diff options
author | Dalai Felinto <dfelinto@gmail.com> | 2017-05-04 12:25:03 +0300 |
---|---|---|
committer | Dalai Felinto <dfelinto@gmail.com> | 2017-05-04 12:26:29 +0300 |
commit | e778be9e203e71d123e3bdf7418f67861199c899 (patch) | |
tree | 0f7fd0edbcfd5004f44bf1707e0c5e3d20ed3a6b /source/blender/blenkernel/BKE_layer.h | |
parent | 930f0ba7020eca7a4211a488cbe9dff206c44129 (diff) |
Fix "doversion" of collection settings for collections
For collections we do not need a doversion as granular as the scene one.
However if a new engine settings is added we need to take care of it.
Diffstat (limited to 'source/blender/blenkernel/BKE_layer.h')
-rw-r--r-- | source/blender/blenkernel/BKE_layer.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_layer.h b/source/blender/blenkernel/BKE_layer.h index a54cce73c7f..c5a2eb8351d 100644 --- a/source/blender/blenkernel/BKE_layer.h +++ b/source/blender/blenkernel/BKE_layer.h @@ -115,7 +115,8 @@ struct IDProperty *BKE_scene_collection_engine_get(struct Scene *scene, const in void BKE_layer_collection_engine_settings_callback_register(struct Main *bmain, const char *engine_name, CollectionEngineSettingsCB func); void BKE_layer_collection_engine_settings_callback_free(void); void BKE_layer_collection_engine_settings_create(struct IDProperty *root); -void BKE_layer_collection_engine_settings_validate(struct Scene *scene); +void BKE_layer_collection_engine_settings_validate_scene(struct Scene *scene); +void BKE_layer_collection_engine_settings_validate_collection(struct LayerCollection *lc); void BKE_collection_engine_property_add_float(struct IDProperty *props, const char *name, float value); void BKE_collection_engine_property_add_int(struct IDProperty *props, const char *name, int value); |