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authorBastien Montagne <bastien@blender.org>2020-07-09 16:33:34 +0300
committerBastien Montagne <bastien@blender.org>2020-07-09 18:56:05 +0300
commit7b1c406b5431ce65d84ddb5f2c53977c25c18373 (patch)
treed10874f81e0ca717dc288ae2071bc127c6da990a /source/blender/blenkernel/BKE_object.h
parent78b629a98f0c7c5c2c8f3b6b6d1081646cbe6fde (diff)
Implement T77959: Never duplicate linked data during deep-copy.
Note that this behavior is enforced on user level for now, but on code side it is controlled with a flag, which should make it easy to refine that behavior if needed. Only exception is when we duplicate a linked ID directly (then we assume user wants a local deep-copy of that linked data, and we always also duplicate linked sub-data-blocks). Note that this commit also slightly refactor the handling of actions of animdata, by simplifying `BKE_animdata_copy_id_action()` and adding an explicit new `BKE_animdata_duplicate_id_action()` to be used during ID duplication (deep copy). This also allows us to get rid of the special case for liboverrides.
Diffstat (limited to 'source/blender/blenkernel/BKE_object.h')
-rw-r--r--source/blender/blenkernel/BKE_object.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_object.h b/source/blender/blenkernel/BKE_object.h
index d830a35dda0..f2a022c84a3 100644
--- a/source/blender/blenkernel/BKE_object.h
+++ b/source/blender/blenkernel/BKE_object.h
@@ -139,7 +139,7 @@ bool BKE_object_obdata_is_libdata(const struct Object *ob);
struct Object *BKE_object_duplicate(struct Main *bmain,
struct Object *ob,
- const uint dupflag,
+ uint dupflag,
const uint duplicate_options);
void BKE_object_obdata_size_init(struct Object *ob, const float scale);