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authorBastien Montagne <montagne29@wanadoo.fr>2015-10-12 21:12:55 +0300
committerBastien Montagne <montagne29@wanadoo.fr>2015-10-12 21:12:55 +0300
commitcdd727b7ceab5772503b702322e93620b7df651b (patch)
treeb7d7f675a464dfe7bd994aeafaed44f21b73779d /source/blender/blenkernel/BKE_mesh.h
parentee688e24a766d1352d9eac5b22113b118c227ceb (diff)
Add functions to compute normals (verts, polys and loops ones) for a given shapekey.
Title says pretty much everything, we now have BKE and RNA funcs to get vertex, poly and loop normals of a given shapekey. This will be used e.g. in FBX exporter (shapekeys need normal data too). Reviewed By: campbellbarton Differential Revision: https://developer.blender.org/D1510
Diffstat (limited to 'source/blender/blenkernel/BKE_mesh.h')
-rw-r--r--source/blender/blenkernel/BKE_mesh.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_mesh.h b/source/blender/blenkernel/BKE_mesh.h
index a27688c1c61..5bd8931ee2e 100644
--- a/source/blender/blenkernel/BKE_mesh.h
+++ b/source/blender/blenkernel/BKE_mesh.h
@@ -170,7 +170,7 @@ void BKE_mesh_calc_normals_mapping_ex(
const struct MFace *mfaces, int numFaces, const int *origIndexFace, float (*r_faceNors)[3],
const bool only_face_normals);
void BKE_mesh_calc_normals_poly(
- struct MVert *mverts, int numVerts,
+ struct MVert *mverts, float (*r_vertnors)[3], int numVerts,
const struct MLoop *mloop, const struct MPoly *mpolys,
int numLoops, int numPolys, float (*r_polyNors)[3],
const bool only_face_normals);