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authorCampbell Barton <ideasman42@gmail.com>2017-08-16 05:45:11 +0300
committerCampbell Barton <ideasman42@gmail.com>2017-08-16 05:46:04 +0300
commit1b462e5a51458e36df886838ee272b4bb18ed4da (patch)
treedd74f29b57df23219ad68d2579a6271c21e1eddb /source/blender/blenkernel/BKE_group.h
parentb68b26c265d0984da08773196c0d673881fd6c13 (diff)
Pass EvaluationContext instead of bContext
2.8x branch added bContext arg in many places, pass eval-context instead since its not simple to reason about what what nested functions do when they can access and change almost anything. Also use const to prevent unexpected modifications. This fixes crash loading files with shadows, since off-screen buffers use a NULL context for rendering.
Diffstat (limited to 'source/blender/blenkernel/BKE_group.h')
-rw-r--r--source/blender/blenkernel/BKE_group.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_group.h b/source/blender/blenkernel/BKE_group.h
index fd0b23b242a..205f42d6643 100644
--- a/source/blender/blenkernel/BKE_group.h
+++ b/source/blender/blenkernel/BKE_group.h
@@ -54,6 +54,6 @@ bool BKE_group_object_cyclic_check(struct Main *bmain, struct Object *o
bool BKE_group_is_animated(struct Group *group, struct Object *parent);
void BKE_group_tag_recalc(struct Group *group);
-void BKE_group_handle_recalc_and_update(struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *parent, struct Group *group);
+void BKE_group_handle_recalc_and_update(const struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *parent, struct Group *group);
#endif /* __BKE_GROUP_H__ */