diff options
author | Campbell Barton <ideasman42@gmail.com> | 2019-04-17 07:17:24 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2019-04-17 07:21:24 +0300 |
commit | e12c08e8d170b7ca40f204a5b0423c23a9fbc2c1 (patch) | |
tree | 8cf3453d12edb177a218ef8009357518ec6cab6a /source/blender/blenkernel/BKE_mesh_runtime.h | |
parent | b3dabc200a4b0399ec6b81f2ff2730d07b44fcaa (diff) |
ClangFormat: apply to source, most of intern
Apply clang format as proposed in T53211.
For details on usage and instructions for migrating branches
without conflicts, see:
https://wiki.blender.org/wiki/Tools/ClangFormat
Diffstat (limited to 'source/blender/blenkernel/BKE_mesh_runtime.h')
-rw-r--r-- | source/blender/blenkernel/BKE_mesh_runtime.h | 76 |
1 files changed, 43 insertions, 33 deletions
diff --git a/source/blender/blenkernel/BKE_mesh_runtime.h b/source/blender/blenkernel/BKE_mesh_runtime.h index 3be97ad7afe..93d952bcae5 100644 --- a/source/blender/blenkernel/BKE_mesh_runtime.h +++ b/source/blender/blenkernel/BKE_mesh_runtime.h @@ -49,49 +49,59 @@ bool BKE_mesh_runtime_clear_edit_data(struct Mesh *mesh); void BKE_mesh_runtime_clear_geometry(struct Mesh *mesh); void BKE_mesh_runtime_clear_cache(struct Mesh *mesh); -void BKE_mesh_runtime_verttri_from_looptri( - struct MVertTri *r_verttri, - const struct MLoop *mloop, const struct MLoopTri *looptri, int looptri_num); +void BKE_mesh_runtime_verttri_from_looptri(struct MVertTri *r_verttri, + const struct MLoop *mloop, + const struct MLoopTri *looptri, + int looptri_num); /* NOTE: the functions below are defined in DerivedMesh.c, and are intended to be moved * to a more suitable location when that file is removed. * They should also be renamed to use conventions from BKE, not old DerivedMesh.c. * For now keep the names similar to avoid confusion. */ -struct Mesh *mesh_get_eval_final( - struct Depsgraph *depsgraph, struct Scene *scene, struct Object *ob, const struct CustomData_MeshMasks *dataMask); - -struct Mesh *mesh_get_eval_deform( - struct Depsgraph *depsgraph, struct Scene *scene, - struct Object *ob, const struct CustomData_MeshMasks *dataMask); - -struct Mesh *mesh_create_eval_final_render( - struct Depsgraph *depsgraph, struct Scene *scene, - struct Object *ob, const struct CustomData_MeshMasks *dataMask); - -struct Mesh *mesh_create_eval_final_index_render( - struct Depsgraph *depsgraph, struct Scene *scene, - struct Object *ob, const struct CustomData_MeshMasks *dataMask, int index); - -struct Mesh *mesh_create_eval_final_view( - struct Depsgraph *depsgraph, struct Scene *scene, - struct Object *ob, const struct CustomData_MeshMasks *dataMask); - -struct Mesh *mesh_create_eval_no_deform( - struct Depsgraph *depsgraph, struct Scene *scene, - struct Object *ob, const struct CustomData_MeshMasks *dataMask); -struct Mesh *mesh_create_eval_no_deform_render( - struct Depsgraph *depsgraph, struct Scene *scene, - struct Object *ob, const struct CustomData_MeshMasks *dataMask); - - -void BKE_mesh_runtime_eval_to_meshkey(struct Mesh *me_deformed, struct Mesh *me, struct KeyBlock *kb); - +struct Mesh *mesh_get_eval_final(struct Depsgraph *depsgraph, + struct Scene *scene, + struct Object *ob, + const struct CustomData_MeshMasks *dataMask); + +struct Mesh *mesh_get_eval_deform(struct Depsgraph *depsgraph, + struct Scene *scene, + struct Object *ob, + const struct CustomData_MeshMasks *dataMask); + +struct Mesh *mesh_create_eval_final_render(struct Depsgraph *depsgraph, + struct Scene *scene, + struct Object *ob, + const struct CustomData_MeshMasks *dataMask); + +struct Mesh *mesh_create_eval_final_index_render(struct Depsgraph *depsgraph, + struct Scene *scene, + struct Object *ob, + const struct CustomData_MeshMasks *dataMask, + int index); + +struct Mesh *mesh_create_eval_final_view(struct Depsgraph *depsgraph, + struct Scene *scene, + struct Object *ob, + const struct CustomData_MeshMasks *dataMask); + +struct Mesh *mesh_create_eval_no_deform(struct Depsgraph *depsgraph, + struct Scene *scene, + struct Object *ob, + const struct CustomData_MeshMasks *dataMask); +struct Mesh *mesh_create_eval_no_deform_render(struct Depsgraph *depsgraph, + struct Scene *scene, + struct Object *ob, + const struct CustomData_MeshMasks *dataMask); + +void BKE_mesh_runtime_eval_to_meshkey(struct Mesh *me_deformed, + struct Mesh *me, + struct KeyBlock *kb); #ifndef NDEBUG char *BKE_mesh_runtime_debug_info(struct Mesh *me_eval); void BKE_mesh_runtime_debug_print(struct Mesh *me_eval); void BKE_mesh_runtime_debug_print_cdlayers(struct CustomData *data); bool BKE_mesh_runtime_is_valid(struct Mesh *me_eval); -#endif /* NDEBUG */ +#endif /* NDEBUG */ #endif /* __BKE_MESH_RUNTIME_H__ */ |