diff options
author | Campbell Barton <ideasman42@gmail.com> | 2014-04-09 05:48:04 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2014-04-09 05:52:34 +0400 |
commit | 9de24c82bab8fc6f1b8810979ac492787d32a964 (patch) | |
tree | 3c2466ebd791a52859ce19ffee8ff5ed518a6061 /source/blender/blenkernel/BKE_object.h | |
parent | b1f97a0cdb1bf6c7e0f80c6edb3182870625b9a6 (diff) |
View3D: disable LOD when game engine is disabled or ifdef'd
Diffstat (limited to 'source/blender/blenkernel/BKE_object.h')
-rw-r--r-- | source/blender/blenkernel/BKE_object.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_object.h b/source/blender/blenkernel/BKE_object.h index 4b4deea044d..c0da816ca59 100644 --- a/source/blender/blenkernel/BKE_object.h +++ b/source/blender/blenkernel/BKE_object.h @@ -92,7 +92,7 @@ void *BKE_object_obdata_add_from_type(struct Main *bmain, int type); void BKE_object_lod_add(struct Object *ob); void BKE_object_lod_sort(struct Object *ob); bool BKE_object_lod_remove(struct Object *ob, int level); -bool BKE_object_lod_update(struct Object *ob, float camera_position[3]); +void BKE_object_lod_update(struct Object *ob, const float camera_position[3]); bool BKE_object_lod_is_usable(struct Object *ob, struct Scene *scene); struct Object *BKE_object_lod_meshob_get(struct Object *ob, struct Scene *scene); struct Object *BKE_object_lod_matob_get(struct Object *ob, struct Scene *scene); |