diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2010-06-23 17:18:50 +0400 |
---|---|---|
committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2010-06-23 17:18:50 +0400 |
commit | 989cca1434419682aa04fa65ced5e69b33ffd3fa (patch) | |
tree | bde5a91526cbd699c70df781ac8f70a45a22a748 /source/blender/blenkernel/BKE_displist.h | |
parent | 4e851ac670ce54996270b02ad1663ea86b15a2ab (diff) |
Fix #21369: normals on extruded text and curve objects were flipped
for the backside, giving problems with e.g. boolean operations.
Diffstat (limited to 'source/blender/blenkernel/BKE_displist.h')
-rw-r--r-- | source/blender/blenkernel/BKE_displist.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_displist.h b/source/blender/blenkernel/BKE_displist.h index febe0a11ae6..9e75e55adf6 100644 --- a/source/blender/blenkernel/BKE_displist.h +++ b/source/blender/blenkernel/BKE_displist.h @@ -99,7 +99,7 @@ extern void shadeMeshMCol(struct Scene *scene, struct Object *ob, struct Mesh *m int surfindex_displist(DispList *dl, int a, int *b, int *p1, int *p2, int *p3, int *p4); void imagestodisplist(void); void reshadeall_displist(struct Scene *scene); -void filldisplist(struct ListBase *dispbase, struct ListBase *to); +void filldisplist(struct ListBase *dispbase, struct ListBase *to, int flipnormal); void fastshade_free_render(void); |