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authorCampbell Barton <campbell@blender.org>2022-10-17 03:16:39 +0300
committerCampbell Barton <campbell@blender.org>2022-10-17 03:16:39 +0300
commit2f3f208901b5bf0fde7fbc9c3f02b66f7591b169 (patch)
treee1638b14cc04a11444ff144540095478ace4697b /source/blender/blenkernel/BKE_paint.h
parent6ad04a031c0f4375769a9a6a47942905be544992 (diff)
Cleanup: spelling in comments, unused arg warning
Diffstat (limited to 'source/blender/blenkernel/BKE_paint.h')
-rw-r--r--source/blender/blenkernel/BKE_paint.h7
1 files changed, 4 insertions, 3 deletions
diff --git a/source/blender/blenkernel/BKE_paint.h b/source/blender/blenkernel/BKE_paint.h
index 557edddac2a..437a22e4782 100644
--- a/source/blender/blenkernel/BKE_paint.h
+++ b/source/blender/blenkernel/BKE_paint.h
@@ -861,12 +861,13 @@ int *BKE_sculpt_face_sets_ensure(struct Mesh *mesh);
*/
bool *BKE_sculpt_hide_poly_ensure(struct Mesh *mesh);
-/* Ensures a mask layer exists. If depsgraph and bmain are non-null,
- * a mask doesn't exist and the object has a multiresolution modifier
+/**
+ * Ensures a mask layer exists. If depsgraph and bmain are non-null,
+ * a mask doesn't exist and the object has a multi-resolution modifier
* then the scene depsgraph will be evaluated to update the runtime
* subdivision data.
*
- * Note: always call *before* BKE_sculpt_update_object_for_edit.
+ * \note always call *before* #BKE_sculpt_update_object_for_edit.
*/
int BKE_sculpt_mask_layers_ensure(struct Depsgraph *depsgraph,
struct Main *bmain,