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authorSergey Sharybin <sergey.vfx@gmail.com>2013-08-21 11:40:19 +0400
committerSergey Sharybin <sergey.vfx@gmail.com>2013-08-21 11:40:19 +0400
commit785a67f396337cc17dd2df8de307932f1f8195ba (patch)
tree2103fce5fb5b03a7a666bf4ccda7b05b05a683fd /source/blender/blenkernel/BKE_displist.h
parent8937a8b8395cc233a78e6a838676ddc3511b7b98 (diff)
Partial revert of recenr cu->disp merge commit
That ended up in tricky code trying to mimic depsgraph branch behavior API-wise preserving texspace and bound box calculation compatible with previous releases. So for now bring cu->disp back to the trunk but keep texpsace and boundbox APIs the same as in the branch. This keeps texpsapce and boundbox behavior fully compatible with previous releases and still makes API the same as for meshes.
Diffstat (limited to 'source/blender/blenkernel/BKE_displist.h')
-rw-r--r--source/blender/blenkernel/BKE_displist.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_displist.h b/source/blender/blenkernel/BKE_displist.h
index 1cf77c68345..2178f860825 100644
--- a/source/blender/blenkernel/BKE_displist.h
+++ b/source/blender/blenkernel/BKE_displist.h
@@ -102,4 +102,6 @@ float BKE_displist_calc_taper(struct Scene *scene, struct Object *taperobj, int
/* add Orco layer to the displist object which has got derived mesh and return orco */
float *BKE_displist_make_orco(struct Scene *scene, struct Object *ob, struct DerivedMesh *derivedFinal, int forRender, int renderResolution);
+void BKE_displist_minmax(struct ListBase *dispbase, float min[3], float max[3]);
+
#endif