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authorBastien Montagne <montagne29@wanadoo.fr>2019-03-06 13:42:19 +0300
committerBastien Montagne <montagne29@wanadoo.fr>2019-03-06 17:19:29 +0300
commit702e7bfd5c27fe5d11c54e402e94c5bee9a1194e (patch)
tree11b5c6cabc84d928d86284a8fe633ac39dd8ebba /source/blender/blenkernel/BKE_collection.h
parent4dbf5e3a81466724f7eefc0978ae247571d1f4bd (diff)
Cleanup: remove no-op BKE_collection_copy_full().
That one was an empty place-holder, BKE_collection_duplicate() is now doing that. And its call from full scene copying is not needed currently, 'deep copy' in that case is handled in editor's `ED_scene_add()`. Note that at some point, we might want to move that logic into BKE, but for now let's keep thing as they are - working.
Diffstat (limited to 'source/blender/blenkernel/BKE_collection.h')
-rw-r--r--source/blender/blenkernel/BKE_collection.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_collection.h b/source/blender/blenkernel/BKE_collection.h
index 5e6f87e7f97..3ddc28dafdb 100644
--- a/source/blender/blenkernel/BKE_collection.h
+++ b/source/blender/blenkernel/BKE_collection.h
@@ -59,7 +59,6 @@ void BKE_collection_make_local(struct Main *bmain, struct Collecti
struct Collection *BKE_collection_duplicate(struct Main *bmain, struct Collection *parent, struct Collection *collection, const bool do_hierarchy, const bool do_deep_copy);
struct Collection *BKE_collection_copy_master(struct Main *bmain, struct Collection *collection, const int flag);
-void BKE_collection_copy_full(struct Main *bmain, struct Collection *collection);
/* Master Collection for Scene */