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authorLukas Tönne <lukas.toenne@gmail.com>2014-11-05 21:17:39 +0300
committerLukas Tönne <lukas.toenne@gmail.com>2015-01-20 11:30:06 +0300
commitc37de3871664cc5b3baf48a4b423b7a08f77bbf1 (patch)
tree9a33057dcecf41bb889f791f206c277fbf9935d7 /source/blender/blenkernel/BKE_effect.h
parent7dda1ea396fd584dc532faa0ff30a87c1e1a7629 (diff)
New debug element "circle" for simulations, which is quite useful for
visualizing scalar fields.
Diffstat (limited to 'source/blender/blenkernel/BKE_effect.h')
-rw-r--r--source/blender/blenkernel/BKE_effect.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_effect.h b/source/blender/blenkernel/BKE_effect.h
index 04853bbb163..6688cd33e84 100644
--- a/source/blender/blenkernel/BKE_effect.h
+++ b/source/blender/blenkernel/BKE_effect.h
@@ -150,6 +150,7 @@ typedef struct SimDebugElement {
typedef enum eSimDebugElement_Type {
SIM_DEBUG_ELEM_DOT,
+ SIM_DEBUG_ELEM_CIRCLE,
SIM_DEBUG_ELEM_LINE,
SIM_DEBUG_ELEM_VECTOR,
} eSimDebugElement_Type;
@@ -160,6 +161,7 @@ typedef struct SimDebugData {
struct SimDebugData *BKE_sim_debug_data_new(void);
void BKE_sim_debug_data_add_dot(struct SimDebugData *debug_data, const float p[3], float r, float g, float b, const char *category, int hash);
+void BKE_sim_debug_data_add_circle(struct SimDebugData *debug_data, const float p[3], const float radius, float r, float g, float b, const char *category, int hash);
void BKE_sim_debug_data_add_line(struct SimDebugData *debug_data, const float p1[3], const float p2[3], float r, float g, float b, const char *category, int hash);
void BKE_sim_debug_data_add_vector(struct SimDebugData *debug_data, const float p[3], const float d[3], float r, float g, float b, const char *category, int hash);
void BKE_sim_debug_data_remove(struct SimDebugData *debug_data, int hash);