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authorSergey Sharybin <sergey.vfx@gmail.com>2012-09-15 14:05:07 +0400
committerSergey Sharybin <sergey.vfx@gmail.com>2012-09-15 14:05:07 +0400
commita73dd3476e7d180d3320afc04d218ce22f2f3bfc (patch)
treea540f5657bc9e8692eb0d3417de71393bad6bece /source/blender/blenkernel/BKE_colortools.h
parentb93da9b01e163158a830872d29f8bd874f63d54d (diff)
Color Management, Stage 2: Switch color pipeline to use OpenColorIO
Replace old color pipeline which was supporting linear/sRGB color spaces only with OpenColorIO-based pipeline. This introduces two configurable color spaces: - Input color space for images and movie clips. This space is used to convert images/movies from color space in which file is saved to Blender's linear space (for float images, byte images are not internally converted, only input space is stored for such images and used later). This setting could be found in image/clip data block settings. - Display color space which defines space in which particular display is working. This settings could be found in scene's Color Management panel. When render result is being displayed on the screen, apart from converting image to display space, some additional conversions could happen. This conversions are: - View, which defines tone curve applying before display transformation. These are different ways to view the image on the same display device. For example it could be used to emulate film view on sRGB display. - Exposure affects on image exposure before tone map is applied. - Gamma is post-display gamma correction, could be used to match particular display gamma. - RGB curves are user-defined curves which are applying before display transformation, could be used for different purposes. All this settings by default are only applying on render result and does not affect on other images. If some particular image needs to be affected by this transformation, "View as Render" setting of image data block should be set to truth. Movie clips are always affected by all display transformations. This commit also introduces configurable color space in which sequencer is working. This setting could be found in scene's Color Management panel and it should be used if such stuff as grading needs to be done in color space different from sRGB (i.e. when Film view on sRGB display is use, using VD16 space as sequencer's internal space would make grading working in space which is close to the space using for display). Some technical notes: - Image buffer's float buffer is now always in linear space, even if it was created from 16bit byte images. - Space of byte buffer is stored in image buffer's rect_colorspace property. - Profile of image buffer was removed since it's not longer meaningful. - OpenGL and GLSL is supposed to always work in sRGB space. It is possible to support other spaces, but it's quite large project which isn't so much important. - Legacy Color Management option disabled is emulated by using None display. It could have some regressions, but there's no clear way to avoid them. - If OpenColorIO is disabled on build time, it should make blender behaving in the same way as previous release with color management enabled. More details could be found at this page (more details would be added soon): http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.64/Color_Management -- Thanks to Xavier Thomas, Lukas Toene for initial work on OpenColorIO integration and to Brecht van Lommel for some further development and code/ usecase review!
Diffstat (limited to 'source/blender/blenkernel/BKE_colortools.h')
-rw-r--r--source/blender/blenkernel/BKE_colortools.h23
1 files changed, 21 insertions, 2 deletions
diff --git a/source/blender/blenkernel/BKE_colortools.h b/source/blender/blenkernel/BKE_colortools.h
index 9b7fc1fddad..cd67059ea8c 100644
--- a/source/blender/blenkernel/BKE_colortools.h
+++ b/source/blender/blenkernel/BKE_colortools.h
@@ -31,6 +31,9 @@
* \ingroup bke
*/
+struct ColorManagedColorspaceSettings;
+struct ColorManagedDisplaySettings;
+struct ColorManagedViewSettings;
struct CurveMapping;
struct CurveMap;
struct CurveMapPoint;
@@ -89,9 +92,25 @@ void curvemapping_do_ibuf(struct CurveMapping *cumap, struct ImBu
void curvemapping_premultiply(struct CurveMapping *cumap, int restore);
-void BKE_histogram_update_sample_line(struct Histogram *hist, struct ImBuf *ibuf, const short use_color_management);
-void scopes_update(struct Scopes *scopes, struct ImBuf *ibuf, int use_color_management);
+void BKE_histogram_update_sample_line(struct Histogram *hist, struct ImBuf *ibuf,
+ const struct ColorManagedViewSettings *view_settings,
+ const struct ColorManagedDisplaySettings *display_settings);
+void scopes_update(struct Scopes *scopes, struct ImBuf *ibuf, const struct ColorManagedViewSettings *view_settings,
+ const struct ColorManagedDisplaySettings *display_settings);
void scopes_free(struct Scopes *scopes);
void scopes_new(struct Scopes *scopes);
+void BKE_color_managed_display_settings_init(struct ColorManagedDisplaySettings *settings);
+void BKE_color_managed_display_settings_copy(struct ColorManagedDisplaySettings *new_settings,
+ const struct ColorManagedDisplaySettings *settings);
+
+void BKE_color_managed_view_settings_init(struct ColorManagedViewSettings *settings);
+void BKE_color_managed_view_settings_copy(struct ColorManagedViewSettings *new_settings,
+ const struct ColorManagedViewSettings *settings);
+void BKE_color_managed_view_settings_free(struct ColorManagedViewSettings *settings);
+
+void BKE_color_managed_colorspace_settings_init(struct ColorManagedColorspaceSettings *colorspace_settings);
+void BKE_color_managed_colorspace_settings_copy(struct ColorManagedColorspaceSettings *colorspace_settings,
+ const struct ColorManagedColorspaceSettings *settings);
+
#endif