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author | Bastien Montagne <montagne29@wanadoo.fr> | 2015-10-12 21:12:55 +0300 |
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committer | Bastien Montagne <montagne29@wanadoo.fr> | 2015-10-12 21:12:55 +0300 |
commit | cdd727b7ceab5772503b702322e93620b7df651b (patch) | |
tree | b7d7f675a464dfe7bd994aeafaed44f21b73779d /source/blender/blenkernel/BKE_mesh.h | |
parent | ee688e24a766d1352d9eac5b22113b118c227ceb (diff) |
Add functions to compute normals (verts, polys and loops ones) for a given shapekey.
Title says pretty much everything, we now have BKE and RNA funcs to get vertex, poly and
loop normals of a given shapekey.
This will be used e.g. in FBX exporter (shapekeys need normal data too).
Reviewed By: campbellbarton
Differential Revision: https://developer.blender.org/D1510
Diffstat (limited to 'source/blender/blenkernel/BKE_mesh.h')
-rw-r--r-- | source/blender/blenkernel/BKE_mesh.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_mesh.h b/source/blender/blenkernel/BKE_mesh.h index a27688c1c61..5bd8931ee2e 100644 --- a/source/blender/blenkernel/BKE_mesh.h +++ b/source/blender/blenkernel/BKE_mesh.h @@ -170,7 +170,7 @@ void BKE_mesh_calc_normals_mapping_ex( const struct MFace *mfaces, int numFaces, const int *origIndexFace, float (*r_faceNors)[3], const bool only_face_normals); void BKE_mesh_calc_normals_poly( - struct MVert *mverts, int numVerts, + struct MVert *mverts, float (*r_vertnors)[3], int numVerts, const struct MLoop *mloop, const struct MPoly *mpolys, int numLoops, int numPolys, float (*r_polyNors)[3], const bool only_face_normals); |