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authorDalai Felinto <dfelinto@gmail.com>2018-11-28 05:49:36 +0300
committerDalai Felinto <dfelinto@gmail.com>2019-02-05 23:42:02 +0300
commit3d984aa15038f7a7bdf4ffacb93da83713353613 (patch)
tree12f209375e734dd31476221fb9ce04fa32c97326 /source/blender/blenkernel/BKE_layer.h
parentd1ef6be4a770c8b2caacc70cb93d3cf9ab52e0d9 (diff)
Per view-layer collection visibility
[re-committing] We still control this in the viewport collections visibility menu. But now we are actually changing the visibility of the collections, not of the objects. If a collection is indirectly invisible (because one of its parents are invisible) we gray it out. Also if you click directly in the collection names, it "isolates" the collection by hiding all collections, and showing the direct parents and all the children of the selected collection. Development Note: Right now I'm excluding the hidden collections from the depsgraph. Thus the need for tagging relations to update. If this proves to be too slow, we can change.
Diffstat (limited to 'source/blender/blenkernel/BKE_layer.h')
-rw-r--r--source/blender/blenkernel/BKE_layer.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_layer.h b/source/blender/blenkernel/BKE_layer.h
index ebb7638023f..cff80ef3467 100644
--- a/source/blender/blenkernel/BKE_layer.h
+++ b/source/blender/blenkernel/BKE_layer.h
@@ -105,6 +105,8 @@ bool BKE_layer_collection_objects_select(
struct ViewLayer *view_layer, struct LayerCollection *lc, bool deselect);
bool BKE_layer_collection_has_selected_objects(
struct ViewLayer *view_layer, struct LayerCollection *lc);
+bool BKE_layer_collection_has_layer_collection(
+ struct LayerCollection *lc_parent, struct LayerCollection *lc_child);
void BKE_base_set_visible(struct Scene *scene, struct ViewLayer *view_layer, struct Base *base, bool extend);
void BKE_layer_collection_set_visible(struct Scene *scene, struct ViewLayer *view_layer, struct LayerCollection *lc, bool extend);