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authorCampbell Barton <ideasman42@gmail.com>2017-08-16 05:45:11 +0300
committerCampbell Barton <ideasman42@gmail.com>2017-08-16 05:46:04 +0300
commit1b462e5a51458e36df886838ee272b4bb18ed4da (patch)
treedd74f29b57df23219ad68d2579a6271c21e1eddb /source/blender/blenkernel/BKE_material.h
parentb68b26c265d0984da08773196c0d673881fd6c13 (diff)
Pass EvaluationContext instead of bContext
2.8x branch added bContext arg in many places, pass eval-context instead since its not simple to reason about what what nested functions do when they can access and change almost anything. Also use const to prevent unexpected modifications. This fixes crash loading files with shadows, since off-screen buffers use a NULL context for rendering.
Diffstat (limited to 'source/blender/blenkernel/BKE_material.h')
-rw-r--r--source/blender/blenkernel/BKE_material.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_material.h b/source/blender/blenkernel/BKE_material.h
index d42bd1c8c35..49fb128417e 100644
--- a/source/blender/blenkernel/BKE_material.h
+++ b/source/blender/blenkernel/BKE_material.h
@@ -123,7 +123,7 @@ void paste_matcopybuf(struct Material *ma);
struct EvaluationContext;
-void BKE_material_eval(struct EvaluationContext *eval_ctx, struct Material *material);
+void BKE_material_eval(const struct EvaluationContext *eval_ctx, struct Material *material);
#ifdef __cplusplus
}