diff options
author | Jacques Lucke <jacques@blender.org> | 2020-05-08 19:16:39 +0300 |
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committer | Jacques Lucke <jacques@blender.org> | 2020-05-08 19:22:41 +0300 |
commit | 6f985574b775882075f48f59835bc5a42b1374dd (patch) | |
tree | b68afdd1a5ef313ef13ad7d7ed46b6f6f92e8000 /source/blender/blenkernel/BKE_object.h | |
parent | 0d0dcfd64343930ba66e70c400cbd66f20a85b4f (diff) |
Cleanup: take includes out of 'extern "C"' blocks
Surrounding includes with an 'extern "C"' block is not necessary anymore.
Also that made it harder to add any C++ code to some headers, or include headers
that have "optional" C++ code like `MEM_guardedalloc.h`.
I tested compilation on linux and windows (and got help from @LazyDodo).
If this still breaks compilation due to some linker error, the header containing
the symbol in question is probably missing an 'extern "C"' block.
Differential Revision: https://developer.blender.org/D7653
Diffstat (limited to 'source/blender/blenkernel/BKE_object.h')
-rw-r--r-- | source/blender/blenkernel/BKE_object.h | 9 |
1 files changed, 5 insertions, 4 deletions
diff --git a/source/blender/blenkernel/BKE_object.h b/source/blender/blenkernel/BKE_object.h index 70a44d6d8ce..3710ec810ce 100644 --- a/source/blender/blenkernel/BKE_object.h +++ b/source/blender/blenkernel/BKE_object.h @@ -21,12 +21,15 @@ * \ingroup bke * \brief General operations, lookup, etc. for blender objects. */ + +#include "BLI_compiler_attrs.h" + +#include "DNA_object_enums.h" + #ifdef __cplusplus extern "C" { #endif -#include "BLI_compiler_attrs.h" - struct Base; struct BoundBox; struct Depsgraph; @@ -46,8 +49,6 @@ struct ShaderFxData; struct View3D; struct ViewLayer; -#include "DNA_object_enums.h" - void BKE_object_workob_clear(struct Object *workob); void BKE_object_workob_calc_parent(struct Depsgraph *depsgraph, struct Scene *scene, |