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authorBastien Montagne <bastien@blender.org>2020-07-09 16:33:34 +0300
committerBastien Montagne <bastien@blender.org>2020-07-09 18:56:05 +0300
commit7b1c406b5431ce65d84ddb5f2c53977c25c18373 (patch)
treed10874f81e0ca717dc288ae2071bc127c6da990a /source/blender/blenkernel/BKE_lib_id.h
parent78b629a98f0c7c5c2c8f3b6b6d1081646cbe6fde (diff)
Implement T77959: Never duplicate linked data during deep-copy.
Note that this behavior is enforced on user level for now, but on code side it is controlled with a flag, which should make it easy to refine that behavior if needed. Only exception is when we duplicate a linked ID directly (then we assume user wants a local deep-copy of that linked data, and we always also duplicate linked sub-data-blocks). Note that this commit also slightly refactor the handling of actions of animdata, by simplifying `BKE_animdata_copy_id_action()` and adding an explicit new `BKE_animdata_duplicate_id_action()` to be used during ID duplication (deep copy). This also allows us to get rid of the special case for liboverrides.
Diffstat (limited to 'source/blender/blenkernel/BKE_lib_id.h')
-rw-r--r--source/blender/blenkernel/BKE_lib_id.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_lib_id.h b/source/blender/blenkernel/BKE_lib_id.h
index bc72afdd08d..76bae6fa909 100644
--- a/source/blender/blenkernel/BKE_lib_id.h
+++ b/source/blender/blenkernel/BKE_lib_id.h
@@ -229,7 +229,6 @@ bool BKE_id_copy(struct Main *bmain, const struct ID *id, struct ID **newid);
bool BKE_id_copy_ex(struct Main *bmain, const struct ID *id, struct ID **r_newid, const int flag);
struct ID *BKE_id_copy_for_duplicate(struct Main *bmain,
struct ID *id,
- const bool is_owner_id_liboverride,
const uint duplicate_flags);
void BKE_lib_id_swap(struct Main *bmain, struct ID *id_a, struct ID *id_b);