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authorHans Goudey <h.goudey@me.com>2022-09-14 02:18:24 +0300
committerHans Goudey <h.goudey@me.com>2022-09-14 02:18:24 +0300
commitc25890dc02ec8e8437058274516d7ca61d594922 (patch)
tree3d97f07c500c30349cb7012e8f560ad8af5aadcb /source/blender/blenkernel/BKE_paint.h
parentade37d8380728a8f40f05c971585f91325c8ad69 (diff)
parente1a9c16176df30f0e3cdd89e113d6b8d41cd4647 (diff)
Merge branch 'master' into refactor-mesh-position-generic
Diffstat (limited to 'source/blender/blenkernel/BKE_paint.h')
-rw-r--r--source/blender/blenkernel/BKE_paint.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_paint.h b/source/blender/blenkernel/BKE_paint.h
index a5453b6eebd..afa9a4fbff6 100644
--- a/source/blender/blenkernel/BKE_paint.h
+++ b/source/blender/blenkernel/BKE_paint.h
@@ -717,7 +717,7 @@ void BKE_sculpt_sync_face_sets_visibility_to_grids(struct Mesh *mesh,
struct SubdivCCG *subdiv_ccg);
/**
- * If a face set layer exists, initialize its visiblity (sign) from the mesh's hidden values.
+ * If a face set layer exists, initialize its visibility (sign) from the mesh's hidden values.
*/
void BKE_sculpt_face_sets_update_from_base_mesh_visibility(struct Mesh *mesh);