diff options
author | Julian Eisel <eiseljulian@gmail.com> | 2017-03-02 19:11:09 +0300 |
---|---|---|
committer | Julian Eisel <eiseljulian@gmail.com> | 2017-03-02 19:15:30 +0300 |
commit | 0322700d875a1d518a730512531a881f1278124b (patch) | |
tree | b668e69e366d6621256603c3ef7f8dc4219ab3af /source/blender/blenkernel/BKE_layer.h | |
parent | 146a88dd60aa20b526ecae2f3f4c2512e1f4d4f0 (diff) |
Get UI ready for using drag & drop to nest a collection into another one
Nothing happen yet when it's supposed to insert the collection into
another one, that part will be handled by @dfelinto.
See gif for demo of how it works UI wise: {F500337}
Also fixed off-by-one error in utility function.
Diffstat (limited to 'source/blender/blenkernel/BKE_layer.h')
-rw-r--r-- | source/blender/blenkernel/BKE_layer.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_layer.h b/source/blender/blenkernel/BKE_layer.h index 863f33dea8d..aa1d537a28e 100644 --- a/source/blender/blenkernel/BKE_layer.h +++ b/source/blender/blenkernel/BKE_layer.h @@ -86,6 +86,7 @@ int BKE_layer_collection_count(struct SceneLayer *sl); int BKE_layer_collection_findindex(struct SceneLayer *sl, struct LayerCollection *lc); void BKE_layer_collection_reinsert_after(const struct Scene *scene, struct SceneLayer *sl, struct LayerCollection *lc_reinsert, struct LayerCollection *lc_after); +void BKE_layer_collection_reinsert_into(struct LayerCollection *lc_reinsert, struct LayerCollection *lc_into); struct LayerCollection *BKE_collection_link(struct SceneLayer *sl, struct SceneCollection *sc); |