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AgeCommit message (Expand)Author
2022-11-11Merge branch 'master' into refactor-mesh-position-genericrefactor-mesh-position-genericHans Goudey
2022-11-10Cleanup: Move sculpt.c to C++Hans Goudey
2022-11-03Merge branch 'master' into refactor-mesh-position-genericHans Goudey
2022-10-26Fix T101925: sculpt color painting not updating with Cycles viewport renderBrecht Van Lommel
2022-10-17Cleanup: spelling in comments, unused arg warningCampbell Barton
2022-10-16Sculpt: Fix T101864: Mask initialization not updating multires dataJoseph Eagar
2022-10-03Merge branch 'master' into refactor-mesh-position-genericHans Goudey
2022-09-29Sculpt: fix T101465, crash in cloth filter with new automasking modesJoseph Eagar
2022-09-29Sculpt: Normal-based automasking modesJoseph Eagar
2022-09-29Sculpt: New Cavity Automasking ModeJoseph Eagar
2022-09-21Merge branch 'refactor-mesh-selection-generic' into refactor-mesh-position-ge...Hans Goudey
2022-09-20Sculpt: Fix T100479: Boundary expand crashJoseph Eagar
2022-09-19Merge branch 'refactor-mesh-selection-generic' into refactor-mesh-position-ge...Hans Goudey
2022-09-17Cleanup: spelling, punctuation & repeated words in commentsCampbell Barton
2022-09-16Sculpt: New attribute APIJoseph Eagar
2022-09-15Merge branch 'refactor-mesh-selection-generic' into refactor-mesh-position-ge...Hans Goudey
2022-09-14Sculpt: Separate hide status from face sets, use generic attributeHans Goudey
2022-09-14Merge branch 'master' into refactor-mesh-position-genericHans Goudey
2022-09-13Cleanup: spelling in commentsCampbell Barton
2022-09-13Merge branch 'master' into refactor-mesh-position-genericHans Goudey
2022-09-12When these features aren't used, there is no sense in storing theHans Goudey
2022-09-12Start converting mesh positions to a generic attributeHans Goudey
2022-09-08Cleanup: prefer terms verts/polys over vertices/polygonsCampbell Barton
2022-09-05Mesh: Remove redundant custom data pointersHans Goudey
2022-08-26Cleanup: quiet GCC array bounds warningCampbell Barton
2022-08-23Cleanup: Move paint.c to C++Hans Goudey
2022-08-11Mesh: Move hide flags to generic attributesHans Goudey
2022-07-30Sculpt: Opaque vertex type for sculptJoseph Eagar
2022-07-09Weight & Vertex Paint: always respect edit mode hiding on faces.Alexander Gavrilov
2022-06-30Cleanup: Renamed SCULPT_TOOL_NEEDS_COLOR to SCULPT_tool_is_paintJoseph Eagar
2022-06-29Sculpt: Fix backwards normals in PBVH_GRIDS raycastingJoseph Eagar
2022-06-22Cleanup: remove unused sculpt texture cache generationBrecht Van Lommel
2022-06-04D15041: Sculpt: Elastic TransformPablo Dobarro
2022-06-01Cleanup: use 'e' prefix for enum typesCampbell Barton
2022-05-17Cleanup: Use const in curves sculpt codeHans Goudey
2022-05-03Cleanup: spelling in commentsCampbell Barton
2022-05-02Color Attributes: Add initial fill color optionEthan-Hall
2022-04-24Cleanup: various minor changesCampbell Barton
2022-04-21Commit D14179: Revamp Vertex Paint With C++Joseph Eagar
2022-04-15PBVH Pixel extractor.Jeroen Bakker
2022-04-13Cleanup: Split paint_canvas into BKE and ED.Jeroen Bakker
2022-04-08Painting: Canvas switcher for painting brushes/tools.Jeroen Bakker
2022-04-05Refactor: Unify vertex and sculpt colors into newJoseph Eagar
2022-02-18Curves: initial brush system integration for curves sculpt modeJacques Lucke
2022-02-14Cleanup: Pass const Scene to mesh evaluationHans Goudey
2022-02-11File headers: SPDX License migrationCampbell Barton
2022-02-01Cleanup: remove duplicate vertex normal array in SculptSessionCampbell Barton
2022-01-24Cleanup: Remove unused enumGermano Cavalcante
2022-01-13Refactor: Move normals out of MVert, lazy calculationHans Goudey
2022-01-07Cleanup: remove redundant const qualifiers for POD typesCampbell Barton