
faces without need to re-tessellate the result.
Diffstat (limited to 'source/blender/blenkernel/BKE_cdderivedmesh.h')
-rw-r--r-- | source/blender/blenkernel/BKE_cdderivedmesh.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_cdderivedmesh.h b/source/blender/blenkernel/BKE_cdderivedmesh.h index 9948f21ba90..4876461bfe0 100644 --- a/source/blender/blenkernel/BKE_cdderivedmesh.h +++ b/source/blender/blenkernel/BKE_cdderivedmesh.h @@ -79,6 +79,7 @@ DerivedMesh *CDDM_from_curve_displist(struct Object *ob, struct ListBase *dispba */ struct DerivedMesh *CDDM_copy(struct DerivedMesh *dm); struct DerivedMesh *CDDM_copy_from_tessface(struct DerivedMesh *dm); +struct DerivedMesh *CDDM_copy_with_tessface(struct DerivedMesh *dm); /* creates a CDDerivedMesh with the same layer stack configuration as the * given DerivedMesh and containing the requested numbers of elements. |