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authorJohnny Matthews <johnny.matthews@gmail.com>2022-06-25 16:47:31 +0300
committerJohnny Matthews <johnny.matthews@gmail.com>2022-06-25 16:47:31 +0300
commit9a0a4b0c0d452d8d4e7c1cfe211b140c58179c7f (patch)
treeb02adb5fc5d14920273685dab82baeeaa408673a /source/blender/blenkernel/BKE_node.h
parent12bde317f4c94d48a154c8815ad910ccdd73be74 (diff)
Geometry Nodes: Add Points Node
This node takes a point count,a vector field, and float field and creates a pointcloud with n points at the positions indicated in the vector field with the radii specified in the float field.The node is placed in the "Point" menu. Differential Revision: https://developer.blender.org/D13920 Maniphest Task: https://developer.blender.org/T93044
Diffstat (limited to 'source/blender/blenkernel/BKE_node.h')
-rw-r--r--source/blender/blenkernel/BKE_node.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_node.h b/source/blender/blenkernel/BKE_node.h
index 59a1599e7ae..f531d693b6c 100644
--- a/source/blender/blenkernel/BKE_node.h
+++ b/source/blender/blenkernel/BKE_node.h
@@ -1496,6 +1496,7 @@ struct TexResult;
#define GEO_NODE_INPUT_INSTANCE_ROTATION 1159
#define GEO_NODE_INPUT_INSTANCE_SCALE 1160
#define GEO_NODE_VOLUME_CUBE 1161
+#define GEO_NODE_POINTS 1162
/** \} */