diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2018-09-06 18:06:17 +0300 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2018-09-11 17:37:02 +0300 |
commit | 3fbdcefa174dd85972b7b63c0955e3a8d42f6943 (patch) | |
tree | 6b1d4b1538f18e847f2e12204a79d89b937edc28 /source/blender/blenkernel/BKE_paint.h | |
parent | 998a80435819387ce88d922d7fd7049e8e27b7bf (diff) |
Subdiv: Initial implementation of CCG
Attempts to substitude CCGDM with an OpenSubdiv based structure
which has less abstraction levels. The missing part in this
substitude is a face pointers which old CCGDM/multires code was
using to stitch faces (averaging boundaries).
Another curial bit missing: "reshaping" of multires CD_MDISPS
to the state of new PBVH grids.
The new code is only available when OpenSubdiv modifier is
enabled (WITH_OPENSUBDIV_MODIFIER=ON) and with debug value of
128. This is so this WIP code is not interfering with current
production machines in the studio.
Reviewers: brecht
Reviewed By: brecht
Differential Revision: https://developer.blender.org/D3685
Diffstat (limited to 'source/blender/blenkernel/BKE_paint.h')
-rw-r--r-- | source/blender/blenkernel/BKE_paint.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_paint.h b/source/blender/blenkernel/BKE_paint.h index c440a634c9f..ade23a2a9ca 100644 --- a/source/blender/blenkernel/BKE_paint.h +++ b/source/blender/blenkernel/BKE_paint.h @@ -261,7 +261,7 @@ int BKE_sculpt_mask_layers_ensure(struct Object *ob, struct MultiresModifierData *mmd); void BKE_sculpt_toolsettings_data_ensure(struct Scene *scene); -struct PBVH *BKE_sculpt_object_pbvh_ensure(struct Object *ob, struct Mesh *me_eval_deform); +struct PBVH *BKE_sculpt_object_pbvh_ensure(struct Depsgraph *depsgraph, struct Object *ob); enum { SCULPT_MASK_LAYER_CALC_VERT = (1 << 0), |